1/*-
2 * SPDX-License-Identifier: BSD-2-Clause
3 *
4 * Copyright 2020 Toomas Soome
5 * Copyright 2019 OmniOS Community Edition (OmniOSce) Association.
6 * Copyright 2020 RackTop Systems, Inc.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 *    notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 *    notice, this list of conditions and the following disclaimer in the
15 *    documentation and/or other materials provided with the distribution.
16 *
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
28 *
29 * $FreeBSD$
30 */
31
32/*
33 * The workhorse here is gfxfb_blt(). It is implemented to mimic UEFI
34 * GOP Blt, and allows us to fill the rectangle on screen, copy
35 * rectangle from video to buffer and buffer to video and video to video.
36 * Such implementation does allow us to have almost identical implementation
37 * for both BIOS VBE and UEFI.
38 *
39 * ALL pixel data is assumed to be 32-bit BGRA (byte order Blue, Green, Red,
40 * Alpha) format, this allows us to only handle RGB data and not to worry
41 * about mixing RGB with indexed colors.
42 * Data exchange between memory buffer and video will translate BGRA
43 * and native format as following:
44 *
45 * 32-bit to/from 32-bit is trivial case.
46 * 32-bit to/from 24-bit is also simple - we just drop the alpha channel.
47 * 32-bit to/from 16-bit is more complicated, because we nee to handle
48 * data loss from 32-bit to 16-bit. While reading/writing from/to video, we
49 * need to apply masks of 16-bit color components. This will preserve
50 * colors for terminal text. For 32-bit truecolor PMG images, we need to
51 * translate 32-bit colors to 15/16 bit colors and this means data loss.
52 * There are different algorithms how to perform such color space reduction,
53 * we are currently using bitwise right shift to reduce color space and so far
54 * this technique seems to be sufficient (see also gfx_fb_putimage(), the
55 * end of for loop).
56 * 32-bit to/from 8-bit is the most troublesome because 8-bit colors are
57 * indexed. From video, we do get color indexes, and we do translate
58 * color index values to RGB. To write to video, we again need to translate
59 * RGB to color index. Additionally, we need to translate between VGA and
60 * console colors.
61 *
62 * Our internal color data is represented using BGRA format. But the hardware
63 * used indexed colors for 8-bit colors (0-255) and for this mode we do
64 * need to perform translation to/from BGRA and index values.
65 *
66 *                   - paletteentry RGB <-> index -
67 * BGRA BUFFER <----/                              \ - VIDEO
68 *                  \                              /
69 *                   -  RGB (16/24/32)            -
70 *
71 * To perform index to RGB translation, we use palette table generated
72 * from when we set up 8-bit mode video. We cannot read palette data from
73 * the hardware, because not all hardware supports reading it.
74 *
75 * BGRA to index is implemented in rgb_to_color_index() by searching
76 * palette array for closest match of RBG values.
77 *
78 * Note: In 8-bit mode, We do store first 16 colors to palette registers
79 * in VGA color order, this serves two purposes; firstly,
80 * if palette update is not supported, we still have correct 16 colors.
81 * Secondly, the kernel does get correct 16 colors when some other boot
82 * loader is used. However, the palette map for 8-bit colors is using
83 * console color ordering - this does allow us to skip translation
84 * from VGA colors to console colors, while we are reading RGB data.
85 */
86
87#include <sys/cdefs.h>
88#include <sys/param.h>
89#include <stand.h>
90#include <teken.h>
91#include <gfx_fb.h>
92#include <sys/font.h>
93#include <sys/stdint.h>
94#include <sys/endian.h>
95#include <pnglite.h>
96#include <bootstrap.h>
97#include <lz4.h>
98#if defined(EFI)
99#include <efi.h>
100#include <efilib.h>
101#else
102#include <vbe.h>
103#endif
104
105/* VGA text mode does use bold font. */
106#if !defined(VGA_8X16_FONT)
107#define	VGA_8X16_FONT		"/boot/fonts/8x16b.fnt"
108#endif
109#if !defined(DEFAULT_8X16_FONT)
110#define	DEFAULT_8X16_FONT	"/boot/fonts/8x16.fnt"
111#endif
112
113/*
114 * Must be sorted by font size in descending order
115 */
116font_list_t fonts = STAILQ_HEAD_INITIALIZER(fonts);
117
118#define	DEFAULT_FONT_DATA	font_data_8x16
119extern vt_font_bitmap_data_t	font_data_8x16;
120teken_gfx_t gfx_state = { 0 };
121
122static struct {
123	unsigned char r;	/* Red percentage value. */
124	unsigned char g;	/* Green percentage value. */
125	unsigned char b;	/* Blue percentage value. */
126} color_def[NCOLORS] = {
127	{0,	0,	0},	/* black */
128	{50,	0,	0},	/* dark red */
129	{0,	50,	0},	/* dark green */
130	{77,	63,	0},	/* dark yellow */
131	{20,	40,	64},	/* dark blue */
132	{50,	0,	50},	/* dark magenta */
133	{0,	50,	50},	/* dark cyan */
134	{75,	75,	75},	/* light gray */
135
136	{18,	20,	21},	/* dark gray */
137	{100,	0,	0},	/* light red */
138	{0,	100,	0},	/* light green */
139	{100,	100,	0},	/* light yellow */
140	{45,	62,	81},	/* light blue */
141	{100,	0,	100},	/* light magenta */
142	{0,	100,	100},	/* light cyan */
143	{100,	100,	100},	/* white */
144};
145uint32_t cmap[NCMAP];
146
147/*
148 * Between console's palette and VGA's one:
149 *  - blue and red are swapped (1 <-> 4)
150 *  - yellow and cyan are swapped (3 <-> 6)
151 */
152const int cons_to_vga_colors[NCOLORS] = {
153	0,  4,  2,  6,  1,  5,  3,  7,
154	8, 12, 10, 14,  9, 13, 11, 15
155};
156
157static const int vga_to_cons_colors[NCOLORS] = {
158	0,  1,  2,  3,  4,  5,  6,  7,
159	8,  9, 10, 11,  12, 13, 14, 15
160};
161
162struct text_pixel *screen_buffer;
163#if defined(EFI)
164static EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GlyphBuffer;
165#else
166static struct paletteentry *GlyphBuffer;
167#endif
168static size_t GlyphBufferSize;
169
170static bool insert_font(char *, FONT_FLAGS);
171static int font_set(struct env_var *, int, const void *);
172static void * allocate_glyphbuffer(uint32_t, uint32_t);
173static void gfx_fb_cursor_draw(teken_gfx_t *, const teken_pos_t *, bool);
174
175/*
176 * Initialize gfx framework.
177 */
178void
179gfx_framework_init(void)
180{
181	/*
182	 * Setup font list to have builtin font.
183	 */
184	(void) insert_font(NULL, FONT_BUILTIN);
185}
186
187static uint8_t *
188gfx_get_fb_address(void)
189{
190	return (ptov((uint32_t)gfx_state.tg_fb.fb_addr));
191}
192
193/*
194 * Utility function to parse gfx mode line strings.
195 */
196bool
197gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
198{
199	char *p, *end;
200
201	errno = 0;
202	p = str;
203	*x = strtoul(p, &end, 0);
204	if (*x == 0 || errno != 0)
205		return (false);
206	if (*end != 'x')
207		return (false);
208	p = end + 1;
209	*y = strtoul(p, &end, 0);
210	if (*y == 0 || errno != 0)
211		return (false);
212	if (*end != 'x') {
213		*depth = -1;    /* auto select */
214	} else {
215		p = end + 1;
216		*depth = strtoul(p, &end, 0);
217		if (*depth == 0 || errno != 0 || *end != '\0')
218			return (false);
219	}
220
221	return (true);
222}
223
224static uint32_t
225rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
226    uint32_t gmax, int goffset, uint32_t bmax, int boffset)
227{
228	uint32_t color, code, gray, level;
229
230	if (index < NCOLORS) {
231#define	CF(_f, _i) ((_f ## max * color_def[(_i)]._f / 100) << _f ## offset)
232		return (CF(r, index) | CF(g, index) | CF(b, index));
233#undef  CF
234        }
235
236#define	CF(_f, _c) ((_f ## max & _c) << _f ## offset)
237        /* 6x6x6 color cube */
238        if (index > 15 && index < 232) {
239                uint32_t red, green, blue;
240
241                for (red = 0; red < 6; red++) {
242                        for (green = 0; green < 6; green++) {
243                                for (blue = 0; blue < 6; blue++) {
244                                        code = 16 + (red * 36) +
245                                            (green * 6) + blue;
246                                        if (code != index)
247                                                continue;
248                                        red = red ? (red * 40 + 55) : 0;
249                                        green = green ? (green * 40 + 55) : 0;
250                                        blue = blue ? (blue * 40 + 55) : 0;
251                                        color = CF(r, red);
252					color |= CF(g, green);
253					color |= CF(b, blue);
254					return (color);
255                                }
256                        }
257                }
258        }
259
260        /* colors 232-255 are a grayscale ramp */
261        for (gray = 0; gray < 24; gray++) {
262                level = (gray * 10) + 8;
263                code = 232 + gray;
264                if (code == index)
265                        break;
266        }
267        return (CF(r, level) | CF(g, level) | CF(b, level));
268#undef  CF
269}
270
271/*
272 * Support for color mapping.
273 * For 8, 24 and 32 bit depth, use mask size 8.
274 * 15/16 bit depth needs to use mask size from mode,
275 * or we will lose color information from 32-bit to 15/16 bit translation.
276 */
277uint32_t
278gfx_fb_color_map(uint8_t index)
279{
280	int rmask, gmask, bmask;
281	int roff, goff, boff, bpp;
282
283	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
284        goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
285        boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
286	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
287
288	if (bpp == 2)
289		rmask = gfx_state.tg_fb.fb_mask_red >> roff;
290	else
291		rmask = 0xff;
292
293	if (bpp == 2)
294		gmask = gfx_state.tg_fb.fb_mask_green >> goff;
295	else
296		gmask = 0xff;
297
298	if (bpp == 2)
299		bmask = gfx_state.tg_fb.fb_mask_blue >> boff;
300	else
301		bmask = 0xff;
302
303	return (rgb_color_map(index, rmask, 16, gmask, 8, bmask, 0));
304}
305
306/*
307 * Get indexed color from RGB. This function is used to write data to video
308 * memory when the adapter is set to use indexed colors.
309 * Since UEFI does only support 32-bit colors, we do not implement it for
310 * UEFI because there is no need for it and we do not have palette array
311 * for UEFI.
