1/* obstack.h - object stack macros
2   Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
3   1999, 2000, 2001, 2002, 2003, 2004, 2005, 2008
4   Free Software Foundation, Inc.
5
6
7   NOTE: The canonical source of this file is maintained with the GNU C Library.
8   Bugs can be reported to bug-glibc@gnu.org.
9
10   This program is free software; you can redistribute it and/or modify it
11   under the terms of the GNU General Public License as published by the
12   Free Software Foundation; either version 2, or (at your option) any
13   later version.
14
15   This program is distributed in the hope that it will be useful,
16   but WITHOUT ANY WARRANTY; without even the implied warranty of
17   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18   GNU General Public License for more details.
19
20   You should have received a copy of the GNU General Public License
21   along with this program; if not, write to the Free Software
22   Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
23   USA.  */
24
25/* Summary:
26
27All the apparent functions defined here are macros. The idea
28is that you would use these pre-tested macros to solve a
29very specific set of problems, and they would run fast.
30Caution: no side-effects in arguments please!! They may be
31evaluated MANY times!!
32
33These macros operate a stack of objects.  Each object starts life
34small, and may grow to maturity.  (Consider building a word syllable
35by syllable.)  An object can move while it is growing.  Once it has
36been "finished" it never changes address again.  So the "top of the
37stack" is typically an immature growing object, while the rest of the
38stack is of mature, fixed size and fixed address objects.
39
40These routines grab large chunks of memory, using a function you
41supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
42by calling `obstack_chunk_free'.  You must define them and declare
43them before using any obstack macros.
44
45Each independent stack is represented by a `struct obstack'.
46Each of the obstack macros expects a pointer to such a structure
47as the first argument.
48
49One motivation for this package is the problem of growing char strings
50in symbol tables.  Unless you are "fascist pig with a read-only mind"
51--Gosper's immortal quote from HAKMEM item 154, out of context--you
52would not like to put any arbitrary upper limit on the length of your
53symbols.
54
55In practice this often means you will build many short symbols and a
56few long symbols.  At the time you are reading a symbol you don't know
57how long it is.  One traditional method is to read a symbol into a
58buffer, realloc()ating the buffer every time you try to read a symbol
59that is longer than the buffer.  This is beaut, but you still will
60want to copy the symbol from the buffer to a more permanent
61symbol-table entry say about half the time.
62
63With obstacks, you can work differently.  Use one obstack for all symbol
64names.  As you read a symbol, grow the name in the obstack gradually.
65When the name is complete, finalize it.  Then, if the symbol exists already,
66free the newly read name.
67
68The way we do this is to take a large chunk, allocating memory from
69low addresses.  When you want to build a symbol in the chunk you just
70add chars above the current "high water mark" in the chunk.  When you
71have finished adding chars, because you got to the end of the symbol,
72you know how long the chars are, and you can create a new object.
73Mostly the chars will not burst over the highest address of the chunk,
74because you would typically expect a chunk to be (say) 100 times as
75long as an average object.
76
77In case that isn't clear, when we have enough chars to make up
78the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
79so we just point to it where it lies.  No moving of chars is
80needed and this is the second win: potentially long strings need
81never be explicitly shuffled. Once an object is formed, it does not
82change its address during its lifetime.
83
84When the chars burst over a chunk boundary, we allocate a larger
85chunk, and then copy the partly formed object from the end of the old
86chunk to the beginning of the new larger chunk.  We then carry on
87accreting characters to the end of the object as we normally would.
88
89A special macro is provided to add a single char at a time to a
90growing object.  This allows the use of register variables, which
91break the ordinary 'growth' macro.
92
93Summary:
94	We allocate large chunks.
95	We carve out one object at a time from the current chunk.
96	Once carved, an object never moves.
97	We are free to append data of any size to the currently
98	  growing object.
