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85b82f85 |
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19-Jul-2022 |
Dale Cieslak <dcieslak@yahoo.com> |
BFont: allow loading of user fonts from disk or memory This patch adds an API call to BFont, called LoadFont, that takes a string path to a font file. The user fonts are managed via a new class called AppFontManager that inherits from the base class FontManagerBase but adds the methods to add and remove user fonts from disk or memory. There is also a new method called UnloadFont to remove a user font, but on exit of an app all user fonts should be automatically cleaned up. Global/system fonts are managed by the GlobalFontManager, which is a new class that also inherits from the base class FontManagerBase, replacing the old "FontManager" class. A maximum of 128 user fonts may be loaded, and memory fonts may not exceed 20MB. There's also an overloaded version of LoadFont that accepts an area_id and loads the font from memory. A size and offset may optionally be provided to allow for an area that contains more than just a font. Change-Id: I6add42bdf0c0cefc0e2e2a4984fd848c3e7269e5 Reviewed-on: https://review.haiku-os.org/c/haiku/+/4790 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
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241f109c |
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01-Nov-2022 |
Máximo Castañeda <antiswen@yahoo.es> |
View: provide the transform between different coordinate spaces There's currently no way for an application to convert between view and drawing coordinates with a drawing states stack without keeping track of all the transformations itself, which is not very convenient for helper or library functions. Handle other spaces too, for good measure. Change-Id: Ic8404a1c111e273fff1eebf2f9f59f58246b796c Reviewed-on: https://review.haiku-os.org/c/haiku/+/5775 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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06ed32b8 |
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05-Oct-2020 |
Jérôme Duval <jerome.duval@gmail.com> |
BCursor: add a constructor with bitmap and point * enhancement #15169 * get_mouse_bitmap(): also reads the colorspace from app_server. * docs and tests Change-Id: Iba63f8a2789530ae596c30b92f14828f31761d98 Reviewed-on: https://review.haiku-os.org/c/haiku/+/3292 Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
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629397f2 |
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01-May-2019 |
François Revol <revol@free.fr> |
Add basic support for loading ControlLook add-ons app_server just passes the add-on path around. Maybe we should make sure the add-on can be loaded when setting it. Change-Id: I3acd3299782a22c1666bd5435dbf3d8053e359fa Reviewed-on: https://review.haiku-os.org/c/1430 Reviewed-by: waddlesplash <waddlesplash@gmail.com>
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3a2b67b5 |
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21-Nov-2017 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
Support for configuring screen backlight Accelerant interface: Introduce new hooks B_SET_BRIGHTNESS and B_GET_BRIGHTNESS. Brightness is a float in the 0..1 range. App_server: Forward brightness things between BScreen and the accelerant. intel_extreme: Implement the hooks. Note that this only works for laptop panels, but the driver will pretend to support it in other cases as well. Screen preferences: If the accelerant supports the B_GET_BRIGHTNESS hook, allow to set brightness with a slider. Otherwise, the slidere is hidden and these changes aren't visible.
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9b6b158b |
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10-Mar-2016 |
dsizzle <dcieslak@yahoo.com> |
Implementation of BFont::Blocks BFont::Blocks is now implemented in ServerFont, via a call through the app_server. It uses fontconfig to iterate through a charset of a font and stores the defined blocks in a bitmap. A new API was added, BFont::IncludesBlock, that will allow for arbitrary testing of a given Unicode block. Since nothing is cached, searching through an entire charset for a series of Unicode blocks can be quite slow. In a given block there may be only 1 or 2 characters actually defined so every character within a block needs to be checked until one is found, which in a degenerate case will mean the entire block is checked. Signed-off-by: Axel Dörfler <axeld@pinc-software.de>
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7f9368ca |
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09-Dec-2015 |
looncraz <looncraz@looncraz.net> |
Set*UIColor, etc. The inseparable changes necessary to support live color updating across the system in a sane, safe, and performant manner. BView gains: HasSystemColors() HasDefaultColors() AdoptSystemColors() AdoptParentColors() AdoptViewColor(BView*) SetViewUIColor(color_which, float tint) SetHighUIColor(... SetLowUIColor(... ViewUIColor(float* tint) HighUIColor(... LowUIColor(... DelayedInvalidate() BWindow gains a simple helper method: IsOffscreenWindow() BMessage gains: AddColor() FindColor() GetColor() HasColor() * allegedly this API is deprecated, but I implemented it anyway ReplaceColor() SetColor() Previous private ColorTools methods are made public and moved into GraphicsDefs: mix_color, blend_color, disable_color These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup of BeOS example code under the OpenTracker license. In addition, four new colors are created: B_LINK_TEXT_COLOR B_LINK_HOVER_COLOR B_LINK_ACTIVE_COLOR B_LINK_VISITED_COLOR These changes are documented in their proper user documentation files. In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit. On the app_server side, the following has changed: Add DelayedMessage - a system by which messages can be sent at a scheduled time, and can also be merged according to set rules. A single thread is used to service the message queue and multiple recipients can be set for each message. Desktop gains the ability to add message ports to a DelayedMessage so that said messages can target either all applications or all windows, as needed. Desktop maintains a BMessage which is used to queue up all pending color changes and the delayed messaging system is used to enact these changes after a short period of time has passed. This prevents abuse and allows the system to merge repeated set_ui_color events into one event for client applications, improving performance drastically. In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message to each BWindow. This is done to improve performance over having the app_server independently informing each window. Decorator changes are live now, which required some reworking. Signed-off-by: Augustin Cavalier <waddlesplash@gmail.com>
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25dbf74b |
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10-Nov-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
BView: add methods for affine translation/scaling/rotation * BView::TranslateBy(), BView::ScaleBy() and BView::RotateBy() allow to conveniently modify the current affine transformation. This makes it unnecessary to first read the current transform, modify it, and then set it again. Uses the new Pre...() methods of BAffineTransform. * Also, remove setting the transform "through" to the BView even while recording a BPicture, as this now results in transforms being applied more than once.
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4bd6f322 |
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09-Nov-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
app_server/Interface Kit: add new clipping API * Add new clipping API for rectangles (ClipToRect, ClipToInverseRect) and shapes (ClipToShape, ClipToInverseShape) * Works with affine transforms and automatically switches from fast region-based clipping to alpha-mask based clipping as necessary. * Always self-intersecting, i.e. no state push required to further narrow down the clipping region. All of the 4 new methods can be mixed in any order.
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e3d73948 |
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15-Aug-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
app_server: fix test-app_server for launch_daemon changes * Make test-app_server work again in a launch_daemon environment * test_registrar gets a separate signature and port name again so the host system can distinguish it from the system registrar * AppServer is normally a BServer now, however, there can't be two BApplications in one team. A class TestServerLoopAdapter is added, which becomes the base class of AppServer instead of BServer when compiling for libbe_test. It's an adapter class which looks towards AppServer as it if was a BServer, but internally it is derived from MessageLooper (like the old AppServer before the transition to BServer). This way, AppServer can stay a BServer in normal builds and it also avoids having to use too many #ifdefs to distinguish the two versions.
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551438b9 |
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25-Jul-2015 |
Julian Harnath <julian.harnath@rwth-aachen.de> |
app_server: add new BView layers API * Add new methods BView::BeginLayer(uint8 opacity) BView::EndLayer() * All drawing between begin and end of a layer is redirected onto an intermediate bitmap. When ending the layer, this bitmap is composited onto the view with the opacity given when the layer was started. * Layers can be nested arbitrarily and will be blended onto each other in order. There can also be any arbitrary interleaving of layer begin/end and drawing operations. * Internally, drawing commands are redirected into a BPicture between BeginLayer and EndLayer (but client code need not know or care about this). Client code can also start/end other BPictures while inside a layer. * Uses the PictureBoundingBoxPlayer to determine the size of the layer bitmap before allocating and drawing into it, so it does not allocate more memory than necessary and -- more importantly -- it will not alpha-composite more pixels than necessary. * Drawing mode is always set to B_OP_ALPHA, blend mode to (B_PIXEL_ALPHA, B_ALPHA_COMPOSITE) while inside layers. This is necessary for (a) correct compositing output and (b) for redirection of drawing into the intermediate bitmap, which uses the renderer_region offset (in B_OP_COPY, the Painter does not use the AGG renderer methods, it directly accesses the pixel data. This would access out-of-bounds without the offset, so B_OP_COPY cannot be allowed.) To ensure these modes aren't changed, BView::SetDrawingMode() and BView::SetBlendingMode() are ignored while inside a layer. * The main motivation behind this new API is WebKit, which internally expects such a layers functionality to be present. A performant and reusable implementation of this functionality can only be done server-side in app_server.
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06e0f807 |
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06-Jul-2015 |
Axel Dörfler <axeld@pinc-software.de> |
registrar: Fixed app_server detection. * This also fixes the shutdown process, as the registrar no longer kills the app_server. * Removed SERVER_PORT_NAME definition as it has no use anymore.
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eb431663 |
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11-Mar-2014 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
app_server & interface kit: support fill rules. * BView gets SetFillRule/FillRule methods. The fill rule is part of the view state. * The B_NONZERO rule is the default. This is what we implemented before. * The B_EVEN_ODD rule is the other common possibility for this, and we need to support it to help WebKit to render properly.
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a6db6bd4 |
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04-Feb-2014 |
Stephan Aßmus <superstippi@gmx.de> |
Added WIP support for affine transformations to BViews. Everything untested, but compiles, so it must work. The idea is to introduce BAffineTransform additionally to the existing Origin and Scale properties of BViews. One may use it in parallel or as an alternative. Painter in app_server is not yet aware of the additional transformation. It is however already used to transform drawing coordinates. It probably needs to work differently, perhaps only in Painter and AGGTextRenderer.
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59347b7f |
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13-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Reverse the meaning of BWindow fShowLevel to match BView. This also matches the client_window_info.show_hide_level field used in Deskbar and other applications. While doing this, keep fShowLevel fully in sync between BWindow and app_server, use one message type for both hiding and showing, and make the decision to show and hide the window in the app_server. Lastly make minimize behave as described in the Be Book: hidden windows cannot be minimized, and minimized windows which get hidden become unminimized.
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8e2140fa |
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29-Apr-2012 |
Axel Dörfler <axeld@pinc-software.de> |
Fixed a large client side memory leak for app_server memory. * The areas allocated for BBitmaps were never deleted, even though the app_server deleted its part when the memory got freed. * This resulted in a constant memory increase if the application in question would operate on many changing large bitmaps, like photos. * Since the bitmaps are reference counted, we don't actually know when to delete the areas, so that the app_server now notifies the client whenever that is possible. * This might fix #6824.
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5dbc26dc |
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21-Jan-2012 |
czeidler <haiku@clemens-zeidler.de> |
Add AS_RECONNECT_BITMAP to the server protocol.