312 */
313static uint8_t
314rgb_to_color_index(uint8_t r, uint8_t g, uint8_t b)
315{
316#if !defined(EFI)
317	uint32_t color, best, dist, k;
318	int diff;
319
320	color = 0;
321	best = 255 * 255 * 255;
322	for (k = 0; k < NCMAP; k++) {
323		diff = r - pe8[k].Red;
324		dist = diff * diff;
325		diff = g - pe8[k].Green;
326		dist += diff * diff;
327		diff = b - pe8[k].Blue;
328		dist += diff * diff;
329
330		/* Exact match, exit the loop */
331		if (dist == 0)
332			break;
333
334		if (dist < best) {
335			color = k;
336			best = dist;
337		}
338	}
339	if (k == NCMAP)
340		k = color;
341	return (k);
342#else
343	(void) r;
344	(void) g;
345	(void) b;
346	return (0);
347#endif
348}
349
350int
351generate_cons_palette(uint32_t *palette, int format,
352    uint32_t rmax, int roffset, uint32_t gmax, int goffset,
353    uint32_t bmax, int boffset)
354{
355	int i;
356
357	switch (format) {
358	case COLOR_FORMAT_VGA:
359		for (i = 0; i < NCOLORS; i++)
360			palette[i] = cons_to_vga_colors[i];
361		for (; i < NCMAP; i++)
362			palette[i] = i;
363		break;
364	case COLOR_FORMAT_RGB:
365		for (i = 0; i < NCMAP; i++)
366			palette[i] = rgb_color_map(i, rmax, roffset,
367			    gmax, goffset, bmax, boffset);
368		break;
369	default:
370		return (ENODEV);
371	}
372
373	return (0);
374}
375
376static void
377gfx_mem_wr1(uint8_t *base, size_t size, uint32_t o, uint8_t v)
378{
379
380	if (o >= size)
381		return;
382	*(uint8_t *)(base + o) = v;
383}
384
385static void
386gfx_mem_wr2(uint8_t *base, size_t size, uint32_t o, uint16_t v)
387{
388
389	if (o >= size)
390		return;
391	*(uint16_t *)(base + o) = v;
392}
393
394static void
395gfx_mem_wr4(uint8_t *base, size_t size, uint32_t o, uint32_t v)
396{
397
398	if (o >= size)
399		return;
400	*(uint32_t *)(base + o) = v;
401}
402
403static int gfxfb_blt_fill(void *BltBuffer,
404    uint32_t DestinationX, uint32_t DestinationY,
405    uint32_t Width, uint32_t Height)
406{
407#if defined(EFI)
408	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
409#else
410	struct paletteentry *p;
411#endif
412	uint32_t data, bpp, pitch, y, x;
413	int roff, goff, boff;
414	size_t size;
415	off_t off;
416	uint8_t *destination;
417
418	if (BltBuffer == NULL)
419		return (EINVAL);
420
421	if (DestinationY + Height > gfx_state.tg_fb.fb_height)
422		return (EINVAL);
423
424	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
425		return (EINVAL);
426
427	if (Width == 0 || Height == 0)
428		return (EINVAL);
429
430	p = BltBuffer;
431	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
432	goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
433	boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
434
435	if (gfx_state.tg_fb.fb_bpp == 8) {
436		data = rgb_to_color_index(p->Red, p->Green, p->Blue);
437	} else {
438		data = (p->Red &
439		    (gfx_state.tg_fb.fb_mask_red >> roff)) << roff;
440		data |= (p->Green &
441		    (gfx_state.tg_fb.fb_mask_green >> goff)) << goff;
442		data |= (p->Blue &
443		    (gfx_state.tg_fb.fb_mask_blue >> boff)) << boff;
444	}
445
446	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
447	pitch = gfx_state.tg_fb.fb_stride * bpp;
448	destination = gfx_get_fb_address();
449	size = gfx_state.tg_fb.fb_size;
450
451	for (y = DestinationY; y < Height + DestinationY; y++) {
452		off = y * pitch + DestinationX * bpp;
453		for (x = 0; x < Width; x++) {
454			switch (bpp) {
455			case 1:
456				gfx_mem_wr1(destination, size, off,
457				    (data < NCOLORS) ?
458				    cons_to_vga_colors[data] : data);
459				break;
460			case 2:
461				gfx_mem_wr2(destination, size, off, data);
462				break;
463			case 3:
464				gfx_mem_wr1(destination, size, off,
465				    (data >> 16) & 0xff);
466				gfx_mem_wr1(destination, size, off + 1,
467				    (data >> 8) & 0xff);
468				gfx_mem_wr1(destination, size, off + 2,
469				    data & 0xff);
470				break;
471			case 4:
472				gfx_mem_wr4(destination, size, off, data);
473				break;
474			default:
475				return (EINVAL);
476			}
477			off += bpp;
478		}
479	}
480
481	return (0);
482}
483
484static int
485gfxfb_blt_video_to_buffer(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
486    uint32_t DestinationX, uint32_t DestinationY,
487    uint32_t Width, uint32_t Height, uint32_t Delta)
488{
489#if defined(EFI)
490	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
491#else
492	struct paletteentry *p;
493#endif
494	uint32_t x, sy, dy;
495	uint32_t bpp, pitch, copybytes;
496	off_t off;
497	uint8_t *source, *destination, *sb;
498	uint8_t rm, rp, gm, gp, bm, bp;
499	bool bgra;
500
501	if (BltBuffer == NULL)
502		return (EINVAL);
503
504	if (SourceY + Height >
505	    gfx_state.tg_fb.fb_height)
506		return (EINVAL);
507
508	if (SourceX + Width > gfx_state.tg_fb.fb_width)
509		return (EINVAL);
510
511	if (Width == 0 || Height == 0)
512		return (EINVAL);
513
514	if (Delta == 0)
515		Delta = Width * sizeof (*p);
516
517	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
518	pitch = gfx_state.tg_fb.fb_stride * bpp;
519
520	copybytes = Width * bpp;
521
522	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
523	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
524	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
525	rm = gfx_state.tg_fb.fb_mask_red >> rp;
526	gm = gfx_state.tg_fb.fb_mask_green >> gp;
527	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
528
529	/* If FB pixel format is BGRA, we can use direct copy. */
530	bgra = bpp == 4 &&
531	    ffs(rm) - 1 == 8 && rp == 16 &&
532	    ffs(gm) - 1 == 8 && gp == 8 &&
533	    ffs(bm) - 1 == 8 && bp == 0;
534
535	for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
536	    sy++, dy++) {
537		off = sy * pitch + SourceX * bpp;
538		source = gfx_get_fb_address() + off;
539		destination = (uint8_t *)BltBuffer + dy * Delta +
540		    DestinationX * sizeof (*p);
541
542		if (bgra) {
543			bcopy(source, destination, copybytes);
544		} else {
545			for (x = 0; x < Width; x++) {
546				uint32_t c = 0;
547
548				p = (void *)(destination + x * sizeof (*p));
549				sb = source + x * bpp;
550				switch (bpp) {
551				case 1:
552					c = *sb;
553					break;
554				case 2:
555					c = *(uint16_t *)sb;
556					break;
557				case 3:
558					c = sb[0] << 16 | sb[1] << 8 | sb[2];
559					break;
560				case 4:
561					c = *(uint32_t *)sb;
562					break;
563				default:
564					return (EINVAL);
565				}
566
567				if (bpp == 1) {
568					*(uint32_t *)p = gfx_fb_color_map(
569					    (c < 16) ?
570					    vga_to_cons_colors[c] : c);
571				} else {
572					p->Red = (c >> rp) & rm;
573					p->Green = (c >> gp) & gm;
574					p->Blue = (c >> bp) & bm;
575					p->Reserved = 0;
576				}
577			}
578		}
579	}
580
581	return (0);
582}
583
584static int
585gfxfb_blt_buffer_to_video(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
586    uint32_t DestinationX, uint32_t DestinationY,
587    uint32_t Width, uint32_t Height, uint32_t Delta)
588{
589#if defined(EFI)
590	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
591#else
592	struct paletteentry *p;
593#endif
594	uint32_t x, sy, dy;
595	uint32_t bpp, pitch, copybytes;
596	off_t off;
597	uint8_t *source, *destination;
598	uint8_t rm, rp, gm, gp, bm, bp;
599	bool bgra;
600
601	if (BltBuffer == NULL)
602		return (EINVAL);
603
604	if (DestinationY + Height >
605	    gfx_state.tg_fb.fb_height)
606		return (EINVAL);
607
608	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
609		return (EINVAL);
610
611	if (Width == 0 || Height == 0)
612		return (EINVAL);
613
614	if (Delta == 0)
615		Delta = Width * sizeof (*p);
616
617	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
618	pitch = gfx_state.tg_fb.fb_stride * bpp;
619
620	copybytes = Width * bpp;
621
622	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
623	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
624	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
625	rm = gfx_state.tg_fb.fb_mask_red >> rp;
626	gm = gfx_state.tg_fb.fb_mask_green >> gp;
627	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
628
629	/* If FB pixel format is BGRA, we can use direct copy. */
630	bgra = bpp == 4 &&
631	    ffs(rm) - 1 == 8 && rp == 16 &&
632	    ffs(gm) - 1 == 8 && gp == 8 &&
633	    ffs(bm) - 1 == 8 && bp == 0;
634
635	for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
636	    sy++, dy++) {
637		off = dy * pitch + DestinationX * bpp;
638		destination = gfx_get_fb_address() + off;
639
640		if (bgra) {
641			source = (uint8_t *)BltBuffer + sy * Delta +
642			    SourceX * sizeof (*p);
643			bcopy(source, destination, copybytes);
644		} else {
645			for (x = 0; x < Width; x++) {
646				uint32_t c;
647
648				p = (void *)((uint8_t *)BltBuffer +
649				    sy * Delta +
650				    (SourceX + x) * sizeof (*p));
651				if (bpp == 1) {
652					c = rgb_to_color_index(p->Red,
653					    p->Green, p->Blue);
654				} else {
655					c = (p->Red & rm) << rp |
656					    (p->Green & gm) << gp |
657					    (p->Blue & bm) << bp;
658				}
659				off = x * bpp;
660				switch (bpp) {
661				case 1:
662					gfx_mem_wr1(destination, copybytes,
663					    off, (c < 16) ?
664					    cons_to_vga_colors[c] : c);
665					break;
666				case 2:
667					gfx_mem_wr2(destination, copybytes,
668					    off, c);
669					break;
670				case 3:
671					gfx_mem_wr1(destination, copybytes,
672					    off, (c >> 16) & 0xff);
673					gfx_mem_wr1(destination, copybytes,
674					    off + 1, (c >> 8) & 0xff);
675					gfx_mem_wr1(destination, copybytes,
676					    off + 2, c & 0xff);
677					break;
678				case 4:
679					gfx_mem_wr4(destination, copybytes,
680					    x * bpp, c);
681					break;
682				default:
683					return (EINVAL);
684				}
685			}
686		}
687	}
688
689	return (0);
690}
691
692static int
693gfxfb_blt_video_to_video(uint32_t SourceX, uint32_t SourceY,
694    uint32_t DestinationX, uint32_t DestinationY,
695    uint32_t Width, uint32_t Height)
696{
697	uint32_t bpp, copybytes;
698	int pitch;
699	uint8_t *source, *destination;
700	off_t off;
701
702	if (SourceY + Height >
703	    gfx_state.tg_fb.fb_height)
704		return (EINVAL);
705
706	if (SourceX + Width > gfx_state.tg_fb.fb_width)
707		return (EINVAL);
708
709	if (DestinationY + Height >
710	    gfx_state.tg_fb.fb_height)
711		return (EINVAL);
712
713	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
714		return (EINVAL);
715
716	if (Width == 0 || Height == 0)
717		return (EINVAL);
718
719	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
720	pitch = gfx_state.tg_fb.fb_stride * bpp;
721
722	copybytes = Width * bpp;
723
724	off = SourceY * pitch + SourceX * bpp;
725	source = gfx_get_fb_address() + off;
726	off = DestinationY * pitch + DestinationX * bpp;
727	destination = gfx_get_fb_address() + off;
728
729	if ((uintptr_t)destination > (uintptr_t)source) {
730		source += Height * pitch;
731		destination += Height * pitch;
732		pitch = -pitch;
733	}
734
735	while (Height-- > 0) {
736		bcopy(source, destination, copybytes);
737		source += pitch;
738		destination += pitch;
739	}
740
741	return (0);
742}
743
744int
745gfxfb_blt(void *BltBuffer, GFXFB_BLT_OPERATION BltOperation,
746    uint32_t SourceX, uint32_t SourceY,
747    uint32_t DestinationX, uint32_t DestinationY,
748    uint32_t Width, uint32_t Height, uint32_t Delta)
749{
750	int rv;
751#if defined(EFI)
752	EFI_STATUS status;
753	EFI_GRAPHICS_OUTPUT *gop = gfx_state.tg_private;
754
755	/*
756	 * We assume Blt() does work, if not, we will need to build
757	 * exception list case by case.
