Searched refs:left (Results 26 - 50 of 687) sorted by relevance

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/haiku/src/kits/interface/
H A DRect.cpp21 left = point.x;
37 left = point.x;
53 left += point.x;
63 left += dx;
107 left += point.x;
117 left += dx;
161 right = (right - left) + point.x;
162 left = point.x;
171 right = (right - left) + x;
172 left
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/haiku/src/add-ons/kernel/drivers/graphics/vesa/
H A Dvga.h14 int32 left, int32 top, int32 right, int32 bottom);
/haiku/src/servers/app/drawing/
H A Ddrawing_support.cpp9 rect->OffsetTo(roundf(rect->left), roundf(rect->top));
/haiku/src/system/kernel/
H A Dboot_splash.cpp42 uint16 left, uint16 top)
46 + sInfo->bytes_per_row * (top + imageTop) + 1 * (left + imageLeft));
66 uint16 left, uint16 top)
71 + 2 * (left + imageLeft));
94 uint16 left, uint16 top)
98 + sInfo->bytes_per_row * (top + imageTop) + 2 * (left + imageLeft));
121 uint16 left, uint16 top)
125 + sInfo->bytes_per_row * (top + imageTop) + 3 * (left + imageLeft));
147 uint16 left, uint16 top)
151 + sInfo->bytes_per_row * (top + imageTop) + 4 * (left
40 blit8_cropped(const uint8 *data, uint16 imageLeft, uint16 imageTop, uint16 imageRight, uint16 imageBottom, uint16 imageWidth, uint16 left, uint16 top) argument
64 blit15_cropped(const uint8 *data, uint16 imageLeft, uint16 imageTop, uint16 imageRight, uint16 imageBottom, uint16 imageWidth, uint16 left, uint16 top) argument
92 blit16_cropped(const uint8 *data, uint16 imageLeft, uint16 imageTop, uint16 imageRight, uint16 imageBottom, uint16 imageWidth, uint16 left, uint16 top) argument
119 blit24_cropped(const uint8 *data, uint16 imageLeft, uint16 imageTop, uint16 imageRight, uint16 imageBottom, uint16 imageWidth, uint16 left, uint16 top) argument
145 blit32_cropped(const uint8 *data, uint16 imageLeft, uint16 imageTop, uint16 imageRight, uint16 imageBottom, uint16 imageWidth, uint16 left, uint16 top) argument
169 blit_cropped(const uint8* data, uint16 imageLeft, uint16 imageTop, uint16 imageRight, uint16 imageBottom, uint16 imageWidth, uint16 left, uint16 top) argument
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/haiku/src/apps/launchbox/
H A Dsupport.cpp70 stroke_frame(BView* v, BRect r, rgb_color left, rgb_color top, rgb_color right, argument
75 v->AddLine(BPoint(r.left, r.bottom),
76 BPoint(r.left, r.top), left); local
77 v->AddLine(BPoint(r.left + 1.0, r.top),
82 BPoint(r.left + 1.0, r.bottom), bottom);
108 if (frame.left < screenFrame.left)
109 frame.OffsetBy((screenFrame.left - frame.left), 0.
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/haiku/src/servers/app/drawing/Painter/bitmap_painter/
H A DDrawBitmapNearestNeighbor.h38 if (clippingRegion.Frame().left > destinationRect.left) {
39 filterWeightXIndexOffset = (int32)(clippingRegion.Frame().left
40 - destinationRect.left);
54 // the offset will be different from the destinationRect left top
56 const int32 xBitmapShift = (int32)(destinationRect.left - offset.x);
63 // round down to get the left pixel
87 const int32 left = (int32)destinationRect.left; local
99 const int32 x1 = max_c(baseRenderer.xmin(), left);
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/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.cpp209 view->AddLine(BPoint(rect.left, rect.bottom),
210 BPoint(rect.left, rect.top), darken2);
211 view->AddLine(BPoint(rect.left, rect.top),
213 view->AddLine(BPoint(rect.left, rect.bottom),
222 view->AddLine(BPoint(rect.left, rect.bottom),
223 BPoint(rect.left, rect.top), darken1);
224 view->AddLine(BPoint(rect.left, rect.top),
228 view->AddLine(BPoint(rect.left, rect.bottom),
229 BPoint(rect.left, rect.top), darken4);
230 view->AddLine(BPoint(rect.left, rec
3110 _DrawFrame(BView* view, BRect& rect, const rgb_color& left, const rgb_color& top, const rgb_color& right, const rgb_color& bottom, uint32 borders) argument
3139 BPoint(rect.left, rect.top), left); local
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/haiku/src/apps/stylededit/
H A DStyledEditApp.cpp47 float left = sWindowRect.left + sCascadeOffset; local
48 if (left + sWindowRect.Width() > screenBorder.right)
49 left = sTopLeft.x;
55 sWindowRect.OffsetTo(BPoint(left, top));
65 float left = sWindowRect.left - sCascadeOffset; local
66 if (left < sTopLeft.x) {
67 left = screenBorder.right - sWindowRect.Width() - sTopLeft.x;
68 left
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H A DColorMenuItem.cpp36 colorSquare.left += 8;
40 colorSquare.right = colorSquare.left + colorSquare.Height();
/haiku/src/apps/pulse/
H A DProgressBar.cpp24 segments[counter].rect.Set(r.left + (counter * 7), r.top,
