1/*-
2 * SPDX-License-Identifier: BSD-2-Clause
3 *
4 * Copyright (c) 2019 Conrad Meyer <cem@FreeBSD.org>
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions
8 * are met:
9 * 1. Redistributions of source code must retain the above copyright
10 *    notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 *    notice, this list of conditions and the following disclaimer in the
13 *    documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25 * SUCH DAMAGE.
26 */
27
28/*
29 * This random algorithm is derived in part from the "Windows 10 random number
30 * generation infrastructure" whitepaper published by Niels Ferguson and
31 * Microsoft: https://aka.ms/win10rng
32 *
33 * It is also inspired by DJB's writing on buffered key-erasure PRNGs:
34 * https://blog.cr.yp.to/20170723-random.html
35 *
36 * The Windows 10 RNG bears some similarity to Fortuna, which Ferguson was also
37 * involved with.  Notable differences include:
38 *  - Extended to multi-CPU design
39 *  - Extended to pre-buffer some PRNG output
40 *  - Pool-based reseeding is solely time-based (rather than on-access w/
41 *    pacing)
42 *  - Extended to specify efficient userspace design
43 *  - Always-available design (requires the equivalent of loader(8) for all
44 *    boots; probably relatively easy given the limited platforms Windows 10
45 *    supports)
46 *
47 * Some aspects of the design document I found confusing and may have
48 * misinterpreted:
49 *  - Relationship between root PRNG seed version and periodic reseed pool use.
50 *    I interpreted these as separate sequences.  The root PRNG seed version is
51 *    bumped both by the periodic pool based reseed, and also special
52 *    conditions such as the first time an entropy source provides entropy.  I
53 *    don't think first-time entropy sources should cause us to skip an entropy
54 *    pool reseed.
55 *  - Initial seeding.  The paper is pretty terse on the subject.  My
56 *    interpretation of the document is that the Windows RNG infrastructure
57 *    relies on the loader(8)-provided material for initial seeding and either
58 *    ignores or doesn't start entropy sources until after that time.  So when
59 *    the paper says that first-time entropy source material "bypasses the
60 *    pools," the root PRNG state already has been keyed for the first time and
61 *    can generate 256 bits, mix it with the first-time entropy, and reseed
62 *    immediately.
63 *
64 * Some notable design choices in this implementation divergent from that
65 * specified in the document above:
66 *  - Blake2b instead of SHA-2 512 for entropy pooling
67 *  - Chacha20 instead of AES-CTR DRBG for PRF
68 *  - Initial seeding.  We treat the 0->1 seed version (brng_generation) edge
69 *    as the transition from blocked to unblocked.  That edge is also the first
70 *    time the key of the root BRNG's PRF is set.  We perform initial seeding
71 *    when the first request for entropy arrives.
72 *    ��� As a result: Entropy callbacks prior to this edge do not have a keyed
73 *      root PRNG, so bypassing the pools is kind of meaningless.  Instead,
74 *      they feed into pool0.  (They also do not set the root PRNG key or bump
75 *      the root PRNG seed version.)
76 *    ��� Entropy callbacks after the edge behave like the specification.
77 *    ��� All one-off sources are fed into pool0 and the result used to seed the
78 *      root BRNG during the initial seed step.
79 *    ��� All memory needed for initial seeding must be preallocated or static or
80 *      fit on the stack; random reads can occur in nonsleepable contexts and
81 *      we cannot allocate M_WAITOK.  (We also cannot fail to incorporate any
82 *      present one-off source, to the extent it is in the control of
83 *      software.)
84 * - Timer interval reseeding.  We also start the timer-based reseeding at
85 *   initial seed, but unlike the design, our initial seed is some time after
86 *   load (usually within the order of micro- or milliseconds due to
87 *   stack_guard on x86, but conceivably later if nothing reads from random for
88 *   a while).