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e3feb1f8 |
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23-Nov-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a new AS_DUMP_BITMAPS command. * Extended app_server_debug command to be able to send it, too. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39599 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1d219b3a |
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15-Nov-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Added AS_DUMP_ALLOCATOR command that dumps an applications memory allocator to the syslog/serial output. * Added app_server_debug command that currently just sends this command to the specified teams. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39441 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c0494bc5 |
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17-Aug-2010 |
Clemens Zeidler <clemens.zeidler@googlemail.com> |
Add facility to communicate with the desktop listener over an app server link. The ServerWindow dispatch the message to the DesktopObservable which dispatch it to the correct listener. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38169 a95241bf-73f2-0310-859d-f6bbb57e9c96
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33394b85 |
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16-May-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Wim van der Meer: Added get_mouse_bitmap() global method to InterfaceDefs.h and corresponding implementation in the app_server. Thanks a bunch! Closes ticket #5978. A note to those using "update-all" with hybrid builds - the alternative GCC system libs will not be updated this way, and this and Wim's last patch change the libbe <-> app_server interface. You need to manually update the respective libbe.so, or do a clean build, otherwise apps for the other GCC will not start anymore. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36830 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1c73ffa1 |
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14-May-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Wim van der Meer: Implemented global Interface Kit function to retrieve the current mouse position and pressed buttons. I've changed the return code to status_t and added anal error checking, most of the rest of the file is not doing it, though... :-) Thanks, Wim! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36811 a95241bf-73f2-0310-859d-f6bbb57e9c96
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77e5acc0 |
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15-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
* Extended the BView drawing API by a DrawString() version that takes an array of locations, one for each glyph. * Added a test for the new functionality. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e59dc33e |
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07-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
* Added BCursorID enumeration in App Kit's Cursor.h and new constructor which takes such an id. * Reused the existing mechanism to to have hardcoded tokens for the system cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and used BCursorID where cursor_which was previously used. * Reworked CursorManager.h and CursorSet.h accordingly and removed some methods that where intended to replace system cursors with client cursors, since those would break the reference counting and forget to maintain the cursor list. * Replaced the cursors in CursorData.h/cpp with the new ones I just designed. * Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were no longer used. I hope I will not get too much beating for this one... :-) I know the new default cursor is slightly larger, but I believe the old one was just too small. Also I noticed that the cursor may be slightly too dark, at least the old one seems noticeably brighter when compared side by side (the new one has a slight gradient). That is something I may correct at least. Otherwise I hope nothing is broken, I've tested in QEMU and so far everything works as intended. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
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15fe75b9 |
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24-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a protocol version field to AS_GET_DESKTOP. This should be bumped after incompatible releases, and makes sure clients using the old libbe.so will be rejected. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96
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926e63c8 |
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22-Oct-2009 |
Brecht Machiels <brecht@mos6581.org> |
* added click to focus mouse mode; right-click for bring-to-front and send-to-back (might cause some regressions in FFM) * made accept first click user configurable * updated the Mouse preflet to use the layout kit * removed the warp and instant warp modes from the Mouse preflet * changed internal representation of mouse modes (warp modes moved) * coding style fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9fe35223 |
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26-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* BWindowScreens had no sychronization mechanism whatsoever - since the workspace activation message was asynchronous, whether or not the BWindowScreen stopped drawing in time was pure luck (this also caused crashes with the VESA driver, as that one unmaps its frame buffer during mode switch). Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this. * In the long term, we should let BWindowScreen use the same mechanism as BDirectWindows, though. * Removed superfluous locking in BDirectWindow::_InitData(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e18224cd |
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21-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a new AS_GET_SCREEN_FRAME function, as getting the frame via AS_SCREEN_GET_MODE won't work with multi-screen support anymore, and is also more overhead than needed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32559 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2c69b5b6 |
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19-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Made the libbe_test environment basically working under Haiku - to actually make it work, one would need to use versioning for all libbe symbols. This is worth an 8k price per file that links against libbe.so, so I didn't want to commit this as is. An alternative to this solution would be to write a separate application that is responsible for the app_server's window. Comments welcome. * Removed BeOS compatbility of the libbe_test stuff. * Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is now called libbe_test.so, haiku_registrar is now test_registrar, etc. * This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS compatibility should be removed, but I don't want to make Alexandre more work in his branch, and it's not urgent at all). * Replaced the former "run" scripts for the test environment with a single run script (see updated NOTES file). * Removed the libbe_test target from some applications - this was only to help developing them under BeOS, and is thus no longer necessary. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
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69f9a367 |
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29-Jul-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The app_server no longer uses workspace counts internally, but only columns, and rows. * set_workspace_count() now uses the logic formerly found in WorkspacesView::_GetGrid() to determine the layout. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31958 a95241bf-73f2-0310-859d-f6bbb57e9c96
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47d9ed62 |
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27-Jul-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added AS_GET_WORKSPACE_LAYOUT to get the number of columns/rows of the workspaces. * Added shortcuts Ctrl-Alt-{Left|Right|Up|Down} to switch to adjacent workspaces. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31824 a95241bf-73f2-0310-859d-f6bbb57e9c96
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19e179ca |
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19-Jun-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Moved the implementation of SetViewCursor from the thread of the window of the view into the application thread. This solves the race condition with asynchronous SetViewCursor and deleting the cursor immediately afterwards for real. * The ServerApp now requires a reference to the current cursor, just in case... * Added TODOs for caching the BView token, it's currently resolved for every single BView call that talks to the server... not good! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5d62f8e0 |
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20-Jun-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Make it possible to properly use operator= on BCursors by making sure the reference counting is maintained correctly in the app_server. While reviewing this code, I have my doubts that my previous solution for handling pending SetViewCursor() calls is always working as it is intended. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31131 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0a3f410f |
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16-Nov-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a Desktop::BroadcastToAllWindows() method that sends all ServerWindows a message. * The DesktopSettings class is now using that to send the new AS_SYSTEM_FONT_CHANGED message to all windows. * The ServerWindow now propagates font changes to its decorator, causing it to update its drawing. That means changing the bold font in the "Fonts" preferences application will instantly change all window titles. * Factored out a _RebuildAndRedrawAfterWindowChange() out of several Desktop methods, simplifying some code. * The DefaultDecorator no longer calls _DoLayout() twice (through SetLook()), but instead calls the new _UpdateFont() method now also called by FontsChanged(), and SetLook(). * BWindow::GetDecoratorSettings() now also includes "tab frame" BRect with the exact footprint of the tab, allowing apps to know the size of the tab to position itself accordingly. * Automatic white space cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28664 a95241bf-73f2-0310-859d-f6bbb57e9c96
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991547ef |
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14-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Artur Wyszynski: * Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ae0606be |
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12-Aug-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Added two more private InterfaceDefs functions: get_application_order(), and get_window_order() will retrieve the application respectively window order on the selected workspace. * Moved private BeOS compatible functions (as used by the Deskbar) into the private WindowInfo.h header. * Whitespace cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
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59e13a3f |
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03-Aug-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Andrej Spielmann (GSoC): * Simplified the subpixel related methods for the AGG "pixel format" template interface, the ones for the solid cover simply pass through the existing methods, so only one subpixel blending function is left which does the actual work (this removes a lot of the previously added code) * Implemented a new rasterizer based on the original AGG rasterizer which implements subpixel anti-aliasing for any generic AGG vector pipelines. It is now optionally used in Painter and AGGTextRenderer (for vector fonts, ie rotated, sheared or big enough fonts) depending on the global subpixel setting. * Put all subpixel variables into the new GlobalSubpixelSettings.h|cpp * Simplified DesktopSettings related classes a bit and renamed previous FontSubpixelAntialiasing to just SubpixelAntialiasing. * The private libbe functions for subpixel related settings moved from Font.cpp to InterfaceDefs.cpp where other such functions live. They are not related to fonts only anymore. * Removed the subpixel related settings again from the Fonts preflet and added them to the Appearance preflet instead. All of the above implements subpixel anti-aliasing on a global scale, which to my knowledge no other OS is doing at the moment. Any vector rendering can optionally use subpixel anti-aliasing in Haiku now. The bitmap cached fonts are still affected by the Freetype complile time #define to enable the patented subpixel rasterization (three times wide glyphs). Vector fonts and shapes are not affected though at the moment. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26755 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b09e2f6f |
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10-Jul-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Andrej Spielmann (GSOC): * Extend the app_server protocol by configuration options to turn subpixel font rendering on/off and also make the glyph hinting optional (aligning of glyph shapes to the pixel grid). * Implement the setting in the app_server and also handle the persistency. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26362 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a2e19c60 |
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03-Jun-2008 |
Axel Dörfler <axeld@pinc-software.de> |
This should have been part of r25793. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25794 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7a77521 |
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08-Mar-2008 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed all *LAYER* constants to *VIEW*. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24306 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c2784486 |
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15-Oct-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Introduced a monitor_info structure and means to let it be filled by the accelerant (or the app_server via EDID info). It's still experimental API, and opinions are welcome. * Moved BPrivateScreen into the BPrivate namespace. * Rewrote Screen.h. * Introduced a BScreen::GetMonitorInfo() method, and implemented it in the app server as well (ie. AS_GET_MONITOR_INFO). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
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94a48ae2 |
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04-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* use a different message code for DrawString() with escapement delta and DrawString() without * this change also includes adding the penlocation to the shape to-screem coordinate conversion (temporarily breaks shape rendering, will be fixed in next commit) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21821 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2222864e |
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02-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* complete overhaul of the font/glyph caching * the previous AGG implementation is superfluous * the new implementation is based on that one, but in a way that allows read/write locking to the list of cache entries (fonts) as well as read/write locking to the cached glyphs per individual font cache entry * new GlyphLayoutEngine.h, which is to be the central place for layouting glyphs along the baseline. It handles the locking for getting the font cache entries. It works by giving it a template class GlyphConsumer which does the actual work. * changed AGGTextRenderer to use the new font cache * changed ServerFont::StringWidth(), and the bounding box stuff to use it * changed DrawingEngine, it doesn't need the global font lock anymore * our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString is the same, which of course it isn't, hence the two separate functions... AsGlyphs just gets the bounding box of each glyph in a string, not treating the string as an actual word AsString adds the offset of the glyph in the word to the bounding box * changed ServerProtocol.h accordingly for the different bounding box meaning git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
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38287e02 |
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22-Jul-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* completed my changes to DrawState handling, the current DrawingState of the active ViewLayer is now always mirrored in the Painter instance of a ServerWindow, so that it doesn't need to be synced on every drawing command, this was previously incomplete for font handling * removed the DrawState parameter from all the DrawingEngine functions * adjusted ServerWindow and ServerPicture accordingly * made sure that string related functions used by non-drawing related parts (ServerApp, Decorator) don't interfere with the current drawing state * moved AS_SYNC handling from _DispatchViewMessage to _DispatchMessage, it is actually a window message and doesn't require fCurrentLayer to be valid * fixed bug #1300, fCurrentLayer was not updated when a ViewLayer was deleted by client request which happened to be fCurrentLayer (I am now handling it so that the parent becomes the current layer, could be wrong) * AGGTextRenderer is no longer using it's own scanline, which should save a few bytes RAM, the Painter already had such an object * StringWidth() in AGGTextRenderer is now taking the escapement_delta into account * Painter::StrokeLine() doesn't need to check the clipping as much, since that is already done in DrawingEngine * if a ServerWindow message is not handled because fCurrentLayer is NULL, a reply is sent in case the messages needs it (client window could freeze otherwise, waiting for the reply for ever) * removed unused AS_SET_FONT and AS_SET_FONT_SIZE * added automatic RGBColor -> rgb_color conversion to RGBColor.h * minor cleanup for 80 char/line limit git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21685 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cf2aeb20 |
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21-Feb-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server. This fixes bug #242. The value is currently stored in a separate file. * Removed some unused codes from ServerProtocol.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ccf137b8 |
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06-Jan-2007 |
Axel Dörfler <axeld@pinc-software.de> |
BWindow::IsFront() was implemented incorrectly - we actually need to query the app_server for this; added a new AS_IS_FRONT_WINDOW command for this. For example, clicking on the menu bar to bring windows to front in FFM mode does work now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a06480ef |
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23-Dec-2006 |
Ryan Leavengood <leavengood@gmail.com> |
Addition of constant used when restarting the input_server within the app_server. I added it at the end. Feel free to move it to a better spot, if there is one. Note that putting it in the middle with require recompiling a lot of things. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19614 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7430a5be |
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26-Oct-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Removed the superfluous (doubled) AS_MOVEPENTO as well. Also removed those old constants from the ServerProtocol.h header. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19132 a95241bf-73f2-0310-859d-f6bbb57e9c96
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82584ab9 |
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09-Jun-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no other windows can interfere. * Therefore, it's no longer necessary to have the screen_blanker window use kWindowScreenFeel - it will set its window to full screen as long as the blanker runs. * Added a AS_APP_CRASHED notification in the app_server that will remove all kWindowScreenFeels from the windows of the crashed app. * This is now used by the debugger to ensure that the debugger alert will be visible. * Factored out a DesktopLink class out of the BRoster::_ActivateApp() method. This class is now also used in the new BRoster::_ApplicationCrashed() method as used in the debug_server (via BRoster::Private). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b30e9021 |
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24-May-2006 |
Stephan Aßmus <superstippi@gmx.de> |
added a way for BWindow to store and restore arbitrary decor settings, currently those include only the tab location git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17583 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e55d041b |
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26-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Finally removed SERVER_{TRUE|FALSE} and lots of other unused constants from ServerProtocol.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17237 a95241bf-73f2-0310-859d-f6bbb57e9c96
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21c8c925 |
