1// SPDX-License-Identifier: GPL-2.0+
2/*
3 * HID driver for Valve Steam Controller
4 *
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6 * Copyright (c) 2022 Valve Software
7 *
8 * Supports both the wired and wireless interfaces.
9 *
10 * This controller has a builtin emulation of mouse and keyboard: the right pad
11 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
12 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
13 * HID interfaces.
14 *
15 * This is known as the "lizard mode", because apparently lizards like to use
16 * the computer from the coach, without a proper mouse and keyboard.
17 *
18 * This driver will disable the lizard mode when the input device is opened
19 * and re-enable it when the input device is closed, so as not to break user
20 * mode behaviour. The lizard_mode parameter can be used to change that.
21 *
22 * There are a few user space applications (notably Steam Client) that use
23 * the hidraw interface directly to create input devices (XTest, uinput...).
24 * In order to avoid breaking them this driver creates a layered hidraw device,
25 * so it can detect when the client is running and then:
26 *  - it will not send any command to the controller.
27 *  - this input device will be removed, to avoid double input of the same
28 *    user action.
29 * When the client is closed, this input device will be created again.
30 *
31 * For additional functions, such as changing the right-pad margin or switching
32 * the led, you can use the user-space tool at:
33 *
34 *   https://github.com/rodrigorc/steamctrl
35 */
36
37#include <linux/device.h>
38#include <linux/input.h>
39#include <linux/hid.h>
40#include <linux/module.h>
41#include <linux/workqueue.h>
42#include <linux/mutex.h>
43#include <linux/rcupdate.h>
44#include <linux/delay.h>
45#include <linux/power_supply.h>
46#include "hid-ids.h"
47
48MODULE_LICENSE("GPL");
49MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
50
51static bool lizard_mode = true;
52
53static DEFINE_MUTEX(steam_devices_lock);
54static LIST_HEAD(steam_devices);
55
56#define STEAM_QUIRK_WIRELESS		BIT(0)
57#define STEAM_QUIRK_DECK		BIT(1)
58
59/* Touch pads are 40 mm in diameter and 65535 units */
60#define STEAM_PAD_RESOLUTION 1638
61/* Trigger runs are about 5 mm and 256 units */
62#define STEAM_TRIGGER_RESOLUTION 51
63/* Joystick runs are about 5 mm and 256 units */
64#define STEAM_JOYSTICK_RESOLUTION 51
65/* Trigger runs are about 6 mm and 32768 units */
66#define STEAM_DECK_TRIGGER_RESOLUTION 5461
67/* Joystick runs are about 5 mm and 32768 units */
68#define STEAM_DECK_JOYSTICK_RESOLUTION 6553
69/* Accelerometer has 16 bit resolution and a range of +/- 2g */
70#define STEAM_DECK_ACCEL_RES_PER_G 16384
71#define STEAM_DECK_ACCEL_RANGE 32768
72#define STEAM_DECK_ACCEL_FUZZ 32
73/* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */
74#define STEAM_DECK_GYRO_RES_PER_DPS 16
75#define STEAM_DECK_GYRO_RANGE 32768
76#define STEAM_DECK_GYRO_FUZZ 1
77
78#define STEAM_PAD_FUZZ 256
79
80/*
81 * Commands that can be sent in a feature report.
82 * Thanks to Valve and SDL for the names.
83 */
84enum {
85	ID_SET_DIGITAL_MAPPINGS		= 0x80,
86	ID_CLEAR_DIGITAL_MAPPINGS	= 0x81,
87	ID_GET_DIGITAL_MAPPINGS		= 0x82,
88	ID_GET_ATTRIBUTES_VALUES	= 0x83,
89	ID_GET_ATTRIBUTE_LABEL		= 0x84,
90	ID_SET_DEFAULT_DIGITAL_MAPPINGS	= 0x85,
91	ID_FACTORY_RESET		= 0x86,
92	ID_SET_SETTINGS_VALUES		= 0x87,
93	ID_CLEAR_SETTINGS_VALUES	= 0x88,
94	ID_GET_SETTINGS_VALUES		= 0x89,
95	ID_GET_SETTING_LABEL		= 0x8A,
96	ID_GET_SETTINGS_MAXS		= 0x8B,
97	ID_GET_SETTINGS_DEFAULTS	= 0x8C,
98	ID_SET_CONTROLLER_MODE		= 0x8D,
99	ID_LOAD_DEFAULT_SETTINGS	= 0x8E,
100	ID_TRIGGER_HAPTIC_PULSE		= 0x8F,
101	ID_TURN_OFF_CONTROLLER		= 0x9F,
102
103	ID_GET_DEVICE_INFO		= 0xA1,
104
105	ID_CALIBRATE_TRACKPADS		= 0xA7,
106	ID_RESERVED_0			= 0xA8,
107	ID_SET_SERIAL_NUMBER		= 0xA9,
108	ID_GET_TRACKPAD_CALIBRATION	= 0xAA,
109	ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
110	ID_GET_TRACKPAD_RAW_DATA	= 0xAC,
111	ID_ENABLE_PAIRING		= 0xAD,
112	ID_GET_STRING_ATTRIBUTE		= 0xAE,
113	ID_RADIO_ERASE_RECORDS		= 0xAF,
114	ID_RADIO_WRITE_RECORD		= 0xB0,
115	ID_SET_DONGLE_SETTING		= 0xB1,
116	ID_DONGLE_DISCONNECT_DEVICE	= 0xB2,
117	ID_DONGLE_COMMIT_DEVICE		= 0xB3,
118	ID_DONGLE_GET_WIRELESS_STATE	= 0xB4,
119	ID_CALIBRATE_GYRO		= 0xB5,
120	ID_PLAY_AUDIO			= 0xB6,
121	ID_AUDIO_UPDATE_START		= 0xB7,
122	ID_AUDIO_UPDATE_DATA		= 0xB8,
123	ID_AUDIO_UPDATE_COMPLETE	= 0xB9,
124	ID_GET_CHIPID			= 0xBA,
125
126	ID_CALIBRATE_JOYSTICK		= 0xBF,
127	ID_CALIBRATE_ANALOG_TRIGGERS	= 0xC0,
128	ID_SET_AUDIO_MAPPING		= 0xC1,
129	ID_CHECK_GYRO_FW_LOAD		= 0xC2,
130	ID_CALIBRATE_ANALOG		= 0xC3,
131	ID_DONGLE_GET_CONNECTED_SLOTS	= 0xC4,
132
133	ID_RESET_IMU			= 0xCE,
134
135	ID_TRIGGER_HAPTIC_CMD		= 0xEA,
136	ID_TRIGGER_RUMBLE_CMD		= 0xEB,
137};
138
139/* Settings IDs */
140enum {
141	/* 0 */
142	SETTING_MOUSE_SENSITIVITY,
143	SETTING_MOUSE_ACCELERATION,
144	SETTING_TRACKBALL_ROTATION_ANGLE,
145	SETTING_HAPTIC_INTENSITY_UNUSED,
146	SETTING_LEFT_GAMEPAD_STICK_ENABLED,
147	SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
148	SETTING_USB_DEBUG_MODE,
149	SETTING_LEFT_TRACKPAD_MODE,
150	SETTING_RIGHT_TRACKPAD_MODE,
151	SETTING_MOUSE_POINTER_ENABLED,
152
153	/* 10 */
154	SETTING_DPAD_DEADZONE,
155	SETTING_MINIMUM_MOMENTUM_VEL,
156	SETTING_MOMENTUM_DECAY_AMMOUNT,
157	SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
158	SETTING_HAPTIC_INCREMENT,
159	SETTING_DPAD_ANGLE_SIN,
160	SETTING_DPAD_ANGLE_COS,
161	SETTING_MOMENTUM_VERTICAL_DIVISOR,
162	SETTING_MOMENTUM_MAXIMUM_VELOCITY,
163	SETTING_TRACKPAD_Z_ON,
164
165	/* 20 */
166	SETTING_TRACKPAD_Z_OFF,
167	SETTING_SENSITIVY_SCALE_AMMOUNT,
168	SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
169	SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
170	SETTING_SMOOTH_ABSOLUTE_MOUSE,
171	SETTING_STEAMBUTTON_POWEROFF_TIME,
172	SETTING_UNUSED_1,
173	SETTING_TRACKPAD_OUTER_RADIUS,
174	SETTING_TRACKPAD_Z_ON_LEFT,
175	SETTING_TRACKPAD_Z_OFF_LEFT,
176
177	/* 30 */
178	SETTING_TRACKPAD_OUTER_SPIN_VEL,
179	SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
180	SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
181	SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
182	SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
