1/* 2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) 3 4 This library is free software; you can redistribute it and/or 5 modify it under the terms of the GNU Library General Public 6 License as published by the Free Software Foundation; either 7 version 2 of the License, or (at your option) any later version. 8 9 This library is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 Library General Public License for more details. 13 14 You should have received a copy of the GNU Library General Public License 15 along with this library; see the file COPYING.LIB. If not, write to 16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 Boston, MA 02110-1301, USA. 18*/ 19 20#ifndef PlatformTouchPoint_h 21#define PlatformTouchPoint_h 22 23#include "IntPoint.h" 24#include <wtf/Vector.h> 25 26#if ENABLE(TOUCH_EVENTS) 27 28#if PLATFORM(QT) 29#include <QTouchEvent> 30#endif 31 32#if PLATFORM(BLACKBERRY) 33namespace BlackBerry { 34namespace Platform { 35class TouchPoint; 36}; 37}; 38#endif 39 40namespace WebCore { 41 42class PlatformTouchEvent; 43 44class PlatformTouchPoint { 45public: 46 enum State { 47 TouchReleased, 48 TouchPressed, 49 TouchMoved, 50 TouchStationary, 51 TouchCancelled, 52 TouchStateEnd // Placeholder: must remain the last item. 53 }; 54 55 // This is necessary for us to be able to build synthetic events. 56 PlatformTouchPoint() 57 : m_id(0) 58 , m_radiusY(0) 59 , m_radiusX(0) 60 , m_rotationAngle(0) 61 , m_force(0) 62 { 63 } 64 65#if PLATFORM(BLACKBERRY) 66 PlatformTouchPoint(const BlackBerry::Platform::TouchPoint&); 67#endif 68 69 unsigned id() const { return m_id; } 70 State state() const { return m_state; } 71 IntPoint screenPos() const { return m_screenPos; } 72 IntPoint pos() const { return m_pos; } 73 int radiusX() const { return m_radiusX; } 74 int radiusY() const { return m_radiusY; } 75 float rotationAngle() const { return m_rotationAngle; } 76 float force() const { return m_force; } 77 78protected: 79 unsigned m_id; 80 State m_state; 81 IntPoint m_screenPos; 82 IntPoint m_pos; 83 int m_radiusY; 84 int m_radiusX; 85 float m_rotationAngle; 86 float m_force; 87}; 88 89} 90 91#endif // ENABLE(TOUCH_EVENTS) 92 93#endif // PlatformTouchPoint_h 94