Searched refs:Thread (Results 1 - 25 of 229) sorted by last modified time

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/haiku/src/servers/app/
H A DServerApp.cpp3631 link.Attach<thread_id>(Thread());
H A DServerWindow.cpp405 if (Thread() >= B_OK) {
408 rename_thread(Thread(), name);
462 info.thread = Thread();
H A DDesktop.cpp2682 if (app->Thread() == thread) {
/haiku/headers/private/kernel/arch/arm64/
H A Darch_cpu.h150 struct Thread;
156 BKernel::Thread* last_vfp_user;
/haiku/src/system/kernel/arch/x86/
H A Darch_int.cpp89 Thread* thread = thread_get_current_thread();
190 Thread* thread = thread_get_current_thread();
220 Thread* thread = thread_get_current_thread();
266 Thread* thread = thread_get_current_thread();
/haiku/src/system/kernel/arch/riscv64/
H A Darch_int.cpp258 Thread* thread = thread_get_current_thread();
287 Thread* thread = thread_get_current_thread();
447 Thread* thread = thread_get_current_thread();
477 Thread* thread = thread_get_current_thread();
/haiku/src/system/kernel/arch/ppc/
H A Darch_int.cpp108 Thread *thread = thread_get_current_thread();
137 Thread *thread = thread_get_current_thread();
/haiku/src/system/kernel/arch/m68k/
H A Darch_int.cpp188 Thread *thread = thread_get_current_thread();
/haiku/src/system/kernel/arch/arm64/
H A Darch_int.cpp182 Thread* thread = thread_get_current_thread();
223 Thread* fThread;
284 Thread* thread = thread_get_current_thread();
297 Thread *thread = thread_get_current_thread();
/haiku/src/system/kernel/arch/arm/
H A Darch_int.cpp223 Thread* fThread;
354 Thread *thread = thread_get_current_thread();
475 Thread* thread = thread_get_current_thread();
/haiku/src/system/kernel/vm/
H A Dvm.cpp3811 Thread* thread = Thread::GetDebug(threadID);
3891 Thread* thread = debug_get_debugged_thread();
4530 Thread* thread = thread_get_current_thread();
4539 Thread* thread = thread_get_current_thread();
4600 Thread* thread = thread_get_current_thread();
4612 Thread* thread = thread_get_current_thread();
5549 Thread* thread = debug_get_debugged_thread();
/haiku/src/kits/tracker/
H A DTracker.cpp84 #include "Thread.h"
915 Thread::Launch(new EntryAndNodeDoSoonWithMessageFunctor<TTracker,
/haiku/src/system/kernel/
H A Dcondition_variable.cpp120 if (atomic_pointer_get_and_set(&fThread, (Thread*)NULL) == NULL) {
389 Thread* thread = atomic_pointer_get_and_set(&entry->fThread, (Thread*)NULL);
H A Dsem.cpp74 queued_thread(Thread *thread, int32 count)
82 Thread *thread;
765 _user_debugger("Thread tried to acquire kernel semaphore.");
786 Thread *thread = thread_get_current_thread();
/haiku/src/bin/desklink/
H A Ddesklink.cpp80 wait_for_thread(window->Thread(), NULL);
/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/include/
H A Dacstruct.h235 ACPI_THREAD_STATE *Thread; member in struct:acpi_walk_state
H A Daclocal.h225 /* This Thread ID means that the mutex is not in use (unlocked) */
229 /* This Thread ID means an invalid thread ID */
875 * Thread state - one per thread across multiple walk states. Multiple walk
945 ACPI_THREAD_STATE Thread; member in union:acpi_generic_state
H A Dacinterp.h479 ACPI_THREAD_STATE *Thread);
H A Dacdispat.h374 ACPI_THREAD_STATE *Thread,
541 ACPI_THREAD_STATE *Thread);
564 ACPI_THREAD_STATE *Thread);
569 ACPI_THREAD_STATE *Thread);
577 ACPI_THREAD_STATE *Thread);
/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/utilities/
H A Dutstate.c264 * RETURN: New Thread State. NULL on failure
266 * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
292 State->Thread.ThreadId = AcpiOsGetThreadId ();
296 if (!State->Thread.ThreadId)
299 State->Thread.ThreadId = (ACPI_THREAD_ID) 1;
/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/parser/
H A Dpsparse.c565 ACPI_THREAD_STATE *Thread; local
584 Thread = AcpiUtCreateThreadState ();
585 if (!Thread)
598 WalkState->Thread = Thread;
606 WalkState->Thread->CurrentSyncLevel =
610 AcpiDsPushWalkState (WalkState, Thread);
616 AcpiGbl_CurrentWalkList = Thread;
658 Status = AcpiDsCallControlMethod (Thread, WalkState, NULL);
668 WalkState = AcpiDsGetCurrentWalkState (Thread);
[all...]