183	SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
184	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
185	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
186	SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
187	SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
188
189	/* 40 */
190	SETTING_RADIAL_MODE_ANGLE,
191	SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
192	SETTING_LEFT_DPAD_REQUIRES_CLICK,
193	SETTING_RIGHT_DPAD_REQUIRES_CLICK,
194	SETTING_LED_BASELINE_BRIGHTNESS,
195	SETTING_LED_USER_BRIGHTNESS,
196	SETTING_ENABLE_RAW_JOYSTICK,
197	SETTING_ENABLE_FAST_SCAN,
198	SETTING_IMU_MODE,
199	SETTING_WIRELESS_PACKET_VERSION,
200
201	/* 50 */
202	SETTING_SLEEP_INACTIVITY_TIMEOUT,
203	SETTING_TRACKPAD_NOISE_THRESHOLD,
204	SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
205	SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
206	SETTING_LEFT_BUMPER_CLICK_PRESSURE,
207	SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
208	SETTING_LEFT_GRIP_CLICK_PRESSURE,
209	SETTING_RIGHT_GRIP_CLICK_PRESSURE,
210	SETTING_LEFT_GRIP2_CLICK_PRESSURE,
211	SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
212
213	/* 60 */
214	SETTING_PRESSURE_MODE,
215	SETTING_CONTROLLER_TEST_MODE,
216	SETTING_TRIGGER_MODE,
217	SETTING_TRACKPAD_Z_THRESHOLD,
218	SETTING_FRAME_RATE,
219	SETTING_TRACKPAD_FILT_CTRL,
220	SETTING_TRACKPAD_CLIP,
221	SETTING_DEBUG_OUTPUT_SELECT,
222	SETTING_TRIGGER_THRESHOLD_PERCENT,
223	SETTING_TRACKPAD_FREQUENCY_HOPPING,
224
225	/* 70 */
226	SETTING_HAPTICS_ENABLED,
227	SETTING_STEAM_WATCHDOG_ENABLE,
228	SETTING_TIMP_TOUCH_THRESHOLD_ON,
229	SETTING_TIMP_TOUCH_THRESHOLD_OFF,
230	SETTING_FREQ_HOPPING,
231	SETTING_TEST_CONTROL,
232	SETTING_HAPTIC_MASTER_GAIN_DB,
233	SETTING_THUMB_TOUCH_THRESH,
234	SETTING_DEVICE_POWER_STATUS,
235	SETTING_HAPTIC_INTENSITY,
236
237	/* 80 */
238	SETTING_STABILIZER_ENABLED,
239	SETTING_TIMP_MODE_MTE,
240};
241
242/* Input report identifiers */
243enum
244{
245	ID_CONTROLLER_STATE = 1,
246	ID_CONTROLLER_DEBUG = 2,
247	ID_CONTROLLER_WIRELESS = 3,
248	ID_CONTROLLER_STATUS = 4,
249	ID_CONTROLLER_DEBUG2 = 5,
250	ID_CONTROLLER_SECONDARY_STATE = 6,
251	ID_CONTROLLER_BLE_STATE = 7,
252	ID_CONTROLLER_DECK_STATE = 9
253};
254
255/* String attribute idenitifiers */
256enum {
257	ATTRIB_STR_BOARD_SERIAL,
258	ATTRIB_STR_UNIT_SERIAL,
259};
260
261/* Values for GYRO_MODE (bitmask) */
262enum {
263	SETTING_GYRO_MODE_OFF			= 0,
264	SETTING_GYRO_MODE_STEERING		= BIT(0),
265	SETTING_GYRO_MODE_TILT			= BIT(1),
266	SETTING_GYRO_MODE_SEND_ORIENTATION	= BIT(2),
267	SETTING_GYRO_MODE_SEND_RAW_ACCEL	= BIT(3),
268	SETTING_GYRO_MODE_SEND_RAW_GYRO		= BIT(4),
269};
270
271/* Trackpad modes */
272enum {
273	TRACKPAD_ABSOLUTE_MOUSE,
274	TRACKPAD_RELATIVE_MOUSE,
275	TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
276	TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
277	TRACKPAD_DPAD_EIGHT_WAY,
278	TRACKPAD_RADIAL_MODE,
279	TRACKPAD_ABSOLUTE_DPAD,
280	TRACKPAD_NONE,
281	TRACKPAD_GESTURE_KEYBOARD,
282};
283
284/* Pad identifiers for the deck */
285#define STEAM_PAD_LEFT 0
286#define STEAM_PAD_RIGHT 1
287#define STEAM_PAD_BOTH 2
288
289/* Other random constants */
290#define STEAM_SERIAL_LEN 0x15
291
292struct steam_device {
293	struct list_head list;
294	spinlock_t lock;
295	struct hid_device *hdev, *client_hdev;
296	struct mutex report_mutex;
297	unsigned long client_opened;
298	struct input_dev __rcu *input;
299	struct input_dev __rcu *sensors;
300	unsigned long quirks;
301	struct work_struct work_connect;
302	bool connected;
303	char serial_no[STEAM_SERIAL_LEN + 1];
304	struct power_supply_desc battery_desc;
305	struct power_supply __rcu *battery;
306	u8 battery_charge;
307	u16 voltage;
308	struct delayed_work mode_switch;
309	bool did_mode_switch;
310	bool gamepad_mode;
311	struct work_struct rumble_work;
312	u16 rumble_left;
313	u16 rumble_right;
314	unsigned int sensor_timestamp_us;
315};
316
317static int steam_recv_report(struct steam_device *steam,
318		u8 *data, int size)
319{
320	struct hid_report *r;
321	u8 *buf;
322	int ret;
323
324	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
325	if (!r) {
326		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
327		return -EINVAL;
328	}
329
330	if (hid_report_len(r) < 64)
331		return -EINVAL;
332
333	buf = hid_alloc_report_buf(r, GFP_KERNEL);
334	if (!buf)
335		return -ENOMEM;
336
337	/*
338	 * The report ID is always 0, so strip the first byte from the output.
339	 * hid_report_len() is not counting the report ID, so +1 to the length
340	 * or else we get a EOVERFLOW. We are safe from a buffer overflow
341	 * because hid_alloc_report_buf() allocates +7 bytes.
342	 */
343	ret = hid_hw_raw_request(steam->hdev, 0x00,
344			buf, hid_report_len(r) + 1,
345			HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
346	if (ret > 0)
347		memcpy(data, buf + 1, min(size, ret - 1));
348	kfree(buf);
349	return ret;
350}
351
352static int steam_send_report(struct steam_device *steam,
353		u8 *cmd, int size)
354{
355	struct hid_report *r;
356	u8 *buf;
357	unsigned int retries = 50;
358	int ret;
359
360	r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
361	if (!r) {
362		hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
363		return -EINVAL;
364	}
365
366	if (hid_report_len(r) < 64)
367		return -EINVAL;
368
369	buf = hid_alloc_report_buf(r, GFP_KERNEL);
370	if (!buf)
371		return -ENOMEM;
372
373	/* The report ID is always 0 */
374	memcpy(buf + 1, cmd, size);
375
376	/*
377	 * Sometimes the wireless controller fails with EPIPE
378	 * when sending a feature report.
379	 * Doing a HID_REQ_GET_REPORT and waiting for a while
380	 * seems to fix that.
381	 */
382	do {
383		ret = hid_hw_raw_request(steam->hdev, 0,
384				buf, max(size, 64) + 1,
385				HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
386		if (ret != -EPIPE)
387			break;
388		msleep(20);
389	} while (--retries);
390
391	kfree(buf);
392	if (ret < 0)
393		hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
394				ret, size, cmd);
395	return ret;
396}
397
398static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
399{
400	return steam_send_report(steam, &cmd, 1);
401}
402
403static int steam_write_settings(struct steam_device *steam,
404		/* u8 reg, u16 val */...)
