History log of /haiku/src/servers/app/AppServer.cpp
Revision Date Author Comments
# 85b82f85 19-Jul-2022 Dale Cieslak <dcieslak@yahoo.com>

BFont: allow loading of user fonts from disk or memory

This patch adds an API call to BFont, called LoadFont, that
takes a string path to a font file. The user fonts are managed
via a new class called AppFontManager that inherits from the base
class FontManagerBase but adds the methods to add and remove user
fonts from disk or memory. There is also a new method called UnloadFont
to remove a user font, but on exit of an app all user fonts should be
automatically cleaned up.

Global/system fonts are managed by the GlobalFontManager, which is
a new class that also inherits from the base class FontManagerBase,
replacing the old "FontManager" class.

A maximum of 128 user fonts may be loaded, and memory fonts
may not exceed 20MB.

There's also an overloaded version of LoadFont that accepts
an area_id and loads the font from memory. A size and offset may
optionally be provided to allow for an area that contains more
than just a font.

Change-Id: I6add42bdf0c0cefc0e2e2a4984fd848c3e7269e5
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4790
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>


# a04b2f4c 27-Sep-2021 Augustin Cavalier <waddlesplash@gmail.com>

Launch app_server in user context.

This way, we get the user's environment variables, and so should
input_server, which is started by app_server.

This should, after 6 years, fix #12534. We may need to revisit this
when/if we add multiuser support, but that is a problem for another day.

Change-Id: I04698306bc68a585acd232e9f9d29c50bc170a1f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4506
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# 6fd22743 26-Aug-2020 X512 <danger_mail@list.ru>

app_server pointer/ownership cleanup: trivial changes

Split apart the work done in https://review.haiku-os.org/c/haiku/+/2695
in smaller, easier to review parts.

This commit contains self-contained/local changes that are unlikely to
cause problems.

Change-Id: Idae27ca440791423e3d090bcfe33f4cc83bbea3d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3174
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>


# ca3e2eaa 21-May-2020 X512 <danger_mail@list.ru>

app_server: don't use BLaunchRoster for libbe_test

It cause starting launch_daemon for every test_app_server run.

Change-Id: I061ee1e1a7bb18f0e471a03885fbf1168393ba5b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2831
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# d5f01670 26-Aug-2016 Axel Dörfler <axeld@pinc-software.de>

app_server: Also log the incorrect version.


# f744935b 04-Aug-2016 Axel Dörfler <axeld@pinc-software.de>

app_server: Fixed broken ServerApp allocation.

* Did not use std::nothrow, but exceptions were not catched.
* MessageLooper::Run() now returns a status code.
* There are a lot more cases of a new without nothrow that need to
be investigated.


# e3d73948 15-Aug-2015 Julian Harnath <julian.harnath@rwth-aachen.de>

app_server: fix test-app_server for launch_daemon changes

* Make test-app_server work again in a launch_daemon environment

* test_registrar gets a separate signature and port name again so the
host system can distinguish it from the system registrar

* AppServer is normally a BServer now, however, there can't be two
BApplications in one team. A class TestServerLoopAdapter is added,
which becomes the base class of AppServer instead of BServer when
compiling for libbe_test. It's an adapter class which looks towards
AppServer as it if was a BServer, but internally it is derived from
MessageLooper (like the old AppServer before the transition to
BServer).

This way, AppServer can stay a BServer in normal builds and it also
avoids having to use too many #ifdefs to distinguish the two
versions.


# c086a183 15-Jun-2015 Axel Dörfler <axeld@pinc-software.de>

launch_daemon: Improved target support.

* You can now put jobs/services into a target.
* Instead of having Login started as part of the normal boot process,
it's now in the "login" target.
* The app_server now launches the login target when a login becomes
available (ie. during startup, but that could be improved later on).


# 592ffe64 15-Apr-2015 Axel Dörfler <axeld@pinc-software.de>

The app_server is now a regular BServer.


# 3fed1a15 05-Aug-2012 Alex Smith <alex@alex-smith.me.uk>

Get app_server working on x86_64.

With this commit, app_server now compiles and runs at boot! Nothing
particularly interesting happens, just the blue background and a mouse
pointer. Remote backends are broken and not compiled in, see #8834.
Note that it won't be possible to build this quite yet, need to get
the FreeType package uploaded.


# b6284c7f 29-Sep-2011 Axel Dörfler <axeld@pinc-software.de>

* Moved the SIMD code from AppServer.cpp to Painter.cpp where it is actually
needed. It might be best to put it into its own file, though.
* This is required in order to let our test environment work with the stricter
runtime_loader we have now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42787 a95241bf-73f2-0310-859d-f6bbb57e9c96


# da6b5d6d 15-Nov-2010 Axel Dörfler <axeld@pinc-software.de>

* Cleanup, no functional change.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39438 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 15fe75b9 24-Nov-2009 Axel Dörfler <axeld@pinc-software.de>

* Added a protocol version field to AS_GET_DESKTOP. This should be bumped after
incompatible releases, and makes sure clients using the old libbe.so will be
rejected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 68667bf4 04-Oct-2009 Michael Lotz <mmlr@mlotz.ch>

* Adding a remote desktop interface that operates on app_server drawing
primitives by providing a RemoteDrawingEngine and a RemoteHWInterface.
Not really optimized yet, still a bit WIP.
* Adding corresponding infrastructure like a blocking ring buffer and network
sender/receiver that are attached to the buffers to feed/drain them as well
as a RemoteMessage helper that provides a message based interface.
* Adding target screen concept to request an app to be run on a specific screen.
It's controlled by the TARGET_SCREEN environment variable which is added on
the app side and sent to the app_server.
* Right now only remote target screens are supported, in which case a new
RemoteHWInterface is created that tries to connect to the given host:port.
* Fix shape bounds when drawing, they need to be translated by the pen position
and converted to screen like the points as well. Wasn't visible though as the
bounds weren't used in the normal DrawingEngine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33417 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 30d716e0 19-Aug-2009 Axel Dörfler <axeld@pinc-software.de>

* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32519 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e0826ec8 24-Jul-2009 Stefano Ceccherini <stefano.ceccherini@gmail.com>

fixed gcc 4 warning

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31739 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c97f4931 22-Jun-2009 Axel Dörfler <axeld@pinc-software.de>

* This should fix the app_server build under other architectures than x86.
* Fixed wrong operator precedence case in Painter::SetFont().
* Fixed dozens of style violations.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31177 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 92772bbd 21-Jun-2009 Stephan Aßmus <superstippi@gmx.de>

Patch by Christian Packmann:
* Implemented a CPU feature detection function in AppServer.cpp.
The results are put into the global variable gAppServerSIMDFlags.
* Implemented an SIMD accelerated version of the bilinear bitmap
scaling code that is the backend of BView::DrawBitmap(...,
uint32 options) used by the MediaPlayer to smoothly upscale
movies when no video overlay is available. The speed up is very
noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now
without breaking a sweat. There is currently one SIMD version
implemented which uses MMX and plain SSE.

Very cool! Thanks a lot!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 092c62f0 12-Mar-2008 Axel Dörfler <axeld@pinc-software.de>

* Creating a Desktop can fail, in which case the app_server should not return B_OK,
and an invalid desktop message port...
* Desktop::Init() now checks if VirtualScreen::fHWInterface is valid, and exits
if not. This can happen if you don't have a graphics driver, and turn on on-screen
debug mode in the boot loader (such that you already see the messages from the
boot loader).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24371 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 09a4122e 22-Oct-2007 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved initialization of the system color map from AppServer to Desktop


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22661 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a632458d 29-Aug-2007 Axel Dörfler <axeld@pinc-software.de>

The wonders of signals:
* Since the app_server launched the input_server, it would also get notified
when the latter died via a signal - but LinkReceiver could return B_INTERRUPTED
in that case (it didn't check the return value of port_buffer_size()) which
the app_server misinterpreted and quit itself... this fixes the hanging part
of bug #1298.
* But the input_server still wasn't restarted, because the Registrar had it
still listed as being running. Now, the Registrar checks not just periodically
for died teams, it will also check for it when a new application registers
itself. This fixes the rest of bug #1298.
* Removed the old (disabled) R5 style input_server launch mechanism from the
app_server.
* MessageLooper now prints a bit more information when a port is supposed to
have been deleted.
* The default implementation of MessageLooper::_GetLooperName() is now
returning the name of the semaphore of its BLocker instead of "unnamed
looper".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22115 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b5a8a89b 28-Dec-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed the debugger() call when the input_server couldn't be started - it's not
a critical error, and definitely no reason to take the server and all GUI apps
down. You could also still log in remotely.
* Now opens and uses the syslog in some rare cases (should become the primary error
channel over time).
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19646 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5288f0a4 28-Nov-2006 Stephan Aßmus <superstippi@gmx.de>

* use exit() instead of exit_thread(), makes profiling even possible
with the built-in GCC profiling (thanks Axel)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19387 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 23ae77aa 26-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed ColorSet, it's no longer needed or used.
* The Decorator are temporarily using ui_color() - this needs to be changed
to use the DesktopSettings (when the decorator stuff gets refactored); right
now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
longer deprecated. Note, however, that not every decorator may use these
colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 583b05be 25-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

Errors in Desktop::Init() and Desktop::Run() are now taken into account correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17233 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 49fe9677 14-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed ColorUtils.cc from libbe.so - I can't think of a reason why
these should be public (they don't match any basic Be naming style
anyway :-).
* Put the code that's used by the app_server where it's needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2d8561e4 26-Feb-2006 Stephan Aßmus <superstippi@gmx.de>

make it easier to get a stack crawl in case the server crashes after quitting in the test enviroment (code by axeld)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16520 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3ea966ee 09-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

Some cleanup, removed some remaining RootLayer references.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15453 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e83820ed 07-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4b813bf2 24-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4ceb1e51 20-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
to your UserBuildConfig:
AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
target the client handler, while the other will target the preferred handler of the
client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f7598223 18-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6c17d025 15-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
_DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96


# be05d56c 14-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e37155c6 07-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* The font list is now cached client-side. The app_server is only queried for
updates.
* Optimized retrieving the font list from the server.
* This greatly simplifies the app_server communication for getting the font
list as well - there are now only 2 commands instead of 6.
* Moved extra font flags creation from ServerApp to FontStyle::Flags().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 86ad4b9c 06-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

First steps into on-demand font scanning. When you've installed lots of fonts, this
will speed up launching the app_server considerably (once it's done).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14720 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f38c001e 04-Nov-2005 Marcus Overhagen <marcusoverhagen@gmail.com>

Assigned names to "some BLocker"s to aid debugging.
Small cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14703 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1be1c7cc 04-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Fixed (again) the crash that happened when you quit the app_server in the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14681 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 05bd1efe 03-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* the FontManager is now a looper (but doesn't do anything useful yet).
* moved the system default font functionality into the DesktopSettings class.
* ServerFont::SetStyle() is now a public method.
* Improved font fallback routines: they will never end up without a font if
there is at least one font installed.
* fixed some minor bugs in the DecorManager.
* Decorator now get a DesktopSettings object passed - dunno if that's a good
idea (since we'll have to open the DesktopSettings header), but it works
for now (and something like this is probably needed anyway).
* a clean ServerFont is now set to the system default font - and not to the
(user chosen) desktop default font anymore (since the font manager doesn't
know about that one).
* Improved font directory scanning in the font manager a bit, it's now using
find_directory() instead of hard-coded paths.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14666 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bdd34c02 02-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed the FontServer class to FontManager.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14642 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 382049ca 02-Nov-2005 Stephan Aßmus <superstippi@gmx.de>

fix build of server for test environment

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14640 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b4f34cfb 01-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* style and family IDs are no longer just the index in their parent's lists (as
they can disappear and IDs should stay persistent at least as long as the
system runs).
* destroying a FontStyle discards its FT_Face again.
* the font style and family names are now truncated to the appropriate length,
so that they can always be used via the Be API.
* (char *) == (char *) hardly compares the string (but was probably introduced
by me when I stopped FontFamily from accessing FontStyle privates
* removed FontServer::SaveList() - made no particular sense to me.
* removed superfluous "inline" keyword in the FontStyle definition.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14619 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 36deda69 31-Oct-2005 Axel Dörfler <axeld@pinc-software.de>

