SpecializedFunction.java revision 1040:cc3000241e57
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15 * accompanied this code).
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25
26package jdk.nashorn.internal.objects.annotations;
27
28import java.lang.annotation.ElementType;
29import java.lang.annotation.Retention;
30import java.lang.annotation.RetentionPolicy;
31import java.lang.annotation.Target;
32import java.lang.invoke.MethodHandle;
33import java.lang.invoke.SwitchPoint;
34import jdk.internal.dynalink.CallSiteDescriptor;
35import jdk.internal.dynalink.linker.LinkRequest;
36import jdk.nashorn.internal.runtime.ScriptFunction;
37
38/**
39 * The SpecializedFunction annotation is used to flag more type specific
40 * functions than the standard one in the native objects
41 */
42@Retention(RetentionPolicy.RUNTIME)
43@Target(ElementType.METHOD)
44public @interface SpecializedFunction {
45
46    /**
47     * Functionality for testing if we are allowed to link a specialized
48     * function the first time we encounter it. Then the guard will handle the
49     * rest of the invocations
50     *
51     * This is the same for all callsites in Nashorn, the first time callsite is
52     * linked, we have to manually check that the linkage is OK. Even if we add
53     * a guard and it fails upon the first try, this is not good enough.
54     * (Symmetrical to how it works everywhere else in the Nashorn runtime).
55     *
56     * Here we abstract out a few of the most common link guard checks.
57     */
58    public static abstract class LinkLogic {
59        /**
60         * Empty link logic instance - this is the default
61         * "no special linking or runtime guard behavior"
62         */
63        public static final LinkLogic EMPTY_INSTANCE = new Empty();
64
65        private static final SwitchPoint[] INVALIDATED_SWITCHPOINTS = new SwitchPoint[0];
66
67        private SwitchPoint[] modificationSwitchPoints; //cache
68
69        /** Empty link logic class - allow all linking, no guards */
70        private static final class Empty extends LinkLogic {
71            @Override
72            public boolean canLink(final Object self, final CallSiteDescriptor desc, final LinkRequest request) {
73                return true;
74            }
75
76            @Override
77            public boolean isEmpty() {
78                return true;
79            }
80        }
81
82        /**
83         * Get the class representing the empty link logic
84         * @return class representing empty link logic
85         */
86        public static Class<? extends LinkLogic> getEmptyLinkLogicClass() {
87            return Empty.class;
88        }
89
90        /**
91         * Should this callsite relink when an exception is thrown
92         *
93         * @return the relink exception, or null if none
94         */
95        public Class<? extends Throwable> getRelinkException() {
96            return null;
97        }
98
99        /**
100         * Is this link logic class empty - i.e. no special linking logic
101         * supplied
102         *
103         * @param clazz class to check
104         *
105         * @return true if this link logic is empty
106         */
107        public static boolean isEmpty(final Class<? extends LinkLogic> clazz) {
108            return clazz == Empty.class;
109        }
110
111        /**
112         * Is this link logic instance empty - i.e. no special linking logic
113         * supplied
114         *
115         * @return true if this link logic instance is empty
116         */
117        public boolean isEmpty() {
118            return false;
119        }
120
121        /**
122         * Given a callsite, can we link this method based on the receiver and
123         * parameters?
124         *
125         * @param self    receiver
126         * @param desc    callsite descriptor
127         * @param request link request
128         *
129         * @return true if we can link this callsite at this time
130         */
131        public abstract boolean canLink(final Object self, final CallSiteDescriptor desc, final LinkRequest request);
132
133        /**
134         * Given a callsite, do we require an extra guard for specialization to
135         * go through?
136         *
137         * @param self receiver
138         *
139         * @return true if a guard is to be woven into the callsite
140         */
141        public boolean needsGuard(final Object self) {
142            return true;
143        }
144
145        /**
146         * Given a callsite, and optional arguments, do we need an extra guard
147         * for specialization to go through - this guard can be a function of
148         * the arguments too
149         *
150         * @param self receiver
151         * @param args arguments
152         *
153         * @return true if a guard is to be woven into the callsite
154         */
155        public boolean needsGuard(final Object self, final Object... args) {
156            return true;
157        }
158
159        /**
160         * Given a callsite, and optional arguments, return any extra guard we
161         * might need for specialization as a method handle.
162         *
163         * @return methodhandle for guard, or null if no guard is needed
164         */
165        public MethodHandle getGuard() {
166            return null;
167        }
168
169        /**
170         * Return the modification SwitchPoint of a particular index from this OptimisticBuiltins
171         * If none exists, one is created and that one is return.
172         *
173         * The implementor must map indexes to specific SwitchPoints for specific events and keep
174         * track of what they mean, for example NativeArray.LENGTH_NOT_WRITABLE_SWITCHPOINT
175         * might be a useful index mapping
176         *
177         * @param index index for SwitchPoint to get or create
178         * @return modification SwitchPoint of particular index for the receiver
179         */
180        public SwitchPoint getOrCreateModificationSwitchPoint(final int index) {
181            return null;
182        }
183
184        /**
185         * Return the modification SwitchPoint from this OptimisticBuiltins. If none
186         * exists, one is created and that one is return.
