Searched refs:SetMode (Results 1 - 25 of 59) sorted by relevance

123

/haiku/src/apps/pulse/
H A DPulseWindow.h29 void SetMode(int newmode);
H A DDeskbarPulseView.h35 void SetMode(bool normal);
H A DDeskbarPulseView.cpp128 SetMode(true);
132 SetMode(false);
213 DeskbarPulseView::SetMode(bool normal) function in class:DeskbarPulseView
H A DPulseWindow.cpp80 SetMode(message->what);
117 PulseWindow::SetMode(int newmode) function in class:PulseWindow
/haiku/src/add-ons/media/media-add-ons/radeon/
H A DCC.h46 void SetMode(cc_mode mode);
/haiku/headers/private/kernel/platform/efi/protocol/
H A Dconsole-control.h28 efi_status (*SetMode) (struct efi_console_control_protocol* self,
H A Dgraphics-output.h66 efi_status (*SetMode) (struct efi_graphics_output_protocol* self,
/haiku/src/tests/kits/interface/
H A DScreenTest.cpp35 status = screen.SetMode(&newMode);
57 status = screen.SetMode(&oldMode);
/haiku/src/servers/app/
H A DScreen.h35 status_t SetMode(const display_mode& mode);
36 status_t SetMode(uint16 width, uint16 height,
H A DScreen.cpp90 Screen::SetMode(const display_mode& mode) function in class:Screen
99 status_t status = fHWInterface->SetMode(mode);
109 Screen::SetMode(uint16 width, uint16 height, uint32 colorSpace, function in class:Screen
121 return SetMode(mode);
170 status = SetMode(mode);
173 status = SetMode(originalMode);
188 return SetMode(mode);
/haiku/src/apps/mediaplayer/interface/
H A DDurationView.h35 void SetMode(uint32 mode);
H A DDurationView.cpp45 SetMode(mode);
100 DurationView::SetMode(uint32 mode) function in class:DurationView
/haiku/src/preferences/appearance/
H A DColorPreview.h38 void SetMode(bool rectangle);
/haiku/src/apps/terminal/
H A DColorPreview.h38 void SetMode(bool rectangle);
/haiku/src/add-ons/input_server/methods/t9/
H A DDictionaryInputServerMethod.cpp55 void SetMode(T9Mode mode);
171 SetMode((T9Mode)v);
191 void T9InputServerMethod::SetMode(T9Mode mode) function in class:T9InputServerMethod
H A DT9InputServerMethod.cpp56 void SetMode(T9Mode mode);
172 SetMode((T9Mode)v);
192 void T9InputServerMethod::SetMode(T9Mode mode) function in class:T9InputServerMethod
/haiku/headers/os/interface/
H A DScreen.h69 status_t SetMode(display_mode* mode,
71 status_t SetMode(uint32 workspace,
/haiku/src/kits/interface/
H A DScreen.cpp247 BScreen::SetMode(display_mode* mode, bool makeDefault) function in class:BScreen
250 return fScreen->SetMode(B_CURRENT_WORKSPACE_INDEX, mode, makeDefault);
257 BScreen::SetMode(uint32 workspace, display_mode* mode, bool makeDefault) function in class:BScreen
260 return fScreen->SetMode(workspace, mode, makeDefault);
/haiku/src/servers/app/drawing/
H A DBitmapHWInterface.h31 virtual status_t SetMode(const display_mode& mode);
H A DBitmapHWInterface.cpp83 BitmapHWInterface::SetMode(const display_mode& mode) function in class:BitmapHWInterface
/haiku/src/servers/app/drawing/interface/virtual/
H A DViewHWInterface.h30 virtual status_t SetMode(const display_mode& mode);
/haiku/headers/private/interface/
H A DPrivateScreen.h71 status_t SetMode(uint32 workspace, display_mode* mode,
/haiku/src/tests/system/kernel/cache/
H A Dfile_map_test.cpp30 void SetMode(uint32 mode);
138 Map::SetMode(uint32 mode) function in class:Map
/haiku/src/libs/glut/
H A DglutGameMode.cpp109 status_t status = screen.SetMode(fGameModeWorkspace, mode, false);
174 screen.SetMode(fGameModeWorkspace, &fOriginalMode, true);
/haiku/src/system/boot/platform/efi/
H A Dconsole.cpp212 ConOut->SetMode(ConOut, sScreenMode);
270 kSystemTable->ConOut->SetMode(kSystemTable->ConOut, sScreenMode);

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