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22-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* With Rudolf's information about relocating overlays, I changed the way memory is managed for those bitmaps: - the shared client memory mechanism is used to allocate a small overlay_client_data structure that contains the actual buffer and a semaphore that you have acquire in order to access it. - LockBits()/UnlockBits() now have a function: you need to call them before accessing the overlay buffer, and you need to keep that lock until you're done with it. * The overlay cookie is now an extra member of the ServerBitmap class. * Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated with the bitmap. * ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay color instead of any contents (this is currently in ugly pink, but will become some dark color later on). * All what's missing from actually being able to use overlays now is to configure them so that they are shown on screen. VLC will now show an empty pink window when overlay video is enabled. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
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37b502f2 |
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21-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Implemented some more overlay support - the overlay bitmap is now allocated via the graphics driver (but not yet shown on screen). I probably got the meaning of the "overlay count" wrong - I guess that you can allocate any number of overlay bitmaps, but can only see "overlay count" on screen at a time (right now, I only allow to create "overlay count" bitmaps). Stephan? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17193 a95241bf-73f2-0310-859d-f6bbb57e9c96
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39c9925f |
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07-Apr-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* implemented a BRegion pool per WindowLayer which is supposed to cut down on BRegion related allocations, cannot really tell if it speeds things up * used the new BRegion pool in WindowLayer and ViewLayer whereever a BRegion was used on the stack * fixed the debugging stuff in MultiLocker - it will get you into the debugger if you - try to nest read locks - try to write lock when your are a reader already - don't match up nested locks when your a writer -> but only if you #define DEBUG 1 in the .cpp, is off by default now * went over WindowLayer, ServerWindow, Desktop and a few other places and fixed the locking for use with the MultiLocker, the "a reader can not become a writer" is especially tricky, feel free to review the changes * activated the MultiLocker, I tested this quite a bit, if there are problems simply turn on DEBUG and you should drop into the debugger right where the problem is... hope all is good git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17046 a95241bf-73f2-0310-859d-f6bbb57e9c96
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16ed1e1d |
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18-Mar-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Removed headers/private/servers/app - everything is in src/servers/app now. * Removed DisplaySupport.h, wasn't needed anymore. * Removed private color set functions from InterfaceDefs.cpp - we might want something similar, but definitely not like that. * Minor cleanup, added some missing licenses. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9a44fdc9 |
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18-Mar-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented a new client allocation method: instead of having all bitmaps of all teams in serveral server areas, and instead of having to eventually clone them all several times in BBitmap, we now have one or more areas per team, and BBitmap will only clone areas once if needed. As a side effect, this method should be magnitudes faster than the previous version. * This method is also much more secure: instead of putting the allocation maintenance structures into those everyone-read-write areas, they are now separated, so that faulty applications cannot crash the app_server this way anymore. This should fix bug #172. * Freeing memory is not yet implemented though! (although all memory will be freed upon app exit) * There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator (ie. via ServerApp), per area (for overlays, not yet implemented), and using malloc()/free() for server-only bitmaps. * ServerBitmap now deletes its buffers itself. * Cleaned up BBitmap and BApplication a bit. * The test environment currently doesn't build anymore, will fix it next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f19839c2 |
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01-Mar-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Some groundwork for overlay support. If someone wants to finish this, feel free to continue (it would be nice to be notified before, though, in case I get to it again in the next weeks). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16561 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bfe69873 |
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28-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented private do_window_action() function, used by the Deskbar to bring windows to front (or minimize them). * Desktop::ActivateWindow() no longer crashes in case the window to be activated is not on the current workspace - instead, it doesn't do anything at this point. IOW it doesn't handle workspace activation at all, yet. * Renamed ServerWindow::GetWindowLayer() to ServerWindow::Window(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16550 a95241bf-73f2-0310-859d-f6bbb57e9c96
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62b5f42b |
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16-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed view deletion: _CreateSelf() and RemoveSelf() are now symmetrical, removing all those error output from the app_server. * AS_LAYER_DELETE now gets a token, no longer frightening choice of parent. * Removed locking in RemoveChild(); it has to be called locked now. * Removed AS_LAYER_DELETE_ROOT as it's no longer needed. * Removed support from BView for being PR3 compatible. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16424 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f877af82 |
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09-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented private functions do_minimize_team(), and do_bring_to_front_team() used by the Deskbar (for "Hide All" and "Show All"). The latter doesn't work correctly yet, though, it just maximizes all windows of that application. * Added a TODO to ServerWindow AS_MINIMIZE_WINDOW on how to make it work correctly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16315 a95241bf-73f2-0310-859d-f6bbb57e9c96
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995ab7b3 |
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09-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
The server now differentiates between hidden and minimized - that concept somehow got lost, before. It might not work 100% correctly yet, but it works good enough to hide the Tracker status window from the Deskbar, and thus, fixing bug #133. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16314 a95241bf-73f2-0310-859d-f6bbb57e9c96
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aa1f5437 |
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05-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Some work on cursors: * Fixed a myriad of bugs all over the place, ranging from locking errors to deleting objects that don't belong to the one deleting them (hello HWInterface!) * Almost all ServerWindow cursor stuff was broken; I've replaced all commands to set a cursor with a single one AS_SET_CURSOR. * Renamed some cursor commands. * Changed the (broken) way ServerApp::fAppCursor was maintained - the application cursor is now NULL as long as possible. * Removed superfluous ServerCursor app signature stuff. * The BApplication will no longer duplicate the default/I-beam cursors, it will just reuse the default ones which now have fixed tokens. * As a result, changing the cursor is now working as expected, closing bug #102. * Rewrote Cursor.h, renamed private members to match our style guide. * Minor cleanup. What's still left to be done is reference counting the cursor objects to make them work right and reliable. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8f3f25cf |
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03-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Merged the four AS_LAYER_DRAW_BITMAP handlers into just one handler git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15842 a95241bf-73f2-0310-859d-f6bbb57e9c96
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93052717 |
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29-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed AS_LAYER_GET_{DRAW|BLEND}_MODE to *_{DRAWING|BLENDING}_MODE. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15717 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e351ecb7 |
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29-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed BView::_SetViewImage() to _SetViewBitmap(), and AS_LAYER_SET_VIEW_IMAGE to AS_LAYER_SET_VIEW_BITMAP. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15716 a95241bf-73f2-0310-859d-f6bbb57e9c96
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66080bed |
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25-Dec-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Sorry for breaking the build git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15668 a95241bf-73f2-0310-859d-f6bbb57e9c96
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700b38ed |
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20-Dec-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Started porting WindowScreen to haiku git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15612 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ab6a6bed |
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10-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Renamed direct window commands * Removed unused cruft from ServerProtocol.h git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15468 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fc70d6db |
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10-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Renamed AS_LAYER_INVAL_{REGION|RECT} to *_INVALIDATE_*. * Removed unused AS_LAYER_INVALIDATE. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15467 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c072e9f1 |
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02-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* BWindow::AddToSubset()/RemoveFromSubset() no longer send their team ID; this is known by the server, anyway. * B_MODAL_SUBSET_WINDOW_FEEL now also works as expected. * Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
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25-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added a very simple "code_to_name" utility that will print out the name of an app_server code. It's always up-to-date as it just reads the header directly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15148 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6450b76d |
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23-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Next big step in the event handling: * RootLayer's mouse event processing is now at its minimum - the EventDispatcher handles them now. As a result, a window will now get only one message per event. * RootLayer adds "_view_token" to mouse moved messages that specify the view currently under the cursor. * There is now a mouse event layer in RootLayer that gets preferred when it's set - this is now used for the window moving instead of the previous mechanism. * changed the previous DistributeMessage() to an UnpackMessage() method following Adi's suggestion. * caveat: some things might be functionally broken in RootLayer now because of removing the mouse notification stuff. * "be:transit" handling is now done completely client side by BWindow::_SanitizeMessage(() (similar to what the input_server does). This should also make the mechanism pretty robust, since every B_MOUSE_MOVED message can now trigger the view transit (in case a message is lost). B_WINDOW_ACTIVATED messages should be generated client side as well. * renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a layer specific command, and also gets the mouse buttons. * B_MOUSE_* messages from the up server now contain only a "screen_where" field; "where" (in window's coordinates) and "be:view_where" are added in BMessage::_SanitizeMessage(). * messages that don't have a valid target in the looper are now dropped instead of being sent to the looper - this should be done in BLooper as well, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7598223 |
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18-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the new input event dispatcher is now actually used, although it doesn't distribute any messages to the clients yet. * removed the working thread from RootLayer - for now, its event handlers are still called using input filters in the new event dispatcher, though (to get things started). * ServerApp is now using a BMessenger to identify its client, and no longer stores the port/token separately. * the input_server handshake is a bit simpler now, as it can now just reply to the app_server message, removed unused code from ServerProtocol.h * calmed down the MultiLocker (it always printed thread statistics on startup, because it's compiled in debug mode). * removed the cursor thread stuff from AppServer.cpp * the new event dispatcher now uses a cursor thread when supported (only in native mode, not in the test environment), although it improves cursor movement under Qemu, the effect is not as good as expected - this might need some more investigations (might just be a thread priority problem). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6c17d025 |
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15-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Introduced a new handshake between input_server and app_server, and some temporary handling code in the app_server. * RootLayer no longer creates the input_server messaging port - this is now the responsibility of the input_server. * Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to _DispatchMessage(). * The RootLayer thread is now started as soon as the input_server is there. * removed or disabled any input_server stuff in the AppServer class. * removed old message commmands to the app_server. * Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the input_server is now automatically built correctly depending on the target. * InputServer::EventLoop() plays now safe and checks for error conditions. * InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about this. * InputServer event loop messaging uses ports for inner-app communication - why? * The InputServer event loop thread is no longer killed on exit, it just quits when its port is gone. * Minor cleanup in input_server. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b66d7537 |
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14-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Prepared the BScreen and BPrivateScreen class to be used with multiple monitors. * BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several times in a row is both consistent and cheap). * Added GetFrameBufferConfig() call to the HW interface (and implemented it). * Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and AS_GET_FRAME_BUFFER_CONFIG. * BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working. * minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d9525baa |
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13-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Forgot to update Screen.h with the last commit... * Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID, though. * renamed ServerWindow::fHandlerToken to fClientToken. * The BScreen(BWindow *) constructor now really asks the server for the screen ID. * ServerApp::fWindowList is now a BObjectList. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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11-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added more or less empty "begin/end transaction" handling in ServerWindow. Right now, only the updates are disabled as a start. I am not sure what else we can do here, but there probably is something :-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14855 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d0a688ee |
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09-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Introduced and implemented new font command AS_GET_DEFAULT_SYSTEM_FONT that returns the default fonts of the app_server. Moved some font command implementations around to group them a bit better. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14800 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e37155c6 |
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07-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* The font list is now cached client-side. The app_server is only queried for updates. * Optimized retrieving the font list from the server. * This greatly simplifies the app_server communication for getting the font list as well - there are now only 2 commands instead of 6. * Moved extra font flags creation from ServerApp to FontStyle::Flags(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b2cc3454 |
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07-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
More font work: * Simplified server communication a bit: instead of separate queries for font direction, "is fixed", ... there is now a private extra flags field that is filled on demand. * The server command names now describe what the command does, and are not simply named after the BFont method (AS_SET_FAMILY_AND_STYLE vs. AS_GET_FAMILY_AND_STYLE_IDS). * Replaced B_SET_SYSFONT_{PLAIN|BOLD|FIXED} with a single B_GET_SYSTEM_FONTS. * Rewrote Font.h and added our license. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14741 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6f121769 |
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01-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Added and implemented AS_GET_FONT_FILE_FORMAT - currently, it returns always B_TRUETYPE_WINDOWS, though. * possibly returned an uninitialized error code in some BFont methods. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14622 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b8cde449 |
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01-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
More font work: * simplified BFont::SetFamily*() server communication - there is now only AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly. * BFont::fFace is now always updated correctly. * Moved the fFace masking to the server - BFont doesn't know enough to do this correctly, anyway. * Only one version of get_font_style() worked correctly. * Font family/style ID and index were used completely mixed up - this would have become an issue as soon as the font list changes during runtime. * Enabled AS_GET_FONT_DIRECTION again - missing functionality should only be taken into account on lowest level as long as it can be emulated. * Made FontServer a bit clearer to use (more to come). * fixed several allocation leaks in the font server communication. * New FontStyle::Direction() method, that currently only returns B_FONT_LEFT_TO_RIGHT, though. * more cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
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70a4b5ce |
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24-Oct-2005 |
Adi Oanca <adioanca@nowhere.fake> |
We don't need those message codes anymore. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14491 a95241bf-73f2-0310-859d-f6bbb57e9c96
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af86ce75 |
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24-Aug-2005 |
Jérôme Duval <korli@users.berlios.de> |
copyright update git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14058 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2b1263be |
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24-Aug-2005 |
Jérôme Duval <korli@users.berlios.de> |
reworked BFont::GetStringWidths and BFont::StringWidth implemented BFont::GetEdges git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14057 a95241bf-73f2-0310-859d-f6bbb57e9c96
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feee8cf2 |
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28-Jul-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added client side implementation of BDirectWindow (haiku). I hope I didn't break the build on Dano. If it's the case, please tell me. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13842 a95241bf-73f2-0310-859d-f6bbb57e9c96
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770c05d6 |