405{
406	/* Send: 0x87 len (reg valLo valHi)* */
407	u8 reg;
408	u16 val;
409	u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
410	int ret;
411	va_list args;
412
413	va_start(args, steam);
414	for (;;) {
415		reg = va_arg(args, int);
416		if (reg == 0)
417			break;
418		val = va_arg(args, int);
419		cmd[cmd[1] + 2] = reg;
420		cmd[cmd[1] + 3] = val & 0xff;
421		cmd[cmd[1] + 4] = val >> 8;
422		cmd[1] += 3;
423	}
424	va_end(args);
425
426	ret = steam_send_report(steam, cmd, 2 + cmd[1]);
427	if (ret < 0)
428		return ret;
429
430	/*
431	 * Sometimes a lingering report for this command can
432	 * get read back instead of the last set report if
433	 * this isn't explicitly queried
434	 */
435	return steam_recv_report(steam, cmd, 2 + cmd[1]);
436}
437
438static int steam_get_serial(struct steam_device *steam)
439{
440	/*
441	 * Send: 0xae 0x15 0x01
442	 * Recv: 0xae 0x15 0x01 serialnumber
443	 */
444	int ret = 0;
445	u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
446	u8 reply[3 + STEAM_SERIAL_LEN + 1];
447
448	mutex_lock(&steam->report_mutex);
449	ret = steam_send_report(steam, cmd, sizeof(cmd));
450	if (ret < 0)
451		goto out;
452	ret = steam_recv_report(steam, reply, sizeof(reply));
453	if (ret < 0)
454		goto out;
455	if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
456	    reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
457		ret = -EIO;
458		goto out;
459	}
460	reply[3 + STEAM_SERIAL_LEN] = 0;
461	strscpy(steam->serial_no, reply + 3, reply[1]);
462out:
463	mutex_unlock(&steam->report_mutex);
464	return ret;
465}
466
467/*
468 * This command requests the wireless adaptor to post an event
469 * with the connection status. Useful if this driver is loaded when
470 * the controller is already connected.
471 */
472static inline int steam_request_conn_status(struct steam_device *steam)
473{
474	int ret;
475	mutex_lock(&steam->report_mutex);
476	ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);
477	mutex_unlock(&steam->report_mutex);
478	return ret;
479}
480
481/*
482 * Send a haptic pulse to the trackpads
483 * Duration and interval are measured in microseconds, count is the number
484 * of pulses to send for duration time with interval microseconds between them
485 * and gain is measured in decibels, ranging from -24 to +6
486 */
487static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
488				u16 duration, u16 interval, u16 count, u8 gain)
489{
490	int ret;
491	u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
492
493	/* Left and right are swapped on this report for legacy reasons */
494	if (pad < STEAM_PAD_BOTH)
495		pad ^= 1;
496
497	report[2] = pad;
498	report[3] = duration & 0xFF;
499	report[4] = duration >> 8;
500	report[5] = interval & 0xFF;
501	report[6] = interval >> 8;
502	report[7] = count & 0xFF;
503	report[8] = count >> 8;
504	report[9] = gain;
505
506	mutex_lock(&steam->report_mutex);
507	ret = steam_send_report(steam, report, sizeof(report));
508	mutex_unlock(&steam->report_mutex);
509	return ret;
510}
511
512static inline int steam_haptic_rumble(struct steam_device *steam,
513				u16 intensity, u16 left_speed, u16 right_speed,
514				u8 left_gain, u8 right_gain)
515{
516	int ret;
517	u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
518
519	report[3] = intensity & 0xFF;
520	report[4] = intensity >> 8;
521	report[5] = left_speed & 0xFF;
522	report[6] = left_speed >> 8;
523	report[7] = right_speed & 0xFF;
524	report[8] = right_speed >> 8;
525	report[9] = left_gain;
526	report[10] = right_gain;
527
528	mutex_lock(&steam->report_mutex);
529	ret = steam_send_report(steam, report, sizeof(report));
530	mutex_unlock(&steam->report_mutex);
531	return ret;
532}
533
534static void steam_haptic_rumble_cb(struct work_struct *work)
535{
536	struct steam_device *steam = container_of(work, struct steam_device,
537							rumble_work);
538	steam_haptic_rumble(steam, 0, steam->rumble_left,
539		steam->rumble_right, 2, 0);
540}
541
542#ifdef CONFIG_STEAM_FF
543static int steam_play_effect(struct input_dev *dev, void *data,
544				struct ff_effect *effect)
545{
546	struct steam_device *steam = input_get_drvdata(dev);
547
548	steam->rumble_left = effect->u.rumble.strong_magnitude;
549	steam->rumble_right = effect->u.rumble.weak_magnitude;
550
551	return schedule_work(&steam->rumble_work);
552}
553#endif
554
555static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
556{
557	if (steam->gamepad_mode)
558		enable = false;
559
560	if (enable) {
561		mutex_lock(&steam->report_mutex);
562		/* enable esc, enter, cursors */
563		steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
564		/* reset settings */
565		steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
566		mutex_unlock(&steam->report_mutex);
567	} else {
568		mutex_lock(&steam->report_mutex);
569		/* disable esc, enter, cursor */
570		steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
571
572		if (steam->quirks & STEAM_QUIRK_DECK) {
573			steam_write_settings(steam,
574				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
575				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
576				SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
577				SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
578				SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
579				0);
580			mutex_unlock(&steam->report_mutex);
581		} else {
582			steam_write_settings(steam,
583				SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
584				SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
585				0);
586			mutex_unlock(&steam->report_mutex);
587		}
588	}
589}
590
591static int steam_input_open(struct input_dev *dev)
592{
593	struct steam_device *steam = input_get_drvdata(dev);
594	unsigned long flags;
595	bool set_lizard_mode;
596
597	/*
598	 * Disabling lizard mode automatically is only done on the Steam
599	 * Controller. On the Steam Deck, this is toggled manually by holding
600	 * the options button instead, handled by steam_mode_switch_cb.
