Searched defs:look (Results 1 - 25 of 31) sorted by relevance

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/haiku/src/preferences/joysticks/
H A DCalibWin.cpp28 CalibWin::CalibWin(BRect frame,const char *title, window_look look, argument
H A DMessageWin.cpp19 MessageWin(BRect parentFrame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/libs/print/libprint/
H A DDialogWindow.cpp22 DialogWindow(BRect frame, const char *title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
H A DBlockingWindow.cpp77 HWindow::HWindow(BRect frame, const char *title, window_look look, window_feel feel, argument
150 BlockingWindow::BlockingWindow(BRect frame, const char *title, window_look look, argument
/haiku/src/servers/app/
H A DOffscreenServerWindow.cpp42 MakeWindow(BRect frame, const char* name, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
H A DDesktopListener.cpp288 DesktopObservable::NotifyWindowLookChanged(Window* window, window_look look) argument
/haiku/src/add-ons/kernel/file_systems/netfs/authentication_server/
H A DPanel.cpp55 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/apps/icon-o-matic/generic/gui/panel/
H A DPanel.cpp61 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
/haiku/src/apps/launchbox/
H A DPanel.cpp61 Panel(BRect frame, const char* title, window_look look, window_feel feel, uint32 flags, uint32 workspace) argument
H A DMainWindow.cpp408 window_look look; local
/haiku/src/kits/tracker/
H A DVirtualDirectoryWindow.cpp65 VirtualDirectoryWindow(LockingList<BWindow>* windowList, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace) argument
H A DFilePanelPriv.cpp169 TFilePanel(file_panel_mode mode, BMessenger* target, const BEntry* startDir, uint32 nodeFlavors, bool multipleSelection, BMessage* message, BRefFilter* filter, uint32 openFlags, window_look look, window_feel feel, uint32 windowFlags, uint32 workspace, bool hideWhenDone) argument
/haiku/src/servers/app/stackandtile/
H A DStackAndTile.h179 virtual void WindowLookChanged(window_look look) {} argument
H A DStacking.cpp290 SATStacking::WindowLookChanged(window_look look) argument
H A DSATWindow.cpp188 SATWindow::WindowLookChanged(window_look look) argument
H A DTiling.cpp86 SATTiling::WindowLookChanged(window_look look) argument
H A DStackAndTile.cpp471 StackAndTile::WindowLookChanged(Window* window, window_look look) argument
/haiku/src/tests/servers/app/look_and_feel/
H A DLookAndFeel.cpp53 Window::Window(BRect frame, window_look look, window_feel feel) argument
68 const struct { const char* name; int32 look; } looks[] = { member in struct:__anon136
233 int32 look; local
284 int32 look, feel; local
329 AddWindowMessage(window_look look, window_feel feel) argument
[all...]
/haiku/src/servers/app/decorator/
H A DDecorManager.cpp59 AllocateDecorator(Desktop* desktop, DrawingEngine* engine, BRect rect, const char* title, window_look look, uint32 flags) argument
H A DDecorator.h51 window_look look; member in struct:Decorator::Tab
H A DDecorator.cpp295 Decorator::SetLook(int32 tab, DesktopSettings& settings, window_look look, argument
122 AddTab(DesktopSettings& settings, const char* title, window_look look, uint32 flags, int32 index, BRegion* updateRegion) argument
1061 _SetLook(Decorator::Tab* tab, DesktopSettings& settings, window_look look, BRegion* updateRegion) argument
[all...]
/haiku/src/bin/network/telnetd/
H A Dutility.c169 char *look = current+2; local
/haiku/src/kits/game/
H A DDirectWindow.cpp176 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_look look, argument
/haiku/src/kits/mail/
H A DMailSettings.cpp235 BMailSettings::SetStatusWindowLook(int32 look) argument
/haiku/src/kits/interface/
H A DTextControl.cpp596 uint32 look = fLook; local

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