758	 */
759	if (gop != NULL) {
760		switch (BltOperation) {
761		case GfxFbBltVideoFill:
762			status = gop->Blt(gop, BltBuffer, EfiBltVideoFill,
763			    SourceX, SourceY, DestinationX, DestinationY,
764			    Width, Height, Delta);
765			break;
766
767		case GfxFbBltVideoToBltBuffer:
768			status = gop->Blt(gop, BltBuffer,
769			    EfiBltVideoToBltBuffer,
770			    SourceX, SourceY, DestinationX, DestinationY,
771			    Width, Height, Delta);
772			break;
773
774		case GfxFbBltBufferToVideo:
775			status = gop->Blt(gop, BltBuffer, EfiBltBufferToVideo,
776			    SourceX, SourceY, DestinationX, DestinationY,
777			    Width, Height, Delta);
778			break;
779
780		case GfxFbBltVideoToVideo:
781			status = gop->Blt(gop, BltBuffer, EfiBltVideoToVideo,
782			    SourceX, SourceY, DestinationX, DestinationY,
783			    Width, Height, Delta);
784			break;
785
786		default:
787			status = EFI_INVALID_PARAMETER;
788			break;
789		}
790
791		switch (status) {
792		case EFI_SUCCESS:
793			rv = 0;
794			break;
795
796		case EFI_INVALID_PARAMETER:
797			rv = EINVAL;
798			break;
799
800		case EFI_DEVICE_ERROR:
801		default:
802			rv = EIO;
803			break;
804		}
805
806		return (rv);
807	}
808#endif
809
810	switch (BltOperation) {
811	case GfxFbBltVideoFill:
812		rv = gfxfb_blt_fill(BltBuffer, DestinationX, DestinationY,
813		    Width, Height);
814		break;
815
816	case GfxFbBltVideoToBltBuffer:
817		rv = gfxfb_blt_video_to_buffer(BltBuffer, SourceX, SourceY,
818		    DestinationX, DestinationY, Width, Height, Delta);
819		break;
820
821	case GfxFbBltBufferToVideo:
822		rv = gfxfb_blt_buffer_to_video(BltBuffer, SourceX, SourceY,
823		    DestinationX, DestinationY, Width, Height, Delta);
824		break;
825
826	case GfxFbBltVideoToVideo:
827		rv = gfxfb_blt_video_to_video(SourceX, SourceY,
828		    DestinationX, DestinationY, Width, Height);
829		break;
830
831	default:
832		rv = EINVAL;
833		break;
834	}
835	return (rv);
836}
837
838void
839gfx_bitblt_bitmap(teken_gfx_t *state, const uint8_t *glyph,
840    const teken_attr_t *a, uint32_t alpha, bool cursor)
841{
842	uint32_t width, height;
843	uint32_t fgc, bgc, bpl, cc, o;
844	int bpp, bit, byte;
845	bool invert = false;
846
847	bpp = 4;		/* We only generate BGRA */
848	width = state->tg_font.vf_width;
849	height = state->tg_font.vf_height;
850	bpl = (width + 7) / 8;  /* Bytes per source line. */
851
852	fgc = a->ta_fgcolor;
853	bgc = a->ta_bgcolor;
854	if (a->ta_format & TF_BOLD)
855		fgc |= TC_LIGHT;
856	if (a->ta_format & TF_BLINK)
857		bgc |= TC_LIGHT;
858
859	fgc = gfx_fb_color_map(fgc);
860	bgc = gfx_fb_color_map(bgc);
861
862	if (a->ta_format & TF_REVERSE)
863		invert = !invert;
864	if (cursor)
865		invert = !invert;
866	if (invert) {
867		uint32_t tmp;
868
869		tmp = fgc;
870		fgc = bgc;
871		bgc = tmp;
872	}
873
874	alpha = alpha << 24;
875	fgc |= alpha;
876	bgc |= alpha;
877
878	for (uint32_t y = 0; y < height; y++) {
879		for (uint32_t x = 0; x < width; x++) {
880			byte = y * bpl + x / 8;
881			bit = 0x80 >> (x % 8);
882			o = y * width * bpp + x * bpp;
883			cc = glyph[byte] & bit ? fgc : bgc;
884
885			gfx_mem_wr4(state->tg_glyph,
886			    state->tg_glyph_size, o, cc);
887		}
888	}
889}
890
891/*
892 * Draw prepared glyph on terminal point p.
893 */
894static void
895gfx_fb_printchar(teken_gfx_t *state, const teken_pos_t *p)
896{
897	unsigned x, y, width, height;
898
899	width = state->tg_font.vf_width;
900	height = state->tg_font.vf_height;
901	x = state->tg_origin.tp_col + p->tp_col * width;
902	y = state->tg_origin.tp_row + p->tp_row * height;
903
904	gfx_fb_cons_display(x, y, width, height, state->tg_glyph);
905}
906
907/*
908 * Store char with its attribute to buffer and put it on screen.
909 */
910void
911gfx_fb_putchar(void *arg, const teken_pos_t *p, teken_char_t c,
912    const teken_attr_t *a)
913{
914	teken_gfx_t *state = arg;
915	const uint8_t *glyph;
916	int idx;
917
918	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
919	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
920		return;
921
922	/* remove the cursor */
923	if (state->tg_cursor_visible)
924		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
925
926	screen_buffer[idx].c = c;
927	screen_buffer[idx].a = *a;
928
929	glyph = font_lookup(&state->tg_font, c, a);
930	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
931	gfx_fb_printchar(state, p);
932
933	/* display the cursor */
934	if (state->tg_cursor_visible) {
935		const teken_pos_t *c;
936
937		c = teken_get_cursor(&state->tg_teken);
938		gfx_fb_cursor_draw(state, c, true);
939	}
940}
941
942void
943gfx_fb_fill(void *arg, const teken_rect_t *r, teken_char_t c,
944    const teken_attr_t *a)
945{
946	teken_gfx_t *state = arg;
947	const uint8_t *glyph;
948	teken_pos_t p;
949	struct text_pixel *row;
950
951	/* remove the cursor */
952	if (state->tg_cursor_visible)
953		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
954
955	glyph = font_lookup(&state->tg_font, c, a);
956	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
957
958	for (p.tp_row = r->tr_begin.tp_row; p.tp_row < r->tr_end.tp_row;
959	    p.tp_row++) {
960		row = &screen_buffer[p.tp_row * state->tg_tp.tp_col];
961		for (p.tp_col = r->tr_begin.tp_col;
962		    p.tp_col < r->tr_end.tp_col; p.tp_col++) {
963			row[p.tp_col].c = c;
964			row[p.tp_col].a = *a;
965			gfx_fb_printchar(state, &p);
966		}
967	}
968
969	/* display the cursor */
970	if (state->tg_cursor_visible) {
971		const teken_pos_t *c;
972
973		c = teken_get_cursor(&state->tg_teken);
974		gfx_fb_cursor_draw(state, c, true);
975	}
976}
977
978static void
979gfx_fb_cursor_draw(teken_gfx_t *state, const teken_pos_t *p, bool on)
980{
981	unsigned x, y, width, height;
982	const uint8_t *glyph;
983	int idx;
984
985	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
986	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
987		return;
988
989	width = state->tg_font.vf_width;
990	height = state->tg_font.vf_height;
991	x = state->tg_origin.tp_col + p->tp_col * width;
992	y = state->tg_origin.tp_row + p->tp_row * height;
993
994	/*
995	 * Save original display content to preserve image data.
996	 */
997	if (on) {
998		if (state->tg_cursor_image == NULL ||
999		    state->tg_cursor_size != width * height * 4) {
1000			free(state->tg_cursor_image);
1001			state->tg_cursor_size = width * height * 4;
1002			state->tg_cursor_image = malloc(state->tg_cursor_size);
1003		}
1004		if (state->tg_cursor_image != NULL) {
1005			if (gfxfb_blt(state->tg_cursor_image,
1006			    GfxFbBltVideoToBltBuffer, x, y, 0, 0,
1007			    width, height, 0) != 0) {
1008				free(state->tg_cursor_image);
1009				state->tg_cursor_image = NULL;
1010			}
1011		}
1012	} else {
1013		/*
1014		 * Restore display from tg_cursor_image.
1015		 * If there is no image, restore char from screen_buffer.
1016		 */
1017		if (state->tg_cursor_image != NULL &&
1018		    gfxfb_blt(state->tg_cursor_image, GfxFbBltBufferToVideo,
1019		    0, 0, x, y, width, height, 0) == 0) {
1020			state->tg_cursor = *p;
1021			return;
1022		}
1023	}
1024
1025	glyph = font_lookup(&state->tg_font, screen_buffer[idx].c,
1026	    &screen_buffer[idx].a);
1027	gfx_bitblt_bitmap(state, glyph, &screen_buffer[idx].a, 0xff, on);
1028	gfx_fb_printchar(state, p);
1029
1030	state->tg_cursor = *p;
1031}
1032
1033void
1034gfx_fb_cursor(void *arg, const teken_pos_t *p)
1035{
1036	teken_gfx_t *state = arg;
1037#if defined(EFI)
1038	EFI_TPL tpl;
1039
1040	tpl = BS->RaiseTPL(TPL_NOTIFY);
1041#endif
1042
1043	/* Switch cursor off in old location and back on in new. */
1044	if (state->tg_cursor_visible) {
1045		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1046		gfx_fb_cursor_draw(state, p, true);
1047	}
1048#if defined(EFI)
1049	BS->RestoreTPL(tpl);
1050#endif
1051}
1052
1053void
1054gfx_fb_param(void *arg, int cmd, unsigned int value)
1055{
1056	teken_gfx_t *state = arg;
1057	const teken_pos_t *c;
1058
1059	switch (cmd) {
1060	case TP_SETLOCALCURSOR:
1061		/*
1062		 * 0 means normal (usually block), 1 means hidden, and
1063		 * 2 means blinking (always block) for compatibility with
1064		 * syscons.  We don't support any changes except hiding,
1065		 * so must map 2 to 0.