601	 */
602	if (!(steam->quirks & STEAM_QUIRK_DECK)) {
603		spin_lock_irqsave(&steam->lock, flags);
604		set_lizard_mode = !steam->client_opened && lizard_mode;
605		spin_unlock_irqrestore(&steam->lock, flags);
606		if (set_lizard_mode)
607			steam_set_lizard_mode(steam, false);
608	}
609
610	return 0;
611}
612
613static void steam_input_close(struct input_dev *dev)
614{
615	struct steam_device *steam = input_get_drvdata(dev);
616	unsigned long flags;
617	bool set_lizard_mode;
618
619	if (!(steam->quirks & STEAM_QUIRK_DECK)) {
620		spin_lock_irqsave(&steam->lock, flags);
621		set_lizard_mode = !steam->client_opened && lizard_mode;
622		spin_unlock_irqrestore(&steam->lock, flags);
623		if (set_lizard_mode)
624			steam_set_lizard_mode(steam, true);
625	}
626}
627
628static enum power_supply_property steam_battery_props[] = {
629	POWER_SUPPLY_PROP_PRESENT,
630	POWER_SUPPLY_PROP_SCOPE,
631	POWER_SUPPLY_PROP_VOLTAGE_NOW,
632	POWER_SUPPLY_PROP_CAPACITY,
633};
634
635static int steam_battery_get_property(struct power_supply *psy,
636				enum power_supply_property psp,
637				union power_supply_propval *val)
638{
639	struct steam_device *steam = power_supply_get_drvdata(psy);
640	unsigned long flags;
641	s16 volts;
642	u8 batt;
643	int ret = 0;
644
645	spin_lock_irqsave(&steam->lock, flags);
646	volts = steam->voltage;
647	batt = steam->battery_charge;
648	spin_unlock_irqrestore(&steam->lock, flags);
649
650	switch (psp) {
651	case POWER_SUPPLY_PROP_PRESENT:
652		val->intval = 1;
653		break;
654	case POWER_SUPPLY_PROP_SCOPE:
655		val->intval = POWER_SUPPLY_SCOPE_DEVICE;
656		break;
657	case POWER_SUPPLY_PROP_VOLTAGE_NOW:
658		val->intval = volts * 1000; /* mV -> uV */
659		break;
660	case POWER_SUPPLY_PROP_CAPACITY:
661		val->intval = batt;
662		break;
663	default:
664		ret = -EINVAL;
665		break;
666	}
667	return ret;
668}
669
670static int steam_battery_register(struct steam_device *steam)
671{
672	struct power_supply *battery;
673	struct power_supply_config battery_cfg = { .drv_data = steam, };
674	unsigned long flags;
675	int ret;
676
677	steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
678	steam->battery_desc.properties = steam_battery_props;
679	steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
680	steam->battery_desc.get_property = steam_battery_get_property;
681	steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
682			GFP_KERNEL, "steam-controller-%s-battery",
683			steam->serial_no);
684	if (!steam->battery_desc.name)
685		return -ENOMEM;
686
687	/* avoid the warning of 0% battery while waiting for the first info */
688	spin_lock_irqsave(&steam->lock, flags);
689	steam->voltage = 3000;
690	steam->battery_charge = 100;
691	spin_unlock_irqrestore(&steam->lock, flags);
692
693	battery = power_supply_register(&steam->hdev->dev,
694			&steam->battery_desc, &battery_cfg);
695	if (IS_ERR(battery)) {
696		ret = PTR_ERR(battery);
697		hid_err(steam->hdev,
698				"%s:power_supply_register failed with error %d\n",
699				__func__, ret);
700		return ret;
701	}
702	rcu_assign_pointer(steam->battery, battery);
703	power_supply_powers(battery, &steam->hdev->dev);
704	return 0;
705}
706
707static int steam_input_register(struct steam_device *steam)
708{
709	struct hid_device *hdev = steam->hdev;
710	struct input_dev *input;
711	int ret;
712
713	rcu_read_lock();
714	input = rcu_dereference(steam->input);
715	rcu_read_unlock();
716	if (input) {
717		dbg_hid("%s: already connected\n", __func__);
718		return 0;
719	}
720
721	input = input_allocate_device();
722	if (!input)
723		return -ENOMEM;
724
725	input_set_drvdata(input, steam);
726	input->dev.parent = &hdev->dev;
727	input->open = steam_input_open;
728	input->close = steam_input_close;
729
730	input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
731		(steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
732		"Steam Controller";
733	input->phys = hdev->phys;
734	input->uniq = steam->serial_no;
735	input->id.bustype = hdev->bus;
736	input->id.vendor = hdev->vendor;
737	input->id.product = hdev->product;
738	input->id.version = hdev->version;
739
740	input_set_capability(input, EV_KEY, BTN_TR2);
741	input_set_capability(input, EV_KEY, BTN_TL2);
742	input_set_capability(input, EV_KEY, BTN_TR);
743	input_set_capability(input, EV_KEY, BTN_TL);
744	input_set_capability(input, EV_KEY, BTN_Y);
745	input_set_capability(input, EV_KEY, BTN_B);
746	input_set_capability(input, EV_KEY, BTN_X);
747	input_set_capability(input, EV_KEY, BTN_A);
748	input_set_capability(input, EV_KEY, BTN_DPAD_UP);
749	input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
750	input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
751	input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
752	input_set_capability(input, EV_KEY, BTN_SELECT);
753	input_set_capability(input, EV_KEY, BTN_MODE);
754	input_set_capability(input, EV_KEY, BTN_START);
755	input_set_capability(input, EV_KEY, BTN_THUMBR);
756	input_set_capability(input, EV_KEY, BTN_THUMBL);
757	input_set_capability(input, EV_KEY, BTN_THUMB);
758	input_set_capability(input, EV_KEY, BTN_THUMB2);
759	if (steam->quirks & STEAM_QUIRK_DECK) {
760		input_set_capability(input, EV_KEY, BTN_BASE);
761		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
762		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
763		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
764		input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
765	} else {
766		input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
767		input_set_capability(input, EV_KEY, BTN_GEAR_UP);
768	}
769
770	input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
771	input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
772
773	input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
774			STEAM_PAD_FUZZ, 0);
775	input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
776			STEAM_PAD_FUZZ, 0);
777
778	if (steam->quirks & STEAM_QUIRK_DECK) {
779		input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
780		input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
781
782		input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
783		input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
784
785		input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
786				STEAM_PAD_FUZZ, 0);
787		input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
788				STEAM_PAD_FUZZ, 0);
789
790		input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
791		input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
792		input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
793		input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
794		input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
795		input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
796		input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
797		input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
798	} else {
799		input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
800		input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
801
802		input_set_abs_params(input, ABS_RX, -32767, 32767,
803				STEAM_PAD_FUZZ, 0);
804		input_set_abs_params(input, ABS_RY, -32767, 32767,
805				STEAM_PAD_FUZZ, 0);
806
807		input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
808		input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
809		input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
810		input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
811		input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
812		input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
813	}
814	input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
815	input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
816
817#ifdef CONFIG_STEAM_FF
818	if (steam->quirks & STEAM_QUIRK_DECK) {
819		input_set_capability(input, EV_FF, FF_RUMBLE);
820		ret = input_ff_create_memless(input, NULL, steam_play_effect);
821		if (ret)
822			goto input_register_fail;
823	}
824#endif
825
826	ret = input_register_device(input);
827	if (ret)
828		goto input_register_fail;
829
830	rcu_assign_pointer(steam->input, input);
831	return 0;
832
833input_register_fail:
834	input_free_device(input);
835	return ret;
836}
837
838static int steam_sensors_register(struct steam_device *steam)
839{
840	struct hid_device *hdev = steam->hdev;
841	struct input_dev *sensors;
842	int ret;
843
844	if (!(steam->quirks & STEAM_QUIRK_DECK))
845		return 0;
846
847	rcu_read_lock();
848	sensors = rcu_dereference(steam->sensors);
849	rcu_read_unlock();
850	if (sensors) {
851		dbg_hid("%s: already connected\n", __func__);
852		return 0;
853	}
854
855	sensors = input_allocate_device();
856	if (!sensors)
857		return -ENOMEM;
858
859	input_set_drvdata(sensors, steam);
860	sensors->dev.parent = &hdev->dev;
861
862	sensors->name = "Steam Deck Motion Sensors";
863	sensors->phys = hdev->phys;
864	sensors->uniq = steam->serial_no;
865	sensors->id.bustype = hdev->bus;
866	sensors->id.vendor = hdev->vendor;
867	sensors->id.product = hdev->product;
868	sensors->id.version = hdev->version;
869
870	__set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit);
871	__set_bit(EV_MSC, sensors->evbit);
872	__set_bit(MSC_TIMESTAMP, sensors->mscbit);
873
874	input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE,
875			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
876	input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE,
877			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
878	input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE,
879			STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
880	input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);
881	input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);
882	input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);
883
884	input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE,
885			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
886	input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE,
887			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
888	input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE,
889			STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
890	input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS);
891	input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS);
892	input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS);
893
894	ret = input_register_device(sensors);
895	if (ret)
896		goto sensors_register_fail;
897
898	rcu_assign_pointer(steam->sensors, sensors);
899	return 0;
900
901sensors_register_fail:
902	input_free_device(sensors);
903	return ret;
904}
905
906static void steam_input_unregister(struct steam_device *steam)
907{
908	struct input_dev *input;
909	rcu_read_lock();
910	input = rcu_dereference(steam->input);
911	rcu_read_unlock();
912	if (!input)
913		return;
914	RCU_INIT_POINTER(steam->input, NULL);
915	synchronize_rcu();
916	input_unregister_device(input);
917}
918
919static void steam_sensors_unregister(struct steam_device *steam)
920{
921	struct input_dev *sensors;
922
923	if (!(steam->quirks & STEAM_QUIRK_DECK))
924		return;
925
926	rcu_read_lock();
927	sensors = rcu_dereference(steam->sensors);
928	rcu_read_unlock();
929
930	if (!sensors)
931		return;
932	RCU_INIT_POINTER(steam->sensors, NULL);
933	synchronize_rcu();
934	input_unregister_device(sensors);
935}
936
937static void steam_battery_unregister(struct steam_device *steam)
938{
939	struct power_supply *battery;
940
941	rcu_read_lock();
942	battery = rcu_dereference(steam->battery);
943	rcu_read_unlock();
944
945	if (!battery)
946		return;
947	RCU_INIT_POINTER(steam->battery, NULL);
948	synchronize_rcu();
949	power_supply_unregister(battery);
950}
951
952static int steam_register(struct steam_device *steam)
953{
954	int ret;
955	unsigned long client_opened;
956	unsigned long flags;
957
958	/*
959	 * This function can be called several times in a row with the
960	 * wireless adaptor, without steam_unregister() between them, because
961	 * another client send a get_connection_status command, for example.