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25-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The Desktop class now gets its own message processing loop: moved application creation/deletion (and management) over to that class. ServerApp now gets a desktop pointer, and no longer uses gDesktop. Converted private MessageLooper::_MessagePort() to a public method MessagePort() so that the looper can be addressed from elsewhere without using PostMessage(). Added a real basic message loop to MessageLooper::_MessageLoop(). BApplication now only asks the app_server to get its desktop object which should now be used for everything that's not in the realm of the application. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
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18b5424c |
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24-Jul-2005 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Implemented BRoster::ActivateApp(). * Added the respective case statement in AppServer::DispatchMessage(). The code that actually activates the app is still missing. * Removed the remnants of the old way of notifying the registrar about what app got activated (the activated client window did that). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ef8810f2 |
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17-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Extracted the settings stuff from the Desktop class. If you now need to access the desktop's settings, you have to do something like this: DesktopSettings settings(desktop); settings.SetMouseMode(mode); The advantage of this is that this object is fully locked, and cannot lead to corrupted settings anymore. Also, the settings will stay the same until you delete the object again. Updated all accesses to use this new API. Removed no longer used FFM messages. Implemented AS_{GET|SET}_MENU_INFO for future use. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13719 a95241bf-73f2-0310-859d-f6bbb57e9c96
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16046321 |
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13-Jul-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented BPrivateScreen::ReadBitmap(), but the guts are still missing git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13665 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2b1246d9 |
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05-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed AS_WINDOW_TITLE to AS_SET_WINDOW_TITLE. Fixed handling in ServerWindow as stippi's latest commit broke it. It's now properly done with a separate ServerWindow::SetTitle() method, that will also take care to rename the window's thread. Changed naming the window thread in the app_server to "w:<team>:<title>". git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d76e154b |
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05-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Implemented get_token_list() and get_window_info() client side. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13453 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2e6a5805 |
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05-Jul-2005 |
Stephan Aßmus <superstippi@gmx.de> |
MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
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80a230b1 |
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28-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Rewrote the push/pop state and ViewAttr stuff: - it now seems to work finally correctly - renamed ViewAttr to ViewState and put it into the BPrivate namespace - some refactoring (moved some private BView methods to ViewState) - renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore) - exchanged BView::originX/Y with fParentOffset (BPoint) - divided AS_LAYER_GET_COLORS into separate ones for high/low/view color - BView::SetPattern() now actually works as expected (ie. updates only if necessary) - exchanged the ViewAttr::flags with ViewState::valid_flags which inverses the previous logic (which wasn't even used consistently) - fState was initialized twice (incorrectly by the ViewAttr constructor, and then again correctly by initCachedState()) - now the ViewState constructor does the job alone, but correctly - BView::PushState() no longer resets the state (it did so only locally anyway...) - cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
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843c11c9 |
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28-Jun-2005 |
Adi Oanca <adioanca@nowhere.fake> |
another message git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13318 a95241bf-73f2-0310-859d-f6bbb57e9c96
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876a13d8 |
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27-Jun-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added a scroll message git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13308 a95241bf-73f2-0310-859d-f6bbb57e9c96
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55b222b0 |
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25-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Stephan already implemented the needed support for dpms stuff too, so why not implementing the client methods too? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13274 a95241bf-73f2-0310-859d-f6bbb57e9c96
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75de27f8 |
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25-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
more BScreen related stuff git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13270 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c6418981 |
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24-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented client/server side support for BScreen::GetDeviceInfo() and WaitForRetrace(), and (only client side) support for Bscreen::ProposeMode() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13266 a95241bf-73f2-0310-859d-f6bbb57e9c96
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10c5dab8 |
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18-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added client side support for BScreen::RetraceSemaphore() and BScreen::GetModeList(). Server side support isn't yet there, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13207 a95241bf-73f2-0310-859d-f6bbb57e9c96
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68dcbfb9 |
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15-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Those commands were used but not defined, obviously some forgot to update this file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13165 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ddf2e6ea |
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10-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Removed unused message codes. Added a TODO item git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13044 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fda4af26 |
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09-Jun-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Forgot to check this in. Added a code for _set_system_font() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13032 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3ba7d6f3 |
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08-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added AS_{GET|SET}_DESKTOP_COLOR. (Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now. Minor cleanup. Is AS_SET_SCREEN_MODE used at all? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7475dcdf |
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07-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e8970304 |
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23-May-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added a new message code. It's for setting mouse event mask git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12787 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd0ddd03 |
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07-May-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added a code for the float version of GetEscapements() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12588 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0405ef35 |
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29-Apr-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added AS_SCREEN_GET/SET_MODE git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12508 a95241bf-73f2-0310-859d-f6bbb57e9c96
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99786534 |
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21-Apr-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_ROOTLAYER_DO_CHANGE_WINBORDER_FEEL git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12455 a95241bf-73f2-0310-859d-f6bbb57e9c96
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08bd2fdf |
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10-Apr-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_ROOTLAYER_WINBORDER_SET_WORKSPACES git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12285 a95241bf-73f2-0310-859d-f6bbb57e9c96
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be94b51d |
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21-Mar-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added AS_LAYER_SET_EVENT_MASK git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11944 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e4365762 |
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18-Mar-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_ROOTLAYER_REMOVE_FROM_SUBSET git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11905 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e6ed344d |
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14-Mar-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Oups. Forgot about this one. Added a new message id. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11740 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7bcf57c7 |
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22-Jan-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Another 2 constants git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10971 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6c85f3d5 |
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22-Jan-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added 2 more contants git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10957 a95241bf-73f2-0310-859d-f6bbb57e9c96
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855d9d89 |
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21-Jan-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added two constants for app_server internal communication git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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98e22e0b |
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20-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added codes for more BFont methods git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10925 a95241bf-73f2-0310-859d-f6bbb57e9c96
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199b0a6a |
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18-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added a code to handle BFont::SetFamilyAndStyle(char *, NULL) git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10857 a95241bf-73f2-0310-859d-f6bbb57e9c96
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93e11ddf |
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18-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Stupid forgotten header git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10826 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c26e0fe2 |
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15-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added codes to go along with the client-side BFont functions git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10769 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd6f0b78 |
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15-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added codes to allow for initialization of system fonts git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10766 a95241bf-73f2-0310-859d-f6bbb57e9c96
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67e2a74d |
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13-Oct-2004 |
DarkWyrm <darkwyrm@gmail.com> |
Separated functionality of PortLink into LinkMsg* to avoid some *serious* code duplication git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9334 a95241bf-73f2-0310-859d-f6bbb57e9c96
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601a55f3 |
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05-Oct-2004 |
DarkWyrm <darkwyrm@gmail.com> |
Added message codes to support the soon-coming ServerMemIO class git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9215 a95241bf-73f2-0310-859d-f6bbb57e9c96
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19185de3 |
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19-Jun-2004 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_CLIENT_DEAD git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8059 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fb7da50d |
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13-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Updates to sync with (hopefully) last messaging protocol tweaks git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5012 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fe556d69 |
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07-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message code for getting UI colors as a ColorSet git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4974 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7507620c |
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04-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Tweaked all messaging classes to comply with new message protocol policies AppServerLink no longer inherits from BSession git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4941 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5e69d026 |
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02-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Moved BSession messaging code to ServerProtocol.h git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4930 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cb51da76 |
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24-Sep-2003 |
Adi Oanca <adioanca@nowhere.fake> |
added an new message git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4798 a95241bf-73f2-0310-859d-f6bbb57e9c96
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46d99be1 |
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17-Sep-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message codes for creating and deleting BCursors git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4734 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f02718d1 |
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16-Sep-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message code for supporting the R5 decor easter egg git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4725 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3bbe9204 |
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31-Aug-2003 |
Adi Oanca <adioanca@nowhere.fake> |
Added some new messages that are needed by BView git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4423 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5407fa5f |
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25-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Forgotten files. Oops. :P git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4072 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a72997e0 |
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14-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Changes to support system cursors Moved cursor_which defs to a separate file git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3967 a95241bf-73f2-0310-859d-f6bbb57e9c96
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48326bef |
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10-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message codes for BWindow hook functions git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3948 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c6decab1 |
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04-Jul-2003 |
shadow303 <shadow303@nowhere.fake> |
Adjust message sizes for added view token git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3844 a95241bf-73f2-0310-859d-f6bbb57e9c96
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34259581 |
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22-Jun-2003 |
shadow303 <shadow303@nowhere.fake> |
Add message lengths for some graphics messages, strip out \r characters git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3620 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1b739004 |
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17-Apr-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Checkin for Adrian Oanca git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3069 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6cfd0263 |
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21-Mar-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added BPicture definitions git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2972 a95241bf-73f2-0310-859d-f6bbb57e9c96
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edfec368 |
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19-Mar-2003 |
ejakowatz <ejakowatz@nowhere.fake> |
AS_SET/GET_MOUSE_MODE were missing, which broke the build. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2956 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0eadb1ac |
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14-Mar-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Checkin for Adrian Oanca - added some BWindow-specific message defs git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2916 a95241bf-73f2-0310-859d-f6bbb57e9c96
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15222f63 |
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11-Mar-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added BBitmap protocol messages git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2892 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fe67d1c1 |
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24-Feb-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Retooled message defs into something respectable git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2831 a95241bf-73f2-0310-859d-f6bbb57e9c96
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99ddcf1a |
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23-Feb-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Tweaks to support all BApplication-related tasks git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2812 a95241bf-73f2-0310-859d-f6bbb57e9c96
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182af733 |
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09-Nov-2002 |
DarkWyrm <darkwyrm@gmail.com> |
Initial checkin of official version of protocol file git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1897 a95241bf-73f2-0310-859d-f6bbb57e9c96
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15a22486 |
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09-Nov-2002 |
DarkWyrm <darkwyrm@gmail.com> |
Initial checkin git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1896 a95241bf-73f2-0310-859d-f6bbb57e9c96
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06e0f8079fbd47d06d30438d60ea0563af339a1f |
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06-Jul-2015 |
Axel Dörfler <axeld@pinc-software.de> |
registrar: Fixed app_server detection. * This also fixes the shutdown process, as the registrar no longer kills the app_server. * Removed SERVER_PORT_NAME definition as it has no use anymore.
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eb431663264ef319e72b492801fb867b5d71910b |
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11-Mar-2014 |
Adrien Destugues <pulkomandy@pulkomandy.tk> |
app_server & interface kit: support fill rules. * BView gets SetFillRule/FillRule methods. The fill rule is part of the view state. * The B_NONZERO rule is the default. This is what we implemented before. * The B_EVEN_ODD rule is the other common possibility for this, and we need to support it to help WebKit to render properly.
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a6db6bd40fe3492fd3104dba560f0e3ff61d388d |
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04-Feb-2014 |
Stephan Aßmus <superstippi@gmx.de> |
Added WIP support for affine transformations to BViews. Everything untested, but compiles, so it must work. The idea is to introduce BAffineTransform additionally to the existing Origin and Scale properties of BViews. One may use it in parallel or as an alternative. Painter in app_server is not yet aware of the additional transformation. It is however already used to transform drawing coordinates. It probably needs to work differently, perhaps only in Painter and AGGTextRenderer.
