/haiku/src/apps/powerstatus/ |
H A D | ExtendedInfoWindow.cpp | 228 frame.bottom - vertOffset); 230 frame.bottom - vertOffset); 242 rect.bottom = rect.top + size; 276 return BRect(offset + index * width, bounds.bottom - height, 277 offset + index * width + width, bounds.bottom);
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/haiku/src/apps/deskbar/ |
H A D | StatusView.cpp | 248 height = fRightBottomReplicant.bottom; 1200 // align bottom 1403 *height += 2; // all other modes have a 1px border on top and bottom 1423 // add hilight along bottom 1424 AddLine(BPoint(frame.left + 1, frame.bottom), 1425 BPoint(frame.right - 1, frame.bottom), hilite); 1427 // mini-mode or horizontal, draw hilight along top left and bottom 1431 // only draw bottom hilight in horizontal mode 1432 AddLine(BPoint(frame.left + 1, frame.bottom - 3), 1433 BPoint(frame.right - 1, frame.bottom [all...] |
/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | ListViews.cpp | 424 rect.bottom--; 683 rect.top = rect.bottom; 684 rect.bottom = rect.top + 1; 688 rect.bottom--; 694 rect.bottom = rect.top + 1; 783 emptyRect.top = itemFrame.bottom + 1; 827 dragRect.bottom += ceilf(item->Height()) + 1; 830 dragRect.bottom = MAX_DRAG_HEIGHT; 843 itemFrame.bottom = 0.0; 850 itemFrame.bottom [all...] |
/haiku/src/libs/alm/ |
H A D | ALMLayout.cpp | 274 fBottomInset = insets.bottom; 592 * @param bottom 599 BReference<YTab> bottom = _bottom; local 603 bottom = AddYTab(); 604 return new(std::nothrow) Row(Solver(), top, bottom); 777 * @param bottom bottom border 783 YTab* bottom) 786 Area* area = AddItem(item, left, top, right, bottom); 799 * @param row the row that defines the top and bottom borde 782 AddView(BView* view, XTab* left, YTab* top, XTab* right, YTab* bottom) argument 867 BReference<YTab> bottom = _bottom; local 903 area->_Init(Solver(), left, top, right, bottom, fRowColumnManager); local 1138 YTab* bottom; local 1350 SetInsets(float left, float top, float right, float bottom) argument [all...] |
/haiku/src/servers/app/stackandtile/ |
H A D | Tiling.cpp | 200 hBorder = windowFrame.bottom; 212 hBorder = windowFrame.bottom; 344 if (hTab->Position() >= areaRect.bottom) 424 if (freeArea.bottom - kMaxMatchingDistance > frame.top 429 if (freeArea.bottom - kMaxMatchingDistance > frame.top 434 if (freeArea.top + kMaxMatchingDistance < frame.bottom 439 if (freeArea.top + kMaxMatchingDistance < frame.bottom 457 float bottom = fFreeAreaBottom ? fFreeAreaBottom->Position() : kBigValue; local 458 return BRect(left, top, right, bottom);
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/haiku/docs/interface_guidelines/docbook-css/ |
H A D | styles.css | 33 margin-bottom:.5em; 72 border-bottom-style:solid; 283 border-bottom-width: 4px; 287 border-bottom-color: #999977; 290 the text a little smaller to try and 'pull up' the bottom edge, */ 316 border-bottom-color: #999999; 357 padding-bottom: 1em; 368 * attribution appears at the bottom of the containing block, but it 544 border-bottom: 2px solid black; 582 bottom [all...] |
/haiku/src/kits/tracker/ |
H A D | Pose.cpp | 352 rect.top = rect.bottom - iconSize; 358 rect.bottom = rect.top + iconSize; 490 rect.bottom += poseView->IconSizeInt() - 1; 505 rect.bottom = rect.top + poseView->FontHeight(); 513 rect.bottom += poseView->IconPoseHeight(); 869 bar.bottom = bar.top + barPos - 1; 874 bar.top = bar.bottom + 1; 875 bar.bottom = rect.bottom; 927 rect.bottom [all...] |
/haiku/src/kits/interface/ |
H A D | Menu.cpp | 1339 BMenu::SetItemMargins(float left, float top, float right, float bottom) argument 1341 fPad.Set(left, top, right, bottom); 1359 *_bottom = fPad.bottom; 1448 if (Parent()->Frame().bottom == Window()->Bounds().bottom) 2264 submenuBounds.bottom); 2271 submenuBounds.bottom); 2627 // Loop over all items to set their top, bottom and left coordinates, 2652 item->fBounds.top = frame.bottom + 1.0f; 2653 item->fBounds.bottom [all...] |
H A D | ColumnListView.cpp | 1120 viewRect.top = viewRect.bottom - B_H_SCROLL_BAR_HEIGHT; 1713 itemRect.bottom += 1; 1724 (itemRect.top + itemRect.bottom) / 2), 1726 (itemRect.top + itemRect.bottom) / 2)); 1733 (itemRect.top + itemRect.bottom) / 2), 1735 (itemRect.top + itemRect.bottom) / 2)); 1740 itemRect.bottom - 2)); 1748 (itemRect.top + itemRect.bottom) / 2), 1750 (itemRect.top + itemRect.bottom) / 2)); 1755 itemRect.bottom [all...] |