1066		 */
1067		value = (value == 1) ? 0 : 1;
1068		/* FALLTHROUGH */
1069	case TP_SHOWCURSOR:
1070		c = teken_get_cursor(&state->tg_teken);
1071		gfx_fb_cursor_draw(state, c, true);
1072		if (value != 0)
1073			state->tg_cursor_visible = true;
1074		else
1075			state->tg_cursor_visible = false;
1076		break;
1077	default:
1078		/* Not yet implemented */
1079		break;
1080	}
1081}
1082
1083bool
1084is_same_pixel(struct text_pixel *px1, struct text_pixel *px2)
1085{
1086	if (px1->c != px2->c)
1087		return (false);
1088
1089	/* Is there image stored? */
1090	if ((px1->a.ta_format & TF_IMAGE) ||
1091	    (px2->a.ta_format & TF_IMAGE))
1092		return (false);
1093
1094	if (px1->a.ta_format != px2->a.ta_format)
1095		return (false);
1096	if (px1->a.ta_fgcolor != px2->a.ta_fgcolor)
1097		return (false);
1098	if (px1->a.ta_bgcolor != px2->a.ta_bgcolor)
1099		return (false);
1100
1101	return (true);
1102}
1103
1104static void
1105gfx_fb_copy_area(teken_gfx_t *state, const teken_rect_t *s,
1106    const teken_pos_t *d)
1107{
1108	uint32_t sx, sy, dx, dy, width, height;
1109
1110	width = state->tg_font.vf_width;
1111	height = state->tg_font.vf_height;
1112
1113	sx = state->tg_origin.tp_col + s->tr_begin.tp_col * width;
1114	sy = state->tg_origin.tp_row + s->tr_begin.tp_row * height;
1115	dx = state->tg_origin.tp_col + d->tp_col * width;
1116	dy = state->tg_origin.tp_row + d->tp_row * height;
1117
1118	width *= (s->tr_end.tp_col - s->tr_begin.tp_col + 1);
1119
1120	(void) gfxfb_blt(NULL, GfxFbBltVideoToVideo, sx, sy, dx, dy,
1121		    width, height, 0);
1122}
1123
1124static void
1125gfx_fb_copy_line(teken_gfx_t *state, int ncol, teken_pos_t *s, teken_pos_t *d)
1126{
1127	teken_rect_t sr;
1128	teken_pos_t dp;
1129	unsigned soffset, doffset;
1130	bool mark = false;
1131	int x;
1132
1133	soffset = s->tp_col + s->tp_row * state->tg_tp.tp_col;
1134	doffset = d->tp_col + d->tp_row * state->tg_tp.tp_col;
1135
1136	for (x = 0; x < ncol; x++) {
1137		if (is_same_pixel(&screen_buffer[soffset + x],
1138		    &screen_buffer[doffset + x])) {
1139			if (mark) {
1140				gfx_fb_copy_area(state, &sr, &dp);
1141				mark = false;
1142			}
1143		} else {
1144			screen_buffer[doffset + x] = screen_buffer[soffset + x];
1145			if (mark) {
1146				/* update end point */
1147				sr.tr_end.tp_col = s->tp_col + x;;
1148			} else {
1149				/* set up new rectangle */
1150				mark = true;
1151				sr.tr_begin.tp_col = s->tp_col + x;
1152				sr.tr_begin.tp_row = s->tp_row;
1153				sr.tr_end.tp_col = s->tp_col + x;
1154				sr.tr_end.tp_row = s->tp_row;
1155				dp.tp_col = d->tp_col + x;
1156				dp.tp_row = d->tp_row;
1157			}
1158		}
1159	}
1160	if (mark) {
1161		gfx_fb_copy_area(state, &sr, &dp);
1162	}
1163}
1164
1165void
1166gfx_fb_copy(void *arg, const teken_rect_t *r, const teken_pos_t *p)
1167{
1168	teken_gfx_t *state = arg;
1169	unsigned doffset, soffset;
1170	teken_pos_t d, s;
1171	int nrow, ncol, y; /* Has to be signed - >= 0 comparison */
1172
1173	/*
1174	 * Copying is a little tricky. We must make sure we do it in
1175	 * correct order, to make sure we don't overwrite our own data.
1176	 */
1177
1178	nrow = r->tr_end.tp_row - r->tr_begin.tp_row;
1179	ncol = r->tr_end.tp_col - r->tr_begin.tp_col;
1180
1181	if (p->tp_row + nrow > state->tg_tp.tp_row ||
1182	    p->tp_col + ncol > state->tg_tp.tp_col)
1183		return;
1184
1185	soffset = r->tr_begin.tp_col + r->tr_begin.tp_row * state->tg_tp.tp_col;
1186	doffset = p->tp_col + p->tp_row * state->tg_tp.tp_col;
1187
1188	/* remove the cursor */
1189	if (state->tg_cursor_visible)
1190		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1191
1192	/*
1193	 * Copy line by line.
1194	 */
1195	if (doffset <= soffset) {
1196		s = r->tr_begin;
1197		d = *p;
1198		for (y = 0; y < nrow; y++) {
1199			s.tp_row = r->tr_begin.tp_row + y;
1200			d.tp_row = p->tp_row + y;
1201
1202			gfx_fb_copy_line(state, ncol, &s, &d);
1203		}
1204	} else {
1205		for (y = nrow - 1; y >= 0; y--) {
1206			s.tp_row = r->tr_begin.tp_row + y;
1207			d.tp_row = p->tp_row + y;
1208
1209			gfx_fb_copy_line(state, ncol, &s, &d);
1210		}
1211	}
1212
1213	/* display the cursor */
1214	if (state->tg_cursor_visible) {
1215		const teken_pos_t *c;
1216
1217		c = teken_get_cursor(&state->tg_teken);
1218		gfx_fb_cursor_draw(state, c, true);
1219	}
1220}
1221
1222/*
1223 * Implements alpha blending for RGBA data, could use pixels for arguments,
1224 * but byte stream seems more generic.
1225 * The generic alpha blending is:
1226 * blend = alpha * fg + (1.0 - alpha) * bg.
1227 * Since our alpha is not from range [0..1], we scale appropriately.
1228 */
1229static uint8_t
1230alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
1231{
1232	uint16_t blend, h, l;
1233
1234	/* trivial corner cases */
1235	if (alpha == 0)
1236		return (bg);
1237	if (alpha == 0xFF)
1238		return (fg);
1239	blend = (alpha * fg + (0xFF - alpha) * bg);
1240	/* Division by 0xFF */
1241	h = blend >> 8;
1242	l = blend & 0xFF;
1243	if (h + l >= 0xFF)
1244		h++;
1245	return (h);
1246}
1247
1248/*
1249 * Implements alpha blending for RGBA data, could use pixels for arguments,
1250 * but byte stream seems more generic.
1251 * The generic alpha blending is:
1252 * blend = alpha * fg + (1.0 - alpha) * bg.
1253 * Since our alpha is not from range [0..1], we scale appropriately.
1254 */
1255static void
1256bitmap_cpy(void *dst, void *src, uint32_t size)
1257{
1258#if defined(EFI)
1259	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *ps, *pd;
1260#else
1261	struct paletteentry *ps, *pd;
1262#endif
1263	uint32_t i;
1264	uint8_t a;
1265
1266	ps = src;
1267	pd = dst;
1268
1269	/*
1270	 * we only implement alpha blending for depth 32.
1271	 */
1272	for (i = 0; i < size; i ++) {
1273		a = ps[i].Reserved;
1274		pd[i].Red = alpha_blend(ps[i].Red, pd[i].Red, a);
1275		pd[i].Green = alpha_blend(ps[i].Green, pd[i].Green, a);
1276		pd[i].Blue = alpha_blend(ps[i].Blue, pd[i].Blue, a);
1277		pd[i].Reserved = a;
1278	}
1279}
1280
1281static void *
1282allocate_glyphbuffer(uint32_t width, uint32_t height)
1283{
1284	size_t size;
1285
1286	size = sizeof (*GlyphBuffer) * width * height;
1287	if (size != GlyphBufferSize) {
1288		free(GlyphBuffer);
1289		GlyphBuffer = malloc(size);
1290		if (GlyphBuffer == NULL)
1291			return (NULL);
1292		GlyphBufferSize = size;
1293	}
1294	return (GlyphBuffer);
1295}
1296
1297void
1298gfx_fb_cons_display(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
1299    void *data)
1300{
1301#if defined(EFI)
1302	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf;
1303#else
1304	struct paletteentry *buf;
1305#endif
1306	size_t size;
1307
1308	size = width * height * sizeof(*buf);
1309
1310	/*
1311	 * Common data to display is glyph, use preallocated
1312	 * glyph buffer.
1313	 */
1314        if (gfx_state.tg_glyph_size != GlyphBufferSize)
1315                (void) allocate_glyphbuffer(width, height);
1316
1317	if (size == GlyphBufferSize)
1318		buf = GlyphBuffer;
1319	else
1320		buf = malloc(size);
1321	if (buf == NULL)
1322		return;
1323
1324	if (gfxfb_blt(buf, GfxFbBltVideoToBltBuffer, x, y, 0, 0,
1325	    width, height, 0) == 0) {
1326		bitmap_cpy(buf, data, width * height);
1327		(void) gfxfb_blt(buf, GfxFbBltBufferToVideo, 0, 0, x, y,
1328		    width, height, 0);
1329	}
1330	if (buf != GlyphBuffer)
1331		free(buf);
1332}
1333
1334/*
1335 * Public graphics primitives.
1336 */
1337
1338static int
1339isqrt(int num)
1340{
1341	int res = 0;
1342	int bit = 1 << 30;
1343
1344	/* "bit" starts at the highest power of four <= the argument. */
1345	while (bit > num)
1346		bit >>= 2;
1347
1348	while (bit != 0) {
1349		if (num >= res + bit) {
1350			num -= res + bit;
1351			res = (res >> 1) + bit;
1352		} else {
1353			res >>= 1;
1354		}
1355		bit >>= 2;
1356	}
1357	return (res);
1358}
1359
1360static uint32_t
1361gfx_fb_getcolor(void)
1362{
1363	uint32_t c;
1364	const teken_attr_t *ap;
1365
1366	ap = teken_get_curattr(&gfx_state.tg_teken);
1367        if (ap->ta_format & TF_REVERSE) {
1368		c = ap->ta_bgcolor;
1369		if (ap->ta_format & TF_BLINK)
1370			c |= TC_LIGHT;
1371	} else {
1372		c = ap->ta_fgcolor;
1373		if (ap->ta_format & TF_BOLD)
1374			c |= TC_LIGHT;
1375	}
1376
1377	return (gfx_fb_color_map(c));
1378}
1379
1380/* set pixel in framebuffer using gfx coordinates */
1381void
1382gfx_fb_setpixel(uint32_t x, uint32_t y)
1383{
1384	uint32_t c;
1385
1386	if (gfx_state.tg_fb_type == FB_TEXT)
1387		return;
1388
1389	c = gfx_fb_getcolor();
1390
1391	if (x >= gfx_state.tg_fb.fb_width ||
1392	    y >= gfx_state.tg_fb.fb_height)
1393		return;
1394
1395	gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x, y, 1, 1, 0);
1396}
1397
1398/*
1399 * draw rectangle in framebuffer using gfx coordinates.
1400 */
1401void
1402gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
1403    uint32_t fill)
1404{
1405	uint32_t c;
1406
1407	if (gfx_state.tg_fb_type == FB_TEXT)
1408		return;
1409
1410	c = gfx_fb_getcolor();
1411
1412	if (fill != 0) {
1413		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1,
1414		    y2 - y1, 0);
1415	} else {
1416		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1, 1, 0);
1417		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y2, x2 - x1, 1, 0);
1418		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, 1, y2 - y1, 0);
1419		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x2, y1, 1, y2 - y1, 0);
1420	}
1421}
1422
1423void
1424gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd)
1425{
1426	int dx, sx, dy, sy;
1427	int err, e2, x2, y2, ed, width;
1428
1429	if (gfx_state.tg_fb_type == FB_TEXT)
1430		return;
1431
1432	width = wd;
1433	sx = x0 < x1? 1 : -1;
1434	sy = y0 < y1? 1 : -1;
1435	dx = x1 > x0? x1 - x0 : x0 - x1;
1436	dy = y1 > y0? y1 - y0 : y0 - y1;
1437	err = dx + dy;
1438	ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
1439
1440	for (;;) {
1441		gfx_fb_setpixel(x0, y0);
1442		e2 = err;
1443		x2 = x0;
1444		if ((e2 << 1) >= -dx) {		/* x step */
1445			e2 += dy;
1446			y2 = y0;
1447			while (e2 < ed * width &&
1448			    (y1 != (uint32_t)y2 || dx > dy)) {
1449				y2 += sy;
1450				gfx_fb_setpixel(x0, y2);
1451				e2 += dx;
1452			}
1453			if (x0 == x1)
1454				break;
1455			e2 = err;
1456			err -= dy;
1457			x0 += sx;
1458		}
1459		if ((e2 << 1) <= dy) {		/* y step */
1460			e2 = dx-e2;
1461			while (e2 < ed * width &&
1462			    (x1 != (uint32_t)x2 || dx < dy)) {
1463				x2 += sx;
1464				gfx_fb_setpixel(x2, y0);
1465				e2 += dy;
1466			}
1467			if (y0 == y1)
1468				break;
1469			err += dx;
1470			y0 += sy;
1471		}
1472	}
1473}
1474
1475/*
1476 * quadratic B��zier curve limited to gradients without sign change.