Got rid of sDesktop.
Moved AS_ACTIVATE_APP over to Desktop. _CursorThread() is currently dysfunctional (but not enabled anyway).
Minor cleanup (Desktop::WindowList() is now a BObjectList).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14599 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 959a5a68 31-Oct-2005 Axel Dörfler <axeld@pinc-software.de>

Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ce2fbc61 30-Oct-2005 Adi Oanca <adioanca@nowhere.fake>

Fixed a mistake I did a couple hours ago. Thanks Axel.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14584 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fc0c3352 30-Oct-2005 Adi Oanca <adioanca@nowhere.fake>

Added support for BRoster::ActivateApp(). Code not tested yet, but it should work.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14579 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 338b8dc3 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3ddebe7e 21-Aug-2005 Michael Lotz <mmlr@mlotz.ch>

Moved the CursorManager over to the Desktop too.
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d863d4bf 12-Aug-2005 DarkWyrm <darkwyrm@gmail.com>

Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 15ae8872 28-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

hacking session with Ingo part2: in the R5 test environment, the app_server links no longer against libbe.so, the classes which need it, ViewHWInterface + friends, are extracted into their own library, but we need a bridge library as well for HWInterface + friends. The AppServer is consequently no BApplication in the test environment anymore, the BApplication that is needed to display the frame buffer window is handled in ViewHWInterface. No functional change, except that our BRegion implementation is now used in the test environment, and who knows what else... luckily we are so extremely binary compatible, that passing a Haiku BRegion to the R5 app_server actually works.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13848 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 35a71b19 25-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The app_server now inherits from MessageLooper as well.
Removed unused stuff.
The app_server now deletes itself when done (and therefore must not be
allocated on the stack anymore).
The cursor handling should be moved over to the desktop as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 770c05d6 25-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The Desktop class now gets its own message processing loop: moved application
creation/deletion (and management) over to that class.
ServerApp now gets a desktop pointer, and no longer uses gDesktop.
Converted private MessageLooper::_MessagePort() to a public method MessagePort()
so that the looper can be addressed from elsewhere without using PostMessage().
Added a real basic message loop to MessageLooper::_MessageLoop().
BApplication now only asks the app_server to get its desktop object which should
now be used for everything that's not in the realm of the application.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 18b5424c 24-Jul-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

* Implemented BRoster::ActivateApp().
* Added the respective case statement in AppServer::DispatchMessage().
The code that actually activates the app is still missing.
* Removed the remnants of the old way of notifying the registrar about
what app got activated (the activated client window did that).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96


# be85e142 24-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

initializing the system palette before creating the desktop and driver fixes the bug that the desktop is first shown in the wrong colors on 8 bit screens

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13817 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5f2edc0f 24-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The Desktop class now inherits from MessageLooper as well, the AppServer
class runs it, too.
No real message processing is done yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13816 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 89ab121e 23-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fd5bec1e 14-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

First baby step to a restructured app_server:
- introduced new ScreenManager and VirtualScreen classes
- removed screen handling from RootLayer
- removed multiple screen/root layer stuff from Desktop, it's
now using a VirtualScreen object instead


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13686 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3f319b33 10-Jul-2005 Michael Lotz <mmlr@mlotz.ch>

Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13625 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c9299b3c 05-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

Instead of killing the ServerApps the hard way, the AppServer now quits
them if they didn't listen to B_QUIT_REQUESTED. This works much better
as how it was done before.
Now uses exit() instead of exit_thread() which makes sure no thread survives.
Note, there still is a race condition in case an application quits immediately
before shutting down the server - in that case, it doesn't participate in
the fShutdownSemaphore stuff, and therefore, the app_server could quit it
too early. Maybe I'll fix that one day, as well :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13481 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b1e04bcb 04-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The app_server now also quits fast in case there are no apps to quit... :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13432 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3870c9f1 01-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

Improved quit mechanism (for the last time): if an application had open
windows that wouldn't quit on demand, the app_server would have gotten
the kShutdownServer message anyway already (as the last app was quit).
Since that one removed things like gDesktop/gBitmapManager, it liked
crashing.
Now, there is a semaphore that will be send to each app on quit. Only
when this semaphore can be acquired, the shutdown message will be sent.
Removed unused semaphores (decorator, active app).
Replaced fAppListLock with a BLocker (just calling acquire_sem() without
error checking is very unsafe in userland, and should never be done).

BTW the bug was triggered by broken menu code that only sometimes
really quit the window; it leaves a whole lot of zombies around - Stefano,
any quick idea? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13384 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b5436616 23-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3dcb3b07 23-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fcb006dc 23-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Rewrote how the app_server and ServerApp's quit. As a side effect, the server
can now quit instantly.
AppServer must no longer call ServerApp's destructor once it's running - it now
has to call Quit() in this case. The ServerApp is now destructed in its own thread.
Some cleanup (like renaming ServerApp::MonitorThreadID() to Thread()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13238 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 550d6a53 17-Jun-2005 DarkWyrm <darkwyrm@gmail.com>

Cleanup for decorator management code
Updated a couple headers
Moved all decorator code to ServerApp where it belongs
Modified AppServer::Broadcast to allow ServerApps send messages to all apps without having to have a global AppServer instance


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13204 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 587e0937 16-Jun-2005 Jérôme Duval <korli@users.berlios.de>

reworked registrar launch wait, avoids snoozing


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13193 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e67e7dd9 15-Jun-2005 DarkWyrm <darkwyrm@gmail.com>