89 *
90 * Not yet implemented, not in scope, or todo:
91 *  - Various initial seeding sources we don't have yet
92 *  - In particular, VM migration/copy detection
93 */
94
95#include <sys/param.h>
96#include <sys/domainset.h>
97#include <sys/fail.h>
98#include <sys/limits.h>
99#include <sys/lock.h>
100#include <sys/kernel.h>
101#include <sys/malloc.h>
102#include <sys/mutex.h>
103#include <sys/random.h>
104#include <sys/sdt.h>
105#include <sys/smp.h>
106#include <sys/sysctl.h>
107#include <sys/systm.h>
108
109#include <machine/cpu.h>
110
111#include <vm/vm.h>
112#include <vm/vm_param.h>
113#include <vm/vm_page.h>
114#include <vm/vm_phys.h>
115#include <vm/vm_pagequeue.h>
116
117#include <dev/random/randomdev.h>
118#include <dev/random/random_harvestq.h>
119#include <dev/random/uint128.h>
120
121#include <dev/random/fenestrasX/fx_brng.h>
122#include <dev/random/fenestrasX/fx_hash.h>
123#include <dev/random/fenestrasX/fx_pool.h>
124#include <dev/random/fenestrasX/fx_priv.h>
125#include <dev/random/fenestrasX/fx_pub.h>
126#include <dev/random/fenestrasX/fx_rng.h>
127
128struct fxrng_buffered_rng fxrng_root;
129uint64_t __read_mostly fxrng_root_generation;
130DPCPU_DEFINE_STATIC(struct fxrng_buffered_rng *, fxrng_brng);
131
132/*
133 * Top-level read API from randomdev.  Responsible for NOWAIT-allocating
134 * per-cpu NUMA-local BRNGs, if needed and satisfiable; subroutines handle
135 * reseeding if the local BRNG is stale and rekeying when necessary.  In
136 * low-memory conditions when a local BRNG cannot be allocated, the request is
137 * simply forwarded to the root BRNG.
138 *
139 * It is a precondition is that the root BRNG initial seeding has completed and
140 * the root generation number >0.
141 */
142static void
143_fxrng_alg_read(uint8_t *output, size_t nbytes, uint64_t *seed_version_out)
144{
145	struct fxrng_buffered_rng **pcpu_brng_p, *rng, *tmp;
146	struct pcpu *pcpu;
147
148	pcpu = get_pcpu();
149
150	/*
151	 * The following statement directly accesses an implementation detail
152	 * of DPCPU, but the macros cater only to pinned threads; we want to
153	 * operate on our initial CPU, without pinning, *even if* we migrate.
154	 */
155	pcpu_brng_p = _DPCPU_PTR(pcpu->pc_dynamic, fxrng_brng);
156
157	rng = (void *)atomic_load_acq_ptr((uintptr_t *)pcpu_brng_p);
158
159	/*
160	 * Usually the pcpu BRNG has already been allocated, but we do it
161	 * on-demand and need to check first.  BRNGs are never deallocated and
162	 * are valid as soon as the pointer is initialized.
163	 */
164	if (__predict_false(rng == NULL)) {
165		uint8_t newkey[FX_CHACHA20_KEYSIZE];
166		struct domainset *ds;
167		int domain;
168
169		domain = pcpu->pc_domain;
170
171		/*
172		 * Allocate pcpu BRNGs off-domain on weird NUMA machines like
173		 * AMD Threadripper 2990WX, which has 2 NUMA nodes without
174		 * local memory controllers.  The PREF policy is automatically
175		 * converted to something appropriate when domains are empty.
176		 * (FIXED is not.)
177		 *
178		 * Otherwise, allocate strictly CPU-local memory.  The
179		 * rationale is this: if there is a memory shortage such that
180		 * PREF policy would fallback to RR, we have no business
181		 * wasting memory on a faster BRNG.  So, use a FIXED domainset
182		 * policy.  If we cannot allocate, that's fine!  We fall back
183		 * to invoking the root BRNG.
