Searched refs:fScreenFrame (Results 1 - 3 of 3) sorted by relevance

/haiku/src/tests/servers/app/window_creation/
H A Dmain.cpp31 BRect fScreenFrame; member in class:TestApp
48 fScreenFrame(),
54 fScreenFrame = BScreen().Frame();
78 uint32 numHorizontal = (fScreenFrame.IntegerWidth() + 1)
80 uint32 numVertical = (fScreenFrame.IntegerHeight() + 1)
87 if (!fScreenFrame.Contains(frame))
/haiku/src/tests/servers/app/stress_test/
H A Dmain.cpp30 BRect fScreenFrame; member in class:TestApp
50 fScreenFrame(0.0, 0.0, 640.0, 480.0),
84 if (fFrame.right > fScreenFrame.right) {
88 if (fFrame.bottom > fScreenFrame.bottom) {
/haiku/src/apps/workspaces/
H A DWorkspaces.cpp97 BRect ScreenFrame() const { return fScreenFrame; }
116 BRect fScreenFrame; member in class:WorkspacesSettings
225 && settings.FindRect("screen", &fScreenFrame) == B_OK;
245 fScreenFrame = frame;
247 fScreenFrame = screen.Frame();
257 if (fScreenFrame != screen.Frame())
275 && settings.AddRect("screen", fScreenFrame) == B_OK
289 if (newScreenFrame == fScreenFrame)
293 if (fWindowFrame.right > fScreenFrame.right / 2) {
295 - (fScreenFrame
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