/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/executer/
H A Dexmutex.c165 ACPI_THREAD_STATE *Thread);
184 ACPI_THREAD_STATE *Thread = ObjDesc->Mutex.OwnerThread; local
187 if (!Thread)
214 Thread->AcquiredMutexList = ObjDesc->Mutex.Next;
224 * Thread - Current executing thread object
235 ACPI_THREAD_STATE *Thread)
240 ListHead = Thread->AcquiredMutexList;
256 Thread->AcquiredMutexList = ObjDesc;
374 if (!WalkState->Thread)
386 if (WalkState->Thread
233 AcpiExLinkMutex( ACPI_OPERAND_OBJECT *ObjDesc, ACPI_THREAD_STATE *Thread) argument
644 AcpiExReleaseAllMutexes( ACPI_THREAD_STATE *Thread) argument
[all...]
/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/dispatcher/
H A Ddswstate.c592 * PARAMETERS: Thread - Get current active state for this Thread
603 ACPI_THREAD_STATE *Thread)
608 if (!Thread)
614 Thread->WalkStateList));
616 return (Thread->WalkStateList);
625 * Thread - Thread state object
629 * DESCRIPTION: Place the Thread state at the head of the state list
636 ACPI_THREAD_STATE *Thread)
602 AcpiDsGetCurrentWalkState( ACPI_THREAD_STATE *Thread) argument
634 AcpiDsPushWalkState( ACPI_WALK_STATE *WalkState, ACPI_THREAD_STATE *Thread) argument
663 AcpiDsPopWalkState( ACPI_THREAD_STATE *Thread) argument
708 AcpiDsCreateWalkState( ACPI_OWNER_ID OwnerId, ACPI_PARSE_OBJECT *Origin, ACPI_OPERAND_OBJECT *MethodDesc, ACPI_THREAD_STATE *Thread) argument
[all...]
H A Ddsmethod.c519 (WalkState->Thread->CurrentSyncLevel >
526 WalkState->Thread->CurrentSyncLevel));
537 (WalkState->Thread->ThreadId !=
556 WalkState->Thread->CurrentSyncLevel;
559 WalkState->Thread->ThreadId;
571 WalkState->Thread->CurrentSyncLevel =
628 * PARAMETERS: Thread - Info for this thread
640 ACPI_THREAD_STATE *Thread,
685 ObjDesc->Method.OwnerId, NULL, ObjDesc, Thread);
771 AcpiDsPopWalkState(Thread);
639 AcpiDsCallControlMethod( ACPI_THREAD_STATE *Thread, ACPI_WALK_STATE *ThisWalkState, ACPI_PARSE_OBJECT *Op) argument
[all...]
H A Ddsdebug.c246 ACPI_THREAD_STATE *Thread; local
272 * If there is no Thread, we are not actually executing a method.
276 Thread = WalkState->Thread;
277 if (!Thread)
294 NextWalkState = Thread->WalkStateList;

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