Searched refs:gInputManager (Results 1 - 6 of 6) sorted by relevance

/haiku/src/servers/app/
H A DInputManager.h36 extern InputManager* gInputManager;
H A DInputManager.cpp19 InputManager* gInputManager; variable
H A DAppServer.cpp58 gInputManager = new InputManager();
H A DEventDispatcher.cpp305 gInputManager->PutStream(fStream);
H A DDesktop.cpp563 gInputManager->AddStream(new InputServerStream);
568 stream = gInputManager->GetStream();
3605 gInputManager->UpdateScreenBounds(screen->Frame());
H A DServerApp.cpp534 && (!stream->IsValid() || !gInputManager->AddStream(stream))) {
542 fDesktop->EventDispatcher().SetTo(gInputManager->GetStream());

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