History log of /haiku/headers/private/system/vm_defs.h
Revision Date Author Comments
# 2555f335 14-May-2020 Michael Lotz <mmlr@mlotz.ch>

Cleanup: Various comment and whitespace fixes.

Change-Id: I37c3e3346813efc595df651421b7e8ff4fbf3339
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2845
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# 4986a9a3 24-May-2020 Michael Lotz <mmlr@mlotz.ch>

Revert "kernel: Remove the B_KERNEL_AREA protection flag."

This reverts parts of hrev52546 that removed the B_KERNEL_AREA
protection flag and replaced it with an address space comparison.

Checking for areas in the kernel address space inside a user address
space does not work, as areas can only ever belong to one address space.
This rendered these checks ineffective and allowed to unmap, delete or
resize kernel managed areas from their respective userland teams.

That protection was meant to be applied to the team user data area which
was introduced to reduce the kernel to userland overhead by directly
sharing some data between the two. It was intended to be set up in such
a manner that this is safe on the kernel side and the B_KERNEL_AREA flag
was introduced specifically for this purpose.

Incidentally the actual application of the B_KERNEL_AREA flag on the
team user data area was apparently forgotten in the original commit.

The absence of that protection allowed applications to induce KDLs by
modifying the user area and generating a signal for example.

This change restores the B_KERNEL_AREA flag and also applies it to the
team user data area.

Change-Id: I993bb1cf7c6ae10085100db7df7cc23fe66f4edd
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2836
Reviewed-by: waddlesplash <waddlesplash@gmail.com>


# dda8e77b 29-Feb-2020 Augustin Cavalier <waddlesplash@gmail.com>

headers: Move B_KERNEL_{EXECUTE,STACK}_AREA into KernelExport.h.

There is no good reason to put them in a private header.
No functional change (but drivers now have access
to these constants.)

Change-Id: I7ac00a120ab44fbc110bc858dfd87d69d0061135
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2294
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
Reviewed-by: John Scipione <jscipione@gmail.com>


# 8a0c9d52 10-Aug-2019 Augustin Cavalier <waddlesplash@gmail.com>

OS: Rename B_USER_CLONEABLE_AREA to B_CLONEABLE_AREA.

It now lives in OS.h. The idea is that this will now be
accessible to userland applications, so userland memory
is protected from access by other processes, just as
kernel memory is.

No functional change (the constants are still the same,
though I've changed some to use shifts to make clear
which bits are allocated are which are unused.)


# 9cc0f06a 17-Nov-2018 Augustin Cavalier <waddlesplash@gmail.com>

kernel: Remove the B_KERNEL_AREA protection flag.

It is now no longer used.


# 5d0a1da8 14-May-2013 Pawel Dziepak <pdziepak@quarnos.org>

libroot: make all areas executable for old binaries

* If at least one image is either B_HAIKU_ABI_GCC_2_ANCIENT or
B_HAIKU_ABI_GCC_2_BEOS almost all areas are marked as executable.
* B_EXECUTE_AREA and B_STACK_AREA are made public. The former is enforced since
the introduction of DEP and apps need it to correctly set area protection.
The latter is currently needed only to recognize stack areas and fix their
protection in compatibility mode, but may also be useful if an app wants
to use sigaltstack from POSIX API.


# 9fb2d737 23-Jun-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

Replaced B_32_BIT_MEMORY by B_32_BIT_FULL_LOCK and B_32_BIT_CONTIGUOUS, so
the constraint can be expressed more precisely. ATM B_32_BIT_FULL_LOCK is
implemented as B_32_BIT_CONTIGUOUS when B_HAIKU_PHYSICAL_BITS > 32, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37226 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 90788614 01-May-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Changed some parameters of VM syscalls from int to uint32, mostly for sake
of consistency.
* Moved the B_OVERCOMMITTING_AREA flag from B_KERNEL_AREA_FLAGS to
B_USER_AREA_FLAGS, since we really allow it to be passed from userland.
* Most VM syscalls check the provided protection against B_USER_AREA_FLAGS
instead of B_USER_PROTECTION, now. This way they allow for
B_OVERCOMMITTING_AREA as well.
* _user_map_file(), _user_set_memory_protection(): Check the protection like
the other syscalls do and use fix_protection() instead of doing that
manually.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36572 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 47c40a10 19-Oct-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Prefixed memset_physical() and memcpy_to_physical() with "vm_",
added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.

