dbdma.h revision 330897
1/*-
2 * SPDX-License-Identifier: BSD-2-Clause-FreeBSD
3 *
4 * Copyright (c) 2008 Nathan Whitehorn
5 * All rights reserved
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 *    notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 *    notice, this list of conditions and the following disclaimer in the
14 *    documentation and/or other materials provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 * SUCH DAMAGE.
27 *
28 * $FreeBSD: stable/11/sys/powerpc/include/dbdma.h 330897 2018-03-14 03:19:51Z eadler $
29 */
30
31#ifndef _MACHINE_DBDMA_H_
32#define _MACHINE_DBDMA_H_
33
34#include <sys/param.h>
35#include <machine/bus.h>
36
37/*
38 * Apple's DBDMA (Descriptor-based DMA) interface is a common DMA engine
39 * used by a variety of custom Apple ASICs. It is described in the CHRP
40 * specification and in the book Macintosh Technology in the Common
41 * Hardware Reference Platform, copyright 1995 Apple Computer.
42 */
43
44/* DBDMA Command Values */
45
46enum {
47	DBDMA_OUTPUT_MORE	= 0,
48	DBDMA_OUTPUT_LAST	= 1,
49	DBDMA_INPUT_MORE	= 2,
50	DBDMA_INPUT_LAST	= 3,
51
52	DBDMA_STORE_QUAD	= 4,
53	DBDMA_LOAD_QUAD		= 5,
54	DBDMA_NOP		= 6,
55	DBDMA_STOP		= 7
56};
57
58/* These codes are for the interrupt, branch, and wait flags */
59
60enum {
61	DBDMA_NEVER		= 0,
62	DBDMA_COND_TRUE		= 1,
63	DBDMA_COND_FALSE	= 2,
64	DBDMA_ALWAYS		= 3
65};
66
67/* Channel status bits */
68#define DBDMA_STATUS_RUN    (0x01 << 15)
69#define DBDMA_STATUS_PAUSE  (0x01 << 14)
70#define DBDMA_STATUS_FLUSH  (0x01 << 13)
71#define DBDMA_STATUS_WAKE   (0x01 << 12)
72#define DBDMA_STATUS_DEAD   (0x01 << 11)
73#define DBDMA_STATUS_ACTIVE (0x01 << 10)
74
75/* Set by hardware if a branch was taken */
76#define DBDMA_STATUS_BRANCH 8
77
78struct dbdma_command;
79typedef struct dbdma_command dbdma_command_t;
80struct dbdma_channel;
81typedef struct dbdma_channel dbdma_channel_t;
82
83int dbdma_allocate_channel(struct resource *dbdma_regs, u_int offset,
84    bus_dma_tag_t parent_dma, int slots, dbdma_channel_t **chan);
85
86int dbdma_resize_channel(dbdma_channel_t *chan, int newslots);
87int dbdma_free_channel(dbdma_channel_t *chan);
88
89void dbdma_run(dbdma_channel_t *chan);
90void dbdma_stop(dbdma_channel_t *chan);
91void dbdma_reset(dbdma_channel_t *chan);
92void dbdma_set_current_cmd(dbdma_channel_t *chan, int slot);
93
94void dbdma_pause(dbdma_channel_t *chan);
95void dbdma_wake(dbdma_channel_t *chan);
96
97/*
98 * DBDMA uses a 16 bit channel control register to describe the current
99 * state of DMA on the channel. The high-order bits (8-15) contain information
100 * on the run state and are listed in the DBDMA_STATUS_* constants above. These
101 * are manipulated with the dbdma_run/stop/reset() routines above.
102 *
103 * The low order bits (0-7) are device dependent status bits. These can be set
104 * and read by both hardware and software. The mask is the set of bits to
105 * modify; if mask is 0x03 and value is 0, the lowest order 2 bits will be
106 * zeroed.
107 */
108
109uint16_t dbdma_get_chan_status(dbdma_channel_t *chan);
110
111uint8_t dbdma_get_device_status(dbdma_channel_t *chan);
112void dbdma_set_device_status(dbdma_channel_t *chan, uint8_t mask,
113    uint8_t value);
114
115/*
116 * Each DBDMA command word has the current channel status register and the
117 * number of residual bytes (requested - actually transferred) written to it
118 * at time of command completion.
119 */
120
121uint16_t dbdma_get_cmd_status(dbdma_channel_t *chan, int slot);
122uint16_t dbdma_get_residuals(dbdma_channel_t *chan, int slot);
123
124void dbdma_clear_cmd_status(dbdma_channel_t *chan, int slot);
125
126/*
127 * The interrupt/branch/wait selector let you specify a set of values
128 * of the device dependent status bits that will cause intterupt/branch/wait
129 * conditions to be taken if the flags for these are set to one of the
130 * DBDMA_COND_* values.
131 *
132 * The condition is considered true if (status & mask) == value.
133 */
134
135void dbdma_set_interrupt_selector(dbdma_channel_t *chan, uint8_t mask,
136    uint8_t value);
137void dbdma_set_branch_selector(dbdma_channel_t *chan, uint8_t mask,
138    uint8_t value);
139void dbdma_set_wait_selector(dbdma_channel_t *chan, uint8_t mask,
140    uint8_t value);
141
142void dbdma_insert_command(dbdma_channel_t *chan, int slot, int command,
143    int stream, bus_addr_t data, size_t count, uint8_t interrupt,
144    uint8_t branch, uint8_t wait, uint32_t branch_slot);
145
146void dbdma_insert_stop(dbdma_channel_t *chan, int slot);
147void dbdma_insert_nop(dbdma_channel_t *chan, int slot);
148void dbdma_insert_branch(dbdma_channel_t *chan, int slot, int to_slot);
149
150void dbdma_sync_commands(dbdma_channel_t *chan, bus_dmasync_op_t op);
151
152void dbdma_save_state(dbdma_channel_t *chan);
153void dbdma_restore_state(dbdma_channel_t *chan);
154
155#endif /* _MACHINE_DBDMA_H_ */
156