962	 * The battery and serial number are set just once per device.
963	 */
964	if (!steam->serial_no[0]) {
965		/*
966		 * Unlikely, but getting the serial could fail, and it is not so
967		 * important, so make up a serial number and go on.
968		 */
969		if (steam_get_serial(steam) < 0)
970			strscpy(steam->serial_no, "XXXXXXXXXX",
971					sizeof(steam->serial_no));
972
973		hid_info(steam->hdev, "Steam Controller '%s' connected",
974				steam->serial_no);
975
976		/* ignore battery errors, we can live without it */
977		if (steam->quirks & STEAM_QUIRK_WIRELESS)
978			steam_battery_register(steam);
979
980		mutex_lock(&steam_devices_lock);
981		if (list_empty(&steam->list))
982			list_add(&steam->list, &steam_devices);
983		mutex_unlock(&steam_devices_lock);
984	}
985
986	spin_lock_irqsave(&steam->lock, flags);
987	client_opened = steam->client_opened;
988	spin_unlock_irqrestore(&steam->lock, flags);
989
990	if (!client_opened) {
991		steam_set_lizard_mode(steam, lizard_mode);
992		ret = steam_input_register(steam);
993		if (ret != 0)
994			goto steam_register_input_fail;
995		ret = steam_sensors_register(steam);
996		if (ret != 0)
997			goto steam_register_sensors_fail;
998	}
999	return 0;
1000
1001steam_register_sensors_fail:
1002	steam_input_unregister(steam);
1003steam_register_input_fail:
1004	return ret;
1005}
1006
1007static void steam_unregister(struct steam_device *steam)
1008{
1009	steam_battery_unregister(steam);
1010	steam_sensors_unregister(steam);
1011	steam_input_unregister(steam);
1012	if (steam->serial_no[0]) {
1013		hid_info(steam->hdev, "Steam Controller '%s' disconnected",
1014				steam->serial_no);
1015		mutex_lock(&steam_devices_lock);
1016		list_del_init(&steam->list);
1017		mutex_unlock(&steam_devices_lock);
1018		steam->serial_no[0] = 0;
1019	}
1020}
1021
1022static void steam_work_connect_cb(struct work_struct *work)
1023{
1024	struct steam_device *steam = container_of(work, struct steam_device,
1025							work_connect);
1026	unsigned long flags;
1027	bool connected;
1028	int ret;
1029
1030	spin_lock_irqsave(&steam->lock, flags);
1031	connected = steam->connected;
1032	spin_unlock_irqrestore(&steam->lock, flags);
1033
1034	if (connected) {
1035		ret = steam_register(steam);
1036		if (ret) {
1037			hid_err(steam->hdev,
1038				"%s:steam_register failed with error %d\n",
1039				__func__, ret);
1040		}
1041	} else {
1042		steam_unregister(steam);
1043	}
1044}
1045
1046static void steam_mode_switch_cb(struct work_struct *work)
1047{
1048	struct steam_device *steam = container_of(to_delayed_work(work),
1049							struct steam_device, mode_switch);
1050	unsigned long flags;
1051	bool client_opened;
1052	steam->gamepad_mode = !steam->gamepad_mode;
1053	if (!lizard_mode)
1054		return;
1055
1056	if (steam->gamepad_mode)
1057		steam_set_lizard_mode(steam, false);
1058	else {
1059		spin_lock_irqsave(&steam->lock, flags);
1060		client_opened = steam->client_opened;
1061		spin_unlock_irqrestore(&steam->lock, flags);
1062		if (!client_opened)
1063			steam_set_lizard_mode(steam, lizard_mode);
1064	}
1065
1066	steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
1067	if (steam->gamepad_mode) {
1068		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
1069	} else {
1070		steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
1071	}
1072}
1073
1074static bool steam_is_valve_interface(struct hid_device *hdev)
1075{
1076	struct hid_report_enum *rep_enum;
1077
1078	/*
1079	 * The wired device creates 3 interfaces:
1080	 *  0: emulated mouse.
1081	 *  1: emulated keyboard.
1082	 *  2: the real game pad.
1083	 * The wireless device creates 5 interfaces:
1084	 *  0: emulated keyboard.
1085	 *  1-4: slots where up to 4 real game pads will be connected to.
1086	 * We know which one is the real gamepad interface because they are the
1087	 * only ones with a feature report.
1088	 */
1089	rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
1090	return !list_empty(&rep_enum->report_list);
1091}
1092
1093static int steam_client_ll_parse(struct hid_device *hdev)
1094{
1095	struct steam_device *steam = hdev->driver_data;
1096
1097	return hid_parse_report(hdev, steam->hdev->dev_rdesc,
1098			steam->hdev->dev_rsize);
1099}
1100
1101static int steam_client_ll_start(struct hid_device *hdev)
1102{
1103	return 0;
1104}
1105
1106static void steam_client_ll_stop(struct hid_device *hdev)
1107{
1108}
1109
1110static int steam_client_ll_open(struct hid_device *hdev)
1111{
1112	struct steam_device *steam = hdev->driver_data;
1113	unsigned long flags;
1114
1115	spin_lock_irqsave(&steam->lock, flags);
1116	steam->client_opened++;
1117	spin_unlock_irqrestore(&steam->lock, flags);
1118
1119	steam_sensors_unregister(steam);
1120	steam_input_unregister(steam);
1121
1122	return 0;
1123}
1124
1125static void steam_client_ll_close(struct hid_device *hdev)
1126{
1127	struct steam_device *steam = hdev->driver_data;
1128
1129	unsigned long flags;
1130	bool connected;
1131
1132	spin_lock_irqsave(&steam->lock, flags);
1133	steam->client_opened--;
1134	connected = steam->connected && !steam->client_opened;
1135	spin_unlock_irqrestore(&steam->lock, flags);
1136
1137	if (connected) {
1138		steam_set_lizard_mode(steam, lizard_mode);
1139		steam_input_register(steam);
1140		steam_sensors_register(steam);
1141	}
1142}
1143
1144static int steam_client_ll_raw_request(struct hid_device *hdev,
1145				unsigned char reportnum, u8 *buf,
1146				size_t count, unsigned char report_type,
1147				int reqtype)
1148{
1149	struct steam_device *steam = hdev->driver_data;
1150
1151	return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
1152			report_type, reqtype);
1153}
1154
1155static const struct hid_ll_driver steam_client_ll_driver = {
1156	.parse = steam_client_ll_parse,
1157	.start = steam_client_ll_start,
1158	.stop = steam_client_ll_stop,
1159	.open = steam_client_ll_open,
1160	.close = steam_client_ll_close,
1161	.raw_request = steam_client_ll_raw_request,
1162};
1163
1164static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
1165{
1166	struct hid_device *client_hdev;
1167
1168	client_hdev = hid_allocate_device();
1169	if (IS_ERR(client_hdev))
1170		return client_hdev;
1171
1172	client_hdev->ll_driver = &steam_client_ll_driver;
1173	client_hdev->dev.parent = hdev->dev.parent;
1174	client_hdev->bus = hdev->bus;
1175	client_hdev->vendor = hdev->vendor;
1176	client_hdev->product = hdev->product;
1177	client_hdev->version = hdev->version;
1178	client_hdev->type = hdev->type;
1179	client_hdev->country = hdev->country;
1180	strscpy(client_hdev->name, hdev->name,
1181			sizeof(client_hdev->name));
1182	strscpy(client_hdev->phys, hdev->phys,
1183			sizeof(client_hdev->phys));
1184	/*
1185	 * Since we use the same device info than the real interface to
1186	 * trick userspace, we will be calling steam_probe recursively.
1187	 * We need to recognize the client interface somehow.
