Searched refs:cursor (Results 51 - 75 of 100) sorted by relevance

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/haiku/src/add-ons/accelerants/skeleton/engine/
H A Dcrtc.c662 /* cursor bitmap will be stored at the start of the framebuffer */
668 /* set cursor bitmap adress ... */
676 /* set adress bit17-23, and set graphics mode cursor(?) (registerbit 7 = 1) */
692 /* set cursor colour: not needed because of direct nature of cursor bitmap. */
694 /*clear cursor*/
704 /* activate hardware cursor */
712 LOG(4,("CRTC: enabling cursor\n"));
717 /* b0 = 1 enables cursor */
725 LOG(4,("CRTC: disabling cursor\
741 uint16 *cursor; local
[all...]
H A Dcrtc2.c624 /* cursor bitmap will be stored at the start of the framebuffer */
630 /* set cursor bitmap adress ... */
638 /* set adress bit17-23, and set graphics mode cursor(?) (registerbit 7 = 1) */
654 /* set cursor colour: not needed because of direct nature of cursor bitmap. */
656 /*clear cursor*/
666 /* activate hardware cursor */
674 LOG(4,("CRTC2: enabling cursor\n"));
679 /* b0 = 1 enables cursor */
687 LOG(4,("CRTC2: disabling cursor\
703 uint16 *cursor; local
[all...]
/haiku/src/add-ons/accelerants/via/engine/
H A Dcrtc2.c624 /* cursor bitmap will be stored at the start of the framebuffer */
630 /* set cursor bitmap adress ... */
638 /* set adress bit17-23, and set graphics mode cursor(?) (registerbit 7 = 1) */
654 /* set cursor colour: not needed because of direct nature of cursor bitmap. */
656 /*clear cursor*/
666 /* activate hardware cursor */
674 LOG(4,("CRTC2: enabling cursor\n"));
679 /* b0 = 1 enables cursor */
687 LOG(4,("CRTC2: disabling cursor\
703 uint16 *cursor; local
[all...]
/haiku/src/libs/glut/
H A DglutGet.cpp102 return gState.currentWindow->cursor; // don't need to lock window since it won't change
/haiku/src/apps/serialconnect/libvterm/src/
H A Dinput.c202 if(vt->state->mode.cursor)
H A Dvterm_internal.h51 /* Current cursor position */
85 int cursor:1; member in struct:VTermState::__anon28
/haiku/src/servers/app/drawing/interface/remote/
H A DRemoteHWInterface.h67 // cursor handling
68 virtual void SetCursor(ServerCursor* cursor);
H A DRemoteHWInterface.cpp515 RemoteHWInterface::SetCursor(ServerCursor* cursor) argument
517 HWInterface::SetCursor(cursor);
H A DRemoteMessage.h161 void AddCursor(const ServerCursor& cursor);
/haiku/src/servers/app/
H A DServerApp.h68 void SetCurrentCursor(ServerCursor* cursor);
160 // 0 = cursor visible
/haiku/src/apps/icon-o-matic/
H A DCanvasView.cpp122 // switch into scrolling mode and update cursor
141 // stop scroll tracking and update cursor
540 BCursor cursor(cursorData);
541 SetViewCursor(&cursor, true);
547 BCursor cursor(kStopCursor);
548 SetViewCursor(&cursor, true);
/haiku/src/apps/diskprobe/
H A DFindWindow.cpp166 int32 cursor; local
167 _HexReformat(offset, cursor);
170 Select(cursor + 1, cursor + 1);
225 // the original KeyDown() has severe cursor setting
/haiku/src/apps/haikudepot/textview/
H A DTextDocumentView.cpp182 BCursor cursor(B_CURSOR_ID_I_BEAM);
189 cursor = newCursor;
190 SetViewCursor(&cursor);
197 SetViewCursor(&cursor);
/haiku/src/apps/clock/
H A Dcl_view.cpp326 BPoint cursor; local
330 GetMouse(&cursor,&buttons);
/haiku/src/apps/mediaplayer/playlist/
H A DListViews.cpp482 BCursor cursor(B_HAND_CURSOR);
483 SetViewCursor(&cursor, true);
499 BCursor cursor(B_HAND_CURSOR);
500 SetViewCursor(&cursor, true);
584 BCursor cursor(cursorData);
585 SetViewCursor(&cursor, true);
/haiku/src/apps/icon-o-matic/generic/gui/
H A DListViews.cpp299 // restore hand cursor
300 BCursor cursor(B_HAND_CURSOR);
301 SetViewCursor(&cursor, true);
318 // restore hand cursor
319 BCursor cursor(B_HAND_CURSOR);
320 SetViewCursor(&cursor, true);
438 BCursor cursor(cursorData);
439 SetViewCursor(&cursor, true);
/haiku/src/libs/libtelnet/
H A Dkerberos5.c144 krb5_kt_cursor cursor; local
150 ret = krb5_kt_start_seq_get (context, kt, &cursor);
155 krb5_kt_end_seq_get (context, kt, &cursor);
/haiku/src/servers/app/drawing/
H A DDrawingEngine.cpp764 // TODO: figure out bounds and hide cursor depending on that
776 // TODO: figure out bounds and hide cursor depending on that
1365 // TODO: make the availability of the hardware cursor part of the
1493 ServerCursor* cursor = cursorRef.Get(); local
1494 if (!cursor)
1496 int32 cursorWidth = cursor->Width();
1497 int32 cursorHeight = cursor->Height();
1500 cursorPosition -= bounds.LeftTop() + cursor->GetHotSpot();
1511 uint8* cursorBits = (uint8*)cursor->Bits();
H A DHWInterface.h134 // cursor handling (these do their own Read/Write locking)
137 virtual void SetCursor(ServerCursor* cursor);
182 // draw the cursor for almost every drawing operation.