1477 */
1478void
1479gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2,
1480    uint32_t y2, uint32_t wd)
1481{
1482	int sx, sy, xx, yy, xy, width;
1483	int dx, dy, err, curvature;
1484	int i;
1485
1486	if (gfx_state.tg_fb_type == FB_TEXT)
1487		return;
1488
1489	width = wd;
1490	sx = x2 - x1;
1491	sy = y2 - y1;
1492	xx = x0 - x1;
1493	yy = y0 - y1;
1494	curvature = xx*sy - yy*sx;
1495
1496	if (sx*sx + sy*sy > xx*xx+yy*yy) {
1497		x2 = x0;
1498		x0 = sx + x1;
1499		y2 = y0;
1500		y0 = sy + y1;
1501		curvature = -curvature;
1502	}
1503	if (curvature != 0) {
1504		xx += sx;
1505		sx = x0 < x2? 1 : -1;
1506		xx *= sx;
1507		yy += sy;
1508		sy = y0 < y2? 1 : -1;
1509		yy *= sy;
1510		xy = (xx*yy) << 1;
1511		xx *= xx;
1512		yy *= yy;
1513		if (curvature * sx * sy < 0) {
1514			xx = -xx;
1515			yy = -yy;
1516			xy = -xy;
1517			curvature = -curvature;
1518		}
1519		dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
1520		dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
1521		xx += xx;
1522		yy += yy;
1523		err = dx + dy + xy;
1524		do {
1525			for (i = 0; i <= width; i++)
1526				gfx_fb_setpixel(x0 + i, y0);
1527			if (x0 == x2 && y0 == y2)
1528				return;  /* last pixel -> curve finished */
1529			y1 = 2 * err < dx;
1530			if (2 * err > dy) {
1531				x0 += sx;
1532				dx -= xy;
1533				dy += yy;
1534				err += dy;
1535			}
1536			if (y1 != 0) {
1537				y0 += sy;
1538				dy -= xy;
1539				dx += xx;
1540				err += dx;
1541			}
1542		} while (dy < dx); /* gradient negates -> algorithm fails */
1543	}
1544	gfx_fb_line(x0, y0, x2, y2, width);
1545}
1546
1547/*
1548 * draw rectangle using terminal coordinates and current foreground color.
1549 */
1550void
1551gfx_term_drawrect(uint32_t ux1, uint32_t uy1, uint32_t ux2, uint32_t uy2)
1552{
1553	int x1, y1, x2, y2;
1554	int xshift, yshift;
1555	int width, i;
1556	uint32_t vf_width, vf_height;
1557	teken_rect_t r;
1558
1559	if (gfx_state.tg_fb_type == FB_TEXT)
1560		return;
1561
1562	vf_width = gfx_state.tg_font.vf_width;
1563	vf_height = gfx_state.tg_font.vf_height;
1564	width = vf_width / 4;			/* line width */
1565	xshift = (vf_width - width) / 2;
1566	yshift = (vf_height - width) / 2;
1567
1568	/* Shift coordinates */
1569	if (ux1 != 0)
1570		ux1--;
1571	if (uy1 != 0)
1572		uy1--;
1573	ux2--;
1574	uy2--;
1575
1576	/* mark area used in terminal */
1577	r.tr_begin.tp_col = ux1;
1578	r.tr_begin.tp_row = uy1;
1579	r.tr_end.tp_col = ux2 + 1;
1580	r.tr_end.tp_row = uy2 + 1;
1581
1582	term_image_display(&gfx_state, &r);
1583
1584	/*
1585	 * Draw horizontal lines width points thick, shifted from outer edge.
1586	 */
1587	x1 = (ux1 + 1) * vf_width + gfx_state.tg_origin.tp_col;
1588	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1589	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1590	gfx_fb_drawrect(x1, y1, x2, y1 + width, 1);
1591	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1592	y2 += vf_height - yshift - width;
1593	gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
1594
1595	/*
1596	 * Draw vertical lines width points thick, shifted from outer edge.
1597	 */
1598	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1599	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1600	y1 += vf_height;
1601	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1602	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1603	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1604	x1 += vf_width - xshift - width;
1605	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1606
1607	/* Draw upper left corner. */
1608	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1609	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1610	y1 += vf_height;
1611
1612	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1613	x2 += vf_width;
1614	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1615	for (i = 0; i <= width; i++)
1616		gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
1617
1618	/* Draw lower left corner. */
1619	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1620	x1 += vf_width;
1621	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1622	y1 += vf_height - yshift;
1623	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1624	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1625	for (i = 0; i <= width; i++)
1626		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1627
1628	/* Draw upper right corner. */
1629	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1630	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1631	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1632	x2 += vf_width - xshift - width;
1633	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1634	y2 += vf_height;
1635	for (i = 0; i <= width; i++)
1636		gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
1637
1638	/* Draw lower right corner. */
1639	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1640	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1641	y1 += vf_height - yshift;
1642	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1643	x2 += vf_width - xshift - width;
1644	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1645	for (i = 0; i <= width; i++)
1646		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1647}
1648
1649int
1650gfx_fb_putimage(png_t *png, uint32_t ux1, uint32_t uy1, uint32_t ux2,
1651    uint32_t uy2, uint32_t flags)
1652{
1653#if defined(EFI)
1654	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
1655#else
1656	struct paletteentry *p;
1657#endif
1658	uint8_t *data;
1659	uint32_t i, j, x, y, fheight, fwidth;
1660	int rs, gs, bs;
1661	uint8_t r, g, b, a;
1662	bool scale = false;
1663	bool trace = false;
1664	teken_rect_t rect;
1665
1666	trace = (flags & FL_PUTIMAGE_DEBUG) != 0;
1667
1668	if (gfx_state.tg_fb_type == FB_TEXT) {
1669		if (trace)
1670			printf("Framebuffer not active.\n");
1671		return (1);
1672	}
1673
1674	if (png->color_type != PNG_TRUECOLOR_ALPHA) {
1675		if (trace)
1676			printf("Not truecolor image.\n");
1677		return (1);
1678	}
1679
1680	if (ux1 > gfx_state.tg_fb.fb_width ||
1681	    uy1 > gfx_state.tg_fb.fb_height) {
1682		if (trace)
1683			printf("Top left coordinate off screen.\n");
1684		return (1);
1685	}
1686
1687	if (png->width > UINT16_MAX || png->height > UINT16_MAX) {
1688		if (trace)
1689			printf("Image too large.\n");
1690		return (1);
1691	}
1692
1693	if (png->width < 1 || png->height < 1) {
1694		if (trace)
1695			printf("Image too small.\n");
1696		return (1);
1697	}
1698
1699	/*
1700	 * If 0 was passed for either ux2 or uy2, then calculate the missing
1701	 * part of the bottom right coordinate.
1702	 */
1703	scale = true;
1704	if (ux2 == 0 && uy2 == 0) {
1705		/* Both 0, use the native resolution of the image */
1706		ux2 = ux1 + png->width;
1707		uy2 = uy1 + png->height;
1708		scale = false;
1709	} else if (ux2 == 0) {
1710		/* Set ux2 from uy2/uy1 to maintain aspect ratio */
1711		ux2 = ux1 + (png->width * (uy2 - uy1)) / png->height;
1712	} else if (uy2 == 0) {
1713		/* Set uy2 from ux2/ux1 to maintain aspect ratio */
1714		uy2 = uy1 + (png->height * (ux2 - ux1)) / png->width;
1715	}
1716
1717	if (ux2 > gfx_state.tg_fb.fb_width ||
1718	    uy2 > gfx_state.tg_fb.fb_height) {
1719		if (trace)
1720			printf("Bottom right coordinate off screen.\n");
1721		return (1);
1722	}
1723
1724	fwidth = ux2 - ux1;
1725	fheight = uy2 - uy1;
1726
1727	/*
1728	 * If the original image dimensions have been passed explicitly,
1729	 * disable scaling.
1730	 */
1731	if (fwidth == png->width && fheight == png->height)
1732		scale = false;
1733
1734	if (ux1 == 0) {
1735		/*
1736		 * No top left X co-ordinate (real coordinates start at 1),
1737		 * place as far right as it will fit.
1738		 */
1739		ux2 = gfx_state.tg_fb.fb_width - gfx_state.tg_origin.tp_col;
1740		ux1 = ux2 - fwidth;
1741	}
1742
1743	if (uy1 == 0) {
1744		/*
1745		 * No top left Y co-ordinate (real coordinates start at 1),
1746		 * place as far down as it will fit.
1747		 */
1748		uy2 = gfx_state.tg_fb.fb_height - gfx_state.tg_origin.tp_row;
1749		uy1 = uy2 - fheight;
1750	}
1751
1752	if (ux1 >= ux2 || uy1 >= uy2) {
1753		if (trace)
1754			printf("Image dimensions reversed.\n");
1755		return (1);
1756	}
1757
1758	if (fwidth < 2 || fheight < 2) {
1759		if (trace)
1760			printf("Target area too small\n");
1761		return (1);
1762	}
1763
1764	if (trace)
1765		printf("Image %ux%u -> %ux%u @%ux%u\n",
1766		    png->width, png->height, fwidth, fheight, ux1, uy1);
1767
1768	rect.tr_begin.tp_col = ux1 / gfx_state.tg_font.vf_width;
1769	rect.tr_begin.tp_row = uy1 / gfx_state.tg_font.vf_height;
1770	rect.tr_end.tp_col = (ux1 + fwidth) / gfx_state.tg_font.vf_width;
1771	rect.tr_end.tp_row = (uy1 + fheight) / gfx_state.tg_font.vf_height;
1772
1773	/*
1774	 * mark area used in terminal
1775	 */
1776	if (!(flags & FL_PUTIMAGE_NOSCROLL))
1777		term_image_display(&gfx_state, &rect);
1778
1779	if ((flags & FL_PUTIMAGE_BORDER))
1780		gfx_fb_drawrect(ux1, uy1, ux2, uy2, 0);
1781
1782	data = malloc(fwidth * fheight * sizeof(*p));
1783	p = (void *)data;
1784	if (data == NULL) {
1785		if (trace)
1786			printf("Out of memory.\n");
1787		return (1);
1788	}
1789
1790	/*
1791	 * Build image for our framebuffer.
1792	 */
1793
1794	/* Helper to calculate the pixel index from the source png */
1795#define	GETPIXEL(xx, yy)	(((yy) * png->width + (xx)) * png->bpp)
1796
1797	/*
1798	 * For each of the x and y directions, calculate the number of pixels
1799	 * in the source image that correspond to a single pixel in the target.
1800	 * Use fixed-point arithmetic with 16-bits for each of the integer and
1801	 * fractional parts.
1802	 */
1803	const uint32_t wcstep = ((png->width - 1) << 16) / (fwidth - 1);
1804	const uint32_t hcstep = ((png->height - 1) << 16) / (fheight - 1);
1805
1806	rs = 8 - (fls(gfx_state.tg_fb.fb_mask_red) -
1807	    ffs(gfx_state.tg_fb.fb_mask_red) + 1);
1808	gs = 8 - (fls(gfx_state.tg_fb.fb_mask_green) -
1809	    ffs(gfx_state.tg_fb.fb_mask_green) + 1);
1810	bs = 8 - (fls(gfx_state.tg_fb.fb_mask_blue) -
1811	    ffs(gfx_state.tg_fb.fb_mask_blue) + 1);
1812
1813	uint32_t hc = 0;
1814	for (y = 0; y < fheight; y++) {
1815		uint32_t hc2 = (hc >> 9) & 0x7f;
1816		uint32_t hc1 = 0x80 - hc2;
1817
1818		uint32_t offset_y = hc >> 16;
1819		uint32_t offset_y1 = offset_y + 1;
1820
1821		uint32_t wc = 0;
1822		for (x = 0; x < fwidth; x++) {
1823			uint32_t wc2 = (wc >> 9) & 0x7f;
1824			uint32_t wc1 = 0x80 - wc2;
1825
1826			uint32_t offset_x = wc >> 16;
1827			uint32_t offset_x1 = offset_x + 1;
1828
1829			/* Target pixel index */
1830			j = y * fwidth + x;
1831
1832			if (!scale) {
1833				i = GETPIXEL(x, y);
1834				r = png->image[i];
1835				g = png->image[i + 1];
1836				b = png->image[i + 2];
1837				a = png->image[i + 3];
1838			} else {
1839				uint8_t pixel[4];
1840
1841				uint32_t p00 = GETPIXEL(offset_x, offset_y);
1842				uint32_t p01 = GETPIXEL(offset_x, offset_y1);
1843				uint32_t p10 = GETPIXEL(offset_x1, offset_y);
1844				uint32_t p11 = GETPIXEL(offset_x1, offset_y1);
1845
1846				/*
1847				 * Given a 2x2 array of pixels in the source
1848				 * image, combine them to produce a single
1849				 * value for the pixel in the target image.
