/haiku/src/servers/package/ |
H A D | CommitTransactionHandler.cpp | 1850 PackageFSActivationChangeItem* item = &request->items[0];
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/haiku/src/apps/haikudepot/model/ |
H A D | Model.cpp | 584 BMessage items; local 586 && result.FindMessage("items", &items) == B_OK) { 597 if (items.FindMessage(name, &item) != B_OK) 616 // Extract basic info, all items are optional
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/haiku/src/kits/interface/ |
H A D | OutlineListView.cpp | 660 // from the items of the full list, sorts them as needed, and then 822 BListItem** items = (BListItem**)fFullList.Items() + fullListIndex + 1; local 827 item = items[0]; 846 items++; 848 while (count > 0 && items[0]->fLevel > subLevel) { 849 items++; 853 items++; 865 BListItem** items = (BListItem**)fFullList.Items() + fullListIndex + 1; local 868 item = items[0]; 882 items 982 BListItem** items = (BListItem**)target.Items(); local 1002 BListItem** items = (BListItem**)tree->Items(); local [all...] |
H A D | ColumnListView.cpp | 676 int32 items = fList->CountColumns(); local 677 for (int32 i = 0 ; i < items; ++i) { 3567 // holding down a latch while items are added 3695 // Note that this interaction is not totally safe. If items are added to 3697 // resulting in drawing glitches. The code that adds items needs to be a little smarter 4351 // Adjust for the height of visible sub-items as well. 4765 // Set items not selected 4811 BRow** items local 4820 BRow* temp = items[step]; 4823 if (CompareRows(temp, items[ [all...] |
/haiku/src/libs/compat/freebsd_iflib/ |
H A D | iflib.c | 3807 struct mbuf **items; local 3811 items = __DEVOLATILE(struct mbuf **, &r->items[0]); 3813 prefetch(items[(cidx + offset) & (size-1)]); 3815 prefetch2cachelines(&items[next]); 3816 prefetch2cachelines(items[(cidx + offset + 1) & (size-1)]); 3817 prefetch2cachelines(items[(cidx + offset + 2) & (size-1)]); 3818 prefetch2cachelines(items[(cidx + offset + 3) & (size-1)]); 3820 return (__DEVOLATILE(struct mbuf **, &r->items[(cidx + offset) & (size-1)])); 3870 if (__predict_true(r->items[(cid [all...] |
/haiku/src/apps/icon-o-matic/gui/ |
H A D | StyleListView.cpp | 323 BList items; local 328 items.AddItem((void*)item); 330 CopyItems(items, index + 1); 492 StyleListView::MoveItems(BList& items, int32 toIndex) argument 497 int32 count = items.CountItems(); 504 = dynamic_cast<StyleListItem*>((BListItem*)items.ItemAtFast(i)); 520 StyleListView::CopyItems(BList& items, int32 toIndex) argument 525 int32 count = items.CountItems(); 530 = dynamic_cast<StyleListItem*>((BListItem*)items.ItemAtFast(i)); 547 StyleListView::RemoveItemList(BList& items) argument [all...] |
H A D | PathListView.cpp | 570 PathListView::MoveItems(BList& items, int32 toIndex) argument 575 int32 count = items.CountItems(); 582 = dynamic_cast<PathListItem*>((BListItem*)items.ItemAtFast(i)); 598 PathListView::CopyItems(BList& items, int32 toIndex) argument 603 int32 count = items.CountItems(); 608 = dynamic_cast<PathListItem*>((BListItem*)items.ItemAtFast(i)); 625 PathListView::RemoveItemList(BList& items) argument 630 int32 count = items.CountItems(); 633 indices[i] = IndexOf((BListItem*)items.ItemAtFast(i)); 900 // enable display of marks and mark items whoe [all...] |
H A D | ShapeListView.cpp | 179 BList items; local 184 items.AddItem((void*)item); 186 CopyItems(items, index + 1); 456 ShapeListView::MoveItems(BList& items, int32 toIndex) argument 461 int32 count = items.CountItems(); 468 = dynamic_cast<ShapeListItem*>((BListItem*)items.ItemAtFast(i)); 484 ShapeListView::CopyItems(BList& items, int32 toIndex) argument 489 int32 count = items.CountItems(); 494 = dynamic_cast<ShapeListItem*>((BListItem*)items.ItemAtFast(i)); 511 ShapeListView::RemoveItemList(BList& items) argument [all...] |
H A D | TransformerListView.cpp | 299 TransformerListView::MoveItems(BList& items, int32 toIndex) argument 304 int32 count = items.CountItems(); 311 = dynamic_cast<TransformerItem*>((BListItem*)items.ItemAtFast(i)); 328 TransformerListView::CopyItems(BList& items, int32 toIndex) argument 330 MoveItems(items, toIndex); 331 // TODO: allow copying items 336 TransformerListView::RemoveItemList(BList& items) argument 341 int32 count = items.CountItems(); 344 indices[i] = IndexOf((BListItem*)items.ItemAtFast(i));
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H A D | TransformerListView.h | 52 virtual void MoveItems(BList& items, int32 toIndex); 53 virtual void CopyItems(BList& items, int32 toIndex); 54 virtual void RemoveItemList(BList& items);
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H A D | StyleListView.h | 54 virtual void MoveItems(BList& items, int32 toIndex); 55 virtual void CopyItems(BList& items, int32 toIndex); 56 virtual void RemoveItemList(BList& items);
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H A D | ShapeListView.h | 58 virtual void MoveItems(BList& items, int32 toIndex); 59 virtual void CopyItems(BList& items, int32 toIndex); 60 virtual void RemoveItemList(BList& items);
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H A D | PathListView.h | 57 virtual void MoveItems(BList& items, int32 toIndex); 58 virtual void CopyItems(BList& items, int32 toIndex); 59 virtual void RemoveItemList(BList& items); 110 // those path items will be marked that
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/haiku/src/apps/icon-o-matic/generic/gui/ |
H A D | ListViews.h | 90 virtual void MoveItems(BList& items, int32 toIndex); 91 virtual void CopyItems(BList& items, int32 toIndex); 158 /*! Archive the selected items. 163 /*! Put a copy of the items archived by \c ArchiveSelection into the list.