Some cleanups to ColorSet in anticipation of future cleanups for Appearance app


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96


# dd10337f 14-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 57bbc539 14-Jun-2005 DarkWyrm <darkwyrm@gmail.com>

Moved some system colors code to be monitored by a client's ServerApp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13123 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3ba7d6f3 08-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Added AS_{GET|SET}_DESKTOP_COLOR.
(Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now.
Minor cleanup.
Is AS_SET_SCREEN_MODE used at all?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bd28b3c7 07-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

BAppServerLink is now using BApplication::fServerTo/From for its messaging.
Added LinkMsgReader::NeedsReply() method.
Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead,
the registered client reply port is used. Fixed some more weak messaging stuff.
ServerApp now recognizes if an unknown message needs a reply, and sends it - for example,
the "Screen" preferences app no longer hangs, but crashes on start :)
Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp.
Renamed BPortLink::GetNextReply() to GetNextMessage().
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0aa69a9c 07-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Fixed the crashing bug when quitting the app_server.
The display driver is now owned by the Screen object.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13002 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 75936a02 07-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

BPortLink now has a FlushWithReply() method itself.
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7475dcdf 07-Jun-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5afe056c 01-Jun-2005 Jérôme Duval <korli@users.berlios.de>

added a snooze, input_server is well started by app_server this way


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12924 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6390df8e 28-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Made app_server a static, renamed desktop to gDesktop as it's a global, RootLayer now uses its own fDesktop internal member instead of the global one. Fixed a typo in some commented code (thanks Axel)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12864 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7f2831b5 28-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Removed a couple of friendships, commented/removed unused stuff

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12863 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2724858b 27-May-2005 Axel Dörfler <axeld@pinc-software.de>

Added global app_server port, so that other parts of the server don't have
to search for it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12859 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5e9441be 27-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Removed leftovers

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12857 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d7c08b7d 26-May-2005 Axel Dörfler <axeld@pinc-software.de>

Tried to make the ServerApp aware when a client dies: the main communication
port is now transferred to the client, so that it goes away automatically.
Unfortunately, this doesn't seem to work. This code is truly a big mess :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12846 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 151ebb14 14-May-2005 Stephan Aßmus <superstippi@gmx.de>

just a little cleanup, made PNG screenshots work

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12665 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 04efb239 07-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

AppServer is no longer a friend of ServerApp. Small cleanups.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12586 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 78f09a05 06-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

app_server doesn't hang anymore when an application exits in an unclean way. Got rid of the kill_thread in ServerApp's destructor. Small refactoring. Added a TODO item.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12578 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 55814cfd 02-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Added a TODO item with a bad bug report

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12524 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ecbc8ec9 30-Apr-2005 Jérôme Duval <korli@users.berlios.de>

reversed cursor.x and cursor.y
cursor semaphore initial count is now zero


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12520 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6e927d6e 30-Apr-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

BScreens methods didn't work for a number of reasons: fixed.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12517 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9c06e46d 29-Apr-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

fDriver wasn't apparently used anymore. Thanks Jerome. BTW we should remove it if it's useless

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12514 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4dbe8b9d 29-Apr-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Server-side code for BScreen::GetMode() (actually tweaked an old implementation)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12509 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e9da11d0 28-Apr-2005 Jérôme Duval <korli@users.berlios.de>

added inputserver test mode for ViewHWInterface
we write view events to a port so that the ViewInputDevice gets them and have them processed by input_server, and then app_server


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12489 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b8d27287 19-Apr-2005 Jérôme Duval <korli@users.berlios.de>

Added support for cursor position handling from input_server
LaunchInputServer now waits for _roster_thread_ to be running
Not tested/not enabled :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12445 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 597c548c 16-Apr-2005 Michael Lotz <mmlr@mlotz.ch>

Moved the port creation for app_server - input_server communication out of the DisplayDrivers and into the AppServer constructor. This may later needs to be moved into RootLayer if we want multiple user support.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12426 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bd841e3c 13-Apr-2005 Stephan Aßmus <superstippi@gmx.de>

fall back fonts are actually used now if you didn't install the Vera fonts on R5

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12387 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6697162d 12-Apr-2005 Stephan Aßmus <superstippi@gmx.de>

just a slightly more robust default font handling... should now work on Haiku even if you didn't install fonts from BeOS.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12347 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9775bf33 29-Mar-2005 Michael Lotz <mmlr@mlotz.ch>

TEST_MODE is now disabled on Haiku too. So app_server is not a BApplication anymore and doesn't depend on itself.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12131 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b2b5acff 29-Mar-2005 Axel Dörfler <axeld@pinc-software.de>

Made DISPLAYDRIVER a true compile time option.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12119 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c98108ee 25-Mar-2005 Michael Lotz <mmlr@mlotz.ch>

The monitoring thread should be called "picasso" (lower case) as in BeOS R5.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12005 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 33bbe223 24-Mar-2005 Axel Dörfler <axeld@pinc-software.de>

Moved app_server files to app/.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c086a1834bb7041ca9f64abfee7a3b3bb9f06aa9 15-Jun-2015 Axel Dörfler <axeld@pinc-software.de>

launch_daemon: Improved target support.

* You can now put jobs/services into a target.
* Instead of having Login started as part of the normal boot process,
it's now in the "login" target.
* The app_server now launches the login target when a login becomes
available (ie. during startup, but that could be improved later on).


# 592ffe646134dd48c661571a64a86598f3ecf29e 15-Apr-2015 Axel Dörfler <axeld@pinc-software.de>

The app_server is now a regular BServer.


# 3fed1a15f58e8d6fe6b492f3b94bb3625ffeddbd 05-Aug-2012 Alex Smith <alex@alex-smith.me.uk>

Get app_server working on x86_64.

With this commit, app_server now compiles and runs at boot! Nothing
particularly interesting happens, just the blue background and a mouse
pointer. Remote backends are broken and not compiled in, see #8834.
Note that it won't be possible to build this quite yet, need to get
the FreeType package uploaded.