99	Exactly one object is growing in an obstack at any one time.
100	You can run one obstack per control block.
101	You may have as many control blocks as you dare.
102	Because of the way we do it, you can `unwind' an obstack
103	  back to a previous state. (You may remove objects much
104	  as you would with a stack.)
105*/
106
107
108/* Don't do the contents of this file more than once.  */
109
110#ifndef _OBSTACK_H
111#define _OBSTACK_H 1
112
113#ifdef __cplusplus
114extern "C" {
115#endif
116
117/* We use subtraction of (char *) 0 instead of casting to int
118   because on word-addressable machines a simple cast to int
119   may ignore the byte-within-word field of the pointer.  */
120
121#ifndef __PTR_TO_INT
122# define __PTR_TO_INT(P) ((P) - (char *) 0)
123#endif
124
125#ifndef __INT_TO_PTR
126# define __INT_TO_PTR(P) ((P) + (char *) 0)
127#endif
128
129/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
130   defined, as with GNU C, use that; that way we don't pollute the
131   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
132   available, include it and use ptrdiff_t.  In traditional C, long is
133   the best that we can do.  */
134
135#ifdef __PTRDIFF_TYPE__
136# define PTR_INT_TYPE __PTRDIFF_TYPE__
137#else
138# ifdef HAVE_STDDEF_H
139#  include <stddef.h>
140#  define PTR_INT_TYPE ptrdiff_t
141# else
142#  define PTR_INT_TYPE long
143# endif
144#endif
145
146#if defined _LIBC || defined HAVE_STRING_H
147# include <string.h>
148# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149#else
150# ifdef memcpy
151#  define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N))
152# else
153#  define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N))
154# endif
155#endif
156
157struct _obstack_chunk		/* Lives at front of each chunk. */
158{
159  char  *limit;			/* 1 past end of this chunk */
160  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
161  char	contents[4];		/* objects begin here */
162};
163
164struct obstack		/* control current object in current chunk */
165{
166  long	chunk_size;		/* preferred size to allocate chunks in */
167  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
168  char	*object_base;		/* address of object we are building */
169  char	*next_free;		/* where to add next char to current object */
170  char	*chunk_limit;		/* address of char after current chunk */
171  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
172  int   alignment_mask;		/* Mask of alignment for each object. */
173  /* These prototypes vary based on `use_extra_arg', and we use
174     casts to the prototypeless function type in all assignments,
175     but having prototypes here quiets -Wstrict-prototypes.  */
176  struct _obstack_chunk *(*chunkfun) (void *, long);
177  void (*freefun) (void *, struct _obstack_chunk *);
178  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
179  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
180  unsigned maybe_empty_object:1;/* There is a possibility that the current
181				   chunk contains a zero-length object.  This
182				   prevents freeing the chunk if we allocate
183				   a bigger chunk to replace it. */
184  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
185				   handler on error, but retained for binary
186				   compatibility.  */
187};
188
189/* Declare the external functions we use; they are in obstack.c.  */
190
191extern void _obstack_newchunk (struct obstack *, int);
192extern void _obstack_free (struct obstack *, void *);
193extern int _obstack_begin (struct obstack *, int, int,
194			    void *(*) (long), void (*) (void *));
195extern int _obstack_begin_1 (struct obstack *, int, int,
196			     void *(*) (void *, long),
197			     void (*) (void *, void *), void *);
198extern int _obstack_memory_used (struct obstack *);
199
200/* Do the function-declarations after the structs
201   but before defining the macros.  */
202
203void obstack_init (struct obstack *obstack);
204
205void * obstack_alloc (struct obstack *obstack, int size);