1850				 * Each column of pixels is combined using
1851				 * a weighted average where the top and bottom
1852				 * pixels contribute hc1 and hc2 respectively.
1853				 * The calculation for bottom pixel pB and
1854				 * top pixel pT is:
1855				 *   (pT * hc1 + pB * hc2) / (hc1 + hc2)
1856				 * Once the values are determined for the two
1857				 * columns of pixels, then the columns are
1858				 * averaged together in the same way but using
1859				 * wc1 and wc2 for the weightings.
1860				 *
1861				 * Since hc1 and hc2 are chosen so that
1862				 * hc1 + hc2 == 128 (and same for wc1 + wc2),
1863				 * the >> 14 below is a quick way to divide by
1864				 * (hc1 + hc2) * (wc1 + wc2)
1865				 */
1866				for (i = 0; i < 4; i++)
1867					pixel[i] = (
1868					    (png->image[p00 + i] * hc1 +
1869					    png->image[p01 + i] * hc2) * wc1 +
1870					    (png->image[p10 + i] * hc1 +
1871					    png->image[p11 + i] * hc2) * wc2)
1872					    >> 14;
1873
1874				r = pixel[0];
1875				g = pixel[1];
1876				b = pixel[2];
1877				a = pixel[3];
1878			}
1879
1880			if (trace)
1881				printf("r/g/b: %x/%x/%x\n", r, g, b);
1882			/*
1883			 * Rough colorspace reduction for 15/16 bit colors.
1884			 */
1885			p[j].Red = r >> rs;
1886                        p[j].Green = g >> gs;
1887                        p[j].Blue = b >> bs;
1888                        p[j].Reserved = a;
1889
1890			wc += wcstep;
1891		}
1892		hc += hcstep;
1893	}
1894
1895	gfx_fb_cons_display(ux1, uy1, fwidth, fheight, data);
1896	free(data);
1897	return (0);
1898}
1899
1900/*
1901 * Reset font flags to FONT_AUTO.
1902 */
1903void
1904reset_font_flags(void)
1905{
1906	struct fontlist *fl;
1907
1908	STAILQ_FOREACH(fl, &fonts, font_next) {
1909		fl->font_flags = FONT_AUTO;
1910	}
1911}
1912
1913/* Return  w^2 + h^2 or 0, if the dimensions are unknown */
1914static unsigned
1915edid_diagonal_squared(void)
1916{
1917	unsigned w, h;
1918
1919	if (edid_info == NULL)
1920		return (0);
1921
1922	w = edid_info->display.max_horizontal_image_size;
1923	h = edid_info->display.max_vertical_image_size;
1924
1925	/* If either one is 0, we have aspect ratio, not size */
1926	if (w == 0 || h == 0)
1927		return (0);
1928
1929	/*
1930	 * some monitors encode the aspect ratio instead of the physical size.
1931	 */
1932	if ((w == 16 && h == 9) || (w == 16 && h == 10) ||
1933	    (w == 4 && h == 3) || (w == 5 && h == 4))
1934		return (0);
1935
1936	/*
1937	 * translate cm to inch, note we scale by 100 here.
1938	 */
1939	w = w * 100 / 254;
1940	h = h * 100 / 254;
1941
1942	/* Return w^2 + h^2 */
1943	return (w * w + h * h);
1944}
1945
1946/*
1947 * calculate pixels per inch.
1948 */
1949static unsigned
1950gfx_get_ppi(void)
1951{
1952	unsigned dp, di;
1953
1954	di = edid_diagonal_squared();
1955	if (di == 0)
1956		return (0);
1957
1958	dp = gfx_state.tg_fb.fb_width *
1959	    gfx_state.tg_fb.fb_width +
1960	    gfx_state.tg_fb.fb_height *
1961	    gfx_state.tg_fb.fb_height;
1962
1963	return (isqrt(dp / di));
1964}
1965
1966/*
1967 * Calculate font size from density independent pixels (dp):
1968 * ((16dp * ppi) / 160) * display_factor.
1969 * Here we are using fixed constants: 1dp == 160 ppi and
1970 * display_factor 2.
1971 *
1972 * We are rounding font size up and are searching for font which is
1973 * not smaller than calculated size value.
1974 */
1975static vt_font_bitmap_data_t *
1976gfx_get_font(void)
1977{
1978	unsigned ppi, size;
1979	vt_font_bitmap_data_t *font = NULL;
1980	struct fontlist *fl, *next;
1981
1982	/* Text mode is not supported here. */
1983	if (gfx_state.tg_fb_type == FB_TEXT)
1984		return (NULL);
1985
1986	ppi = gfx_get_ppi();
1987	if (ppi == 0)
1988		return (NULL);
1989
1990	/*
1991	 * We will search for 16dp font.
1992	 * We are using scale up by 10 for roundup.
1993	 */
1994	size = (16 * ppi * 10) / 160;
1995	/* Apply display factor 2.  */
1996	size = roundup(size * 2, 10) / 10;
1997
1998	STAILQ_FOREACH(fl, &fonts, font_next) {
1999		next = STAILQ_NEXT(fl, font_next);
2000
2001		/*
2002		 * If this is last font or, if next font is smaller,
2003		 * we have our font. Make sure, it actually is loaded.
2004		 */
2005		if (next == NULL || next->font_data->vfbd_height < size) {
2006			font = fl->font_data;
2007			if (font->vfbd_font == NULL ||
2008			    fl->font_flags == FONT_RELOAD) {
2009				if (fl->font_load != NULL &&
2010				    fl->font_name != NULL)
2011					font = fl->font_load(fl->font_name);
2012			}
2013			break;
2014		}
2015	}
2016
2017	return (font);
2018}
2019
2020static vt_font_bitmap_data_t *
2021set_font(teken_unit_t *rows, teken_unit_t *cols, teken_unit_t h, teken_unit_t w)
2022{
2023	vt_font_bitmap_data_t *font = NULL;
2024	struct fontlist *fl;
2025	unsigned height = h;
2026	unsigned width = w;
2027
2028	/*
2029	 * First check for manually loaded font.
2030	 */
2031	STAILQ_FOREACH(fl, &fonts, font_next) {
2032		if (fl->font_flags == FONT_MANUAL) {
2033			font = fl->font_data;
2034			if (font->vfbd_font == NULL && fl->font_load != NULL &&
2035			    fl->font_name != NULL) {
2036				font = fl->font_load(fl->font_name);
2037			}
2038			if (font == NULL || font->vfbd_font == NULL)
2039				font = NULL;
2040			break;
2041		}
2042	}
2043
2044	if (font == NULL)
2045		font = gfx_get_font();
2046
2047	if (font != NULL) {
2048		*rows = height / font->vfbd_height;
2049		*cols = width / font->vfbd_width;
2050		return (font);
2051	}
2052
2053	/*
2054	 * Find best font for these dimensions, or use default.
2055	 * If height >= VT_FB_MAX_HEIGHT and width >= VT_FB_MAX_WIDTH,
2056	 * do not use smaller font than our DEFAULT_FONT_DATA.
2057	 */
2058	STAILQ_FOREACH(fl, &fonts, font_next) {
2059		font = fl->font_data;
2060		if ((*rows * font->vfbd_height <= height &&
2061		    *cols * font->vfbd_width <= width) ||
2062		    (height >= VT_FB_MAX_HEIGHT &&
2063		    width >= VT_FB_MAX_WIDTH &&
2064		    font->vfbd_height == DEFAULT_FONT_DATA.vfbd_height &&
2065		    font->vfbd_width == DEFAULT_FONT_DATA.vfbd_width)) {
2066			if (font->vfbd_font == NULL ||
2067			    fl->font_flags == FONT_RELOAD) {
2068				if (fl->font_load != NULL &&
2069				    fl->font_name != NULL) {
2070					font = fl->font_load(fl->font_name);
2071				}
2072				if (font == NULL)
2073					continue;
2074			}
2075			*rows = height / font->vfbd_height;
2076			*cols = width / font->vfbd_width;
2077			break;
2078		}
2079		font = NULL;
2080	}
2081
2082	if (font == NULL) {
2083		/*
2084		 * We have fonts sorted smallest last, try it before
2085		 * falling back to builtin.
2086		 */
2087		fl = STAILQ_LAST(&fonts, fontlist, font_next);
2088		if (fl != NULL && fl->font_load != NULL &&
2089		    fl->font_name != NULL) {
2090			font = fl->font_load(fl->font_name);
2091		}
2092		if (font == NULL)
2093			font = &DEFAULT_FONT_DATA;
2094
2095		*rows = height / font->vfbd_height;
2096		*cols = width / font->vfbd_width;
2097	}
2098
2099	return (font);
2100}
2101
2102static void
2103cons_clear(void)
2104{
2105	char clear[] = { '\033', 'c' };
2106
2107	/* Reset terminal */
2108	teken_input(&gfx_state.tg_teken, clear, sizeof(clear));
2109	gfx_state.tg_functions->tf_param(&gfx_state, TP_SHOWCURSOR, 0);
2110}
2111
2112void
2113setup_font(teken_gfx_t *state, teken_unit_t height, teken_unit_t width)
2114{
2115	vt_font_bitmap_data_t *font_data;
2116	teken_pos_t *tp = &state->tg_tp;
2117	char env[8];
2118	int i;
2119
2120	/*
2121	 * set_font() will select a appropriate sized font for
2122	 * the number of rows and columns selected.  If we don't
2123	 * have a font that will fit, then it will use the
2124	 * default builtin font and adjust the rows and columns
2125	 * to fit on the screen.
2126	 */
2127	font_data = set_font(&tp->tp_row, &tp->tp_col, height, width);
2128
2129        if (font_data == NULL)
2130		panic("out of memory");
2131
2132	for (i = 0; i < VFNT_MAPS; i++) {
2133		state->tg_font.vf_map[i] =
2134		    font_data->vfbd_font->vf_map[i];
2135		state->tg_font.vf_map_count[i] =
2136		    font_data->vfbd_font->vf_map_count[i];
2137	}
2138
2139	state->tg_font.vf_bytes = font_data->vfbd_font->vf_bytes;
2140	state->tg_font.vf_height = font_data->vfbd_font->vf_height;
2141	state->tg_font.vf_width = font_data->vfbd_font->vf_width;
2142
2143	snprintf(env, sizeof (env), "%ux%u",
2144	    state->tg_font.vf_width, state->tg_font.vf_height);
2145	env_setenv("screen.font", EV_VOLATILE | EV_NOHOOK,
2146	    env, font_set, env_nounset);
2147}
2148
2149/* Binary search for the glyph. Return 0 if not found. */
2150static uint16_t
2151font_bisearch(const vfnt_map_t *map, uint32_t len, teken_char_t src)
2152{
2153	unsigned min, mid, max;
2154
2155	min = 0;
2156	max = len - 1;
2157
2158	/* Empty font map. */
2159	if (len == 0)
2160		return (0);
2161	/* Character below minimal entry. */
2162	if (src < map[0].vfm_src)
2163		return (0);
2164	/* Optimization: ASCII characters occur very often. */
2165	if (src <= map[0].vfm_src + map[0].vfm_len)
2166		return (src - map[0].vfm_src + map[0].vfm_dst);
2167	/* Character above maximum entry. */
2168	if (src > map[max].vfm_src + map[max].vfm_len)
2169		return (0);
2170
2171	/* Binary search. */
2172	while (max >= min) {
2173		mid = (min + max) / 2;
2174		if (src < map[mid].vfm_src)
2175			max = mid - 1;
2176		else if (src > map[mid].vfm_src + map[mid].vfm_len)
2177			min = mid + 1;
2178		else
2179			return (src - map[mid].vfm_src + map[mid].vfm_dst);
2180	}
2181
2182	return (0);
2183}
2184
2185/*
2186 * Return glyph bitmap. If glyph is not found, we will return bitmap
2187 * for the first (offset 0) glyph.