# b6284c7f8a0b9de4ae9422fde052bcca21c6b1bb 29-Sep-2011 Axel Dörfler <axeld@pinc-software.de>

* Moved the SIMD code from AppServer.cpp to Painter.cpp where it is actually
needed. It might be best to put it into its own file, though.
* This is required in order to let our test environment work with the stricter
runtime_loader we have now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42787 a95241bf-73f2-0310-859d-f6bbb57e9c96


# da6b5d6d3f8b4528cc6d67c0309df9da25527788 15-Nov-2010 Axel Dörfler <axeld@pinc-software.de>

* Cleanup, no functional change.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39438 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 15fe75b9a0e16762374a6224bb42a121c35c8207 24-Nov-2009 Axel Dörfler <axeld@pinc-software.de>

* Added a protocol version field to AS_GET_DESKTOP. This should be bumped after
incompatible releases, and makes sure clients using the old libbe.so will be
rejected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 68667bf48a9e29a2d142cb3308b606d80bee3c2d 04-Oct-2009 Michael Lotz <mmlr@mlotz.ch>

* Adding a remote desktop interface that operates on app_server drawing
primitives by providing a RemoteDrawingEngine and a RemoteHWInterface.
Not really optimized yet, still a bit WIP.
* Adding corresponding infrastructure like a blocking ring buffer and network
sender/receiver that are attached to the buffers to feed/drain them as well
as a RemoteMessage helper that provides a message based interface.
* Adding target screen concept to request an app to be run on a specific screen.
It's controlled by the TARGET_SCREEN environment variable which is added on
the app side and sent to the app_server.
* Right now only remote target screens are supported, in which case a new
RemoteHWInterface is created that tries to connect to the given host:port.
* Fix shape bounds when drawing, they need to be translated by the pen position
and converted to screen like the points as well. Wasn't visible though as the
bounds weren't used in the normal DrawingEngine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33417 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 30d716e08183239004853cabf8000e87cf34fc9e 19-Aug-2009 Axel Dörfler <axeld@pinc-software.de>

* Cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32519 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e0826ec8d8d9f785eea4fb3a34046ab3e37369d9 24-Jul-2009 Stefano Ceccherini <stefano.ceccherini@gmail.com>

fixed gcc 4 warning

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31739 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c97f4931c8dc1c9823b310e23beaeaeaca9939fc 22-Jun-2009 Axel Dörfler <axeld@pinc-software.de>

* This should fix the app_server build under other architectures than x86.
* Fixed wrong operator precedence case in Painter::SetFont().
* Fixed dozens of style violations.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31177 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 92772bbdddc405ff6cdd1d495db71584684082ef 21-Jun-2009 Stephan Aßmus <superstippi@gmx.de>

Patch by Christian Packmann:
* Implemented a CPU feature detection function in AppServer.cpp.
The results are put into the global variable gAppServerSIMDFlags.
* Implemented an SIMD accelerated version of the bilinear bitmap
scaling code that is the backend of BView::DrawBitmap(...,
uint32 options) used by the MediaPlayer to smoothly upscale
movies when no video overlay is available. The speed up is very
noticable and a Core 2 Duo @ 1.8 GHz can play at 1920x1200 now
without breaking a sweat. There is currently one SIMD version
implemented which uses MMX and plain SSE.

Very cool! Thanks a lot!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31165 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 092c62f0f114993910a6ba267b9670e0c56263e1 12-Mar-2008 Axel Dörfler <axeld@pinc-software.de>

* Creating a Desktop can fail, in which case the app_server should not return B_OK,
and an invalid desktop message port...
* Desktop::Init() now checks if VirtualScreen::fHWInterface is valid, and exits
if not. This can happen if you don't have a graphics driver, and turn on on-screen
debug mode in the boot loader (such that you already see the messages from the
boot loader).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24371 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 09a4122e4c67238112a8b3930a84638861d2a342 22-Oct-2007 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Moved initialization of the system color map from AppServer to Desktop


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22661 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a632458d8eb985eac127d127ac8e00d08e301d92 29-Aug-2007 Axel Dörfler <axeld@pinc-software.de>

The wonders of signals:
* Since the app_server launched the input_server, it would also get notified
when the latter died via a signal - but LinkReceiver could return B_INTERRUPTED
in that case (it didn't check the return value of port_buffer_size()) which
the app_server misinterpreted and quit itself... this fixes the hanging part
of bug #1298.
* But the input_server still wasn't restarted, because the Registrar had it
still listed as being running. Now, the Registrar checks not just periodically
for died teams, it will also check for it when a new application registers
itself. This fixes the rest of bug #1298.
* Removed the old (disabled) R5 style input_server launch mechanism from the
app_server.
* MessageLooper now prints a bit more information when a port is supposed to
have been deleted.
* The default implementation of MessageLooper::_GetLooperName() is now
returning the name of the semaphore of its BLocker instead of "unnamed
looper".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22115 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b5a8a89b5d54b896489d4d5bcab63c04ff07a09b 28-Dec-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed the debugger() call when the input_server couldn't be started - it's not
a critical error, and definitely no reason to take the server and all GUI apps
down. You could also still log in remotely.
* Now opens and uses the syslog in some rare cases (should become the primary error
channel over time).
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19646 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5288f0a48d8cb42c5885a3206b271ad7814160d3 28-Nov-2006 Stephan Aßmus <superstippi@gmx.de>

* use exit() instead of exit_thread(), makes profiling even possible
with the built-in GCC profiling (thanks Axel)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19387 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 23ae77aa566566465e1fca7aedbf0f1139acca1e 26-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed ColorSet, it's no longer needed or used.
* The Decorator are temporarily using ui_color() - this needs to be changed
to use the DesktopSettings (when the decorator stuff gets refactored); right
now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
longer deprecated. Note, however, that not every decorator may use these
colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 583b05be463e43426e7fba968bd21b4c6d494da8 25-Apr-2006 Axel Dörfler <axeld@pinc-software.de>

Errors in Desktop::Init() and Desktop::Run() are now taken into account correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17233 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 49fe96777baaee4401de21e8a6bb8a363aab3dab 14-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed ColorUtils.cc from libbe.so - I can't think of a reason why
these should be public (they don't match any basic Be naming style
anyway :-).
* Put the code that's used by the app_server where it's needed.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16804 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2d8561e4c6c83711187c960fad455bf89c4e3880 26-Feb-2006 Stephan Aßmus <superstippi@gmx.de>

make it easier to get a stack crawl in case the server crashes after quitting in the test enviroment (code by axeld)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16520 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3ea966eee389560360712bc5f061884455cd5d8b 09-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

