Lines Matching refs:NULL
27 fBuffer(NULL),
35 SetTo(NULL, DEFAULT, bufferSize);
41 fBuffer(NULL),
55 fBuffer(NULL),
80 if (fBuffer != NULL && fBufferSize != bufferSize) {
82 fBuffer = NULL;
90 fIsNull = path == NULL;
92 if (path != NULL || !fLazy) {
114 other.fBuffer = NULL;
126 if (fBuffer != NULL || (fLazy && !fFailed && fBufferSize != 0))
142 if (path == NULL && fLazy && fBuffer == NULL) {
147 if (fBuffer == NULL) {
158 if (path != NULL) {
188 return fIsNull ? NULL : fBuffer;
195 Otherwise, \c NULL will be returned if set to NULL.
200 if (fBuffer == NULL && fLazy) {
202 return NULL;
207 if (fBuffer == NULL || fLocked)
208 return NULL;
227 if (fBuffer == NULL)
245 if (fBuffer != NULL) {
246 fBuffer = NULL;
258 if (fBuffer == NULL)
259 return NULL;
274 if (leaf == NULL)
286 if (newLeaf != NULL)
297 if (leaf == NULL || leaf == fBuffer || leaf[0] == '\0')
314 if (fBuffer == NULL)
316 if (component == NULL)
347 if (fBuffer == NULL)
376 if (fBuffer == NULL)
379 return other.fBuffer != NULL
388 if (fBuffer == NULL)
389 return path == NULL;
391 return path != NULL && strcmp(fBuffer, path) == 0;
412 if (fBuffer == NULL && fBufferSize != 0)
414 if (fBuffer == NULL) {
429 status_t error = normalizedPath.SetTo(path, NULL, true);
445 if (fBuffer != NULL) {