1/*
2 * Copyright (c) 1996, 1998 by Internet Software Consortium.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
9 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
10 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
11 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
13 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
14 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
15 * SOFTWARE.
16 */
17
18/*
19 * Portions Copyright (c) 1995 by International Business Machines, Inc.
20 *
21 * International Business Machines, Inc. (hereinafter called IBM) grants
22 * permission under its copyrights to use, copy, modify, and distribute this
23 * Software with or without fee, provided that the above copyright notice and
24 * all paragraphs of this notice appear in all copies, and that the name of IBM
25 * not be used in connection with the marketing of any product incorporating
26 * the Software or modifications thereof, without specific, written prior
27 * permission.
28 *
29 * To the extent it has a right to do so, IBM grants an immunity from suit
30 * under its patents, if any, for the use, sale or manufacture of products to
31 * the extent that such products are used for performing Domain Name System
32 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
33 * granted for any product per se or for any other function of any product.
34 *
35 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
36 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
37 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
38 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
39 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
40 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
41 */
42
43#if !defined(LINT) && !defined(CODECENTER)
44#include <sys/cdefs.h>
45__unused static char rcsid[] = "$FreeBSD: src/lib/libc/net/base64.c,v 1.4 1999/11/04 04:30:43 ache Exp $";
46#endif /* not lint */
47
48#include <sys/types.h>
49#include <sys/param.h>
50#include <sys/socket.h>
51
52#include <netinet/in.h>
53#include <arpa/inet.h>
54#include <arpa/nameser.h>
55
56#include <ctype.h>
57#include <resolv.h>
58#include <stdio.h>
59#include <stdlib.h>
60#include <string.h>
61
62#define Assert(Cond) if (!(Cond)) abort()
63
64static const char Base64[] =
65	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
66static const char Pad64 = '=';
67
68/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
69   The following encoding technique is taken from RFC 1521 by Borenstein
70   and Freed.  It is reproduced here in a slightly edited form for
71   convenience.
72
73   A 65-character subset of US-ASCII is used, enabling 6 bits to be
74   represented per printable character. (The extra 65th character, "=",
75   is used to signify a special processing function.)
76
77   The encoding process represents 24-bit groups of input bits as output
78   strings of 4 encoded characters. Proceeding from left to right, a
79   24-bit input group is formed by concatenating 3 8-bit input groups.
80   These 24 bits are then treated as 4 concatenated 6-bit groups, each
81   of which is translated into a single digit in the base64 alphabet.
82
83   Each 6-bit group is used as an index into an array of 64 printable
84   characters. The character referenced by the index is placed in the
85   output string.
86
87                         Table 1: The Base64 Alphabet
88
89      Value Encoding  Value Encoding  Value Encoding  Value Encoding
90          0 A            17 R            34 i            51 z
91          1 B            18 S            35 j            52 0
92          2 C            19 T            36 k            53 1
93          3 D            20 U            37 l            54 2
94          4 E            21 V            38 m            55 3
95          5 F            22 W            39 n            56 4
96          6 G            23 X            40 o            57 5
97          7 H            24 Y            41 p            58 6
98          8 I            25 Z            42 q            59 7
99          9 J            26 a            43 r            60 8
100         10 K            27 b            44 s            61 9
101         11 L            28 c            45 t            62 +
102         12 M            29 d            46 u            63 /
103         13 N            30 e            47 v
104         14 O            31 f            48 w         (pad) =
105         15 P            32 g            49 x
106         16 Q            33 h            50 y
107
108   Special processing is performed if fewer than 24 bits are available
109   at the end of the data being encoded.  A full encoding quantum is
110   always completed at the end of a quantity.  When fewer than 24 input
111   bits are available in an input group, zero bits are added (on the
112   right) to form an integral number of 6-bit groups.  Padding at the
113   end of the data is performed using the '=' character.
114
115   Since all base64 input is an integral number of octets, only the
116         -------------------------------------------------
117   following cases can arise:
118
119       (1) the final quantum of encoding input is an integral
120           multiple of 24 bits; here, the final unit of encoded
121	   output will be an integral multiple of 4 characters
122	   with no "=" padding,
123       (2) the final quantum of encoding input is exactly 8 bits;
124           here, the final unit of encoded output will be two
125	   characters followed by two "=" padding characters, or
126       (3) the final quantum of encoding input is exactly 16 bits;
127           here, the final unit of encoded output will be three
128	   characters followed by one "=" padding character.