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59347b7f1bad11b684ce8c6ed594781f5d2eb4e2 |
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13-Aug-2012 |
Ryan Leavengood <leavengood@gmail.com> |
Reverse the meaning of BWindow fShowLevel to match BView. This also matches the client_window_info.show_hide_level field used in Deskbar and other applications. While doing this, keep fShowLevel fully in sync between BWindow and app_server, use one message type for both hiding and showing, and make the decision to show and hide the window in the app_server. Lastly make minimize behave as described in the Be Book: hidden windows cannot be minimized, and minimized windows which get hidden become unminimized.
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8e2140fa5eb8a019a5134ce041499d14b7ced7a3 |
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29-Apr-2012 |
Axel Dörfler <axeld@pinc-software.de> |
Fixed a large client side memory leak for app_server memory. * The areas allocated for BBitmaps were never deleted, even though the app_server deleted its part when the memory got freed. * This resulted in a constant memory increase if the application in question would operate on many changing large bitmaps, like photos. * Since the bitmaps are reference counted, we don't actually know when to delete the areas, so that the app_server now notifies the client whenever that is possible. * This might fix #6824.
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5dbc26dc0ac4352b715338c86490d383c6c2f206 |
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21-Jan-2012 |
czeidler <haiku@clemens-zeidler.de> |
Add AS_RECONNECT_BITMAP to the server protocol.
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e3feb1f8afc654158137c5aee869d8e22c892747 |
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23-Nov-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a new AS_DUMP_BITMAPS command. * Extended app_server_debug command to be able to send it, too. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39599 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1d219b3a253f44d73aa68cd42238d6fa451bb80e |
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15-Nov-2010 |
Axel Dörfler <axeld@pinc-software.de> |
* Added AS_DUMP_ALLOCATOR command that dumps an applications memory allocator to the syslog/serial output. * Added app_server_debug command that currently just sends this command to the specified teams. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39441 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c0494bc592de7d83d2cfea79063b7c90a6a7e780 |
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17-Aug-2010 |
Clemens Zeidler <clemens.zeidler@googlemail.com> |
Add facility to communicate with the desktop listener over an app server link. The ServerWindow dispatch the message to the DesktopObservable which dispatch it to the correct listener. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38169 a95241bf-73f2-0310-859d-f6bbb57e9c96
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33394b856dfc5366693cc81b47885d0bd4facd99 |
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16-May-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Wim van der Meer: Added get_mouse_bitmap() global method to InterfaceDefs.h and corresponding implementation in the app_server. Thanks a bunch! Closes ticket #5978. A note to those using "update-all" with hybrid builds - the alternative GCC system libs will not be updated this way, and this and Wim's last patch change the libbe <-> app_server interface. You need to manually update the respective libbe.so, or do a clean build, otherwise apps for the other GCC will not start anymore. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36830 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1c73ffa1021c1426dbce9675256f4f8cdc22bb56 |
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14-May-2010 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Wim van der Meer: Implemented global Interface Kit function to retrieve the current mouse position and pressed buttons. I've changed the return code to status_t and added anal error checking, most of the rest of the file is not doing it, though... :-) Thanks, Wim! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36811 a95241bf-73f2-0310-859d-f6bbb57e9c96
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77e5acc0d9d737051591e663ccf3376a32bfcf84 |
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15-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
* Extended the BView drawing API by a DrawString() version that takes an array of locations, one for each glyph. * Added a test for the new functionality. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35865 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e59dc33e215e8ae0a90b051e88c70f8aaff296a0 |
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07-Mar-2010 |
Stephan Aßmus <superstippi@gmx.de> |
* Added BCursorID enumeration in App Kit's Cursor.h and new constructor which takes such an id. * Reused the existing mechanism to to have hardcoded tokens for the system cursors, i.e. removed cursor_which enumeration from ServerProtocol.h and used BCursorID where cursor_which was previously used. * Reworked CursorManager.h and CursorSet.h accordingly and removed some methods that where intended to replace system cursors with client cursors, since those would break the reference counting and forget to maintain the cursor list. * Replaced the cursors in CursorData.h/cpp with the new ones I just designed. * Removed HaikuSystemCursor.h and HaikuLogo.h from the source, as those are/were no longer used. I hope I will not get too much beating for this one... :-) I know the new default cursor is slightly larger, but I believe the old one was just too small. Also I noticed that the cursor may be slightly too dark, at least the old one seems noticeably brighter when compared side by side (the new one has a slight gradient). That is something I may correct at least. Otherwise I hope nothing is broken, I've tested in QEMU and so far everything works as intended. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35782 a95241bf-73f2-0310-859d-f6bbb57e9c96
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15fe75b9a0e16762374a6224bb42a121c35c8207 |
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24-Nov-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a protocol version field to AS_GET_DESKTOP. This should be bumped after incompatible releases, and makes sure clients using the old libbe.so will be rejected. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96
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926e63c8851f8e1d085981e69ef03f8e9cda1e65 |
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22-Oct-2009 |
Brecht Machiels <brecht@mos6581.org> |
* added click to focus mouse mode; right-click for bring-to-front and send-to-back (might cause some regressions in FFM) * made accept first click user configurable * updated the Mouse preflet to use the layout kit * removed the warp and instant warp modes from the Mouse preflet * changed internal representation of mouse modes (warp modes moved) * coding style fixes git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33732 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9fe35223cf4eb9714865152d62e8efc36b327fef |
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26-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* BWindowScreens had no sychronization mechanism whatsoever - since the workspace activation message was asynchronous, whether or not the BWindowScreen stopped drawing in time was pure luck (this also caused crashes with the VESA driver, as that one unmaps its frame buffer during mode switch). Introduced a new AS_DIRECT_SCREEN_LOCK protocol for this. * In the long term, we should let BWindowScreen use the same mechanism as BDirectWindows, though. * Removed superfluous locking in BDirectWindow::_InitData(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32746 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e18224cdf4738dd04ea4f386aea2efa7bc5aa857 |
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21-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a new AS_GET_SCREEN_FRAME function, as getting the frame via AS_SCREEN_GET_MODE won't work with multi-screen support anymore, and is also more overhead than needed. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32559 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2c69b5b6c0e7b481a0c43366a1942a6055cbb864 |
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19-Aug-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Made the libbe_test environment basically working under Haiku - to actually make it work, one would need to use versioning for all libbe symbols. This is worth an 8k price per file that links against libbe.so, so I didn't want to commit this as is. An alternative to this solution would be to write a separate application that is responsible for the app_server's window. Comments welcome. * Removed BeOS compatbility of the libbe_test stuff. * Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is now called libbe_test.so, haiku_registrar is now test_registrar, etc. * This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS compatibility should be removed, but I don't want to make Alexandre more work in his branch, and it's not urgent at all). * Replaced the former "run" scripts for the test environment with a single run script (see updated NOTES file). * Removed the libbe_test target from some applications - this was only to help developing them under BeOS, and is thus no longer necessary. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
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69f9a367bc3ade44eaf73a5b1c51c079acf702cd |
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29-Jul-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* The app_server no longer uses workspace counts internally, but only columns, and rows. * set_workspace_count() now uses the logic formerly found in WorkspacesView::_GetGrid() to determine the layout. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31958 a95241bf-73f2-0310-859d-f6bbb57e9c96
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47d9ed62d33e873f57fb672e288d0dde706ce354 |
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27-Jul-2009 |
Axel Dörfler <axeld@pinc-software.de> |
* Added AS_GET_WORKSPACE_LAYOUT to get the number of columns/rows of the workspaces. * Added shortcuts Ctrl-Alt-{Left|Right|Up|Down} to switch to adjacent workspaces. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31824 a95241bf-73f2-0310-859d-f6bbb57e9c96
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19e179ca4ff838084b9abb0dd19932ac5fcd0051 |
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19-Jun-2009 |
Stephan Aßmus <superstippi@gmx.de> |
* Moved the implementation of SetViewCursor from the thread of the window of the view into the application thread. This solves the race condition with asynchronous SetViewCursor and deleting the cursor immediately afterwards for real. * The ServerApp now requires a reference to the current cursor, just in case... * Added TODOs for caching the BView token, it's currently resolved for every single BView call that talks to the server... not good! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5d62f8e0e50738a4274fbe53d73795809ac7d2c5 |
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20-Jun-2009 |
Stephan Aßmus <superstippi@gmx.de> |
Make it possible to properly use operator= on BCursors by making sure the reference counting is maintained correctly in the app_server. While reviewing this code, I have my doubts that my previous solution for handling pending SetViewCursor() calls is always working as it is intended. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31131 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0a3f410f3040ce58777d262de98229a054e43f10 |
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16-Nov-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Added a Desktop::BroadcastToAllWindows() method that sends all ServerWindows a message. * The DesktopSettings class is now using that to send the new AS_SYSTEM_FONT_CHANGED message to all windows. * The ServerWindow now propagates font changes to its decorator, causing it to update its drawing. That means changing the bold font in the "Fonts" preferences application will instantly change all window titles. * Factored out a _RebuildAndRedrawAfterWindowChange() out of several Desktop methods, simplifying some code. * The DefaultDecorator no longer calls _DoLayout() twice (through SetLook()), but instead calls the new _UpdateFont() method now also called by FontsChanged(), and SetLook(). * BWindow::GetDecoratorSettings() now also includes "tab frame" BRect with the exact footprint of the tab, allowing apps to know the size of the tab to position itself accordingly. * Automatic white space cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28664 a95241bf-73f2-0310-859d-f6bbb57e9c96
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991547ef6c1fca650f0fba855206296ef54bc441 |
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14-Oct-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Artur Wyszynski: * Implemented BGradient, BGradientLinear, BGradientRadial, BGradientDiamond, BGradientConic and BGradientRadialFocus new Interface Kit classes. * Implemented all the (AGG-based) backend necessary in the app_server to render gradients (Painter, DrawingEngine) * app_server/View can convert a BGradient layout to screen coordinates. * Added BGradient methods of the Fill* methods in BView. * Implemented a test app and added it to the image as a demo. * Adopted Icon-O-Matic and libs/icon in order to avoid clashing with the new BGradient class. Re-use some parts where possible. Awesome work, Artur! Thanks a lot. Now a more modern looking GUI has just become much easier to implement! :-) TODO: * Remove the need to have gradient type twice in the app_server protocol. * Refactor some parts of the patch to remove duplicated code (Painter, DrawingEngine). * Adopt the BPicture protocol to know about BGradients. * Review some parts of the BArchivable implementation. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28109 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ae0606be749b5b16f3ec706c24bcb488d7f5ac96 |
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12-Aug-2008 |
Axel Dörfler <axeld@pinc-software.de> |
* Added two more private InterfaceDefs functions: get_application_order(), and get_window_order() will retrieve the application respectively window order on the selected workspace. * Moved private BeOS compatible functions (as used by the Deskbar) into the private WindowInfo.h header. * Whitespace cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26951 a95241bf-73f2-0310-859d-f6bbb57e9c96
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59e13a3f06eedbc797f797da71c6810634b22cd4 |
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03-Aug-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Andrej Spielmann (GSoC): * Simplified the subpixel related methods for the AGG "pixel format" template interface, the ones for the solid cover simply pass through the existing methods, so only one subpixel blending function is left which does the actual work (this removes a lot of the previously added code) * Implemented a new rasterizer based on the original AGG rasterizer which implements subpixel anti-aliasing for any generic AGG vector pipelines. It is now optionally used in Painter and AGGTextRenderer (for vector fonts, ie rotated, sheared or big enough fonts) depending on the global subpixel setting. * Put all subpixel variables into the new GlobalSubpixelSettings.h|cpp * Simplified DesktopSettings related classes a bit and renamed previous FontSubpixelAntialiasing to just SubpixelAntialiasing. * The private libbe functions for subpixel related settings moved from Font.cpp to InterfaceDefs.cpp where other such functions live. They are not related to fonts only anymore. * Removed the subpixel related settings again from the Fonts preflet and added them to the Appearance preflet instead. All of the above implements subpixel anti-aliasing on a global scale, which to my knowledge no other OS is doing at the moment. Any vector rendering can optionally use subpixel anti-aliasing in Haiku now. The bitmap cached fonts are still affected by the Freetype complile time #define to enable the patented subpixel rasterization (three times wide glyphs). Vector fonts and shapes are not affected though at the moment. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26755 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b09e2f6f4bcda91da778d565b7a814841bad05a6 |
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10-Jul-2008 |
Stephan Aßmus <superstippi@gmx.de> |
Patch by Andrej Spielmann (GSOC): * Extend the app_server protocol by configuration options to turn subpixel font rendering on/off and also make the glyph hinting optional (aligning of glyph shapes to the pixel grid). * Implement the setting in the app_server and also handle the persistency. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26362 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a2e19c60e296e34946d3d2937406485b39216c4d |
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03-Jun-2008 |
Axel Dörfler <axeld@pinc-software.de> |
This should have been part of r25793. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25794 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c7a77521ffc3a115780a9abd6c46e07fe17ada39 |
