1/* A splay-tree datatype. 2 Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009, 2010 3 Free Software Foundation, Inc. 4 Contributed by Mark Mitchell (mark@markmitchell.com). 5 6 This file is part of GCC. 7 8 GCC is free software; you can redistribute it and/or modify it 9 under the terms of the GNU General Public License as published by 10 the Free Software Foundation; either version 2, or (at your option) 11 any later version. 12 13 GCC is distributed in the hope that it will be useful, but 14 WITHOUT ANY WARRANTY; without even the implied warranty of 15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 16 General Public License for more details. 17 18 You should have received a copy of the GNU General Public License 19 along with GCC; see the file COPYING. If not, write to 20 the Free Software Foundation, 51 Franklin Street - Fifth Floor, 21 Boston, MA 02110-1301, USA. */ 22 23/* For an easily readable description of splay-trees, see: 24 25 Lewis, Harry R. and Denenberg, Larry. Data Structures and Their 26 Algorithms. Harper-Collins, Inc. 1991. 27 28 The major feature of splay trees is that all basic tree operations 29 are amortized O(log n) time for a tree with n nodes. */ 30 31#ifndef _SPLAY_TREE_H 32#define _SPLAY_TREE_H 33 34#ifdef __cplusplus 35extern "C" { 36#endif /* __cplusplus */ 37 38#include "ansidecl.h" 39 40#ifdef HAVE_STDINT_H 41#include <stdint.h> 42#endif 43#ifdef HAVE_INTTYPES_H 44#include <inttypes.h> 45#endif 46 47/* Use typedefs for the key and data types to facilitate changing 48 these types, if necessary. These types should be sufficiently wide 49 that any pointer or scalar can be cast to these types, and then 50 cast back, without loss of precision. */ 51typedef uintptr_t splay_tree_key; 52typedef uintptr_t splay_tree_value; 53 54/* Forward declaration for a node in the tree. */ 55typedef struct splay_tree_node_s *splay_tree_node; 56 57/* The type of a function which compares two splay-tree keys. The 58 function should return values as for qsort. */ 59typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key); 60 61/* The type of a function used to deallocate any resources associated 62 with the key. */ 63typedef void (*splay_tree_delete_key_fn) (splay_tree_key); 64 65/* The type of a function used to deallocate any resources associated 66 with the value. */ 67typedef void (*splay_tree_delete_value_fn) (splay_tree_value); 68 69/* The type of a function used to iterate over the tree. */ 70typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*); 71 72/* The type of a function used to allocate memory for tree root and 73 node structures. The first argument is the number of bytes needed; 74 the second is a data pointer the splay tree functions pass through 75 to the allocator. This function must never return zero. */ 76typedef void *(*splay_tree_allocate_fn) (int, void *); 77 78/* The type of a function used to free memory allocated using the 79 corresponding splay_tree_allocate_fn. The first argument is the 80 memory to be freed; the latter is a data pointer the splay tree 81 functions pass through to the freer. */ 82typedef void (*splay_tree_deallocate_fn) (void *, void *); 83 84/* The nodes in the splay tree. */ 85struct splay_tree_node_s { 86 /* The key. */ 87 splay_tree_key key; 88 89 /* The value. */ 90 splay_tree_value value; 91 92 /* The left and right children, respectively. */ 93 splay_tree_node left; 94 splay_tree_node right; 95}; 96 97/* The splay tree itself. */ 98struct splay_tree_s { 99 /* The root of the tree. */ 100 splay_tree_node root; 101 102 /* The comparision function. */ 103 splay_tree_compare_fn comp; 104 105 /* The deallocate-key function. NULL if no cleanup is necessary. */ 106 splay_tree_delete_key_fn delete_key; 107 108 /* The deallocate-value function. NULL if no cleanup is necessary. */ 109 splay_tree_delete_value_fn delete_value; 110 111 /* Node allocate function. Takes allocate_data as a parameter. */ 112 splay_tree_allocate_fn allocate; 113 114 /* Free function for nodes and trees. Takes allocate_data as a parameter. */ 115 splay_tree_deallocate_fn deallocate; 116 117 /* Parameter for allocate/free functions. */ 118 void *allocate_data; 119}; 120 121typedef struct splay_tree_s *splay_tree; 122 123extern splay_tree splay_tree_new (splay_tree_compare_fn, 124 splay_tree_delete_key_fn, 125 splay_tree_delete_value_fn); 126extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn, 127 splay_tree_delete_key_fn, 128 splay_tree_delete_value_fn, 129 splay_tree_allocate_fn, 130 splay_tree_deallocate_fn, 131 void *); 132extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn, 133 splay_tree_delete_key_fn, 134 splay_tree_delete_value_fn, 135 splay_tree_allocate_fn, 136 splay_tree_allocate_fn, 137 splay_tree_deallocate_fn, 138 void *); 139extern void splay_tree_delete (splay_tree); 140extern splay_tree_node splay_tree_insert (splay_tree, 141 splay_tree_key, 142 splay_tree_value); 143extern void splay_tree_remove (splay_tree, splay_tree_key); 144extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key); 145extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key); 146extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key); 147extern splay_tree_node splay_tree_max (splay_tree); 148extern splay_tree_node splay_tree_min (splay_tree); 149extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*); 150extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key); 151extern int splay_tree_compare_pointers (splay_tree_key, splay_tree_key); 152 153#ifdef __cplusplus 154} 155#endif /* __cplusplus */ 156 157#endif /* _SPLAY_TREE_H */ 158