Searched refs:newMessage (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DKeyCommandMap.cpp148 BMessage newMessage(*keyMessage);
149 newMessage.AddMessage("act", &next->GetActuatorMessage());
150 newMessage.AddPointer("adata", asyncData);
151 sendTo.SendMessage(&newMessage);
182 BMessage newMessage(*keyMessage);
183 newMessage.what = B_KEY_DOWN;
186 actuator->KeyEvent(&newMessage, outList, &asyncData,
190 newMessage.AddMessage("act", message);
191 newMessage.AddPointer("adata", asyncData);
192 sendTo.SendMessage(&newMessage);
[all...]
H A DCommandActuators.cpp1278 BMessage* newMessage = new BMessage(B_MOUSE_MOVED); local
1280 newMessage->AddPoint("where", where);
1288 newMessage->AddInt32("buttons", buttons);
1304 newMessage->RemoveName("when");
1305 newMessage->AddInt64("when", when);
1307 return newMessage;
1406 BMessage* newMessage = CreateMouseMessage(keyMessage, where, outList); local
1407 *mouseMessage = *newMessage;
1408 outList->AddItem(newMessage);
1468 BMessage* newMessage local
[all...]
/haiku/src/kits/shared/
H A DMessageBuilder.cpp34 BMessage* newMessage = new(std::nothrow) BMessage; local
35 if (newMessage == NULL)
37 ObjectDeleter<BMessage> messageDeleter(newMessage);
52 fCurrentMessage = newMessage;

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