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08-Mar-2008 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed all *LAYER* constants to *VIEW*. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24306 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c27844865341578ec602735e06ecba0bd188cdeb |
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15-Oct-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Introduced a monitor_info structure and means to let it be filled by the accelerant (or the app_server via EDID info). It's still experimental API, and opinions are welcome. * Moved BPrivateScreen into the BPrivate namespace. * Rewrote Screen.h. * Introduced a BScreen::GetMonitorInfo() method, and implemented it in the app server as well (ie. AS_GET_MONITOR_INFO). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22563 a95241bf-73f2-0310-859d-f6bbb57e9c96
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94a48ae2765a9c1e1eda25a4e7438f2085658345 |
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04-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* use a different message code for DrawString() with escapement delta and DrawString() without * this change also includes adding the penlocation to the shape to-screem coordinate conversion (temporarily breaks shape rendering, will be fixed in next commit) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21821 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2222864eed6bc28cff3d837c98d1509dcbcf38bc |
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02-Aug-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* complete overhaul of the font/glyph caching * the previous AGG implementation is superfluous * the new implementation is based on that one, but in a way that allows read/write locking to the list of cache entries (fonts) as well as read/write locking to the cached glyphs per individual font cache entry * new GlyphLayoutEngine.h, which is to be the central place for layouting glyphs along the baseline. It handles the locking for getting the font cache entries. It works by giving it a template class GlyphConsumer which does the actual work. * changed AGGTextRenderer to use the new font cache * changed ServerFont::StringWidth(), and the bounding box stuff to use it * changed DrawingEngine, it doesn't need the global font lock anymore * our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString is the same, which of course it isn't, hence the two separate functions... AsGlyphs just gets the bounding box of each glyph in a string, not treating the string as an actual word AsString adds the offset of the glyph in the word to the bounding box * changed ServerProtocol.h accordingly for the different bounding box meaning git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
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38287e02afe4c0b08ae1c2c3279bb8d3a2e07fc2 |
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22-Jul-2007 |
Stephan Aßmus <superstippi@gmx.de> |
* completed my changes to DrawState handling, the current DrawingState of the active ViewLayer is now always mirrored in the Painter instance of a ServerWindow, so that it doesn't need to be synced on every drawing command, this was previously incomplete for font handling * removed the DrawState parameter from all the DrawingEngine functions * adjusted ServerWindow and ServerPicture accordingly * made sure that string related functions used by non-drawing related parts (ServerApp, Decorator) don't interfere with the current drawing state * moved AS_SYNC handling from _DispatchViewMessage to _DispatchMessage, it is actually a window message and doesn't require fCurrentLayer to be valid * fixed bug #1300, fCurrentLayer was not updated when a ViewLayer was deleted by client request which happened to be fCurrentLayer (I am now handling it so that the parent becomes the current layer, could be wrong) * AGGTextRenderer is no longer using it's own scanline, which should save a few bytes RAM, the Painter already had such an object * StringWidth() in AGGTextRenderer is now taking the escapement_delta into account * Painter::StrokeLine() doesn't need to check the clipping as much, since that is already done in DrawingEngine * if a ServerWindow message is not handled because fCurrentLayer is NULL, a reply is sent in case the messages needs it (client window could freeze otherwise, waiting for the reply for ever) * removed unused AS_SET_FONT and AS_SET_FONT_SIZE * added automatic RGBColor -> rgb_color conversion to RGBColor.h * minor cleanup for 80 char/line limit git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21685 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cf2aeb201fe3785161bb0502effba053b0d76879 |
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21-Feb-2007 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented BDragger::{Show|Hide}AllDraggers() and its backend in the app_server. This fixes bug #242. The value is currently stored in a separate file. * Removed some unused codes from ServerProtocol.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ccf137b886131b78172201ee7e04f4d011634a7f |
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06-Jan-2007 |
Axel Dörfler <axeld@pinc-software.de> |
BWindow::IsFront() was implemented incorrectly - we actually need to query the app_server for this; added a new AS_IS_FRONT_WINDOW command for this. For example, clicking on the menu bar to bring windows to front in FFM mode does work now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a06480efcbdee765c93fc1ad046c88c6ea904b63 |
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23-Dec-2006 |
Ryan Leavengood <leavengood@gmail.com> |
Addition of constant used when restarting the input_server within the app_server. I added it at the end. Feel free to move it to a better spot, if there is one. Note that putting it in the middle with require recompiling a lot of things. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19614 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7430a5bea603b2a5ab1500efd00acf64400657e9 |
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26-Oct-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Removed the superfluous (doubled) AS_MOVEPENTO as well. Also removed those old constants from the ServerProtocol.h header. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19132 a95241bf-73f2-0310-859d-f6bbb57e9c96
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82584ab9c2996ff4dec740d64eb78c7c0b74c900 |
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09-Jun-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no other windows can interfere. * Therefore, it's no longer necessary to have the screen_blanker window use kWindowScreenFeel - it will set its window to full screen as long as the blanker runs. * Added a AS_APP_CRASHED notification in the app_server that will remove all kWindowScreenFeels from the windows of the crashed app. * This is now used by the debugger to ensure that the debugger alert will be visible. * Factored out a DesktopLink class out of the BRoster::_ActivateApp() method. This class is now also used in the new BRoster::_ApplicationCrashed() method as used in the debug_server (via BRoster::Private). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b30e90211eddde5fc96258dfaf8364f2fefd9695 |
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24-May-2006 |
Stephan Aßmus <superstippi@gmx.de> |
added a way for BWindow to store and restore arbitrary decor settings, currently those include only the tab location git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17583 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e55d041b59b22de17138d2e665d2069025bccbab |
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26-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Finally removed SERVER_{TRUE|FALSE} and lots of other unused constants from ServerProtocol.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17237 a95241bf-73f2-0310-859d-f6bbb57e9c96
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21c8c925d834845b599781b72192b10befc68ec0 |
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22-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* With Rudolf's information about relocating overlays, I changed the way memory is managed for those bitmaps: - the shared client memory mechanism is used to allocate a small overlay_client_data structure that contains the actual buffer and a semaphore that you have acquire in order to access it. - LockBits()/UnlockBits() now have a function: you need to call them before accessing the overlay buffer, and you need to keep that lock until you're done with it. * The overlay cookie is now an extra member of the ServerBitmap class. * Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated with the bitmap. * ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay color instead of any contents (this is currently in ugly pink, but will become some dark color later on). * All what's missing from actually being able to use overlays now is to configure them so that they are shown on screen. VLC will now show an empty pink window when overlay video is enabled. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
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37b502f28bf22293b4b060e8577e491d1c299ca8 |
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21-Apr-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Implemented some more overlay support - the overlay bitmap is now allocated via the graphics driver (but not yet shown on screen). I probably got the meaning of the "overlay count" wrong - I guess that you can allocate any number of overlay bitmaps, but can only see "overlay count" on screen at a time (right now, I only allow to create "overlay count" bitmaps). Stephan? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17193 a95241bf-73f2-0310-859d-f6bbb57e9c96
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39c9925fcf718dbb8c8d5342997d6bbd40f9e7e4 |
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07-Apr-2006 |
Stephan Aßmus <superstippi@gmx.de> |
* implemented a BRegion pool per WindowLayer which is supposed to cut down on BRegion related allocations, cannot really tell if it speeds things up * used the new BRegion pool in WindowLayer and ViewLayer whereever a BRegion was used on the stack * fixed the debugging stuff in MultiLocker - it will get you into the debugger if you - try to nest read locks - try to write lock when your are a reader already - don't match up nested locks when your a writer -> but only if you #define DEBUG 1 in the .cpp, is off by default now * went over WindowLayer, ServerWindow, Desktop and a few other places and fixed the locking for use with the MultiLocker, the "a reader can not become a writer" is especially tricky, feel free to review the changes * activated the MultiLocker, I tested this quite a bit, if there are problems simply turn on DEBUG and you should drop into the debugger right where the problem is... hope all is good git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17046 a95241bf-73f2-0310-859d-f6bbb57e9c96
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16ed1e1d15aac69c945890e5d5990bb41d9f4303 |
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18-Mar-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Removed headers/private/servers/app - everything is in src/servers/app now. * Removed DisplaySupport.h, wasn't needed anymore. * Removed private color set functions from InterfaceDefs.cpp - we might want something similar, but definitely not like that. * Minor cleanup, added some missing licenses. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96
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9a44fdc97c4c91b6be039ac5125a618c8fd268cc |
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18-Mar-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented a new client allocation method: instead of having all bitmaps of all teams in serveral server areas, and instead of having to eventually clone them all several times in BBitmap, we now have one or more areas per team, and BBitmap will only clone areas once if needed. As a side effect, this method should be magnitudes faster than the previous version. * This method is also much more secure: instead of putting the allocation maintenance structures into those everyone-read-write areas, they are now separated, so that faulty applications cannot crash the app_server this way anymore. This should fix bug #172. * Freeing memory is not yet implemented though! (although all memory will be freed upon app exit) * There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator (ie. via ServerApp), per area (for overlays, not yet implemented), and using malloc()/free() for server-only bitmaps. * ServerBitmap now deletes its buffers itself. * Cleaned up BBitmap and BApplication a bit. * The test environment currently doesn't build anymore, will fix it next. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f19839c230e64120d4b9e9fda83d1578445d232f |
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01-Mar-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Some groundwork for overlay support. If someone wants to finish this, feel free to continue (it would be nice to be notified before, though, in case I get to it again in the next weeks). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16561 a95241bf-73f2-0310-859d-f6bbb57e9c96
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bfe698736ddb0a6dabeb8688120c2b1d20bcbf0a |
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28-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented private do_window_action() function, used by the Deskbar to bring windows to front (or minimize them). * Desktop::ActivateWindow() no longer crashes in case the window to be activated is not on the current workspace - instead, it doesn't do anything at this point. IOW it doesn't handle workspace activation at all, yet. * Renamed ServerWindow::GetWindowLayer() to ServerWindow::Window(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16550 a95241bf-73f2-0310-859d-f6bbb57e9c96
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62b5f42b3541fb277ec03c807c8fb163b04b5c51 |
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16-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Fixed view deletion: _CreateSelf() and RemoveSelf() are now symmetrical, removing all those error output from the app_server. * AS_LAYER_DELETE now gets a token, no longer frightening choice of parent. * Removed locking in RemoveChild(); it has to be called locked now. * Removed AS_LAYER_DELETE_ROOT as it's no longer needed. * Removed support from BView for being PR3 compatible. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16424 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f877af82fefb0143773ffcfadff86058f38cc578 |
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09-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
* Implemented private functions do_minimize_team(), and do_bring_to_front_team() used by the Deskbar (for "Hide All" and "Show All"). The latter doesn't work correctly yet, though, it just maximizes all windows of that application. * Added a TODO to ServerWindow AS_MINIMIZE_WINDOW on how to make it work correctly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16315 a95241bf-73f2-0310-859d-f6bbb57e9c96
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995ab7b3c6a636cd658df3d7d13a616d91ffb2d6 |
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09-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
The server now differentiates between hidden and minimized - that concept somehow got lost, before. It might not work 100% correctly yet, but it works good enough to hide the Tracker status window from the Deskbar, and thus, fixing bug #133. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16314 a95241bf-73f2-0310-859d-f6bbb57e9c96
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aa1f5437999ab8531f33139c129c6bcaceb74e7a |
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05-Feb-2006 |
Axel Dörfler <axeld@pinc-software.de> |
Some work on cursors: * Fixed a myriad of bugs all over the place, ranging from locking errors to deleting objects that don't belong to the one deleting them (hello HWInterface!) * Almost all ServerWindow cursor stuff was broken; I've replaced all commands to set a cursor with a single one AS_SET_CURSOR. * Renamed some cursor commands. * Changed the (broken) way ServerApp::fAppCursor was maintained - the application cursor is now NULL as long as possible. * Removed superfluous ServerCursor app signature stuff. * The BApplication will no longer duplicate the default/I-beam cursors, it will just reuse the default ones which now have fixed tokens. * As a result, changing the cursor is now working as expected, closing bug #102. * Rewrote Cursor.h, renamed private members to match our style guide. * Minor cleanup. What's still left to be done is reference counting the cursor objects to make them work right and reliable. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
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8f3f25cf639fbce2117e53f2bdcab62c2c4b4e5c |
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03-Jan-2006 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Merged the four AS_LAYER_DRAW_BITMAP handlers into just one handler git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15842 a95241bf-73f2-0310-859d-f6bbb57e9c96
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93052717b0885fa5b9256db9963097530b580512 |
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29-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed AS_LAYER_GET_{DRAW|BLEND}_MODE to *_{DRAWING|BLENDING}_MODE. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15717 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e351ecb78d8eed1a230832fba37de434a622bf0d |