H A D | TabView.cpp | 250 frame.bottom - offset), 252 frame.bottom - offset)); 262 (frame.top + frame.bottom - width) / 2.0), 264 (frame.top + frame.bottom + width) / 2.0)); 268 (frame.top + frame.bottom - width) / 2.0), 270 (frame.top + frame.bottom + width) / 2.0)); 302 frame.bottom = center.y + originalFrame.Width() / 2; 371 if (frame.bottom == owner->Bounds().bottom) 925 tabFrame.bottom [all...] |
H A D | Polygon.cpp | 206 if (fPoints[i].y > fBounds.bottom) 207 fBounds.bottom = fPoints[i].y;
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/haiku/src/apps/soundrecorder/ |
H A D | RecorderWindow.cpp | 251 r.bottom = r.top + 175; 261 r.bottom = r.top + 104; 267 r.bottom = r.top + 104; 275 r.bottom = r.top + 30; 360 r.top = background->Bounds().bottom + 1; 373 r.bottom -= 25; 384 r.bottom -= 25; 401 r.bottom = r.top + fontHeight + 3; 409 r.bottom = r.top + fontHeight + 3; 416 r.bottom [all...] |
/haiku/src/add-ons/accelerants/3dfx/ |
H A D | 3dfx_draw.cpp | 42 int h = list->bottom - y + 1; 98 int h = list->bottom - y + 1;
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/haiku/src/add-ons/accelerants/s3/ |
H A D | savage_draw.cpp | 34 int h = pList->bottom - y + 1; 105 int h = pList->bottom - y + 1;
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H A D | trio64_draw.cpp | 34 int h = pList->bottom - y; 96 int h = pList->bottom - y;
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H A D | virge_draw.cpp | 40 int h = pList->bottom - y + 1; 104 int h = pList->bottom - y + 1;
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/haiku/src/apps/icon-o-matic/generic/gui/scrollview/ |
H A D | ScrollView.cpp | 353 AddLine(BPoint(r.left, r.bottom), 358 BPoint(r.right, r.bottom), light); 359 AddLine(BPoint(r.right - 1.0, r.bottom), 360 BPoint(r.left + 1.0, r.bottom), light); 367 // The right and bottom lines will be hidden if the scroll views are 715 fScrollCorner->MoveTo(childRect.right + 2.0, childRect.bottom + 2.0); 764 dataRect.bottom - visibleBounds.Height()); 910 r.bottom -= borderWidth; 937 rect.bottom -= B_H_SCROLL_BAR_HEIGHT;
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/haiku/src/apps/switcher/ |
H A D | CaptureWindow.cpp | 106 else if (point.y >= screenFrame.bottom && fLastPoint.y < screenFrame.bottom)
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/haiku/src/tests/add-ons/opengl/fake_renderer/ |
H A D | FakeRenderer.cpp | 133 i, fRects[i].left, fRects[i].top, fRects[i].right, fRects[i].bottom); 172 for (y = fRects[i].top; y <= fRects[i].bottom; y++) {
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/haiku/src/tests/servers/app/stress_test/ |
H A D | main.cpp | 88 if (fFrame.bottom > fScreenFrame.bottom) {
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/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/ |
H A D | ColorSlider.cpp | 168 FillRect(BRect(r.left, r.top, bounds.left - 1, r.bottom), 170 FillRect(BRect(bounds.right + 1, r.top, r.right, r.bottom), 176 BRect(bounds.left, bounds.bottom + 1, bounds.right, r.bottom), 201 BPoint(x, bounds.bottom)); 206 BPoint(x + 1, bounds.bottom)); 211 BPoint(x + 3, bounds.bottom)); 216 BPoint(x + 4, bounds.bottom));
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/haiku/src/add-ons/print/drivers/preview/ |
H A D | JobSetupWindow.cpp | 116 (screenFrame.bottom - winFrame.bottom) / 2);
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H A D | PrinterDriver.cpp | 85 rect.left, rect.top, rect.right, rect.bottom); 89 rect.left, rect.top, rect.right, rect.bottom);
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/haiku/src/preferences/repositories/ |
H A D | RepositoriesWindow.cpp | 46 || screenFrame.top > frame.top || screenFrame.bottom < frame.bottom) {
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/haiku/src/apps/pulse/ |
H A D | PrefsWindow.cpp | 43 bounds.bottom -= 45; 91 ResizeTo(fTabView->Frame().Width(), fTabView->Frame().bottom + 16.0f
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