Some cleanup, removed some remaining RootLayer references.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15453 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e83820ed5720395d39a1ff809991b4fd76326548 07-Dec-2005 Axel Dörfler <axeld@pinc-software.de>

Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4b813bf2670024494ff699a4a2ccb87ca3bccd61 24-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4ceb1e519c0447147b1d8b54a324bb7fedd3a606 20-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
to your UserBuildConfig:
AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
target the client handler, while the other will target the preferred handler of the
client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f7598223274c44c551f1ed581030e6ed5268fe68 18-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
still called using input filters in the new event dispatcher, though (to
get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
native mode, not in the test environment), although it improves cursor
movement under Qemu, the effect is not as good as expected - this might
need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6c17d025516c9c1a271394f8ef618d842e68c716 15-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
_DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96


# be05d56c7eea834b5983ba3411d79fabd8b616b7 14-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e37155c67037f35d73ab9329f2ebebb9334b1d9c 07-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* The font list is now cached client-side. The app_server is only queried for
updates.
* Optimized retrieving the font list from the server.
* This greatly simplifies the app_server communication for getting the font
list as well - there are now only 2 commands instead of 6.
* Moved extra font flags creation from ServerApp to FontStyle::Flags().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 86ad4b9c5e7a763e27556a537a5246580dadc8ae 06-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

First steps into on-demand font scanning. When you've installed lots of fonts, this
will speed up launching the app_server considerably (once it's done).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14720 a95241bf-73f2-0310-859d-f6bbb57e9c96


# f38c001e5661d4664cf31ea429ef1bc7f87e7dd0 04-Nov-2005 Marcus Overhagen <marcusoverhagen@gmail.com>

Assigned names to "some BLocker"s to aid debugging.
Small cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14703 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1be1c7ccdf3a8ceba840f7c772aaa2ebe9c0018e 04-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Fixed (again) the crash that happened when you quit the app_server in the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14681 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 05bd1efe5b72256ccd4afa82fafb7da4ae045e0d 03-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* the FontManager is now a looper (but doesn't do anything useful yet).
* moved the system default font functionality into the DesktopSettings class.
* ServerFont::SetStyle() is now a public method.
* Improved font fallback routines: they will never end up without a font if
there is at least one font installed.
* fixed some minor bugs in the DecorManager.
* Decorator now get a DesktopSettings object passed - dunno if that's a good
idea (since we'll have to open the DesktopSettings header), but it works
for now (and something like this is probably needed anyway).
* a clean ServerFont is now set to the system default font - and not to the
(user chosen) desktop default font anymore (since the font manager doesn't
know about that one).
* Improved font directory scanning in the font manager a bit, it's now using
find_directory() instead of hard-coded paths.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14666 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bdd34c028f89763afa318013894e0beb039bba97 02-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed the FontServer class to FontManager.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14642 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 382049ca6f42912eab76881c9d05f9442c90e171 02-Nov-2005 Stephan Aßmus <superstippi@gmx.de>

fix build of server for test environment

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14640 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b4f34cfb955ab934575b526816caeda7d8344c7a 01-Nov-2005 Axel Dörfler <axeld@pinc-software.de>

* style and family IDs are no longer just the index in their parent's lists (as
they can disappear and IDs should stay persistent at least as long as the
system runs).
* destroying a FontStyle discards its FT_Face again.
* the font style and family names are now truncated to the appropriate length,
so that they can always be used via the Be API.
* (char *) == (char *) hardly compares the string (but was probably introduced
by me when I stopped FontFamily from accessing FontStyle privates
* removed FontServer::SaveList() - made no particular sense to me.
* removed superfluous "inline" keyword in the FontStyle definition.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14619 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 36deda69baff1eaaa1ba0693a3e06f03cb6a1839 31-Oct-2005 Axel Dörfler <axeld@pinc-software.de>

Got rid of sDesktop.
Moved AS_ACTIVATE_APP over to Desktop. _CursorThread() is currently dysfunctional (but not enabled anyway).
Minor cleanup (Desktop::WindowList() is now a BObjectList).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14599 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 959a5a68bcb01c877ea6fe66211e60d54bab1ecd 31-Oct-2005 Axel Dörfler <axeld@pinc-software.de>

Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ce2fbc6151acbe6d109db8b6af2e64e317beadca 30-Oct-2005 Adi Oanca <adioanca@nowhere.fake>

Fixed a mistake I did a couple hours ago. Thanks Axel.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14584 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fc0c33529d38b0b03239cf461b2f302f0b0a77b5 30-Oct-2005 Adi Oanca <adioanca@nowhere.fake>

Added support for BRoster::ActivateApp(). Code not tested yet, but it should work.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14579 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 338b8dc301721b1f472e8297a898d4eaa2f2ee3a 29-Oct-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

Merged changes from branch build_system_redesign at revision 14573.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3ddebe7ec23737814f02aeb99e2ed3eb0fb5998e 21-Aug-2005 Michael Lotz <mmlr@mlotz.ch>

Moved the CursorManager over to the Desktop too.
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d863d4bf1d0abf169d895ac72145bc99c15e8bba 12-Aug-2005 DarkWyrm <darkwyrm@gmail.com>

Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 15ae8872f706b1553196f0a5849c1667e4e3a95a 28-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

hacking session with Ingo part2: in the R5 test environment, the app_server links no longer against libbe.so, the classes which need it, ViewHWInterface + friends, are extracted into their own library, but we need a bridge library as well for HWInterface + friends. The AppServer is consequently no BApplication in the test environment anymore, the BApplication that is needed to display the frame buffer window is handled in ViewHWInterface. No functional change, except that our BRegion implementation is now used in the test environment, and who knows what else... luckily we are so extremely binary compatible, that passing a Haiku BRegion to the R5 app_server actually works.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13848 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 35a71b19367c9c6bb43385b07b860200aed6223e 25-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The app_server now inherits from MessageLooper as well.
Removed unused stuff.
The app_server now deletes itself when done (and therefore must not be
allocated on the stack anymore).
The cursor handling should be moved over to the desktop as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 770c05d6cc602b2e545e2ccae5a17c576881dc9c 25-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The Desktop class now gets its own message processing loop: moved application
creation/deletion (and management) over to that class.
ServerApp now gets a desktop pointer, and no longer uses gDesktop.
Converted private MessageLooper::_MessagePort() to a public method MessagePort()
so that the looper can be addressed from elsewhere without using PostMessage().
Added a real basic message loop to MessageLooper::_MessageLoop().
BApplication now only asks the app_server to get its desktop object which should
now be used for everything that's not in the realm of the application.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 18b5424c5f12197d3979cf38dc69149c5e98150c 24-Jul-2005 Ingo Weinhold <ingo_weinhold@gmx.de>

* Implemented BRoster::ActivateApp().
* Added the respective case statement in AppServer::DispatchMessage().
The code that actually activates the app is still missing.
* Removed the remnants of the old way of notifying the registrar about
what app got activated (the activated client window did that).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96


# be85e1420822ee051d847e71224c81a907956c29 24-Jul-2005 Stephan Aßmus <superstippi@gmx.de>

initializing the system palette before creating the desktop and driver fixes the bug that the desktop is first shown in the wrong colors on 8 bit screens

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13817 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5f2edc0ffc961dd2d684d855b7b8315be331fd0b 24-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The Desktop class now inherits from MessageLooper as well, the AppServer
class runs it, too.
No real message processing is done yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13816 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 89ab121e66e7cd6136e4e561805b85acea3d046a 23-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fd5bec1e482fc3aa3b6b98ae26599433d3cb797d 14-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

First baby step to a restructured app_server:
- introduced new ScreenManager and VirtualScreen classes
- removed screen handling from RootLayer
- removed multiple screen/root layer stuff from Desktop, it's
now using a VirtualScreen object instead


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13686 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3f319b3346fcc3f45786d9fb9c6ca698c4de7a22 10-Jul-2005 Michael Lotz <mmlr@mlotz.ch>

Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13625 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c9299b3ce8698ba0b2e2d00f0547b26b6181cd50 05-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

Instead of killing the ServerApps the hard way, the AppServer now quits
them if they didn't listen to B_QUIT_REQUESTED. This works much better
as how it was done before.
Now uses exit() instead of exit_thread() which makes sure no thread survives.
Note, there still is a race condition in case an application quits immediately
before shutting down the server - in that case, it doesn't participate in
the fShutdownSemaphore stuff, and therefore, the app_server could quit it
too early. Maybe I'll fix that one day, as well :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13481 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b1e04bcb5c5b5b7918d335bab93ddbe214e63ef3 04-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

The app_server now also quits fast in case there are no apps to quit... :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13432 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3870c9f18f109903c134d6d36271ec3e83e7a185 01-Jul-2005 Axel Dörfler <axeld@pinc-software.de>

Improved quit mechanism (for the last time): if an application had open
windows that wouldn't quit on demand, the app_server would have gotten
the kShutdownServer message anyway already (as the last app was quit).
Since that one removed things like gDesktop/gBitmapManager, it liked
crashing.
Now, there is a semaphore that will be send to each app on quit. Only
when this semaphore can be acquired, the shutdown message will be sent.
Removed unused semaphores (decorator, active app).
Replaced fAppListLock with a BLocker (just calling acquire_sem() without
error checking is very unsafe in userland, and should never be done).

BTW the bug was triggered by broken menu code that only sometimes
really quit the window; it leaves a whole lot of zombies around - Stefano,
any quick idea? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13384 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b5436616a3528ac13645a3e73065474ef988c107 23-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3dcb3b079ab645a90859eba6505cf2692c291138 23-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96


# fcb006dcf5e3396d905e09d127c085f7efb9b017 23-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Rewrote how the app_server and ServerApp's quit. As a side effect, the server
can now quit instantly.
AppServer must no longer call ServerApp's destructor once it's running - it now
has to call Quit() in this case. The ServerApp is now destructed in its own thread.
Some cleanup (like renaming ServerApp::MonitorThreadID() to Thread()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13238 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 550d6a53752c94858a712b581a56f66bc6696fe8 17-Jun-2005 DarkWyrm <darkwyrm@gmail.com>

Cleanup for decorator management code
Updated a couple headers
Moved all decorator code to ServerApp where it belongs
Modified AppServer::Broadcast to allow ServerApps send messages to all apps without having to have a global AppServer instance


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13204 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 587e093725330f12bfa4d8b597bd7ae3ef75dcd5 16-Jun-2005 Jérôme Duval <korli@users.berlios.de>

reworked registrar launch wait, avoids snoozing


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13193 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e67e7dd995e5543b37fa8d45e2ba65626f80648a 15-Jun-2005 DarkWyrm <darkwyrm@gmail.com>

Some cleanups to ColorSet in anticipation of future cleanups for Appearance app


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96


# dd10337fd005a67a4947714fdeecf2121485b91d 14-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 57bbc53987a2e821025ddb88146ca7f68ff3c068 14-Jun-2005 DarkWyrm <darkwyrm@gmail.com>

Moved some system colors code to be monitored by a client's ServerApp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13123 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 3ba7d6f35058ac6bdd50b37d60e75034cef83ce2 08-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Added AS_{GET|SET}_DESKTOP_COLOR.
(Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now.
Minor cleanup.
Is AS_SET_SCREEN_MODE used at all?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bd28b3c7469be94f8c4dbecc3d2683d7960da4dd 07-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

BAppServerLink is now using BApplication::fServerTo/From for its messaging.
Added LinkMsgReader::NeedsReply() method.
Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead,
the registered client reply port is used. Fixed some more weak messaging stuff.
ServerApp now recognizes if an unknown message needs a reply, and sends it - for example,
the "Screen" preferences app no longer hangs, but crashes on start :)
Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp.
Renamed BPortLink::GetNextReply() to GetNextMessage().
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 0aa69a9cd4f37a6f343d6d7dfc74aded88c25916 07-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