1188	 */
1189	client_hdev->group = HID_GROUP_STEAM;
1190	return client_hdev;
1191}
1192
1193static int steam_probe(struct hid_device *hdev,
1194				const struct hid_device_id *id)
1195{
1196	struct steam_device *steam;
1197	int ret;
1198
1199	ret = hid_parse(hdev);
1200	if (ret) {
1201		hid_err(hdev,
1202			"%s:parse of hid interface failed\n", __func__);
1203		return ret;
1204	}
1205
1206	/*
1207	 * The virtual client_dev is only used for hidraw.
1208	 * Also avoid the recursive probe.
1209	 */
1210	if (hdev->group == HID_GROUP_STEAM)
1211		return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
1212	/*
1213	 * The non-valve interfaces (mouse and keyboard emulation) are
1214	 * connected without changes.
1215	 */
1216	if (!steam_is_valve_interface(hdev))
1217		return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
1218
1219	steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
1220	if (!steam)
1221		return -ENOMEM;
1222
1223	steam->hdev = hdev;
1224	hid_set_drvdata(hdev, steam);
1225	spin_lock_init(&steam->lock);
1226	mutex_init(&steam->report_mutex);
1227	steam->quirks = id->driver_data;
1228	INIT_WORK(&steam->work_connect, steam_work_connect_cb);
1229	INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
1230	INIT_LIST_HEAD(&steam->list);
1231	INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
1232	steam->sensor_timestamp_us = 0;
1233
1234	/*
1235	 * With the real steam controller interface, do not connect hidraw.
1236	 * Instead, create the client_hid and connect that.
1237	 */
1238	ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
1239	if (ret)
1240		goto err_cancel_work;
1241
1242	ret = hid_hw_open(hdev);
1243	if (ret) {
1244		hid_err(hdev,
1245			"%s:hid_hw_open\n",
1246			__func__);
1247		goto err_hw_stop;
1248	}
1249
1250	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1251		hid_info(hdev, "Steam wireless receiver connected");
1252		/* If using a wireless adaptor ask for connection status */
1253		steam->connected = false;
1254		steam_request_conn_status(steam);
1255	} else {
1256		/* A wired connection is always present */
1257		steam->connected = true;
1258		ret = steam_register(steam);
1259		if (ret) {
1260			hid_err(hdev,
1261				"%s:steam_register failed with error %d\n",
1262				__func__, ret);
1263			goto err_hw_close;
1264		}
1265	}
1266
1267	steam->client_hdev = steam_create_client_hid(hdev);
1268	if (IS_ERR(steam->client_hdev)) {
1269		ret = PTR_ERR(steam->client_hdev);
1270		goto err_stream_unregister;
1271	}
1272	steam->client_hdev->driver_data = steam;
1273
1274	ret = hid_add_device(steam->client_hdev);
1275	if (ret)
1276		goto err_destroy;
1277
1278	return 0;
1279
1280err_destroy:
1281	hid_destroy_device(steam->client_hdev);
1282err_stream_unregister:
1283	if (steam->connected)
1284		steam_unregister(steam);
1285err_hw_close:
1286	hid_hw_close(hdev);
1287err_hw_stop:
1288	hid_hw_stop(hdev);
1289err_cancel_work:
1290	cancel_work_sync(&steam->work_connect);
1291	cancel_delayed_work_sync(&steam->mode_switch);
1292	cancel_work_sync(&steam->rumble_work);
1293
1294	return ret;
1295}
1296
1297static void steam_remove(struct hid_device *hdev)
1298{
1299	struct steam_device *steam = hid_get_drvdata(hdev);
1300
1301	if (!steam || hdev->group == HID_GROUP_STEAM) {
1302		hid_hw_stop(hdev);
1303		return;
1304	}
1305
1306	cancel_delayed_work_sync(&steam->mode_switch);
1307	cancel_work_sync(&steam->work_connect);
1308	hid_destroy_device(steam->client_hdev);
1309	steam->client_hdev = NULL;
1310	steam->client_opened = 0;
1311	if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1312		hid_info(hdev, "Steam wireless receiver disconnected");
1313	}
1314	hid_hw_close(hdev);
1315	hid_hw_stop(hdev);
1316	steam_unregister(steam);
1317}
1318
1319static void steam_do_connect_event(struct steam_device *steam, bool connected)
1320{
1321	unsigned long flags;
1322	bool changed;
1323
1324	spin_lock_irqsave(&steam->lock, flags);
1325	changed = steam->connected != connected;
1326	steam->connected = connected;
1327	spin_unlock_irqrestore(&steam->lock, flags);
1328
1329	if (changed && schedule_work(&steam->work_connect) == 0)
1330		dbg_hid("%s: connected=%d event already queued\n",
1331				__func__, connected);
1332}
1333
1334/*
1335 * Some input data in the protocol has the opposite sign.
1336 * Clamp the values to 32767..-32767 so that the range is
1337 * symmetrical and can be negated safely.
1338 */
1339static inline s16 steam_le16(u8 *data)
1340{
1341	s16 x = (s16) le16_to_cpup((__le16 *)data);
1342
1343	return x == -32768 ? -32767 : x;
1344}
1345
1346/*
1347 * The size for this message payload is 60.
1348 * The known values are:
1349 *  (* values are not sent through wireless)
1350 *  (* accelerator/gyro is disabled by default)
1351 *  Offset| Type  | Mapped to |Meaning
1352 * -------+-------+-----------+--------------------------
1353 *  4-7   | u32   | --        | sequence number
1354 *  8-10  | 24bit | see below | buttons
1355 *  11    | u8    | ABS_HAT2Y | left trigger
1356 *  12    | u8    | ABS_HAT2X | right trigger
1357 *  13-15 | --    | --        | always 0
1358 *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
1359 *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
1360 *  20-21 | s16   | ABS_RX    | right-pad X value
1361 *  22-23 | s16   | ABS_RY    | right-pad Y value
1362 *  24-25 | s16   | --        | * left trigger
1363 *  26-27 | s16   | --        | * right trigger
1364 *  28-29 | s16   | --        | * accelerometer X value
1365 *  30-31 | s16   | --        | * accelerometer Y value
1366 *  32-33 | s16   | --        | * accelerometer Z value
1367 *  34-35 | s16   | --        | gyro X value
1368 *  36-36 | s16   | --        | gyro Y value
1369 *  38-39 | s16   | --        | gyro Z value
1370 *  40-41 | s16   | --        | quaternion W value
1371 *  42-43 | s16   | --        | quaternion X value
1372 *  44-45 | s16   | --        | quaternion Y value
1373 *  46-47 | s16   | --        | quaternion Z value
1374 *  48-49 | --    | --        | always 0
1375 *  50-51 | s16   | --        | * left trigger (uncalibrated)
1376 *  52-53 | s16   | --        | * right trigger (uncalibrated)
1377 *  54-55 | s16   | --        | * joystick X value (uncalibrated)
1378 *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
1379 *  58-59 | s16   | --        | * left-pad X value
1380 *  60-61 | s16   | --        | * left-pad Y value
1381 *  62-63 | u16   | --        | * battery voltage
1382 *
1383 * The buttons are:
1384 *  Bit  | Mapped to  | Description
1385 * ------+------------+--------------------------------
1386 *  8.0  | BTN_TR2    | right trigger fully pressed
1387 *  8.1  | BTN_TL2    | left trigger fully pressed
1388 *  8.2  | BTN_TR     | right shoulder
1389 *  8.3  | BTN_TL     | left shoulder
1390 *  8.4  | BTN_Y      | button Y
1391 *  8.5  | BTN_B      | button B
1392 *  8.6  | BTN_X      | button X
1393 *  8.7  | BTN_A      | button A
1394 *  9.0  | BTN_DPAD_UP    | left-pad up
1395 *  9.1  | BTN_DPAD_RIGHT | left-pad right
1396 *  9.2  | BTN_DPAD_LEFT  | left-pad left
1397 *  9.3  | BTN_DPAD_DOWN  | left-pad down
1398 *  9.4  | BTN_SELECT | menu left
1399 *  9.5  | BTN_MODE   | steam logo
1400 *  9.6  | BTN_START  | menu right
1401 *  9.7  | BTN_GEAR_DOWN | left back lever
1402 * 10.0  | BTN_GEAR_UP   | right back lever
1403 * 10.1  | --         | left-pad clicked
1404 * 10.2  | BTN_THUMBR | right-pad clicked
1405 * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
1406 * 10.4  | BTN_THUMB2 | right-pad touched
1407 * 10.5  | --         | unknown
1408 * 10.6  | BTN_THUMBL | joystick clicked
1409 * 10.7  | --         | lpad_and_joy
1410 */
1411
1412static void steam_do_input_event(struct steam_device *steam,
1413		struct input_dev *input, u8 *data)
1414{
1415	/* 24 bits of buttons */
1416	u8 b8, b9, b10;
1417	s16 x, y;
1418	bool lpad_touched, lpad_and_joy;
1419
1420	b8 = data[8];
1421	b9 = data[9];
1422	b10 = data[10];
1423
1424	input_report_abs(input, ABS_HAT2Y, data[11]);
1425	input_report_abs(input, ABS_HAT2X, data[12]);
1426
1427	/*
1428	 * These two bits tells how to interpret the values X and Y.
