1/* 2 * Copyright (C) 2013 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' 14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS 17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 23 * THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26#include "config.h" 27#include "SynchronousNetworkLoaderClient.h" 28 29#if ENABLE(NETWORK_PROCESS) 30 31#include "DataReference.h" 32#include "NetworkResourceLoader.h" 33#include "WebErrors.h" 34#include <WebCore/ResourceRequest.h> 35#include <WebCore/SharedBuffer.h> 36#include <WebCore/SynchronousLoaderClient.h> 37 38using namespace WebCore; 39 40namespace WebKit { 41 42SynchronousNetworkLoaderClient::SynchronousNetworkLoaderClient(const ResourceRequest& request, PassRefPtr<Messages::NetworkConnectionToWebProcess::PerformSynchronousLoad::DelayedReply> reply) 43 : m_originalRequest(request) 44 , m_delayedReply(reply) 45{ 46 ASSERT(m_delayedReply); 47} 48 49SynchronousNetworkLoaderClient::~SynchronousNetworkLoaderClient() 50{ 51 // By the time a SynchronousNetworkLoaderClient is being destroyed, it must always have sent its reply to the WebProcess. 52 ASSERT(!m_delayedReply); 53} 54 55void SynchronousNetworkLoaderClient::willSendRequest(NetworkResourceLoader* loader, ResourceRequest& proposedRequest, const ResourceResponse& redirectResponse) 56{ 57 // FIXME: This needs to be fixed to follow the redirect correctly even for cross-domain requests. 58 // This includes at least updating host records, and comparing the current request instead of the original request here. 59 if (!protocolHostAndPortAreEqual(m_originalRequest.url(), proposedRequest.url())) { 60 ASSERT(m_error.isNull()); 61 m_error = SynchronousLoaderClient::platformBadResponseError(); 62 proposedRequest = 0; 63 } 64 65 m_currentRequest = proposedRequest; 66 loader->continueWillSendRequest(m_currentRequest); 67} 68 69void SynchronousNetworkLoaderClient::canAuthenticateAgainstProtectionSpace(NetworkResourceLoader* loader, const ProtectionSpace&) 70{ 71 // FIXME: We should ask the WebProcess like the asynchronous case below does. 72 // This is currently impossible as the WebProcess is blocked waiting on this synchronous load. 73 // It's possible that we can jump straight to the UI process to resolve this. 74 loader->continueCanAuthenticateAgainstProtectionSpace(true); 75} 76 77void SynchronousNetworkLoaderClient::didReceiveResponse(NetworkResourceLoader*, const ResourceResponse& response) 78{ 79 m_response = response; 80} 81 82void SynchronousNetworkLoaderClient::didReceiveBuffer(NetworkResourceLoader*, SharedBuffer* buffer, int encodedDataLength) 83{ 84 // FIXME: There's a potential performance improvement here by preallocating a SharedMemory region 85 // of the expected content length to avoid a copy when we send it to the WebProcess on completion. 86 // It's unclear if the potential complexities of that approach are worth it. 87 88 if (!m_responseData) 89 m_responseData = adoptPtr(new Vector<char>); 90 91 m_responseData->append(buffer->data(), buffer->size()); 92} 93 94void SynchronousNetworkLoaderClient::didFinishLoading(NetworkResourceLoader*, double /* finishTime */) 95{ 96 sendDelayedReply(); 97} 98 99void SynchronousNetworkLoaderClient::didFail(NetworkResourceLoader*, const ResourceError& error) 100{ 101 m_error = error; 102 sendDelayedReply(); 103} 104 105void SynchronousNetworkLoaderClient::sendDelayedReply() 106{ 107 ASSERT(m_delayedReply); 108 109 if (m_response.isNull()) { 110 ASSERT(!m_error.isNull()); 111 //platformSynthesizeErrorResponse(); 112 } 113 114 m_delayedReply->send(m_error, m_response, m_responseData ? *m_responseData : Vector<char>()); 115 m_delayedReply = nullptr; 116} 117 118} // namespace WebKit 119 120#endif // ENABLE(NETWORK_PROCESS) 121