These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28244 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1b6eff28 11-Oct-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Replaced the vm_get_physical_page() "flags"
PHYSICAL_PAGE_{NO,CAN}_WAIT into an actual flag
PHYSICAL_PAGE_DONT_WAIT.
* Pass the flags through to the chunk mapper callback.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27979 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6b202f4e 13-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new header directory headers/private/system which is supposed
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5d0a1da8bf914d4a26bba97ba40cbb36bf99ce52 14-May-2013 Pawel Dziepak <pdziepak@quarnos.org>

libroot: make all areas executable for old binaries

* If at least one image is either B_HAIKU_ABI_GCC_2_ANCIENT or
B_HAIKU_ABI_GCC_2_BEOS almost all areas are marked as executable.
* B_EXECUTE_AREA and B_STACK_AREA are made public. The former is enforced since
the introduction of DEP and apps need it to correctly set area protection.
The latter is currently needed only to recognize stack areas and fix their
protection in compatibility mode, but may also be useful if an app wants
to use sigaltstack from POSIX API.


# 9fb2d73772382ea2ccfb62e912f9bfb9c39ac26d 23-Jun-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

Replaced B_32_BIT_MEMORY by B_32_BIT_FULL_LOCK and B_32_BIT_CONTIGUOUS, so
the constraint can be expressed more precisely. ATM B_32_BIT_FULL_LOCK is
implemented as B_32_BIT_CONTIGUOUS when B_HAIKU_PHYSICAL_BITS > 32, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37226 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 907886143fe5656bb1ae0e616a9286b0ca8538c6 01-May-2010 Ingo Weinhold <ingo_weinhold@gmx.de>

* Changed some parameters of VM syscalls from int to uint32, mostly for sake
of consistency.
* Moved the B_OVERCOMMITTING_AREA flag from B_KERNEL_AREA_FLAGS to
B_USER_AREA_FLAGS, since we really allow it to be passed from userland.
* Most VM syscalls check the provided protection against B_USER_AREA_FLAGS
instead of B_USER_PROTECTION, now. This way they allow for
B_OVERCOMMITTING_AREA as well.
* _user_map_file(), _user_set_memory_protection(): Check the protection like
the other syscalls do and use fix_protection() instead of doing that
manually.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36572 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 47c40a10a10dc615e078754503f2c19b9f98c38d 19-Oct-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Prefixed memset_physical() and memcpy_to_physical() with "vm_",
added vm_memcpy_from_physical() and vm_memcpy_physical_page(), and
added respective functions to the vm_translation_map operations. The
architecture specific implementation can now decide how to implement
them most efficiently. Added generic implementations that can be used,
though.
* Changed vm_{get,put}_physical_page(). The former no longer accepts
flags (the only flag PHYSICAL_PAGE_DONT_WAIT wasn't needed anymore).
Instead it returns an implementation-specific handle that has to be
passed to the latter. Added vm_{get,put}_physical_page_current_cpu()
and *_debug() variants, that work only for the current CPU,
respectively when in the kernel debugger. Also adjusted the
vm_translation_map operations accordingly.
* Made consequent use of the physical memory operations in the source
tree.
* Also adjusted the m68k and ppc implementations with respect to the
vm_translation_map operation changes, but they are probably broken,
nevertheless.
* For x86 the generic physical page mapper isn't used anymore. It is
suboptimal in any case. For systems with small memory it is too much
overhead, since one can just map the complete physical memory (that's
not done yet, though). For systems with large memory it counteracts
the VM strategy to reuse the least recently used pages. Since those
pages will most likely not be mapped by the page mapper anymore, it
will keep remapping chunks. This was also the reason why building
Haiku in Haiku was significantly faster with only 256 MB RAM (since
that much could be kept mapped all the time).
Now we're using a different strategy: We have small pools of virtual
page slots per CPU that are used for the physical page operations
(memset_physical(), memcpy_*_physical()) with CPU-pinned thread.
Furthermore we have four slots per translation map, which are used to
map page tables.

These changes speed up the Haiku image build in Haiku significantly. On
my Core2 Duo 2.2 GHz 2 GB machine about 40% to 20 min 40 s (KDEBUG
disabled, block cache debug disabled). Still more than factor 3 slower
than FreeBSD and Linux, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28244 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 1b6eff280f4afcf4d7c9dc9ccdc3a65f4e6ca0fd 11-Oct-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Replaced the vm_get_physical_page() "flags"
PHYSICAL_PAGE_{NO,CAN}_WAIT into an actual flag
PHYSICAL_PAGE_DONT_WAIT.
* Pass the flags through to the chunk mapper callback.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27979 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 6b202f4e3da73d4c131355fcd82b792d153f84f6 13-May-2008 Ingo Weinhold <ingo_weinhold@gmx.de>

* Introduced new header directory headers/private/system which is supposed
to contain headers shared by kernel and userland (mainly libroot).
* Moved quite a few private kernel headers to the new location. Split
several kernel headers into a shared part and one that is still kernel
private. Adjusted all affected Jamfiles and source in the standard x86
build accordingly. The build for other architectures and for test code
may be broken.
* Quite a bit of userland code still includes private kernel headers.
Mostly those are <util/*> headers. The ones that aren't strictly
kernel-only should be moved to some other place (maybe
headers/private/shared/util).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25486 a95241bf-73f2-0310-859d-f6bbb57e9c96