25 (r.left + (counter * 7) + 5), r.top + height);
110 float left = bounds.left; local
113 left += 7;
114 start.Set(left, bounds.top);
115 end.Set(left, bounds.bottom);
157 StrokeLine(BPoint(frame.left, frame.top), BPoint(frame.right, frame.top));
158 StrokeLine(BPoint(frame.left, frame.top + 1), BPoint(frame.right,
160 StrokeLine(BPoint(frame.left, fram
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/haiku/src/tests/kits/interface/pictureprint/
H A DPreview.cpp97 r.left *= f; r.right *= f; r.top *= f; r.bottom *= f;
206 float left = 10; local
209 r.right = r.IntegerWidth() - B_V_SCROLL_BAR_WIDTH; r.left = 0;
213 fNext = new BButton(BRect(left, top, left+10, top+10), "Next", "Next Page", new BMessage(MSG_NEXT_PAGE));
216 left = fNext->Frame().right + 10;
218 fPrev = new BButton(BRect(left, top, left+10, top+10), "Prev", "Previous Page", new BMessage(MSG_PREV_PAGE));
221 left = fPrev->Frame().right + 10;
223 fZoomIn = new BButton(BRect(left, to
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/haiku/headers/libs/alm/
H A DALMLayoutBuilder.h36 BALMLayoutBuilder& Add(BView* view, XTab* left, YTab* top,
40 BALMLayoutBuilder& Add(BLayoutItem* item, XTab* left,
48 BALMLayoutBuilder& SetInsets(float left, float top, float right,
54 XTab* left = NULL, YTab* top = NULL,
60 YTab* top = NULL, XTab* left = NULL,
63 XTab* left = NULL, XTab* right = NULL);
66 XTab* left = NULL, YTab* top = NULL,
72 YTab* top = NULL, XTab* left = NULL,
75 YTab* bottom = NULL, XTab* left = NULL,
/haiku/headers/libs/agg/
H A Dagg_trans_bilinear.h65 double left[4][4]; local
73 left[i][0] = 1.0;
74 left[i][1] = src[ix] * src[iy];
75 left[i][2] = src[ix];
76 left[i][3] = src[iy];
81 m_valid = simul_eq<4, 2>::solve(left, right, m_mtx);
/haiku/src/apps/deskcalc/
H A DCalcWindow.cpp53 replicantFrame.left = replicantFrame.right - 7.0f;
159 float left = (screenFrame.Width() - frame.Width()) / 2.0; local
161 left += screenFrame.left;
163 frame.OffsetTo(left, top);
166 MoveTo(frame.left, frame.top);
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeWindow.cpp96 r.left = r.right + 1.0;
97 r.right = r.left + B_V_SCROLL_BAR_WIDTH;
174 if (windowRect.left < screenRect.left) {
175 windowRect.left = screenRect.left + 5.0;
/haiku/src/add-ons/translators/shared/
H A DStreamBuffer.cpp140 size_t left = min(nbytes, fLen - fPos); local
141 memcpy(pinto, fBuffer + fPos, left);
142 fPos += left;
143 pinto += left;
144 nbytes -= left;
145 totalRead += left;
/haiku/src/apps/tv/
H A DVideoView.cpp275 float left; local
287 left = 0;
290 right = (i != 7) ? left + bar_width - 1 : bnd.right;
291 FillRect(BRect(left, 0, right, seperator_y1));
292 left = right + 1;
301 left = 0;
305 right = (i != steps - 1) ? left + bar_width - 1 : bnd.right;
306 FillRect(BRect(left, seperator_y1 + 1, right, seperator_y2));
307 left = right + 1;
316 left
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/haiku/src/apps/processcontroller/
H A DTeamBarMenuItem.cpp105 float grenze1 = frame.left + (frame.right - frame.left)
107 float grenze2 = frame.left + (frame.right - frame.left)
118 r.left = fGrenze1;
120 if (r.left < r.right) {
129 r.left = grenze1;
133 if (fGrenze2 > r.left && r.left >= fGrenze1)
134 r.left
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/haiku/src/apps/bootmanager/
H A DFileSelectionPage.cpp132 float left = fFile->Frame().left; local
148 fFile->MoveTo(left, fileTop);
150 float width = fSelect->Frame().left - kSpacing - left;
153 left = fSelect->Frame().left;
154 fSelect->MoveTo(left, selectTop);
/haiku/src/apps/debuganalyzer/gui/
H A DColorCheckBox.cpp46 rect.left += fCheckBox->Frame().right + 5;
47 rect.right = rect.left + 9;
/haiku/src/apps/icon-o-matic/generic/property/view/specific_properties/
H A DOptionValueView.cpp52 b.left --;
70 arrow[0] = BPoint(b.left, center - 3.0);
71 arrow[1] = BPoint(b.left, center + 3.0);
72 arrow[2] = BPoint(b.left + 3.0, center);
76 b.left += 6.0;
87 DrawString(fCurrentOption.String(), BPoint(b.left, floorf(center + fh.ascent / 2.0)));
95 float centerX = floorf(Bounds().left + width / 2.0);
206 b.left += 5.0;
224 b.left += 5.0;
/haiku/headers/private/kernel/boot/platform/generic/
H A Dvideo.h20 uint16 left, uint16 top);
25 uint16 left, uint16 top);
/haiku/src/apps/cortex/InfoView/
H A DInfoWindow.cpp150 if (windowRect.left < screenRect.left) {
151 windowRect.left = screenRect.left + 5.0;
/haiku/src/servers/app/decorator/
H A DMagneticBorder.cpp62 float leftDist = fabs(frame.left - screenFrame.left);
71 delta.x = screenFrame.left - originalFrame.left;
/haiku/src/apps/deskbar/
H A DBarSettings.h41 bool left; member in struct:desk_settings

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