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H A D | ListViews.cpp | 453 BList items; 458 items.AddItem((void*)item); 461 if (items.CountItems() == 0) 465 CopyItems(items, dropIndex); 467 MoveItems(items, dropIndex); 481 DragSortableListView::MoveItems(BList& items, int32 index) argument 484 // we remove the items while we look at them, the insertion index is decreased 485 // when the items index is lower, so that we insert at the right spot after 488 int32 count = items.CountItems(); 490 BListItem* item = (BListItem*)items 512 CopyItems(BList& items, int32 index) argument 540 RemoveItemList(BList& items) argument 557 BList items; local 966 BMessage items; local [all...] |
/haiku/3rdparty/pulkomandy/ |
H A D | pkggraph.py | 74 for k,v in rmap.items():
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/haiku/src/apps/haikudepot/build/scripts/ |
H A D | hdsjsonschemacommon.py | 93 itemsmetadata = propmetadata['items'] 133 for prop_name, prop in obj['properties'].items(): 135 array_items = prop['items'] 188 array_items = prop['items'] 203 properties = obj['properties'].items() 209 for _, prop in obj['properties'].items(): 211 array_items = prop['items'] 222 for _, prop in obj['properties'].items(): 236 properties = obj['properties'].items()
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/haiku/src/apps/deskbar/ |
H A D | ExpandoMenuBar.cpp | 294 // check if within expander bounds to expand window items 469 TeamMenuItemMap items; local 477 items[BString(item->Signature()).ToLower()] = item; 487 = items.find(BString(barInfo->sig).ToLower()); 488 if (iter == items.end()) { 513 // add window items back 533 // add (new) window items in submenu 674 // Only add to team menu items 712 // Also remove window items (if there are any) 737 // minimum two items befor [all...] |
/haiku/src/add-ons/kernel/file_systems/packagefs/volume/ |
H A D | Volume.cpp | 130 if (&fRequest->items[itemCount] > (void*)requestEnd) 136 PackageFSActivationChangeItem& item = fRequest->items[i]; 155 return index < CountItems() ? &fRequest->items[index] : NULL;
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/haiku/src/kits/support/ |
H A D | PointerList.cpp | 55 Sorts the items in list. 60 the list and sorts all items but the last item. 77 inline void Swap(void **items, int32 i, int32 j); 79 void* BinarySearch(const void *key, const void **items, int32 numItems, 81 void QuickSort(void **items, int32 low, int32 high); 105 AbstractPointerListHelper::Swap(void **items, int32 i, int32 j) argument 107 void *swap = items[i]; 108 items[i] = items[j]; 109 items[ 117 const void **items = static_cast<const void**>(list->Items()); local 127 const void **items = static_cast<const void**>(list->Items()); local 135 void **items = static_cast<void**>(list->Items()); local 143 void **items = static_cast<void**>(list->Items()); local 155 BinarySearch(const void *key, const void **items, int32 numItems, int32 &index) argument 171 QuickSort(void **items, int32 low, int32 high) argument 369 void **items = static_cast<void **>(Items()); local 387 void** items = static_cast<void**>(Items()); local [all...] |
/haiku/src/apps/icon-o-matic/generic/command/ |
H A D | MoveCommand.h | 31 /*! Moves a set of \c items to a different location in a \c container. 40 Type** items, 63 Type** items, 68 fItems(items), 77 // adjust toIndex compensating for items that 117 // moved items is not contiguous 197 "one{item} other{items}}")); 62 MoveCommand(Container<Type>* container, Type** items, int32 count, int32 toIndex) argument
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H A D | AddCommand.h | 40 /*! Adds items to a \c Container. 49 const Type* const* items, 74 const Type* const* items, int32 count, bool ownsItems, int32 index) 77 fItems(items && count > 0 ? new (nothrow) Type*[count] : NULL), 86 memcpy(fItems, items, sizeof(Type*) * fCount); 89 // Add references to items 123 // add items to container 142 // remove items from container 157 "one{item} other{items}}")); 73 AddCommand(Container<Type>* container, const Type* const* items, int32 count, bool ownsItems, int32 index) argument
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/haiku/src/apps/packageinstaller/ |
H A D | PackageInfo.cpp | 1113 profile->items.AddItem(item);
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/haiku/src/system/kernel/vm/ |
H A D | VMAddressSpaceLocking.cpp | 359 lock_item* items = (lock_item*)realloc(fItems, local 361 if (items == NULL) 365 fItems = items;
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/haiku/src/apps/terminal/ |
H A D | AppearPrefView.h | 67 static BPopUpMenu* _MakeMenu(uint32 msg, const char** items,
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