184		 */
185		if (VM_DOMAIN_EMPTY(domain))
186			ds = DOMAINSET_PREF(domain);
187		else
188			ds = DOMAINSET_FIXED(domain);
189
190		rng = malloc_domainset(sizeof(*rng), M_ENTROPY, ds,
191		    M_NOWAIT | M_ZERO);
192		if (rng == NULL) {
193			/* Relatively easy case: fall back to root BRNG. */
194			rng = &fxrng_root;
195			goto have_valid_rng;
196		}
197
198		fxrng_brng_init(rng);
199
200		/*
201		 * The root BRNG is always up and available.  Requests are
202		 * always satisfiable.  This is a design invariant.
203		 */
204		ASSERT_DEBUG(atomic_load_acq_64(&fxrng_root_generation) != 0,
205		    "%s: attempting to seed child BRNG when root hasn't "
206		    "been initialized yet.", __func__);
207
208		FXRNG_BRNG_LOCK(&fxrng_root);
209#ifdef WITNESS
210		/* Establish lock order root->pcpu for WITNESS. */
211		FXRNG_BRNG_LOCK(rng);
212		FXRNG_BRNG_UNLOCK(rng);
213#endif
214		fxrng_brng_produce_seed_data_internal(&fxrng_root, newkey,
215		    sizeof(newkey), &rng->brng_generation);
216		FXRNG_BRNG_ASSERT_NOT(&fxrng_root);
217
218		fxrng_rng_setkey(&rng->brng_rng, newkey, sizeof(newkey));
219		explicit_bzero(newkey, sizeof(newkey));
220
221		/*
222		 * We have a valid RNG.  Try to install it, or grab the other
223		 * one if we lost the race.
224		 */
225		tmp = NULL;
226		while (tmp == NULL)
227			if (atomic_fcmpset_ptr((uintptr_t *)pcpu_brng_p,
228			    (uintptr_t *)&tmp, (uintptr_t)rng))
229				goto have_valid_rng;
230
231		/*
232		 * We lost the race.  There's nothing sensitive about
233		 * our BRNG's PRF state, because it will never be used
234		 * for anything and the key doesn't expose any
235		 * information about the parent (root) generator's
236		 * state -- it has already rekeyed.  The generation
237		 * number is public, and a zero counter isn't sensitive.
238		 */
239		free(rng, M_ENTROPY);
240		/*
241		 * Use the winner's PCPU BRNG.
242		 */
243		rng = tmp;
244	}
245
246have_valid_rng:
247	/* At this point we have a valid, initialized and seeded rng pointer. */
248	FXRNG_BRNG_LOCK(rng);
249	if (seed_version_out != NULL)
250		*seed_version_out = rng->brng_generation;
251	fxrng_brng_read(rng, output, nbytes);
252	FXRNG_BRNG_ASSERT_NOT(rng);
253}
254
255static void
256fxrng_alg_read(uint8_t *output, size_t nbytes)
257{
258	_fxrng_alg_read(output, nbytes, NULL);
259}
260
261/*
262 * External API for arc4random(9) to fetch new key material and associated seed
263 * version in chacha20_randomstir().
264 */
265void
266read_random_key(void *output, size_t nbytes, uint64_t *seed_version_out)
267{
268	/* Ensure _fxrng_alg_read invariant. */
269	if (__predict_false(atomic_load_acq_64(&fxrng_root_generation) == 0))
270		(void)fxrng_alg_seeded();
271
272	_fxrng_alg_read(output, nbytes, seed_version_out);
273}
274
275static void
276fxrng_init_alg(void *dummy __unused)
277{
278	DPCPU_ZERO(fxrng_brng);
279	fxrng_brng_init(&fxrng_root);
280	fxrng_pools_init();
281}
282SYSINIT(random_alg, SI_SUB_RANDOM, SI_ORDER_SECOND, fxrng_init_alg, NULL);
283
284/*
285 * Public visibility struct referenced directly by other parts of randomdev.
286 */
287const struct random_algorithm random_alg_context = {
288	.ra_ident = "fenestrasX",
289	.ra_pre_read = (void (*)(void))nullop,
290	.ra_read = fxrng_alg_read,
291	.ra_seeded = fxrng_alg_seeded,
292	.ra_event_processor = fxrng_event_processor,
293	.ra_poolcount = FXRNG_NPOOLS,
294};
295