187         *
188         * @return modification SwitchPoint for the receiver
189         */
190        public SwitchPoint[] getOrCreateModificationSwitchPoints() {
191            return null;
192        }
193
194        /**
195         * Hook to invalidate a modification SwitchPoint by index.
196         *
197         * @param index index for SwitchPoint to invalidate
198         */
199        public void invalidateModificationSwitchPoint(final int index) {
200            //empty
201        }
202
203        /**
204         * Hook to invalidate all modification SwitchPoints for a receiver
205         */
206        public void invalidateModificationSwitchPoints() {
207            //empty
208        }
209
210        /**
211         * Check whether the receiver has an invalidated modification SwitchPoint.
212         *
213         * @param  index index for the modification SwitchPoint
214         * @return true if the particular SwitchPoint at the index is invalidated
215         */
216        public boolean hasInvalidatedModificationSwitchPoint(final int index) {
217            return false;
218        }
219
220        /**
221         * Check whether at least one of the modification SwitchPoints has been
222         * invalidated
223         * @return true if one of the SwitchPoints has been invalidated
224         */
225        public boolean hasInvalidatedModificationSwitchPoints() {
226            return false;
227        }
228
229        /**
230         * Check whether this OptimisticBuiltins has a SwitchPoints of particular
231         * index.
232         *
233         * As creation overhead for a SwitchPoint is non-zero, we have to create them lazily instead of,
234         * e.g. in the constructor of every subclass.
235         *
236         * @param index index for the modification SwitchPoint
237         * @return true if a modification SwitchPoint exists, no matter if it has been invalidated or not
238         */
239        public boolean hasModificationSwitchPoint(final int index) {
240            return false;
241        }
242
243        /**
244         * Check whether this OptimisticBuiltins has SwitchPoints.
245         *
246         * As creation overhead for a SwitchPoint is non-zero, we have to create them lazily instead of,
247         * e.g. in the constructor of every subclass.
248         *
249         * @return true if a modification SwitchPoint exists, no matter if it has been invalidated or not
250         */
251        public boolean hasModificationSwitchPoints() {
252            return false;
253        }
254
255        /**
256         * Check, given a link request and a receiver, if this specialization
257         * fits This is used by the linker in {@link ScriptFunction} to figure
258         * out if an optimistic builtin can be linked when first discovered
259         *
260         * @param self receiver
261         * @param desc callsite descriptor
262         * @param request link request
263
264         * @return true if we can link, false otherwise - that means we have to
265         *         pick a non specialized target
266         */
267        public boolean checkLinkable(final Object self, final CallSiteDescriptor desc, final LinkRequest request) {
268            // no matter what the modification switchpoints are, if any of them are invalidated,
269            // we can't link. Side effect is that if it's the first time we see this callsite,
270            // we have to create the SwitchPoint(s) so future modification switchpoint invalidations
271            // relink it
272            final SwitchPoint[] sps = getOrCreateModificationSwitchPoints(self);
273            if (sps == INVALIDATED_SWITCHPOINTS) {
274                // nope, can't do the fast link as this assumption
275                // has been invalidated already, e.g. length of an
276                // array set to not writable
277                return false;
278            }
279            modificationSwitchPoints = sps; //cache
280
281            // check the link guard, if it says we can link, go ahead
282            return canLink(self, desc, request);
283        }
284
285        private SwitchPoint[] getOrCreateModificationSwitchPoints(final Object self) {
286            final SwitchPoint[] sps = getOrCreateModificationSwitchPoints(); //ask for all my switchpoints
287            if (sps != null) { //switchpoint exists, but some may be invalidated
288                for (final SwitchPoint sp : sps) {
289                    if (sp.hasBeenInvalidated()) {
290                        return INVALIDATED_SWITCHPOINTS;
291                    }
292                }
293            }
294            return sps;
295        }
296
297        /**
298         * Get the cached modification switchpoints. Only possible to do after a link
299         * check call has been performed, one that has answered "true", or you will get the
300         * wrong information.
301         *
302         * Should be used only from {@link ScriptFunction#findCallMethod}
303         *
304         * @return cached modification switchpoints for this callsite, null if none
305         */
306        public SwitchPoint[] getModificationSwitchPoints() {
307            return modificationSwitchPoints == null ? null : modificationSwitchPoints.clone();
308        }
309    }
310
311    /**
312     * name override for return value polymorphism, for example we can't have
313     * pop(V)I and pop(V)D in the same Java class, so they need to be named,
314     * e.g. popInt(V)I and popDouble(V)D for disambiguation, however, their
315     * names still need to resolve to "pop" to JavaScript so we can still
316     * specialize on return values and so that the linker can find them
317     *
318     * @return name, "" means no override, use the Java function name, e.g.
319     *         "push"
320     */
321    String name() default "";
322
323    /**
324     * Return the guard for this specialized function. The default is no guard.
325     *
326     * @return guard
327     */
328    Class<?> linkLogic() default LinkLogic.Empty.class;
329
330    /**
331     * Is this a specialized constructor?
332     */
333    boolean isConstructor() default false;
334
335    /**
336     * Can this function throw UnwarrantedOptimismExceptions? This works just
337     * like the normal functions, but we need the function to be
338     * immutable/non-state modifying, as we can't generate continuations for
339     * native code. Luckily a lot of the methods we want to specialize have this
340     * property
341     */
342    boolean isOptimistic() default false;
343}
344