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26b02ddc |
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26-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The input_server is now notified when the screen resolution is changed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7598223 |
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18-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the new input event dispatcher is now actually used, although it doesn't distribute any messages to the clients yet. * removed the working thread from RootLayer - for now, its event handlers are still called using input filters in the new event dispatcher, though (to get things started). * ServerApp is now using a BMessenger to identify its client, and no longer stores the port/token separately. * the input_server handshake is a bit simpler now, as it can now just reply to the app_server message, removed unused code from ServerProtocol.h * calmed down the MultiLocker (it always printed thread statistics on startup, because it's compiled in debug mode). * removed the cursor thread stuff from AppServer.cpp * the new event dispatcher now uses a cursor thread when supported (only in native mode, not in the test environment), although it improves cursor movement under Qemu, the effect is not as good as expected - this might need some more investigations (might just be a thread priority problem). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b9e43e2c |
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18-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Just another manager - not yet used, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15011 a95241bf-73f2-0310-859d-f6bbb57e9c96
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26b02ddc808ad610a35d4666fb694a3b3ce4b997 |
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26-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The input_server is now notified when the screen resolution is changed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7598223274c44c551f1ed581030e6ed5268fe68 |
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18-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the new input event dispatcher is now actually used, although it doesn't distribute any messages to the clients yet. * removed the working thread from RootLayer - for now, its event handlers are still called using input filters in the new event dispatcher, though (to get things started). * ServerApp is now using a BMessenger to identify its client, and no longer stores the port/token separately. * the input_server handshake is a bit simpler now, as it can now just reply to the app_server message, removed unused code from ServerProtocol.h * calmed down the MultiLocker (it always printed thread statistics on startup, because it's compiled in debug mode). * removed the cursor thread stuff from AppServer.cpp * the new event dispatcher now uses a cursor thread when supported (only in native mode, not in the test environment), although it improves cursor movement under Qemu, the effect is not as good as expected - this might need some more investigations (might just be a thread priority problem). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b9e43e2c1298f456a6de0ff70bac2e3723860427 |
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18-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Just another manager - not yet used, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15011 a95241bf-73f2-0310-859d-f6bbb57e9c96
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