129   */
130
131int
132b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) {
133	size_t datalength = 0;
134	u_char input[3];
135	u_char output[4];
136	size_t i;
137
138	while (2 < srclength) {
139		input[0] = *src++;
140		input[1] = *src++;
141		input[2] = *src++;
142		srclength -= 3;
143
144		output[0] = input[0] >> 2;
145		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
146		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
147		output[3] = input[2] & 0x3f;
148		Assert(output[0] < 64);
149		Assert(output[1] < 64);
150		Assert(output[2] < 64);
151		Assert(output[3] < 64);
152
153		if (datalength + 4 > targsize)
154			return (-1);
155		target[datalength++] = Base64[output[0]];
156		target[datalength++] = Base64[output[1]];
157		target[datalength++] = Base64[output[2]];
158		target[datalength++] = Base64[output[3]];
159	}
160
161	/* Now we worry about padding. */
162	if (0 != srclength) {
163		/* Get what's left. */
164		input[0] = input[1] = input[2] = '\0';
165		for (i = 0; i < srclength; i++)
166			input[i] = *src++;
167
168		output[0] = input[0] >> 2;
169		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
170		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
171		Assert(output[0] < 64);
172		Assert(output[1] < 64);
173		Assert(output[2] < 64);
174
175		if (datalength + 4 > targsize)
176			return (-1);
177		target[datalength++] = Base64[output[0]];
178		target[datalength++] = Base64[output[1]];
179		if (srclength == 1)
180			target[datalength++] = Pad64;
181		else
182			target[datalength++] = Base64[output[2]];
183		target[datalength++] = Pad64;
184	}
185	if (datalength >= targsize)
186		return (-1);
187	target[datalength] = '\0';	/* Returned value doesn't count \0. */
188	return (datalength);
189}
190
191/* skips all whitespace anywhere.
192   converts characters, four at a time, starting at (or after)
193   src from base - 64 numbers into three 8 bit bytes in the target area.
194   it returns the number of data bytes stored at the target, or -1 on error.
195 */
196
197int
198b64_pton(src, target, targsize)
199	char const *src;
200	u_char *target;
201	size_t targsize;
202{
203	int tarindex, state, ch;
204	char *pos;
205
206	state = 0;
207	tarindex = 0;
208
209	while ((ch = *src++) != '\0') {
210		if (isspace((unsigned char)ch))        /* Skip whitespace anywhere. */
211			continue;
212
213		if (ch == Pad64)
214			break;
215
216		pos = strchr(Base64, ch);
217		if (pos == 0) 		/* A non-base64 character. */
218			return (-1);
219
220		switch (state) {
221		case 0:
222			if (target) {
223				if ((size_t)tarindex >= targsize)
224					return (-1);
225				target[tarindex] = (pos - Base64) << 2;
226			}
227			state = 1;
228			break;
229		case 1:
230			if (target) {
231				if ((size_t)tarindex + 1 >= targsize)
232					return (-1);
233				target[tarindex]   |=  (pos - Base64) >> 4;
234				target[tarindex+1]  = ((pos - Base64) & 0x0f)
235							<< 4 ;
236			}
237			tarindex++;
238			state = 2;
239			break;
240		case 2:
241			if (target) {
242				if ((size_t)tarindex + 1 >= targsize)
243					return (-1);
244				target[tarindex]   |=  (pos - Base64) >> 2;
245				target[tarindex+1]  = ((pos - Base64) & 0x03)
246							<< 6;
247			}
248			tarindex++;
249			state = 3;
250			break;
251		case 3:
252			if (target) {
253				if ((size_t)tarindex >= targsize)
254					return (-1);
255				target[tarindex] |= (pos - Base64);
256			}
257			tarindex++;
258			state = 0;
259			break;
260		default:
261			abort();
262		}
263	}
264
265	/*
266	 * We are done decoding Base-64 chars.  Let's see if we ended
267	 * on a byte boundary, and/or with erroneous trailing characters.
268	 */
269
270	if (ch == Pad64) {		/* We got a pad char. */
271		ch = *src++;		/* Skip it, get next. */
272		switch (state) {
273		case 0:		/* Invalid = in first position */
274		case 1:		/* Invalid = in second position */
275			return (-1);
276
277		case 2:		/* Valid, means one byte of info */
278			/* Skip any number of spaces. */
279			for ((void)NULL; ch != '\0'; ch = *src++)
280				if (!isspace((unsigned char)ch))
281					break;
282			/* Make sure there is another trailing = sign. */
283			if (ch != Pad64)
284				return (-1);
285			ch = *src++;		/* Skip the = */
286			/* Fall through to "single trailing =" case. */
287			/* FALLTHROUGH */
288
289		case 3:		/* Valid, means two bytes of info */
290			/*
291			 * We know this char is an =.  Is there anything but
292			 * whitespace after it?
293			 */
294			for ((void)NULL; ch != '\0'; ch = *src++)
295				if (!isspace((unsigned char)ch))
296					return (-1);
297
298			/*
299			 * Now make sure for cases 2 and 3 that the "extra"
300			 * bits that slopped past the last full byte were
301			 * zeros.  If we don't check them, they become a
302			 * subliminal channel.
303			 */
304			if (target && target[tarindex] != 0)
305				return (-1);
306		}
307	} else {
308		/*
309		 * We ended by seeing the end of the string.  Make sure we
310		 * have no partial bytes lying around.
311		 */
312		if (state != 0)
313			return (-1);
314	}
315
316	return (tarindex);
317}
318