206
207void * obstack_copy (struct obstack *obstack, void *address, int size);
208void * obstack_copy0 (struct obstack *obstack, void *address, int size);
209
210void obstack_free (struct obstack *obstack, void *block);
211
212void obstack_blank (struct obstack *obstack, int size);
213
214void obstack_grow (struct obstack *obstack, void *data, int size);
215void obstack_grow0 (struct obstack *obstack, void *data, int size);
216
217void obstack_1grow (struct obstack *obstack, int data_char);
218void obstack_ptr_grow (struct obstack *obstack, void *data);
219void obstack_int_grow (struct obstack *obstack, int data);
220
221void * obstack_finish (struct obstack *obstack);
222
223int obstack_object_size (struct obstack *obstack);
224
225int obstack_room (struct obstack *obstack);
226void obstack_make_room (struct obstack *obstack, int size);
227void obstack_1grow_fast (struct obstack *obstack, int data_char);
228void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
229void obstack_int_grow_fast (struct obstack *obstack, int data);
230void obstack_blank_fast (struct obstack *obstack, int size);
231
232void * obstack_base (struct obstack *obstack);
233void * obstack_next_free (struct obstack *obstack);
234int obstack_alignment_mask (struct obstack *obstack);
235int obstack_chunk_size (struct obstack *obstack);
236int obstack_memory_used (struct obstack *obstack);
237
238/* Error handler called when `obstack_chunk_alloc' failed to allocate
239   more memory.  This can be set to a user defined function.  The
240   default action is to print a message and abort.  */
241extern void (*obstack_alloc_failed_handler) (void);
242
243/* Exit value used when `print_and_abort' is used.  */
244extern int obstack_exit_failure;
245
246/* Pointer to beginning of object being allocated or to be allocated next.
247   Note that this might not be the final address of the object
248   because a new chunk might be needed to hold the final size.  */
249
250#define obstack_base(h) ((h)->object_base)
251
252/* Size for allocating ordinary chunks.  */
253
254#define obstack_chunk_size(h) ((h)->chunk_size)
255
256/* Pointer to next byte not yet allocated in current chunk.  */
257
258#define obstack_next_free(h)	((h)->next_free)
259
260/* Mask specifying low bits that should be clear in address of an object.  */
261
262#define obstack_alignment_mask(h) ((h)->alignment_mask)
263
264/* To prevent prototype warnings provide complete argument list in
265   standard C version.  */
266# define obstack_init(h) \
267  _obstack_begin ((h), 0, 0, \
268		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
269
270# define obstack_begin(h, size) \
271  _obstack_begin ((h), (size), 0, \
272		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
273
274# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
275  _obstack_begin ((h), (size), (alignment), \
276		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
277
278# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
279  _obstack_begin_1 ((h), (size), (alignment), \
280		    (void *(*) (void *, long)) (chunkfun), \
281		    (void (*) (void *, void *)) (freefun), (arg))
282
283# define obstack_chunkfun(h, newchunkfun) \
284  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
285
286# define obstack_freefun(h, newfreefun) \
287  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
288
289#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
290
291#define obstack_blank_fast(h,n) ((h)->next_free += (n))
292
293#define obstack_memory_used(h) _obstack_memory_used (h)
294
295#if defined __GNUC__ && defined __STDC__ && __STDC__
296/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
297   does not implement __extension__.  But that compiler doesn't define
298   __GNUC_MINOR__.  */
299# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
300#  define __extension__
301# endif
302
303/* For GNU C, if not -traditional,
304   we can define these macros to compute all args only once
305   without using a global variable.