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29-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed BView::_SetViewImage() to _SetViewBitmap(), and AS_LAYER_SET_VIEW_IMAGE to AS_LAYER_SET_VIEW_BITMAP. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15716 a95241bf-73f2-0310-859d-f6bbb57e9c96
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66080bed4af0288259acd750a2dfb2b85b766b67 |
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25-Dec-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Sorry for breaking the build git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15668 a95241bf-73f2-0310-859d-f6bbb57e9c96
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700b38edc400945469c123feaab72fa38424161e |
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20-Dec-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Started porting WindowScreen to haiku git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15612 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ab6a6bed3aa23d232436219a1952af9f1806753c |
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10-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Renamed direct window commands * Removed unused cruft from ServerProtocol.h git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15468 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fc70d6db870595a2e93737a5a7757107984dff9d |
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10-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Renamed AS_LAYER_INVAL_{REGION|RECT} to *_INVALIDATE_*. * Removed unused AS_LAYER_INVALIDATE. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15467 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c072e9f1f57e66aa0d758cdc49db0bc76b1e65e4 |
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02-Dec-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* BWindow::AddToSubset()/RemoveFromSubset() no longer send their team ID; this is known by the server, anyway. * B_MODAL_SUBSET_WINDOW_FEEL now also works as expected. * Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c3b8f9f69a3f0de180fd598b92095e6bbf00b494 |
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25-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added a very simple "code_to_name" utility that will print out the name of an app_server code. It's always up-to-date as it just reads the header directly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15148 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6450b76dd4cef8cf04e8d31471517b40a35fa09a |
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23-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Next big step in the event handling: * RootLayer's mouse event processing is now at its minimum - the EventDispatcher handles them now. As a result, a window will now get only one message per event. * RootLayer adds "_view_token" to mouse moved messages that specify the view currently under the cursor. * There is now a mouse event layer in RootLayer that gets preferred when it's set - this is now used for the window moving instead of the previous mechanism. * changed the previous DistributeMessage() to an UnpackMessage() method following Adi's suggestion. * caveat: some things might be functionally broken in RootLayer now because of removing the mouse notification stuff. * "be:transit" handling is now done completely client side by BWindow::_SanitizeMessage(() (similar to what the input_server does). This should also make the mechanism pretty robust, since every B_MOUSE_MOVED message can now trigger the view transit (in case a message is lost). B_WINDOW_ACTIVATED messages should be generated client side as well. * renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a layer specific command, and also gets the mouse buttons. * B_MOUSE_* messages from the up server now contain only a "screen_where" field; "where" (in window's coordinates) and "be:view_where" are added in BMessage::_SanitizeMessage(). * messages that don't have a valid target in the looper are now dropped instead of being sent to the looper - this should be done in BLooper as well, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f7598223274c44c551f1ed581030e6ed5268fe68 |
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18-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* the new input event dispatcher is now actually used, although it doesn't distribute any messages to the clients yet. * removed the working thread from RootLayer - for now, its event handlers are still called using input filters in the new event dispatcher, though (to get things started). * ServerApp is now using a BMessenger to identify its client, and no longer stores the port/token separately. * the input_server handshake is a bit simpler now, as it can now just reply to the app_server message, removed unused code from ServerProtocol.h * calmed down the MultiLocker (it always printed thread statistics on startup, because it's compiled in debug mode). * removed the cursor thread stuff from AppServer.cpp * the new event dispatcher now uses a cursor thread when supported (only in native mode, not in the test environment), although it improves cursor movement under Qemu, the effect is not as good as expected - this might need some more investigations (might just be a thread priority problem). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6c17d025516c9c1a271394f8ef618d842e68c716 |
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15-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Introduced a new handshake between input_server and app_server, and some temporary handling code in the app_server. * RootLayer no longer creates the input_server messaging port - this is now the responsibility of the input_server. * Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to _DispatchMessage(). * The RootLayer thread is now started as soon as the input_server is there. * removed or disabled any input_server stuff in the AppServer class. * removed old message commmands to the app_server. * Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the input_server is now automatically built correctly depending on the target. * InputServer::EventLoop() plays now safe and checks for error conditions. * InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about this. * InputServer event loop messaging uses ports for inner-app communication - why? * The InputServer event loop thread is no longer killed on exit, it just quits when its port is gone. * Minor cleanup in input_server. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b66d7537121d617485e5f5c47d4deb7f79f20880 |
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14-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Prepared the BScreen and BPrivateScreen class to be used with multiple monitors. * BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several times in a row is both consistent and cheap). * Added GetFrameBufferConfig() call to the HW interface (and implemented it). * Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and AS_GET_FRAME_BUFFER_CONFIG. * BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working. * minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d9525baaf5225ccac51a32b0fb2ba5d8c0b367cf |
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13-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Forgot to update Screen.h with the last commit... * Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID, though. * renamed ServerWindow::fHandlerToken to fClientToken. * The BScreen(BWindow *) constructor now really asks the server for the screen ID. * ServerApp::fWindowList is now a BObjectList. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2b7b3ade5c6e0b90bb04b61988fee18149814c6f |
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11-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added more or less empty "begin/end transaction" handling in ServerWindow. Right now, only the updates are disabled as a start. I am not sure what else we can do here, but there probably is something :-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14855 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d0a688ee924b0f5ec82bf83d66b2fa97109ef452 |
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09-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Introduced and implemented new font command AS_GET_DEFAULT_SYSTEM_FONT that returns the default fonts of the app_server. Moved some font command implementations around to group them a bit better. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14800 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e37155c67037f35d73ab9329f2ebebb9334b1d9c |
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07-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* The font list is now cached client-side. The app_server is only queried for updates. * Optimized retrieving the font list from the server. * This greatly simplifies the app_server communication for getting the font list as well - there are now only 2 commands instead of 6. * Moved extra font flags creation from ServerApp to FontStyle::Flags(). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b2cc345461400d6944e2de35ec6decc8d1af8751 |
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07-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
More font work: * Simplified server communication a bit: instead of separate queries for font direction, "is fixed", ... there is now a private extra flags field that is filled on demand. * The server command names now describe what the command does, and are not simply named after the BFont method (AS_SET_FAMILY_AND_STYLE vs. AS_GET_FAMILY_AND_STYLE_IDS). * Replaced B_SET_SYSFONT_{PLAIN|BOLD|FIXED} with a single B_GET_SYSTEM_FONTS. * Rewrote Font.h and added our license. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14741 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6f121769adf06a153c16e156989ea940a4d8f44d |
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01-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
* Added and implemented AS_GET_FONT_FILE_FORMAT - currently, it returns always B_TRUETYPE_WINDOWS, though. * possibly returned an uninitialized error code in some BFont methods. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14622 a95241bf-73f2-0310-859d-f6bbb57e9c96
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b8cde4497e0a1d607bd7688742bd2926e4e4dcca |
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01-Nov-2005 |
Axel Dörfler <axeld@pinc-software.de> |
More font work: * simplified BFont::SetFamily*() server communication - there is now only AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly. * BFont::fFace is now always updated correctly. * Moved the fFace masking to the server - BFont doesn't know enough to do this correctly, anyway. * Only one version of get_font_style() worked correctly. * Font family/style ID and index were used completely mixed up - this would have become an issue as soon as the font list changes during runtime. * Enabled AS_GET_FONT_DIRECTION again - missing functionality should only be taken into account on lowest level as long as it can be emulated. * Made FontServer a bit clearer to use (more to come). * fixed several allocation leaks in the font server communication. * New FontStyle::Direction() method, that currently only returns B_FONT_LEFT_TO_RIGHT, though. * more cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
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70a4b5ce1efcf7c700295e99d5ff2a98ade89f66 |
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24-Oct-2005 |
Adi Oanca <adioanca@nowhere.fake> |
We don't need those message codes anymore. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14491 a95241bf-73f2-0310-859d-f6bbb57e9c96
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af86ce75a07e5d2e119e46182489e12a22e7dabf |
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24-Aug-2005 |
Jérôme Duval <korli@users.berlios.de> |
copyright update git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14058 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2b1263bedf5512d3312c6722a10c2d1184de391e |
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24-Aug-2005 |
Jérôme Duval <korli@users.berlios.de> |
reworked BFont::GetStringWidths and BFont::StringWidth implemented BFont::GetEdges git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14057 a95241bf-73f2-0310-859d-f6bbb57e9c96
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feee8cf2e25e7185e59883cedd56a131f61cd2be |
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28-Jul-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added client side implementation of BDirectWindow (haiku). I hope I didn't break the build on Dano. If it's the case, please tell me. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13842 a95241bf-73f2-0310-859d-f6bbb57e9c96
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770c05d6cc602b2e545e2ccae5a17c576881dc9c |
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25-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
The Desktop class now gets its own message processing loop: moved application creation/deletion (and management) over to that class. ServerApp now gets a desktop pointer, and no longer uses gDesktop. Converted private MessageLooper::_MessagePort() to a public method MessagePort() so that the looper can be addressed from elsewhere without using PostMessage(). Added a real basic message loop to MessageLooper::_MessageLoop(). BApplication now only asks the app_server to get its desktop object which should now be used for everything that's not in the realm of the application. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
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18b5424c5f12197d3979cf38dc69149c5e98150c |
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24-Jul-2005 |
Ingo Weinhold <ingo_weinhold@gmx.de> |
* Implemented BRoster::ActivateApp(). * Added the respective case statement in AppServer::DispatchMessage(). The code that actually activates the app is still missing. * Removed the remnants of the old way of notifying the registrar about what app got activated (the activated client window did that). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ef8810f2adeb29b35fc895347011ad39bd591bd1 |
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17-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Extracted the settings stuff from the Desktop class. If you now need to access the desktop's settings, you have to do something like this: DesktopSettings settings(desktop); settings.SetMouseMode(mode); The advantage of this is that this object is fully locked, and cannot lead to corrupted settings anymore. Also, the settings will stay the same until you delete the object again. Updated all accesses to use this new API. Removed no longer used FFM messages. Implemented AS_{GET|SET}_MENU_INFO for future use. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13719 a95241bf-73f2-0310-859d-f6bbb57e9c96
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16046321cc1ea02071b973c61d782755883bc9ea |
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13-Jul-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Implemented BPrivateScreen::ReadBitmap(), but the guts are still missing git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13665 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2b1246d968e93ad26e5d054142037c65f73d663d |
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05-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Renamed AS_WINDOW_TITLE to AS_SET_WINDOW_TITLE. Fixed handling in ServerWindow as stippi's latest commit broke it. It's now properly done with a separate ServerWindow::SetTitle() method, that will also take care to rename the window's thread. Changed naming the window thread in the app_server to "w:<team>:<title>". git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
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d76e154b8bfbd2a0f568d8ff4518802a9db268a2 |
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05-Jul-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Implemented get_token_list() and get_window_info() client side. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13453 a95241bf-73f2-0310-859d-f6bbb57e9c96
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2e6a5805ba8db3b072d81257cc44f966def5fd37 |
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05-Jul-2005 |
Stephan Aßmus <superstippi@gmx.de> |
MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
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80a230b10efd1cd0d65c3007ced2694850e580dc |
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28-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Rewrote the push/pop state and ViewAttr stuff: - it now seems to work finally correctly - renamed ViewAttr to ViewState and put it into the BPrivate namespace - some refactoring (moved some private BView methods to ViewState) - renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore) - exchanged BView::originX/Y with fParentOffset (BPoint) - divided AS_LAYER_GET_COLORS into separate ones for high/low/view color - BView::SetPattern() now actually works as expected (ie. updates only if necessary) - exchanged the ViewAttr::flags with ViewState::valid_flags which inverses the previous logic (which wasn't even used consistently) - fState was initialized twice (incorrectly by the ViewAttr constructor, and then again correctly by initCachedState()) - now the ViewState constructor does the job alone, but correctly - BView::PushState() no longer resets the state (it did so only locally anyway...) - cleanup git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