1429	 * lpad_and_joy tells that the joystick and the lpad are used at the
1430	 * same time.
1431	 * lpad_touched tells whether X/Y are to be read as lpad coord or
1432	 * joystick values.
1433	 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
1434	 */
1435	lpad_touched = b10 & BIT(3);
1436	lpad_and_joy = b10 & BIT(7);
1437	x = steam_le16(data + 16);
1438	y = -steam_le16(data + 18);
1439
1440	input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
1441	input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
1442	/* Check if joystick is centered */
1443	if (lpad_touched && !lpad_and_joy) {
1444		input_report_abs(input, ABS_X, 0);
1445		input_report_abs(input, ABS_Y, 0);
1446	}
1447	/* Check if lpad is untouched */
1448	if (!(lpad_touched || lpad_and_joy)) {
1449		input_report_abs(input, ABS_HAT0X, 0);
1450		input_report_abs(input, ABS_HAT0Y, 0);
1451	}
1452
1453	input_report_abs(input, ABS_RX, steam_le16(data + 20));
1454	input_report_abs(input, ABS_RY, -steam_le16(data + 22));
1455
1456	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1457	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1458	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1459	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1460	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1461	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1462	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1463	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1464	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1465	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1466	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1467	input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
1468	input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
1469	input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
1470	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1471	input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
1472	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
1473	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1474	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1475	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1476	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1477
1478	input_sync(input);
1479}
1480
1481/*
1482 * The size for this message payload is 56.
1483 * The known values are:
1484 *  Offset| Type  | Mapped to |Meaning
1485 * -------+-------+-----------+--------------------------
1486 *  4-7   | u32   | --        | sequence number
1487 *  8-15  | u64   | see below | buttons
1488 *  16-17 | s16   | ABS_HAT0X | left-pad X value
1489 *  18-19 | s16   | ABS_HAT0Y | left-pad Y value
1490 *  20-21 | s16   | ABS_HAT1X | right-pad X value
1491 *  22-23 | s16   | ABS_HAT1Y | right-pad Y value
1492 *  24-25 | s16   | IMU ABS_X | accelerometer X value
1493 *  26-27 | s16   | IMU ABS_Z | accelerometer Y value
1494 *  28-29 | s16   | IMU ABS_Y | accelerometer Z value
1495 *  30-31 | s16   | IMU ABS_RX | gyro X value
1496 *  32-33 | s16   | IMU ABS_RZ | gyro Y value
1497 *  34-35 | s16   | IMU ABS_RY | gyro Z value
1498 *  36-37 | s16   | --        | quaternion W value
1499 *  38-39 | s16   | --        | quaternion X value
1500 *  40-41 | s16   | --        | quaternion Y value
1501 *  42-43 | s16   | --        | quaternion Z value
1502 *  44-45 | u16   | ABS_HAT2Y | left trigger (uncalibrated)
1503 *  46-47 | u16   | ABS_HAT2X | right trigger (uncalibrated)
1504 *  48-49 | s16   | ABS_X     | left joystick X
1505 *  50-51 | s16   | ABS_Y     | left joystick Y
1506 *  52-53 | s16   | ABS_RX    | right joystick X
1507 *  54-55 | s16   | ABS_RY    | right joystick Y
1508 *  56-57 | u16   | --        | left pad pressure
1509 *  58-59 | u16   | --        | right pad pressure
1510 *
1511 * The buttons are:
1512 *  Bit  | Mapped to  | Description
1513 * ------+------------+--------------------------------
1514 *  8.0  | BTN_TR2    | right trigger fully pressed
1515 *  8.1  | BTN_TL2    | left trigger fully pressed
1516 *  8.2  | BTN_TR     | right shoulder
1517 *  8.3  | BTN_TL     | left shoulder
1518 *  8.4  | BTN_Y      | button Y
1519 *  8.5  | BTN_B      | button B
1520 *  8.6  | BTN_X      | button X
1521 *  8.7  | BTN_A      | button A
1522 *  9.0  | BTN_DPAD_UP    | left-pad up
1523 *  9.1  | BTN_DPAD_RIGHT | left-pad right
1524 *  9.2  | BTN_DPAD_LEFT  | left-pad left
1525 *  9.3  | BTN_DPAD_DOWN  | left-pad down
1526 *  9.4  | BTN_SELECT | menu left
1527 *  9.5  | BTN_MODE   | steam logo
1528 *  9.6  | BTN_START  | menu right
1529 *  9.7  | BTN_TRIGGER_HAPPY3 | left bottom grip button
1530 *  10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
1531 *  10.1 | BTN_THUMB  | left pad pressed
1532 *  10.2 | BTN_THUMB2 | right pad pressed
1533 *  10.3 | --         | left pad touched
1534 *  10.4 | --         | right pad touched
1535 *  10.5 | --         | unknown
1536 *  10.6 | BTN_THUMBL | left joystick clicked
1537 *  10.7 | --         | unknown
1538 *  11.0 | --         | unknown
1539 *  11.1 | --         | unknown
1540 *  11.2 | BTN_THUMBR | right joystick clicked
1541 *  11.3 | --         | unknown
1542 *  11.4 | --         | unknown
1543 *  11.5 | --         | unknown
1544 *  11.6 | --         | unknown
1545 *  11.7 | --         | unknown
1546 *  12.0 | --         | unknown
1547 *  12.1 | --         | unknown
1548 *  12.2 | --         | unknown
1549 *  12.3 | --         | unknown
1550 *  12.4 | --         | unknown
1551 *  12.5 | --         | unknown
1552 *  12.6 | --         | unknown
1553 *  12.7 | --         | unknown
1554 *  13.0 | --         | unknown
1555 *  13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
1556 *  13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
1557 *  13.3 | --         | unknown
1558 *  13.4 | --         | unknown
1559 *  13.5 | --         | unknown
1560 *  13.6 | --         | left joystick touched
1561 *  13.7 | --         | right joystick touched
1562 *  14.0 | --         | unknown
1563 *  14.1 | --         | unknown
1564 *  14.2 | BTN_BASE   | quick access button
1565 *  14.3 | --         | unknown
1566 *  14.4 | --         | unknown
1567 *  14.5 | --         | unknown
1568 *  14.6 | --         | unknown
1569 *  14.7 | --         | unknown
1570 *  15.0 | --         | unknown
1571 *  15.1 | --         | unknown
1572 *  15.2 | --         | unknown
1573 *  15.3 | --         | unknown
1574 *  15.4 | --         | unknown
1575 *  15.5 | --         | unknown
1576 *  15.6 | --         | unknown
1577 *  15.7 | --         | unknown
1578 */
1579static void steam_do_deck_input_event(struct steam_device *steam,
1580		struct input_dev *input, u8 *data)
1581{
1582	u8 b8, b9, b10, b11, b13, b14;
1583	bool lpad_touched, rpad_touched;
1584
1585	b8 = data[8];
1586	b9 = data[9];
1587	b10 = data[10];
1588	b11 = data[11];
1589	b13 = data[13];
1590	b14 = data[14];
1591
1592	if (!(b9 & BIT(6)) && steam->did_mode_switch) {
1593		steam->did_mode_switch = false;
1594		cancel_delayed_work_sync(&steam->mode_switch);
1595	} else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
1596		steam->did_mode_switch = true;
1597		schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);
1598	}
1599
1600	if (!steam->gamepad_mode)
1601		return;
1602
1603	lpad_touched = b10 & BIT(3);
1604	rpad_touched = b10 & BIT(4);
1605
1606	if (lpad_touched) {
1607		input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
1608		input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
1609	} else {
1610		input_report_abs(input, ABS_HAT0X, 0);
1611		input_report_abs(input, ABS_HAT0Y, 0);
1612	}
1613
1614	if (rpad_touched) {
1615		input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
1616		input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
1617	} else {
1618		input_report_abs(input, ABS_HAT1X, 0);
1619		input_report_abs(input, ABS_HAT1Y, 0);
1620	}
1621
1622	input_report_abs(input, ABS_X, steam_le16(data + 48));
1623	input_report_abs(input, ABS_Y, -steam_le16(data + 50));
1624	input_report_abs(input, ABS_RX, steam_le16(data + 52));
1625	input_report_abs(input, ABS_RY, -steam_le16(data + 54));
1626
1627	input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
1628	input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
1629
1630	input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1631	input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1632	input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1633	input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1634	input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1635	input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1636	input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1637	input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1638	input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1639	input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1640	input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1641	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
1642	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
1643	input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1644	input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
1645	input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1646	input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1647	input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1648	input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1649	input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
1650	input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
1651	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
1652	input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
1653	input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
1654
1655	input_sync(input);
1656}
1657
1658static void steam_do_deck_sensors_event(struct steam_device *steam,
1659		struct input_dev *sensors, u8 *data)
1660{
1661	/*
1662	 * The deck input report is received every 4 ms on average,
1663	 * with a jitter of +/- 4 ms even though the USB descriptor claims
1664	 * that it uses 1 kHz.
