History log of /haiku/src/servers/app/drawing/BBitmapBuffer.cpp
Revision Date Author Comments
# 779ab335 09-Dec-2020 X512 <danger_mail@list.ru>

use .IsSet() instead if .Get() != NULL

Change-Id: Ia2b7a719fd398e78cc3b11d4f7b02cb81179f65f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3488
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>


# d99d8dbd 27-Aug-2020 X512 <danger_mail@list.ru>

app_server memory management: use ObjectDeleter to mark ownership

Make object ownership explicit by use of ObjectDeleter where possible.

Change-Id: I499a00aa3390d1510ae284419e73faffa5166430
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2695
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>


# 063f418c 27-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

made room for a new meaning of BitmapBuffer, it will be used for a RenderingBuffer class that wraps arround a ServerBitmap. BBitmapBuffer on the other side is handy as well and wraps arround a BBitmap, as BitmapBuffer did before.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13297 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 063f418c536f171bc6d0d21c61f7e313572a611b 27-Jun-2005 Stephan Aßmus <superstippi@gmx.de>

made room for a new meaning of BitmapBuffer, it will be used for a RenderingBuffer class that wraps arround a ServerBitmap. BBitmapBuffer on the other side is handy as well and wraps arround a BBitmap, as BitmapBuffer did before.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13297 a95241bf-73f2-0310-859d-f6bbb57e9c96