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843c11c95368ae26277260610ad53a0a7a62a5d6 |
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28-Jun-2005 |
Adi Oanca <adioanca@nowhere.fake> |
another message git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13318 a95241bf-73f2-0310-859d-f6bbb57e9c96
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876a13d8dc0eb63c955a6a2c0856ef719357d896 |
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27-Jun-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added a scroll message git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13308 a95241bf-73f2-0310-859d-f6bbb57e9c96
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55b222b0b02bcc53c7301f8e3200553f046bc4e5 |
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25-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Stephan already implemented the needed support for dpms stuff too, so why not implementing the client methods too? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13274 a95241bf-73f2-0310-859d-f6bbb57e9c96
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75de27f83b9482a5a32fb06b7e1a20a14383d8c6 |
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25-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
more BScreen related stuff git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13270 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c6418981503ea9b168a9944c49ffbe3c382ea572 |
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24-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
implemented client/server side support for BScreen::GetDeviceInfo() and WaitForRetrace(), and (only client side) support for Bscreen::ProposeMode() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13266 a95241bf-73f2-0310-859d-f6bbb57e9c96
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10c5dab8076ea7b99a1afb13b46582167eba7a31 |
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18-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added client side support for BScreen::RetraceSemaphore() and BScreen::GetModeList(). Server side support isn't yet there, though. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13207 a95241bf-73f2-0310-859d-f6bbb57e9c96
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68dcbfb983697e4ab514a0c13ab3c0d8e4c765b8 |
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15-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Those commands were used but not defined, obviously some forgot to update this file. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13165 a95241bf-73f2-0310-859d-f6bbb57e9c96
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ddf2e6ea5fef7d982ae51fa3defae6341237fd3d |
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10-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Removed unused message codes. Added a TODO item git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13044 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fda4af2667f0e48166162b706a368e0bccd7f2ef |
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09-Jun-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Forgot to check this in. Added a code for _set_system_font() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13032 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3ba7d6f35058ac6bdd50b37d60e75034cef83ce2 |
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08-Jun-2005 |
Axel Dörfler <axeld@pinc-software.de> |
Added AS_{GET|SET}_DESKTOP_COLOR. (Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now. Minor cleanup. Is AS_SET_SCREEN_MODE used at all? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7475dcdf3a736a8e17b0d3fabe970a48661f7d83 |
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07-Jun-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e89703046880712cfffdc8df65850dd23685db1b |
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23-May-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added a new message code. It's for setting mouse event mask git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12787 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd0ddd03fba24c3caee99e4fd0b8548b168a5f7b |
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07-May-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added a code for the float version of GetEscapements() git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12588 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0405ef356fa5f6ad33d0cd61a7bf803afd78dfba |
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29-Apr-2005 |
Stefano Ceccherini <stefano.ceccherini@gmail.com> |
Added AS_SCREEN_GET/SET_MODE git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12508 a95241bf-73f2-0310-859d-f6bbb57e9c96
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997865348b370218af9de1ac07c1741a29df94d3 |
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21-Apr-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_ROOTLAYER_DO_CHANGE_WINBORDER_FEEL git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12455 a95241bf-73f2-0310-859d-f6bbb57e9c96
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08bd2fdfa26b59e5e43c976ec98aa6d95460bee5 |
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10-Apr-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_ROOTLAYER_WINBORDER_SET_WORKSPACES git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12285 a95241bf-73f2-0310-859d-f6bbb57e9c96
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be94b51d74b981135f7354bd8bc280c567ff934f |
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21-Mar-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added AS_LAYER_SET_EVENT_MASK git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11944 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e4365762e67342ba6ebbc424caadc38e7de2dba7 |
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18-Mar-2005 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_ROOTLAYER_REMOVE_FROM_SUBSET git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11905 a95241bf-73f2-0310-859d-f6bbb57e9c96
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e6ed344d4deaae7934429a3ae3e2bb24e7ddcd12 |
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14-Mar-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Oups. Forgot about this one. Added a new message id. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11740 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7bcf57c75bf64633fd0a18b30e32d4bf74291bed |
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22-Jan-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Another 2 constants git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10971 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6c85f3d5e60e60c401e3eb80eda338f9e28adf91 |
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22-Jan-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added 2 more contants git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10957 a95241bf-73f2-0310-859d-f6bbb57e9c96
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855d9d894805158b7ef8843b31384c958aee0121 |
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21-Jan-2005 |
Adi Oanca <adioanca@nowhere.fake> |
Added two constants for app_server internal communication git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10933 a95241bf-73f2-0310-859d-f6bbb57e9c96
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98e22e0bf79efb68a2617c09cf9a797110771d27 |
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20-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added codes for more BFont methods git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10925 a95241bf-73f2-0310-859d-f6bbb57e9c96
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199b0a6a22f7c986a468f2154c5bb6df9fe452b4 |
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18-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added a code to handle BFont::SetFamilyAndStyle(char *, NULL) git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10857 a95241bf-73f2-0310-859d-f6bbb57e9c96
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93e11ddfc832ef3b4bf499c1f9b385490b3aa0e1 |
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18-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Stupid forgotten header git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10826 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c26e0fe214f738ea6263e6e7b5a09508b8d86148 |
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15-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added codes to go along with the client-side BFont functions git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10769 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cd6f0b7869d99e50219d3099e1db5b3658e96673 |
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15-Jan-2005 |
DarkWyrm <darkwyrm@gmail.com> |
Added codes to allow for initialization of system fonts git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10766 a95241bf-73f2-0310-859d-f6bbb57e9c96
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67e2a74dc681035322059d82a46221f9a4c52585 |
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13-Oct-2004 |
DarkWyrm <darkwyrm@gmail.com> |
Separated functionality of PortLink into LinkMsg* to avoid some *serious* code duplication git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9334 a95241bf-73f2-0310-859d-f6bbb57e9c96
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601a55f3490763de26dec394b906d8e36239a657 |
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05-Oct-2004 |
DarkWyrm <darkwyrm@gmail.com> |
Added message codes to support the soon-coming ServerMemIO class git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9215 a95241bf-73f2-0310-859d-f6bbb57e9c96
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19185de325e6e9d751d2863dfcc8bd60d44e67a0 |
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19-Jun-2004 |
Adi Oanca <adioanca@nowhere.fake> |
added AS_CLIENT_DEAD git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8059 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fb7da50d34e097cbc69934d7816246d7dfd50878 |
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13-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Updates to sync with (hopefully) last messaging protocol tweaks git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5012 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fe556d69c613e40244fc166130227b0087be97be |
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07-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message code for getting UI colors as a ColorSet git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4974 a95241bf-73f2-0310-859d-f6bbb57e9c96
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7507620c3a6aa7f700a7086c6b2cb5adc2aa4563 |
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04-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Tweaked all messaging classes to comply with new message protocol policies AppServerLink no longer inherits from BSession git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4941 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5e69d02601ebea7f90658717802816edc8a8bbca |
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02-Oct-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Moved BSession messaging code to ServerProtocol.h git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4930 a95241bf-73f2-0310-859d-f6bbb57e9c96
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cb51da76c935281a551a911b61eaec2b4d31b14c |
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24-Sep-2003 |
Adi Oanca <adioanca@nowhere.fake> |
added an new message git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4798 a95241bf-73f2-0310-859d-f6bbb57e9c96
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46d99be13c0152521bf709336d865664e00bced7 |
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17-Sep-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message codes for creating and deleting BCursors git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4734 a95241bf-73f2-0310-859d-f6bbb57e9c96
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f02718d110cd9a328b4716ec485676a61716ca26 |
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16-Sep-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message code for supporting the R5 decor easter egg git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4725 a95241bf-73f2-0310-859d-f6bbb57e9c96
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3bbe920498789dc1c14955b0f810a697d3dfea6e |
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31-Aug-2003 |
Adi Oanca <adioanca@nowhere.fake> |
Added some new messages that are needed by BView git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4423 a95241bf-73f2-0310-859d-f6bbb57e9c96
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5407fa5f8497d2f4450302e3bea4f5129d2c2408 |
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25-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Forgotten files. Oops. :P git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4072 a95241bf-73f2-0310-859d-f6bbb57e9c96
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a72997e0d4262997ceeb9e3b205b1c2c09c7b268 |
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14-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Changes to support system cursors Moved cursor_which defs to a separate file git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3967 a95241bf-73f2-0310-859d-f6bbb57e9c96
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48326bef06ef483afedaf06acf7850968e20a2f7 |
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10-Jul-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added message codes for BWindow hook functions git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3948 a95241bf-73f2-0310-859d-f6bbb57e9c96
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c6decab16c156b4bcdf50434f768048bf8ecb515 |
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04-Jul-2003 |
shadow303 <shadow303@nowhere.fake> |
Adjust message sizes for added view token git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3844 a95241bf-73f2-0310-859d-f6bbb57e9c96
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34259581cf13c263fa4b3e826f42e671ccfab0a9 |
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22-Jun-2003 |
shadow303 <shadow303@nowhere.fake> |
Add message lengths for some graphics messages, strip out \r characters git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3620 a95241bf-73f2-0310-859d-f6bbb57e9c96
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1b7390044f43f9b85007a90b56fa18880972d064 |
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17-Apr-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Checkin for Adrian Oanca git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3069 a95241bf-73f2-0310-859d-f6bbb57e9c96
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6cfd026383111fe2d5e8ed4c6910839f1b2a55e2 |
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21-Mar-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added BPicture definitions git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2972 a95241bf-73f2-0310-859d-f6bbb57e9c96
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edfec36839675bab53893a0acf1e51fbcdc60160 |
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19-Mar-2003 |
ejakowatz <ejakowatz@nowhere.fake> |
AS_SET/GET_MOUSE_MODE were missing, which broke the build. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2956 a95241bf-73f2-0310-859d-f6bbb57e9c96
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0eadb1ac5c20d019bbe2f37ac1c80a29ae5e8f2a |
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14-Mar-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Checkin for Adrian Oanca - added some BWindow-specific message defs git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2916 a95241bf-73f2-0310-859d-f6bbb57e9c96
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15222f63d030f2ad6e903194fafe11529ced8a43 |
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11-Mar-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Added BBitmap protocol messages git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2892 a95241bf-73f2-0310-859d-f6bbb57e9c96
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fe67d1c1adec0cf4aa409c0fc6705e56709b4240 |
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24-Feb-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Retooled message defs into something respectable git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2831 a95241bf-73f2-0310-859d-f6bbb57e9c96
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99ddcf1a1ba1fc493e09cba53d214fa8af880cea |
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23-Feb-2003 |
DarkWyrm <darkwyrm@gmail.com> |
Tweaks to support all BApplication-related tasks git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2812 a95241bf-73f2-0310-859d-f6bbb57e9c96
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182af733e766adda875a4e050819675bd1c8d65d |
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09-Nov-2002 |
DarkWyrm <darkwyrm@gmail.com> |
Initial checkin of official version of protocol file git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1897 a95241bf-73f2-0310-859d-f6bbb57e9c96
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15a224865b22a2705b96129cd80af4f922508a02 |
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09-Nov-2002 |
DarkWyrm <darkwyrm@gmail.com> |
Initial checkin git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1896 a95241bf-73f2-0310-859d-f6bbb57e9c96
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