JDK-8023784.js revision 877:cf4d2252d444
1/*
2 * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation.
8 *
9 * This code is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
12 * version 2 for more details (a copy is included in the LICENSE file that
13 * accompanied this code).
14 *
15 * You should have received a copy of the GNU General Public License version
16 * 2 along with this work; if not, write to the Free Software Foundation,
17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
18 *
19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
20 * or visit www.oracle.com if you need additional information or have any
21 * questions.
22 */
23
24/**
25 * JDK-8023784: Object.prototype.toString should contain the class name for all instances
26 *
27 * @test
28 * @run
29 */
30
31// two parts to this bug -- typed array don't have proper [[Class]] property
32
33print(Object.prototype.toString.call(new ArrayBuffer(1)));
34print(Object.prototype.toString.call(new Int8Array(1)));
35print(Object.prototype.toString.call(new Int16Array(1)));
36print(Object.prototype.toString.call(new Int32Array(1)));
37print(Object.prototype.toString.call(new Uint8Array(1)));
38print(Object.prototype.toString.call(new Uint8ClampedArray(1)));
39print(Object.prototype.toString.call(new Uint16Array(1)));
40print(Object.prototype.toString.call(new Uint32Array(1)));
41print(Object.prototype.toString.call(new Float32Array(1)));
42print(Object.prototype.toString.call(new Float64Array(1)));
43
44// second part is that Object.prototype.toString does not handle mirror
45// in the manner expected.
46
47var global = loadWithNewGlobal({
48    name: "test",
49    script: "this"
50});
51
52print(Object.prototype.toString.call(new global.Object()));
53print(Object.prototype.toString.call(new global.Array()));
54print(Object.prototype.toString.call(new global.RegExp()));
55print(Object.prototype.toString.call(new global.Error("error!")));
56print(Object.prototype.toString.call(global.Object));
57print(Object.prototype.toString.call(new global.ArrayBuffer(1)));
58print(Object.prototype.toString.call(new global.Int8Array(1)));
59print(Object.prototype.toString.call(new global.Int16Array(1)));
60print(Object.prototype.toString.call(new global.Int32Array(1)));
61print(Object.prototype.toString.call(new global.Uint8Array(1)));
62print(Object.prototype.toString.call(new global.Uint8ClampedArray(1)));
63print(Object.prototype.toString.call(new global.Uint16Array(1)));
64print(Object.prototype.toString.call(new global.Uint32Array(1)));
65print(Object.prototype.toString.call(new global.Float32Array(1)));
66print(Object.prototype.toString.call(new global.Float64Array(1)));
67