2188 */
2189uint8_t *
2190font_lookup(const struct vt_font *vf, teken_char_t c, const teken_attr_t *a)
2191{
2192	uint16_t dst;
2193	size_t stride;
2194
2195	/* Substitute bold with normal if not found. */
2196	if (a->ta_format & TF_BOLD) {
2197		dst = font_bisearch(vf->vf_map[VFNT_MAP_BOLD],
2198		    vf->vf_map_count[VFNT_MAP_BOLD], c);
2199		if (dst != 0)
2200			goto found;
2201	}
2202	dst = font_bisearch(vf->vf_map[VFNT_MAP_NORMAL],
2203	    vf->vf_map_count[VFNT_MAP_NORMAL], c);
2204
2205found:
2206	stride = howmany(vf->vf_width, 8) * vf->vf_height;
2207	return (&vf->vf_bytes[dst * stride]);
2208}
2209
2210static int
2211load_mapping(int fd, struct vt_font *fp, int n)
2212{
2213	size_t i, size;
2214	ssize_t rv;
2215	vfnt_map_t *mp;
2216
2217	if (fp->vf_map_count[n] == 0)
2218		return (0);
2219
2220	size = fp->vf_map_count[n] * sizeof(*mp);
2221	mp = malloc(size);
2222	if (mp == NULL)
2223		return (ENOMEM);
2224	fp->vf_map[n] = mp;
2225
2226	rv = read(fd, mp, size);
2227	if (rv < 0 || (size_t)rv != size) {
2228		free(fp->vf_map[n]);
2229		fp->vf_map[n] = NULL;
2230		return (EIO);
2231	}
2232
2233	for (i = 0; i < fp->vf_map_count[n]; i++) {
2234		mp[i].vfm_src = be32toh(mp[i].vfm_src);
2235		mp[i].vfm_dst = be16toh(mp[i].vfm_dst);
2236		mp[i].vfm_len = be16toh(mp[i].vfm_len);
2237	}
2238	return (0);
2239}
2240
2241static int
2242builtin_mapping(struct vt_font *fp, int n)
2243{
2244	size_t size;
2245	struct vfnt_map *mp;
2246
2247	if (n >= VFNT_MAPS)
2248		return (EINVAL);
2249
2250	if (fp->vf_map_count[n] == 0)
2251		return (0);
2252
2253	size = fp->vf_map_count[n] * sizeof(*mp);
2254	mp = malloc(size);
2255	if (mp == NULL)
2256		return (ENOMEM);
2257	fp->vf_map[n] = mp;
2258
2259	memcpy(mp, DEFAULT_FONT_DATA.vfbd_font->vf_map[n], size);
2260	return (0);
2261}
2262
2263/*
2264 * Load font from builtin or from file.
2265 * We do need special case for builtin because the builtin font glyphs
2266 * are compressed and we do need to uncompress them.
2267 * Having single load_font() for both cases will help us to simplify
2268 * font switch handling.
2269 */
2270static vt_font_bitmap_data_t *
2271load_font(char *path)
2272{
2273	int fd, i;
2274	uint32_t glyphs;
2275	struct font_header fh;
2276	struct fontlist *fl;
2277	vt_font_bitmap_data_t *bp;
2278	struct vt_font *fp;
2279	size_t size;
2280	ssize_t rv;
2281
2282	/* Get our entry from the font list. */
2283	STAILQ_FOREACH(fl, &fonts, font_next) {
2284		if (strcmp(fl->font_name, path) == 0)
2285			break;
2286	}
2287	if (fl == NULL)
2288		return (NULL);	/* Should not happen. */
2289
2290	bp = fl->font_data;
2291	if (bp->vfbd_font != NULL && fl->font_flags != FONT_RELOAD)
2292		return (bp);
2293
2294	fd = -1;
2295	/*
2296	 * Special case for builtin font.
2297	 * Builtin font is the very first font we load, we do not have
2298	 * previous loads to be released.
2299	 */
2300	if (fl->font_flags == FONT_BUILTIN) {
2301		if ((fp = calloc(1, sizeof(struct vt_font))) == NULL)
2302			return (NULL);
2303
2304		fp->vf_width = DEFAULT_FONT_DATA.vfbd_width;
2305		fp->vf_height = DEFAULT_FONT_DATA.vfbd_height;
2306
2307		fp->vf_bytes = malloc(DEFAULT_FONT_DATA.vfbd_uncompressed_size);
2308		if (fp->vf_bytes == NULL) {
2309			free(fp);
2310			return (NULL);
2311		}
2312
2313		bp->vfbd_uncompressed_size =
2314		    DEFAULT_FONT_DATA.vfbd_uncompressed_size;
2315		bp->vfbd_compressed_size =
2316		    DEFAULT_FONT_DATA.vfbd_compressed_size;
2317
2318		if (lz4_decompress(DEFAULT_FONT_DATA.vfbd_compressed_data,
2319		    fp->vf_bytes,
2320		    DEFAULT_FONT_DATA.vfbd_compressed_size,
2321		    DEFAULT_FONT_DATA.vfbd_uncompressed_size, 0) != 0) {
2322			free(fp->vf_bytes);
2323			free(fp);
2324			return (NULL);
2325		}
2326
2327		for (i = 0; i < VFNT_MAPS; i++) {
2328			fp->vf_map_count[i] =
2329			    DEFAULT_FONT_DATA.vfbd_font->vf_map_count[i];
2330			if (builtin_mapping(fp, i) != 0)
2331				goto free_done;
2332		}
2333
2334		bp->vfbd_font = fp;
2335		return (bp);
2336	}
2337
2338	fd = open(path, O_RDONLY);
2339	if (fd < 0)
2340		return (NULL);
2341
2342	size = sizeof(fh);
2343	rv = read(fd, &fh, size);
2344	if (rv < 0 || (size_t)rv != size) {
2345		bp = NULL;
2346		goto done;
2347	}
2348	if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC, sizeof(fh.fh_magic)) != 0) {
2349		bp = NULL;
2350		goto done;
2351	}
2352	if ((fp = calloc(1, sizeof(struct vt_font))) == NULL) {
2353		bp = NULL;
2354		goto done;
2355	}
2356	for (i = 0; i < VFNT_MAPS; i++)
2357		fp->vf_map_count[i] = be32toh(fh.fh_map_count[i]);
2358
2359	glyphs = be32toh(fh.fh_glyph_count);
2360	fp->vf_width = fh.fh_width;
2361	fp->vf_height = fh.fh_height;
2362
2363	size = howmany(fp->vf_width, 8) * fp->vf_height * glyphs;
2364	bp->vfbd_uncompressed_size = size;
2365	if ((fp->vf_bytes = malloc(size)) == NULL)
2366		goto free_done;
2367
2368	rv = read(fd, fp->vf_bytes, size);
2369	if (rv < 0 || (size_t)rv != size)
2370		goto free_done;
2371	for (i = 0; i < VFNT_MAPS; i++) {
2372		if (load_mapping(fd, fp, i) != 0)
2373			goto free_done;
2374	}
2375
2376	/*
2377	 * Reset builtin flag now as we have full font loaded.
2378	 */
2379	if (fl->font_flags == FONT_BUILTIN)
2380		fl->font_flags = FONT_AUTO;
2381
2382	/*
2383	 * Release previously loaded entries. We can do this now, as
2384	 * the new font is loaded. Note, there can be no console
2385	 * output till the new font is in place and teken is notified.
2386	 * We do need to keep fl->font_data for glyph dimensions.
2387	 */
2388	STAILQ_FOREACH(fl, &fonts, font_next) {
2389		if (fl->font_data->vfbd_font == NULL)
2390			continue;
2391
2392		for (i = 0; i < VFNT_MAPS; i++)
2393			free(fl->font_data->vfbd_font->vf_map[i]);
2394		free(fl->font_data->vfbd_font->vf_bytes);
2395		free(fl->font_data->vfbd_font);
2396		fl->font_data->vfbd_font = NULL;
2397	}
2398
2399	bp->vfbd_font = fp;
2400	bp->vfbd_compressed_size = 0;
2401
2402done:
2403	if (fd != -1)
2404		close(fd);
2405	return (bp);
2406
2407free_done:
2408	for (i = 0; i < VFNT_MAPS; i++)
2409		free(fp->vf_map[i]);
2410	free(fp->vf_bytes);
2411	free(fp);
2412	bp = NULL;
2413	goto done;
2414}
2415
2416struct name_entry {
2417	char			*n_name;
2418	SLIST_ENTRY(name_entry)	n_entry;
2419};
2420
2421SLIST_HEAD(name_list, name_entry);
2422
2423/* Read font names from index file. */
2424static struct name_list *
2425read_list(char *fonts)
2426{
2427	struct name_list *nl;
2428	struct name_entry *np;
2429	char *dir, *ptr;
2430	char buf[PATH_MAX];
2431	int fd, len;
2432
2433	dir = strdup(fonts);
2434	if (dir == NULL)
2435		return (NULL);
2436
2437	ptr = strrchr(dir, '/');
2438	*ptr = '\0';
2439
2440	fd = open(fonts, O_RDONLY);
2441	if (fd < 0)
2442		return (NULL);
2443
2444	nl = malloc(sizeof(*nl));
2445	if (nl == NULL) {
2446		close(fd);
2447		return (nl);
2448	}
2449
2450	SLIST_INIT(nl);
2451	while ((len = fgetstr(buf, sizeof (buf), fd)) >= 0) {
2452		if (*buf == '#' || *buf == '\0')
2453			continue;
2454
2455		if (bcmp(buf, "MENU", 4) == 0)
2456			continue;
2457
2458		if (bcmp(buf, "FONT", 4) == 0)
2459			continue;
2460
2461		ptr = strchr(buf, ':');
2462		if (ptr == NULL)
2463			continue;
2464		else
2465			*ptr = '\0';
2466
2467		np = malloc(sizeof(*np));
2468		if (np == NULL) {
2469			close(fd);
2470			return (nl);	/* return what we have */
2471		}
2472		if (asprintf(&np->n_name, "%s/%s", dir, buf) < 0) {
2473			free(np);
2474			close(fd);
2475			return (nl);    /* return what we have */
2476		}
2477		SLIST_INSERT_HEAD(nl, np, n_entry);
2478	}
2479	close(fd);
2480	return (nl);
2481}
2482
2483/*
2484 * Read the font properties and insert new entry into the list.
2485 * The font list is built in descending order.
