1/*	$NetBSD: extern.c,v 1.9 2009/07/20 06:00:56 dholland Exp $	*/
2
3/*
4 * Copyright (c) 1980, 1993
5 *	The Regents of the University of California.  All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 *    may be used to endorse or promote products derived from this software
17 *    without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32#include <sys/cdefs.h>
33#ifndef lint
34#if 0
35static char sccsid[] = "@(#)extern.c	8.1 (Berkeley) 5/31/93";
36#else
37__RCSID("$NetBSD: extern.c,v 1.9 2009/07/20 06:00:56 dholland Exp $");
38#endif
39#endif /* not lint */
40
41#include "robots.h"
42
43bool Real_time = false;		/* Play in real time? */
44bool Auto_bot = false;		/* Automatic mover */
45bool Jump = false;		/* Jump while running, counting, or waiting */
46bool Teleport = false;		/* Teleport automatically when player must */
47
48bool Dead;			/* Player is now dead */
49bool Running = false;		/* Currently in the middle of a run */
50bool Waiting;			/* Player is waiting for end */
51bool Newscore;			/* There was a new score added */
52bool Was_bonus = false;		/* Was a bonus last level */
53bool Full_clear = true;		/* Lots of junk for init_field to clear */
54
55#ifdef FANCY
56bool Pattern_roll = false;	/* Auto play for YHBJNLUK pattern */
57bool Stand_still = false;	/* Auto play for standing still pattern */
58#endif
59
60char Cnt_move;			/* Command which has preceded the count */
61char Run_ch;			/* Character for the direction we are running */
62
63char Field[Y_FIELDSIZE][X_FIELDSIZE];	/* the playing field itself */
64
65const char *Next_move;		/* Next move to be used in the pattern */
66const char *Move_list = "YHBJNLUK";/* List of moves in the pattern */
67
68int Count = 0;			/* Command count */
69int Level;			/* Current level */
70int Num_robots;			/* Number of robots left */
71int Num_scrap;			/* Number of scrap heaps */
72int Num_scores;			/* Number of scores posted */
73int Num_games;			/* Number of games to play */
74int Start_level = 1;		/* Level on which to start */
75int Wait_bonus;			/* bonus for waiting */
76
77uint32_t Score;			/* Current score */
78
79COORD Max;			/* Max area robots take up */
80COORD Min;			/* Min area robots take up */
81COORD My_pos;			/* Player's current position */
82COORD Robots[MAXROBOTS];	/* Robots' current positions */
83COORD Scrap[MAXROBOTS];		/* ScrapHeap' current position */
84
85jmp_buf	End_move;		/* Jump to on Real_time */
86