306   Also, we can avoid using the `temp' slot, to make faster code.  */
307
308# define obstack_object_size(OBSTACK)					\
309  __extension__								\
310  ({ struct obstack *__o = (OBSTACK);					\
311     (unsigned) (__o->next_free - __o->object_base); })
312
313# define obstack_room(OBSTACK)						\
314  __extension__								\
315  ({ struct obstack *__o = (OBSTACK);					\
316     (unsigned) (__o->chunk_limit - __o->next_free); })
317
318# define obstack_make_room(OBSTACK,length)				\
319__extension__								\
320({ struct obstack *__o = (OBSTACK);					\
321   int __len = (length);						\
322   if (__o->chunk_limit - __o->next_free < __len)			\
323     _obstack_newchunk (__o, __len);					\
324   (void) 0; })
325
326# define obstack_empty_p(OBSTACK)					\
327  __extension__								\
328  ({ struct obstack *__o = (OBSTACK);					\
329     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
330
331# define obstack_grow(OBSTACK,where,length)				\
332__extension__								\
333({ struct obstack *__o = (OBSTACK);					\
334   int __len = (length);						\
335   if (__o->next_free + __len > __o->chunk_limit)			\
336     _obstack_newchunk (__o, __len);					\
337   _obstack_memcpy (__o->next_free, (where), __len);			\
338   __o->next_free += __len;						\
339   (void) 0; })
340
341# define obstack_grow0(OBSTACK,where,length)				\
342__extension__								\
343({ struct obstack *__o = (OBSTACK);					\
344   int __len = (length);						\
345   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
346     _obstack_newchunk (__o, __len + 1);				\
347   _obstack_memcpy (__o->next_free, (where), __len);			\
348   __o->next_free += __len;						\
349   *(__o->next_free)++ = 0;						\
350   (void) 0; })
351
352# define obstack_1grow(OBSTACK,datum)					\
353__extension__								\
354({ struct obstack *__o = (OBSTACK);					\
355   if (__o->next_free + 1 > __o->chunk_limit)				\
356     _obstack_newchunk (__o, 1);					\
357   obstack_1grow_fast (__o, datum);					\
358   (void) 0; })
359
360/* These assume that the obstack alignment is good enough for pointers or ints,
361   and that the data added so far to the current object
362   shares that much alignment.  */
363
364# define obstack_ptr_grow(OBSTACK,datum)				\
365__extension__								\
366({ struct obstack *__o = (OBSTACK);					\
367   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
368     _obstack_newchunk (__o, sizeof (void *));				\
369   obstack_ptr_grow_fast (__o, datum); })
370
371# define obstack_int_grow(OBSTACK,datum)				\
372__extension__								\
373({ struct obstack *__o = (OBSTACK);					\
374   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
375     _obstack_newchunk (__o, sizeof (int));				\
376   obstack_int_grow_fast (__o, datum); })
377
378# define obstack_ptr_grow_fast(OBSTACK,aptr)				\
379__extension__								\
380({ struct obstack *__o1 = (OBSTACK);					\
381   *(const void **) __o1->next_free = (aptr);				\
382   __o1->next_free += sizeof (const void *);				\
383   (void) 0; })
384
385# define obstack_int_grow_fast(OBSTACK,aint)				\
386__extension__								\
387({ struct obstack *__o1 = (OBSTACK);					\
388   *(int *) __o1->next_free = (aint);					\
389   __o1->next_free += sizeof (int);					\
390   (void) 0; })
391
392# define obstack_blank(OBSTACK,length)					\
393__extension__								\
394({ struct obstack *__o = (OBSTACK);					\
395   int __len = (length);						\
396   if (__o->chunk_limit - __o->next_free < __len)			\
397     _obstack_newchunk (__o, __len);					\
398   obstack_blank_fast (__o, __len);					\
399   (void) 0; })
400
401# define obstack_alloc(OBSTACK,length)					\
402__extension__								\
403({ struct obstack *__h = (OBSTACK);					\
404   obstack_blank (__h, (length));					\
405   obstack_finish (__h); })
406
407# define obstack_copy(OBSTACK,where,length)				\
408__extension__								\
409({ struct obstack *__h = (OBSTACK);					\
410   obstack_grow (__h, (where), (length));				\
411   obstack_finish (__h); })
412
413# define obstack_copy0(OBSTACK,where,length)				\
414__extension__								\
415({ struct obstack *__h = (OBSTACK);					\
416   obstack_grow0 (__h, (where), (length));				\
417   obstack_finish (__h); })
418
419/* The local variable is named __o1 to avoid a name conflict
420   when obstack_blank is called.  */
421# define obstack_finish(OBSTACK)  					\
422__extension__								\
423({ struct obstack *__o1 = (OBSTACK);					\
424   void *value;								\
425   value = (void *) __o1->object_base;					\
426   if (__o1->next_free == value)					\
427     __o1->maybe_empty_object = 1;					\