183 // It seems to me BeOS hides the cursor (in laymans words) before
184 // BView::Draw() is called (if the cursor is within that views clipping region),
186 // it shows the cursor again. This approach would have the advantage of
188 // For now, we hide the cursor for any drawing operation that has
189 // a bounding box containing the cursor (in DrawingEngine) so
190 // the cursor hiding is completely transparent from code using DrawingEngine.
219 // If we draw the cursor somewher
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/haiku/src/apps/terminal/
H A DBasicTerminalBuffer.cpp711 // the cursor.
728 // reverse the cursor.
867 // Delete the chars on the cursor line before (and including) the cursor.
893 // Delete the chars on the cursor line after (and including) the cursor.
986 // also sets the cursor position
1303 TermPos cursor; local
1348 // translate the cursor position
1354 cursor
[all...]
/haiku/headers/private/graphics/skeleton/
H A DDriverInterface.h141 /*cursor information*/
143 uint16 hot_x; /* Cursor hot spot. The top left corner of the cursor */
145 uint16 x; /* The location of the cursor hot spot on the */
147 uint16 width; /* Width and height of the cursor shape (always 16!) */
149 bool is_visible; /* Is the cursor currently displayed? */
150 bool dh_right; /* Is cursor on right side of stretched screen? */
151 } cursor; member in struct:__anon937
/haiku/headers/private/graphics/via/
H A DDriverInterface.h208 /*cursor information*/
210 uint16 hot_x; /* Cursor hot spot. The top left corner of the cursor */
212 uint16 x; /* The location of the cursor hot spot on the */
214 uint16 width; /* Width and height of the cursor shape (always 16!) */
216 bool is_visible; /* Is the cursor currently displayed? */
217 bool dh_right; /* Is cursor on right side of stretched screen? */
218 } cursor; member in struct:__anon7
/haiku/src/add-ons/accelerants/nvidia/engine/
H A Dnv_crtc.c819 /* cursor bitmap will be stored at the start of the framebuffer */
825 /* set cursor bitmap adress ... */
833 /* set adress bit17-23, and set graphics mode cursor(?) (registerbit 7 = 1) */
849 /* set cursor colour: not needed because of direct nature of cursor bitmap. */
851 /*clear cursor*/
861 /* activate hardware-sync between cursor updates and vertical retrace where
866 /* activate hardware cursor */
874 LOG(4,("CRTC: enabling cursor\n"));
879 /* b0 = 1 enables cursor */
913 vuint16 *cursor; local
[all...]
H A Dnv_crtc2.c779 /* cursor bitmap will be stored at the start of the framebuffer */
785 /* set cursor bitmap adress ... */
793 /* set adress bit17-23, and set graphics mode cursor(?) (registerbit 7 = 1) */
809 /* set cursor colour: not needed because of direct nature of cursor bitmap. */
811 /*clear cursor*/
821 /* activate hardware-sync between cursor updates and vertical retrace */
824 /* activate hardware cursor */
832 LOG(4,("CRTC2: enabling cursor\n"));
837 /* b0 = 1 enables cursor */
871 vuint16 *cursor; local
[all...]
/haiku/headers/private/graphics/nvidia/
H A DDriverInterface.h306 /*cursor information*/
308 uint16 hot_x; /* Cursor hot spot. The top left corner of the cursor */
310 uint16 x; /* The location of the cursor hot spot on the */
312 uint16 width; /* Width and height of the cursor shape (always 16!) */
314 bool is_visible; /* Is the cursor currently displayed? */
315 bool dh_right; /* Is cursor on right side of stretched screen? */
316 } cursor; member in struct:__anon21

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