Fixed the crashing bug when quitting the app_server.
The display driver is now owned by the Screen object.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13002 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 75936a02e432bb4ceb04494f0d53eb4d10ac7764 07-Jun-2005 Axel Dörfler <axeld@pinc-software.de>

BPortLink now has a FlushWithReply() method itself.
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7475dcdf3a736a8e17b0d3fabe970a48661f7d83 07-Jun-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5afe056c716f6d0c15028a5304b5428c1eda6b57 01-Jun-2005 Jérôme Duval <korli@users.berlios.de>

added a snooze, input_server is well started by app_server this way


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12924 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6390df8e27c19a517f8aa043a43d6b5051cf6dd2 28-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Made app_server a static, renamed desktop to gDesktop as it's a global, RootLayer now uses its own fDesktop internal member instead of the global one. Fixed a typo in some commented code (thanks Axel)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12864 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 7f2831b56b4add56f2cffdb506575f10b01349f3 28-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Removed a couple of friendships, commented/removed unused stuff

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12863 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2724858b5b929609dd8e65b488ec02e3a010c68f 27-May-2005 Axel Dörfler <axeld@pinc-software.de>

Added global app_server port, so that other parts of the server don't have
to search for it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12859 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5e9441bed937397c3f1ab91055e52c3b02b74606 27-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Removed leftovers

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12857 a95241bf-73f2-0310-859d-f6bbb57e9c96


# d7c08b7d2e945f1284a22a3db01652c47fd41d3a 26-May-2005 Axel Dörfler <axeld@pinc-software.de>

Tried to make the ServerApp aware when a client dies: the main communication
port is now transferred to the client, so that it goes away automatically.
Unfortunately, this doesn't seem to work. This code is truly a big mess :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12846 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 151ebb14dd48d1206adb1e46a05bbbbadaaa6be6 14-May-2005 Stephan Aßmus <superstippi@gmx.de>

just a little cleanup, made PNG screenshots work

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12665 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 04efb239b7b67db3b7bff60c80bfece9bd91dd72 07-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

AppServer is no longer a friend of ServerApp. Small cleanups.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12586 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 78f09a0553b88f6f3923d04ddb7126440f42d530 06-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

app_server doesn't hang anymore when an application exits in an unclean way. Got rid of the kill_thread in ServerApp's destructor. Small refactoring. Added a TODO item.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12578 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 55814cfde4e152afe902589c7b6bb485b4b8a903 02-May-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Added a TODO item with a bad bug report

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12524 a95241bf-73f2-0310-859d-f6bbb57e9c96


# ecbc8ec9c2ebebfdccfb16bd5a093c98461b3978 30-Apr-2005 Jérôme Duval <korli@users.berlios.de>

reversed cursor.x and cursor.y
cursor semaphore initial count is now zero


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12520 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6e927d6e3bfdf02212adc85d9f83341b61373dd8 30-Apr-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

BScreens methods didn't work for a number of reasons: fixed.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12517 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9c06e46d6a45fa43a77f5f65124eb80e51ef54d0 29-Apr-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

fDriver wasn't apparently used anymore. Thanks Jerome. BTW we should remove it if it's useless

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12514 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 4dbe8b9db69a460e6ea33575ef94f96daa3a25eb 29-Apr-2005 Stefano Ceccherini <stefano.ceccherini@gmail.com>

Server-side code for BScreen::GetMode() (actually tweaked an old implementation)

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12509 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e9da11d0b2f87c70b7292ec5601dea3d7b4ddb75 28-Apr-2005 Jérôme Duval <korli@users.berlios.de>

added inputserver test mode for ViewHWInterface
we write view events to a port so that the ViewInputDevice gets them and have them processed by input_server, and then app_server


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12489 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b8d27287f902c5529f1ac8ef0dd5e70006b763f1 19-Apr-2005 Jérôme Duval <korli@users.berlios.de>

Added support for cursor position handling from input_server
LaunchInputServer now waits for _roster_thread_ to be running
Not tested/not enabled :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12445 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 597c548ca3e783841a2d9cd7ba48781255992690 16-Apr-2005 Michael Lotz <mmlr@mlotz.ch>

Moved the port creation for app_server - input_server communication out of the DisplayDrivers and into the AppServer constructor. This may later needs to be moved into RootLayer if we want multiple user support.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12426 a95241bf-73f2-0310-859d-f6bbb57e9c96


# bd841e3cd4bb2ba56a9ef8c68d4121c11bb3f9bf 13-Apr-2005 Stephan Aßmus <superstippi@gmx.de>

fall back fonts are actually used now if you didn't install the Vera fonts on R5

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12387 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6697162d5c7466857d59e6766c8075fe116ca3ec 12-Apr-2005 Stephan Aßmus <superstippi@gmx.de>

just a slightly more robust default font handling... should now work on Haiku even if you didn't install fonts from BeOS.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12347 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 9775bf33cf929b0e4718b791c3ef11d3fe82ef1e 29-Mar-2005 Michael Lotz <mmlr@mlotz.ch>

TEST_MODE is now disabled on Haiku too. So app_server is not a BApplication anymore and doesn't depend on itself.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12131 a95241bf-73f2-0310-859d-f6bbb57e9c96


# b2b5acff33d176e8b70ae9d9528f54ef9b25dc30 29-Mar-2005 Axel Dörfler <axeld@pinc-software.de>

Made DISPLAYDRIVER a true compile time option.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12119 a95241bf-73f2-0310-859d-f6bbb57e9c96


# c98108eee32f88a7c74747fd25f355451a72c8ed 25-Mar-2005 Michael Lotz <mmlr@mlotz.ch>

The monitoring thread should be called "picasso" (lower case) as in BeOS R5.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12005 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 33bbe223914093509b4bc56bea8a90c81af80a37 24-Mar-2005 Axel Dörfler <axeld@pinc-software.de>

Moved app_server files to app/.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96