428   __o1->next_free							\
429     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
430		     & ~ (__o1->alignment_mask));			\
431   if (__o1->next_free - (char *)__o1->chunk				\
432       > __o1->chunk_limit - (char *)__o1->chunk)			\
433     __o1->next_free = __o1->chunk_limit;				\
434   __o1->object_base = __o1->next_free;					\
435   value; })
436
437# define obstack_free(OBSTACK, OBJ)					\
438__extension__								\
439({ struct obstack *__o = (OBSTACK);					\
440   void *__obj = (void *) (OBJ);					\
441   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
442     __o->next_free = __o->object_base = (char *) __obj;		\
443   else (obstack_free) (__o, __obj); })
444
445#else /* not __GNUC__ or not __STDC__ */
446
447# define obstack_object_size(h) \
448 (unsigned) ((h)->next_free - (h)->object_base)
449
450# define obstack_room(h)		\
451 (unsigned) ((h)->chunk_limit - (h)->next_free)
452
453# define obstack_empty_p(h) \
454 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
455
456/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
457   so that we can avoid having void expressions
458   in the arms of the conditional expression.
459   Casting the third operand to void was tried before,
460   but some compilers won't accept it.  */
461
462# define obstack_make_room(h,length)					\
463( (h)->temp = (length),							\
464  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
465   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
466
467# define obstack_grow(h,where,length)					\
468( (h)->temp = (length),							\
469  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
470   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
471  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
472  (h)->next_free += (h)->temp)
473
474# define obstack_grow0(h,where,length)					\
475( (h)->temp = (length),							\
476  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
477   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
478  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
479  (h)->next_free += (h)->temp,						\
480  *((h)->next_free)++ = 0)
481
482# define obstack_1grow(h,datum)						\
483( (((h)->next_free + 1 > (h)->chunk_limit)				\
484   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
485  obstack_1grow_fast (h, datum))
486
487# define obstack_ptr_grow(h,datum)					\
488( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
489   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
490  obstack_ptr_grow_fast (h, datum))
491
492# define obstack_int_grow(h,datum)					\
493( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
494   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
495  obstack_int_grow_fast (h, datum))
496
497# define obstack_ptr_grow_fast(h,aptr)					\
498  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
499
500# define obstack_int_grow_fast(h,aint)					\
501  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aptr))
502
503# define obstack_blank(h,length)					\
504( (h)->temp = (length),							\
505  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
506   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
507  obstack_blank_fast (h, (h)->temp))
508
509# define obstack_alloc(h,length)					\
510 (obstack_blank ((h), (length)), obstack_finish ((h)))
511
512# define obstack_copy(h,where,length)					\
513 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
514
515# define obstack_copy0(h,where,length)					\
516 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
517
518# define obstack_finish(h)  						\
519( ((h)->next_free == (h)->object_base					\
520   ? (((h)->maybe_empty_object = 1), 0)					\
521   : 0),								\
522  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
523  (h)->next_free							\
524    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
525		    & ~ ((h)->alignment_mask)),				\
526  (((h)->next_free - (char *) (h)->chunk				\
527    > (h)->chunk_limit - (char *) (h)->chunk)				\
528   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
529  (h)->object_base = (h)->next_free,					\
530  (void *) __INT_TO_PTR ((h)->temp))
531
532# define obstack_free(h,obj)						\
533( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
534  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
535   ? (((h)->next_free = (h)->object_base				\
536	    = (h)->temp + (char *) (h)->chunk), 0)			\
537   : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
538
539#endif /* not __GNUC__ or not __STDC__ */
540
541#ifdef __cplusplus
542}	/* C++ */
543#endif
544
545#endif /* obstack.h */
546