1665	 * Since the HID report does not include a sensor timestamp,
1666	 * use a fixed increment here.
1667	 */
1668	steam->sensor_timestamp_us += 4000;
1669
1670	if (!steam->gamepad_mode)
1671		return;
1672
1673	input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us);
1674	input_report_abs(sensors, ABS_X, steam_le16(data + 24));
1675	input_report_abs(sensors, ABS_Z, -steam_le16(data + 26));
1676	input_report_abs(sensors, ABS_Y, steam_le16(data + 28));
1677	input_report_abs(sensors, ABS_RX, steam_le16(data + 30));
1678	input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32));
1679	input_report_abs(sensors, ABS_RY, steam_le16(data + 34));
1680
1681	input_sync(sensors);
1682}
1683
1684/*
1685 * The size for this message payload is 11.
1686 * The known values are:
1687 *  Offset| Type  | Meaning
1688 * -------+-------+---------------------------
1689 *  4-7   | u32   | sequence number
1690 *  8-11  | --    | always 0
1691 *  12-13 | u16   | voltage (mV)
1692 *  14    | u8    | battery percent
1693 */
1694static void steam_do_battery_event(struct steam_device *steam,
1695		struct power_supply *battery, u8 *data)
1696{
1697	unsigned long flags;
1698
1699	s16 volts = steam_le16(data + 12);
1700	u8 batt = data[14];
1701
1702	/* Creating the battery may have failed */
1703	rcu_read_lock();
1704	battery = rcu_dereference(steam->battery);
1705	if (likely(battery)) {
1706		spin_lock_irqsave(&steam->lock, flags);
1707		steam->voltage = volts;
1708		steam->battery_charge = batt;
1709		spin_unlock_irqrestore(&steam->lock, flags);
1710		power_supply_changed(battery);
1711	}
1712	rcu_read_unlock();
1713}
1714
1715static int steam_raw_event(struct hid_device *hdev,
1716			struct hid_report *report, u8 *data,
1717			int size)
1718{
1719	struct steam_device *steam = hid_get_drvdata(hdev);
1720	struct input_dev *input;
1721	struct input_dev *sensors;
1722	struct power_supply *battery;
1723
1724	if (!steam)
1725		return 0;
1726
1727	if (steam->client_opened)
1728		hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1729				data, size, 0);
1730	/*
1731	 * All messages are size=64, all values little-endian.
1732	 * The format is:
1733	 *  Offset| Meaning
1734	 * -------+--------------------------------------------
1735	 *  0-1   | always 0x01, 0x00, maybe protocol version?
1736	 *  2     | type of message
1737	 *  3     | length of the real payload (not checked)
1738	 *  4-n   | payload data, depends on the type
1739	 *
1740	 * There are these known types of message:
1741	 *  0x01: input data (60 bytes)
1742	 *  0x03: wireless connect/disconnect (1 byte)
1743	 *  0x04: battery status (11 bytes)
1744	 *  0x09: Steam Deck input data (56 bytes)
1745	 */
1746
1747	if (size != 64 || data[0] != 1 || data[1] != 0)
1748		return 0;
1749
1750	switch (data[2]) {
1751	case ID_CONTROLLER_STATE:
1752		if (steam->client_opened)
1753			return 0;
1754		rcu_read_lock();
1755		input = rcu_dereference(steam->input);
1756		if (likely(input))
1757			steam_do_input_event(steam, input, data);
1758		rcu_read_unlock();
1759		break;
1760	case ID_CONTROLLER_DECK_STATE:
1761		if (steam->client_opened)
1762			return 0;
1763		rcu_read_lock();
1764		input = rcu_dereference(steam->input);
1765		if (likely(input))
1766			steam_do_deck_input_event(steam, input, data);
1767		sensors = rcu_dereference(steam->sensors);
1768		if (likely(sensors))
1769			steam_do_deck_sensors_event(steam, sensors, data);
1770		rcu_read_unlock();
1771		break;
1772	case ID_CONTROLLER_WIRELESS:
1773		/*
1774		 * The payload of this event is a single byte:
1775		 *  0x01: disconnected.
1776		 *  0x02: connected.
1777		 */
1778		switch (data[4]) {
1779		case 0x01:
1780			steam_do_connect_event(steam, false);
1781			break;
1782		case 0x02:
1783			steam_do_connect_event(steam, true);
1784			break;
1785		}
1786		break;
1787	case ID_CONTROLLER_STATUS:
1788		if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1789			rcu_read_lock();
1790			battery = rcu_dereference(steam->battery);
1791			if (likely(battery)) {
1792				steam_do_battery_event(steam, battery, data);
1793			} else {
1794				dbg_hid(
1795					"%s: battery data without connect event\n",
1796					__func__);
1797				steam_do_connect_event(steam, true);
1798			}
1799			rcu_read_unlock();
1800		}
1801		break;
1802	}
1803	return 0;
1804}
1805
1806static int steam_param_set_lizard_mode(const char *val,
1807					const struct kernel_param *kp)
1808{
1809	struct steam_device *steam;
1810	int ret;
1811
1812	ret = param_set_bool(val, kp);
1813	if (ret)
1814		return ret;
1815
1816	mutex_lock(&steam_devices_lock);
1817	list_for_each_entry(steam, &steam_devices, list) {
1818		if (!steam->client_opened)
1819			steam_set_lizard_mode(steam, lizard_mode);
1820	}
1821	mutex_unlock(&steam_devices_lock);
1822	return 0;
1823}
1824
1825static const struct kernel_param_ops steam_lizard_mode_ops = {
1826	.set	= steam_param_set_lizard_mode,
1827	.get	= param_get_bool,
1828};
1829
1830module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1831MODULE_PARM_DESC(lizard_mode,
1832	"Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1833
1834static const struct hid_device_id steam_controllers[] = {
1835	{ /* Wired Steam Controller */
1836	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1837		USB_DEVICE_ID_STEAM_CONTROLLER)
1838	},
1839	{ /* Wireless Steam Controller */
1840	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1841		USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1842	  .driver_data = STEAM_QUIRK_WIRELESS
1843	},
1844	{ /* Steam Deck */
1845	  HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1846		USB_DEVICE_ID_STEAM_DECK),
1847	  .driver_data = STEAM_QUIRK_DECK
1848	},
1849	{}
1850};
1851
1852MODULE_DEVICE_TABLE(hid, steam_controllers);
1853
1854static struct hid_driver steam_controller_driver = {
1855	.name = "hid-steam",
1856	.id_table = steam_controllers,
1857	.probe = steam_probe,
1858	.remove = steam_remove,
1859	.raw_event = steam_raw_event,
1860};
1861
1862module_hid_driver(steam_controller_driver);
1863