2486 */
2487static bool
2488insert_font(char *name, FONT_FLAGS flags)
2489{
2490	struct font_header fh;
2491	struct fontlist *fp, *previous, *entry, *next;
2492	size_t size;
2493	ssize_t rv;
2494	int fd;
2495	char *font_name;
2496
2497	font_name = NULL;
2498	if (flags == FONT_BUILTIN) {
2499		/*
2500		 * We only install builtin font once, while setting up
2501		 * initial console. Since this will happen very early,
2502		 * we assume asprintf will not fail. Once we have access to
2503		 * files, the builtin font will be replaced by font loaded
2504		 * from file.
2505		 */
2506		if (!STAILQ_EMPTY(&fonts))
2507			return (false);
2508
2509		fh.fh_width = DEFAULT_FONT_DATA.vfbd_width;
2510		fh.fh_height = DEFAULT_FONT_DATA.vfbd_height;
2511
2512		(void) asprintf(&font_name, "%dx%d",
2513		    DEFAULT_FONT_DATA.vfbd_width,
2514		    DEFAULT_FONT_DATA.vfbd_height);
2515	} else {
2516		fd = open(name, O_RDONLY);
2517		if (fd < 0)
2518			return (false);
2519		rv = read(fd, &fh, sizeof(fh));
2520		close(fd);
2521		if (rv < 0 || (size_t)rv != sizeof(fh))
2522			return (false);
2523
2524		if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC,
2525		    sizeof(fh.fh_magic)) != 0)
2526			return (false);
2527		font_name = strdup(name);
2528	}
2529
2530	if (font_name == NULL)
2531		return (false);
2532
2533	/*
2534	 * If we have an entry with the same glyph dimensions, replace
2535	 * the file name and mark us. We only support unique dimensions.
2536	 */
2537	STAILQ_FOREACH(entry, &fonts, font_next) {
2538		if (fh.fh_width == entry->font_data->vfbd_width &&
2539		    fh.fh_height == entry->font_data->vfbd_height) {
2540			free(entry->font_name);
2541			entry->font_name = font_name;
2542			entry->font_flags = FONT_RELOAD;
2543			return (true);
2544		}
2545	}
2546
2547	fp = calloc(sizeof(*fp), 1);
2548	if (fp == NULL) {
2549		free(font_name);
2550		return (false);
2551	}
2552	fp->font_data = calloc(sizeof(*fp->font_data), 1);
2553	if (fp->font_data == NULL) {
2554		free(font_name);
2555		free(fp);
2556		return (false);
2557	}
2558	fp->font_name = font_name;
2559	fp->font_flags = flags;
2560	fp->font_load = load_font;
2561	fp->font_data->vfbd_width = fh.fh_width;
2562	fp->font_data->vfbd_height = fh.fh_height;
2563
2564	if (STAILQ_EMPTY(&fonts)) {
2565		STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2566		return (true);
2567	}
2568
2569	previous = NULL;
2570	size = fp->font_data->vfbd_width * fp->font_data->vfbd_height;
2571
2572	STAILQ_FOREACH(entry, &fonts, font_next) {
2573		vt_font_bitmap_data_t *bd;
2574
2575		bd = entry->font_data;
2576		/* Should fp be inserted before the entry? */
2577		if (size > bd->vfbd_width * bd->vfbd_height) {
2578			if (previous == NULL) {
2579				STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2580			} else {
2581				STAILQ_INSERT_AFTER(&fonts, previous, fp,
2582				    font_next);
2583			}
2584			return (true);
2585		}
2586		next = STAILQ_NEXT(entry, font_next);
2587		if (next == NULL ||
2588		    size > next->font_data->vfbd_width *
2589		    next->font_data->vfbd_height) {
2590			STAILQ_INSERT_AFTER(&fonts, entry, fp, font_next);
2591			return (true);
2592		}
2593		previous = entry;
2594	}
2595	return (true);
2596}
2597
2598static int
2599font_set(struct env_var *ev __unused, int flags __unused, const void *value)
2600{
2601	struct fontlist *fl;
2602	char *eptr;
2603	unsigned long x = 0, y = 0;
2604
2605	/*
2606	 * Attempt to extract values from "XxY" string. In case of error,
2607	 * we have unmaching glyph dimensions and will just output the
2608	 * available values.
2609	 */
2610	if (value != NULL) {
2611		x = strtoul(value, &eptr, 10);
2612		if (*eptr == 'x')
2613			y = strtoul(eptr + 1, &eptr, 10);
2614	}
2615	STAILQ_FOREACH(fl, &fonts, font_next) {
2616		if (fl->font_data->vfbd_width == x &&
2617		    fl->font_data->vfbd_height == y)
2618			break;
2619	}
2620	if (fl != NULL) {
2621		/* Reset any FONT_MANUAL flag. */
2622		reset_font_flags();
2623
2624		/* Mark this font manually loaded */
2625		fl->font_flags = FONT_MANUAL;
2626		cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2627		return (CMD_OK);
2628	}
2629
2630	printf("Available fonts:\n");
2631	STAILQ_FOREACH(fl, &fonts, font_next) {
2632		printf("    %dx%d\n", fl->font_data->vfbd_width,
2633		    fl->font_data->vfbd_height);
2634	}
2635	return (CMD_OK);
2636}
2637
2638void
2639bios_text_font(bool use_vga_font)
2640{
2641	if (use_vga_font)
2642		(void) insert_font(VGA_8X16_FONT, FONT_MANUAL);
2643	else
2644		(void) insert_font(DEFAULT_8X16_FONT, FONT_MANUAL);
2645}
2646
2647void
2648autoload_font(bool bios)
2649{
2650	struct name_list *nl;
2651	struct name_entry *np;
2652
2653	nl = read_list("/boot/fonts/INDEX.fonts");
2654	if (nl == NULL)
2655		return;
2656
2657	while (!SLIST_EMPTY(nl)) {
2658		np = SLIST_FIRST(nl);
2659		SLIST_REMOVE_HEAD(nl, n_entry);
2660		if (insert_font(np->n_name, FONT_AUTO) == false)
2661			printf("failed to add font: %s\n", np->n_name);
2662		free(np->n_name);
2663		free(np);
2664	}
2665
2666	/*
2667	 * If vga text mode was requested, load vga.font (8x16 bold) font.
2668	 */
2669	if (bios) {
2670		bios_text_font(true);
2671	}
2672
2673	(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2674}
2675
2676COMMAND_SET(load_font, "loadfont", "load console font from file", command_font);
2677
2678static int
2679command_font(int argc, char *argv[])
2680{
2681	int i, c, rc;
2682	struct fontlist *fl;
2683	vt_font_bitmap_data_t *bd;
2684	bool list;
2685
2686	list = false;
2687	optind = 1;
2688	optreset = 1;
2689	rc = CMD_OK;
2690
2691	while ((c = getopt(argc, argv, "l")) != -1) {
2692		switch (c) {
2693		case 'l':
2694			list = true;
2695			break;
2696		case '?':
2697		default:
2698			return (CMD_ERROR);
2699		}
2700	}
2701
2702	argc -= optind;
2703	argv += optind;
2704
2705	if (argc > 1 || (list && argc != 0)) {
2706		printf("Usage: loadfont [-l] | [file.fnt]\n");
2707		return (CMD_ERROR);
2708	}
2709
2710	if (list) {
2711		STAILQ_FOREACH(fl, &fonts, font_next) {
2712			printf("font %s: %dx%d%s\n", fl->font_name,
2713			    fl->font_data->vfbd_width,
2714			    fl->font_data->vfbd_height,
2715			    fl->font_data->vfbd_font == NULL? "" : " loaded");
2716		}
2717		return (CMD_OK);
2718	}
2719
2720	/* Clear scren */
2721	cons_clear();
2722
2723	if (argc == 1) {
2724		char *name = argv[0];
2725
2726		if (insert_font(name, FONT_MANUAL) == false) {
2727			printf("loadfont error: failed to load: %s\n", name);
2728			return (CMD_ERROR);
2729		}
2730
2731		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2732		return (CMD_OK);
2733	}
2734
2735	if (argc == 0) {
2736		/*
2737		 * Walk entire font list, release any loaded font, and set
2738		 * autoload flag. The font list does have at least the builtin
2739		 * default font.
2740		 */
2741		STAILQ_FOREACH(fl, &fonts, font_next) {
2742			if (fl->font_data->vfbd_font != NULL) {
2743
2744				bd = fl->font_data;
2745				/*
2746				 * Note the setup_font() is releasing
2747				 * font bytes.
2748				 */
2749				for (i = 0; i < VFNT_MAPS; i++)
2750					free(bd->vfbd_font->vf_map[i]);
2751				free(fl->font_data->vfbd_font);
2752				fl->font_data->vfbd_font = NULL;
2753				fl->font_data->vfbd_uncompressed_size = 0;
2754				fl->font_flags = FONT_AUTO;
2755			}
2756		}
2757		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2758	}
2759	return (rc);
2760}
2761
2762bool
2763gfx_get_edid_resolution(struct vesa_edid_info *edid, edid_res_list_t *res)
2764{
2765	struct resolution *rp, *p;
2766
2767	/*
2768	 * Walk detailed timings tables (4).
2769	 */
2770	if ((edid->display.supported_features
2771	    & EDID_FEATURE_PREFERRED_TIMING_MODE) != 0) {
2772		/* Walk detailed timing descriptors (4) */
2773		for (int i = 0; i < DET_TIMINGS; i++) {
2774			/*
2775			 * Reserved value 0 is not used for display decriptor.
2776			 */
2777			if (edid->detailed_timings[i].pixel_clock == 0)
2778				continue;
2779			if ((rp = malloc(sizeof(*rp))) == NULL)
2780				continue;
2781			rp->width = GET_EDID_INFO_WIDTH(edid, i);
2782			rp->height = GET_EDID_INFO_HEIGHT(edid, i);
2783			if (rp->width > 0 && rp->width <= EDID_MAX_PIXELS &&
2784			    rp->height > 0 && rp->height <= EDID_MAX_LINES)
2785				TAILQ_INSERT_TAIL(res, rp, next);
2786			else
2787				free(rp);
2788		}
2789	}
2790
2791	/*
2792	 * Walk standard timings list (8).
2793	 */
2794	for (int i = 0; i < STD_TIMINGS; i++) {
2795		/* Is this field unused? */
2796		if (edid->standard_timings[i] == 0x0101)
2797			continue;
2798
2799		if ((rp = malloc(sizeof(*rp))) == NULL)
2800			continue;
2801
2802		rp->width = HSIZE(edid->standard_timings[i]);
2803		switch (RATIO(edid->standard_timings[i])) {
2804		case RATIO1_1:
2805			rp->height = HSIZE(edid->standard_timings[i]);
2806			if (edid->header.version > 1 ||
2807			    edid->header.revision > 2) {
2808				rp->height = rp->height * 10 / 16;
2809			}
2810			break;
2811		case RATIO4_3:
2812			rp->height = HSIZE(edid->standard_timings[i]) * 3 / 4;
2813			break;
2814		case RATIO5_4:
2815			rp->height = HSIZE(edid->standard_timings[i]) * 4 / 5;
2816			break;
2817		case RATIO16_9:
2818			rp->height = HSIZE(edid->standard_timings[i]) * 9 / 16;
2819			break;
2820		}
2821
2822		/*
2823		 * Create resolution list in decreasing order, except keep
2824		 * first entry (preferred timing mode).
2825		 */
2826		TAILQ_FOREACH(p, res, next) {
2827			if (p->width * p->height < rp->width * rp->height) {
2828				/* Keep preferred mode first */
2829				if (TAILQ_FIRST(res) == p)
2830					TAILQ_INSERT_AFTER(res, p, rp, next);
2831				else
2832					TAILQ_INSERT_BEFORE(p, rp, next);
2833				break;
2834			}
2835			if (TAILQ_NEXT(p, next) == NULL) {
2836				TAILQ_INSERT_TAIL(res, rp, next);
2837				break;
2838			}
2839		}
2840	}
2841	return (!TAILQ_EMPTY(res));
2842}
2843