/haiku/src/tests/apps/fake_app_server/ |
H A D | ServerApp.cpp | 23 #include "ServerApp.h" 45 \param sendport port ID for the BApplication which will receive the ServerApp's messages 46 \param rcvport port by which the ServerApp will receive messages from its BApplication. 50 ServerApp::ServerApp(port_id sendport, port_id rcvport, port_id clientLooperPort, function in class:ServerApp 60 fLockSem(create_sem(1, "ServerApp sem")), 70 STRACE(("ServerApp %s:\n", fSignature.String())); 77 ServerApp::~ServerApp(void) 79 STRACE(("*ServerApp [all...] |
H A D | AppServer.cpp | 28 #include "ServerApp.h" 96 // This locker is for app_server and Picasso to vy for control of the ServerApp list 127 ServerApp *app = (ServerApp *)sAppServer->fAppList->ItemAt(i++); 233 // Create the ServerApp to node monitor a new BApplication 269 // Create the ServerApp subthread for this app 272 ServerApp *app = new ServerApp(clientReplyPort, serverListen, clientLooperPort, 275 // add the new ServerApp to the known list of ServerApps 291 // Delete a ServerApp [all...] |
H A D | ServerApp.h | 22 // File Name: ServerApp.h 44 \class ServerApp ServerApp.h 47 class ServerApp { class 49 ServerApp(port_id sendport, port_id rcvport, port_id clientLooperPort, 51 virtual ~ServerApp(void);
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H A D | AppServer.h | 21 class ServerApp; 55 ServerApp* FindApp(const char *sig);
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/haiku/src/servers/app/ |
H A D | ServerPicture.h | 25 class ServerApp; 45 bool SetOwner(ServerApp* owner); 46 ServerApp* Owner() const { return fOwner; } 84 ServerApp* fOwner;
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H A D | ClientMemoryAllocator.h | 18 class ServerApp; 40 ClientMemoryAllocator(ServerApp* application); 55 ServerApp* fApplication;
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H A D | OffscreenServerWindow.cpp | 16 OffscreenServerWindow::OffscreenServerWindow(const char *title, ServerApp *app,
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H A D | OffscreenServerWindow.h | 17 OffscreenServerWindow(const char *title, ServerApp *app,
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H A D | ServerBitmap.h | 26 class ServerApp; 69 void SetOwner(ServerApp* owner); 70 ServerApp* Owner() const; 108 ServerApp* fOwner;
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H A D | AppServer.h | 34 class ServerApp;
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H A D | ServerWindow.h | 39 class ServerApp; 55 ServerWindow(const char *title, ServerApp *app, 68 inline ServerApp* App() const { return fServerApp; } 155 ServerApp* fServerApp;
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H A D | ServerApp.h | 43 class ServerApp : public MessageLooper { class in inherits:MessageLooper 45 ServerApp(Desktop* desktop, 50 virtual ~ServerApp();
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H A D | BitmapManager.cpp | 22 #include "ServerApp.h" 49 compare_app_pointer(const ServerApp* a, const ServerApp* b) 249 BObjectList<ServerApp> apps; 278 BObjectList<ServerApp> apps;
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H A D | ServerBitmap.cpp | 24 #include "ServerApp.h" 193 ServerBitmap::SetOwner(ServerApp* owner) 199 ServerApp*
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H A D | ServerApp.cpp | 19 /*! \class ServerApp ServerApp.h 24 #include "ServerApp.h" 92 ServerApp::ServerApp(Desktop* desktop, port_id clientReplyPort, function in class:ServerApp 150 STRACE(("ServerApp %s:\n", Signature())); 156 ServerApp::~ServerApp() 158 STRACE(("*ServerApp %s:~ServerApp()\ [all...] |
H A D | Desktop.h | 54 class ServerApp; 345 BObjectList<ServerApp> fApplications;
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H A D | ClientMemoryAllocator.cpp | 28 #include "ServerApp.h" 35 ClientMemoryAllocator::ClientMemoryAllocator(ServerApp* application)
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H A D | Desktop.cpp | 54 #include "ServerApp.h" 2123 ServerApp* app = fApplications.ItemAt(i); 2586 ServerApp *app = fApplications.ItemAt(i); 2609 // Create the ServerApp to node monitor a new BApplication 2633 ObjectDeleter<ServerApp> app(new (std::nothrow) ServerApp(this, clientReplyPort, 2643 // add the new ServerApp to the known list of ServerApps 2648 // if everything went well, ServerApp::Run() will notify 2662 // Delete a ServerApp. Received only from the respective ServerApp [all...] |
H A D | ServerPicture.cpp | 24 #include "ServerApp.h" 1159 ServerPicture::SetOwner(ServerApp* owner) 1167 // ServerApp, it's expected to already have a reference of course.
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H A D | ServerWindow.cpp | 72 #include "ServerApp.h" 159 ServerWindow::ServerWindow(const char* title, ServerApp* app,
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/haiku/src/servers/media/ |
H A D | media_server.cpp | 72 class ServerApp : public BServer { class in inherits:BServer 74 ServerApp(status_t& error); 75 virtual ~ServerApp(); 100 ServerApp::ServerApp(status_t& error) function in class:ServerApp 118 TRACE("ServerApp: Can't find the registrar."); 123 ServerApp::~ServerApp() 125 TRACE("ServerApp::~ServerApp()\ [all...] |