/haiku/src/tests/system/kernel/unit/ |
H A D | TestContext.h | 59 thread_id thread; member in struct:GlobalTestContext::ThreadEntry 66 thread(find_thread(NULL))
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/haiku/src/system/kernel/fs/ |
H A D | Vnode.h | 15 #include <thread.h> 87 Thread* thread; member in struct:vnode::LockWaiter
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | VariablesView.h | 50 void SetStackFrame(Thread* thread, 174 Thread* thread) = 0;
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/haiku/src/system/libroot/os/ |
H A D | debug.c | 97 debug_thread(thread_id thread) argument 99 return _kern_debug_thread(thread); 103 /** \brief Suspends the thread until a debugger has been installed for this 107 * the thread stops for debugging. This is desirable for debuggers that spawn
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H A D | image.cpp | 209 thread_id thread; local 238 thread = _kern_load_image(flatArgs, flatArgsSize, argCount, envCount, 243 thread = status; 246 return thread;
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/haiku/src/apps/processcontroller/ |
H A D | ThreadBarMenuItem.cpp | 16 ThreadBarMenuItem::ThreadBarMenuItem(const char* title, thread_id thread, argument 18 : BMenuItem(menu, msg), fThreadID(thread)
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/haiku/src/kits/package/ |
H A D | FetchFileJob.cpp | 119 thread_id thread = request->Run(); local 120 wait_for_thread(thread, NULL);
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/haiku/src/servers/app/ |
H A D | AppServer.cpp | 156 thread_id thread = desktop->Thread(); local 161 wait_for_thread(thread, &status);
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/haiku/src/system/kernel/ |
H A D | DPC.cpp | 125 // spawn the thread 149 thread_id thread = fThreadID; local 154 // wake up the thread and wait for it 156 wait_for_thread(thread, NULL); 235 // time, the condition variable of the first thread will be used.
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H A D | guarded_heap.cpp | 42 thread_id thread; member in struct:guarded_heap_page 184 page.thread = find_thread(NULL); 197 page.thread = firstPage->thread; 240 page.thread = find_thread(NULL); 653 kprintf("allocating thread: %" B_PRId32 "\n", page.thread); 789 thread_id thread = -1; local 797 else if (strcmp(argv[i], "thread") == 0) 798 thread [all...] |
/haiku/src/apps/haikudepot/ui/ |
H A D | UserLoginWindow.h | 54 void _SetWorkerThread(thread_id thread); 55 void _SetWorkerThreadLocked(thread_id thread);
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/haiku/src/system/kernel/debug/ |
H A D | debug.cpp | 39 #include <thread.h> 827 // thread we are running. 830 Thread* thread = thread_get_current_thread(); local 831 if (thread == NULL) { 833 } else if (!debug_is_kernel_memory_accessible((addr_t)thread, 836 kprintf("Current thread pointer is %p, which is an address we " 837 "can't read from.\n", thread); 840 set_debug_variable("_thread", (uint64)(addr_t)thread); 841 set_debug_variable("_threadID", thread->id); 844 thread 2233 debug_set_debugged_thread(Thread* thread) argument [all...] |
/haiku/src/system/kernel/device_manager/ |
H A D | IOSchedulerSimple.h | 67 IORequestOwner* _GetRequestOwner(team_id team, thread_id thread,
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/haiku/headers/private/kernel/ |
H A D | port.h | 9 #include <thread.h>
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H A D | elf.h | 13 #include <thread.h>
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H A D | UserTimer.h | 251 status_t user_timer_create_thread_timers(Team* team, Thread* thread); 257 void user_timer_stop_cpu_timers(Thread* thread, Thread* nextThread); 258 void user_timer_continue_cpu_timers(Thread* thread,
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H A D | ksignal.h | 40 // Debug a thread. Used together with the B_THREAD_DEBUG_STOP thread debug 41 // flag. Continues the thread, if suspended, but has no effect otherwise. 44 // Cancel a thread. Non-blockable. 46 // Continue a thread. Used by resume_thread(). Non-blockable, prevents 208 void handle_signals(Thread* thread); 212 status_t send_signal_to_thread_locked(Thread* thread, uint32 signalNumber, 214 status_t send_signal_to_thread(Thread* thread, const Signal& signal,
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H A D | debug.h | 225 extern BKernel_Thread* debug_set_debugged_thread(BKernel_Thread* thread); 243 DebuggedThreadSetter(Thread* thread) argument 245 fPreviousThread(debug_set_debugged_thread(thread))
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/haiku/src/preferences/time/ |
H A D | NetworkTimeView.h | 113 thread_id* thread);
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/haiku/headers/private/app/ |
H A D | RegistrarDefs.h | 183 thread_id thread; member in struct:BPrivate::flat_app_info
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/haiku/headers/private/kernel/arch/riscv64/ |
H A D | arch_thread_types.h | 68 BKernel::Thread* thread; member in struct:arch_stack
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/haiku/src/add-ons/tracker/zipomatic/ |
H A D | ZipperThread.cpp | 238 // thread has finished, been quit or killed, we don't know 279 thread_id thread; local 312 thread = load_image(argc, argv, envp); 314 thread = errno; 326 return thread;
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/haiku/src/apps/mail/ |
H A D | QueryMenu.cpp | 215 // Force query thread to exit if still running 223 // Resolve Query/Build Menu in seperate thread 224 thread_id thread; local 225 thread = spawn_thread(query_thread, "query menu thread", B_NORMAL_PRIORITY, this); 227 return resume_thread(thread);
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/haiku/src/add-ons/kernel/network/ppp/ppp_manager/ |
H A D | KPPPManager.cpp | 289 EnableReports(ppp_report_type type, thread_id thread, int32 flags) argument 298 DisableReports(ppp_report_type type, thread_id thread) argument 307 DoesReport(ppp_report_type type, thread_id thread) argument
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/haiku/headers/private/system/ |
H A D | syscalls.h | 143 /* team & thread syscalls */ 166 extern status_t _kern_suspend_thread(thread_id thread); 167 extern status_t _kern_resume_thread(thread_id thread); 168 extern status_t _kern_rename_thread(thread_id thread, const char *newName); 169 extern status_t _kern_set_thread_priority(thread_id thread, 171 extern status_t _kern_kill_thread(thread_id thread); 176 extern status_t _kern_wait_for_thread(thread_id thread, 178 extern status_t _kern_wait_for_thread_etc(thread_id thread, uint32 flags, 180 extern bool _kern_has_data(thread_id thread); 181 extern status_t _kern_send_data(thread_id thread, int3 [all...] |