RISCVSchedRocket64.td revision 360784
1//==- RISCVSchedRocket64.td - Rocket Scheduling Definitions -*- tablegen -*-=//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9// ===---------------------------------------------------------------------===//
10// The following definitions describe the simpler per-operand machine model.
11// This works with MachineScheduler. See MCSchedule.h for details.
12
13// Rocket machine model for scheduling and other instruction cost heuristics.
14def Rocket64Model : SchedMachineModel {
15  let MicroOpBufferSize = 0; // Explicitly set to zero since Rocket is in-order.
16  let IssueWidth = 1;        // 1 micro-ops are dispatched per cycle.
17  let LoadLatency = 3;
18  let MispredictPenalty = 3;
19}
20
21//===----------------------------------------------------------------------===//
22// Define each kind of processor resource and number available.
23
24// Modeling each pipeline as a ProcResource using the BufferSize = 0 since
25// Rocket is in-order.
26
27let BufferSize = 0 in {
28def Rocket64UnitALU        : ProcResource<1>; // Int ALU
29def Rocket64UnitIMul       : ProcResource<1>; // Int Multiply
30def Rocket64UnitMem        : ProcResource<1>; // Load/Store
31def Rocket64UnitB          : ProcResource<1>; // Branch
32
33def Rocket64UnitFPALU      : ProcResource<1>; // FP ALU
34}
35
36let BufferSize = 1 in {
37def Rocket64UnitIDiv       : ProcResource<1>; // Int Division
38def Rocket64UnitFPDivSqrt  : ProcResource<1>; // FP Divide/Sqrt
39}
40
41//===----------------------------------------------------------------------===//
42// Subtarget-specific SchedWrite types which both map the ProcResources and
43// set the latency.
44
45let SchedModel = Rocket64Model in {
46
47def : WriteRes<WriteJmp, [Rocket64UnitB]>;
48def : WriteRes<WriteJal, [Rocket64UnitB]>;
49def : WriteRes<WriteJalr, [Rocket64UnitB]>;
50def : WriteRes<WriteJmpReg, [Rocket64UnitB]>;
51
52def : WriteRes<WriteIALU32, [Rocket64UnitALU]>;
53def : WriteRes<WriteIALU, [Rocket64UnitALU]>;
54def : WriteRes<WriteShift32, [Rocket64UnitALU]>;
55def : WriteRes<WriteShift, [Rocket64UnitALU]>;
56
57let Latency = 4 in {
58def : WriteRes<WriteIMul, [Rocket64UnitIMul]>;
59def : WriteRes<WriteIMul32, [Rocket64UnitIMul]>;
60}
61
62// Integer divide varies based on operand magnitude and sign; worse case latency is 34.
63def : WriteRes<WriteIDiv32, [Rocket64UnitIDiv]> {
64  let Latency = 34;
65  let ResourceCycles = [34];
66}
67def : WriteRes<WriteIDiv, [Rocket64UnitIDiv]> {
68  let Latency = 33;
69  let ResourceCycles = [33];
70}
71
72// Memory
73def : WriteRes<WriteSTB, [Rocket64UnitMem]>;
74def : WriteRes<WriteSTH, [Rocket64UnitMem]>;
75def : WriteRes<WriteSTW, [Rocket64UnitMem]>;
76def : WriteRes<WriteSTD, [Rocket64UnitMem]>;
77def : WriteRes<WriteFST32, [Rocket64UnitMem]>;
78def : WriteRes<WriteFST64, [Rocket64UnitMem]>;
79
80let Latency = 3 in {
81def : WriteRes<WriteLDB, [Rocket64UnitMem]>;
82def : WriteRes<WriteLDH, [Rocket64UnitMem]>;
83def : WriteRes<WriteCSR, [Rocket64UnitALU]>;
84}
85
86let Latency = 2 in {
87def : WriteRes<WriteLDW, [Rocket64UnitMem]>;
88def : WriteRes<WriteLDWU, [Rocket64UnitMem]>;
89def : WriteRes<WriteLDD, [Rocket64UnitMem]>;
90def : WriteRes<WriteFLD32, [Rocket64UnitMem]>;
91def : WriteRes<WriteFLD64, [Rocket64UnitMem]>;
92
93def : WriteRes<WriteAtomicW, [Rocket64UnitMem]>;
94def : WriteRes<WriteAtomicD, [Rocket64UnitMem]>;
95
96def : WriteRes<WriteAtomicLDW, [Rocket64UnitMem]>;
97def : WriteRes<WriteAtomicLDD, [Rocket64UnitMem]>;
98}
99
100def : WriteRes<WriteAtomicSTW, [Rocket64UnitMem]>;
101def : WriteRes<WriteAtomicSTD, [Rocket64UnitMem]>;
102
103// Most FP single precision operations are 4 cycles
104def : WriteRes<WriteFALU32, [Rocket64UnitFPALU]> { let Latency = 4; }
105
106// Most FP double precision operations are 6 cycles
107def : WriteRes<WriteFALU64, [Rocket64UnitFPALU]> { let Latency = 6; }
108
109// Conversion instructions
110let Latency = 2 in {
111def : WriteRes<WriteFCvtI32ToF32, [Rocket32UnitFPALU]>;
112def : WriteRes<WriteFCvtI32ToF64, [Rocket32UnitFPALU]>;
113def : WriteRes<WriteFCvtI64ToF32, [Rocket32UnitFPALU]>;
114def : WriteRes<WriteFCvtI64ToF64, [Rocket32UnitFPALU]>;
115def : WriteRes<WriteFCvtF32ToI32, [Rocket32UnitFPALU]>;
116def : WriteRes<WriteFCvtF32ToI64, [Rocket32UnitFPALU]>;
117def : WriteRes<WriteFCvtF64ToI32, [Rocket32UnitFPALU]>;
118def : WriteRes<WriteFCvtF64ToI64, [Rocket32UnitFPALU]>;
119def : WriteRes<WriteFCvtF32ToF64, [Rocket32UnitFPALU]>;
120def : WriteRes<WriteFCvtF64ToF32, [Rocket32UnitFPALU]>;
121
122def : WriteRes<WriteFClass32, [Rocket64UnitFPALU]>;
123def : WriteRes<WriteFClass64, [Rocket64UnitFPALU]>;
124def : WriteRes<WriteFCmp32, [Rocket64UnitFPALU]>;
125def : WriteRes<WriteFCmp64, [Rocket64UnitFPALU]>;
126def : WriteRes<WriteFMovF32ToI32, [Rocket64UnitFPALU]>;
127def : WriteRes<WriteFMovI32ToF32, [Rocket64UnitFPALU]>;
128def : WriteRes<WriteFMovF64ToI64, [Rocket64UnitFPALU]>;
129def : WriteRes<WriteFMovI64ToF64, [Rocket64UnitFPALU]>;
130}
131
132let Latency = 5 in {
133def : WriteRes<WriteFMul32, [Rocket64UnitFPALU]>;
134def : WriteRes<WriteFMulAdd32, [Rocket64UnitFPALU]>;
135def : WriteRes<WriteFMulSub32, [Rocket64UnitFPALU]>;
136}
137
138let Latency = 7 in {
139def : WriteRes<WriteFMul64, [Rocket64UnitFPALU]>;
140def : WriteRes<WriteFMulAdd64, [Rocket64UnitFPALU]>;
141def : WriteRes<WriteFMulSub64, [Rocket64UnitFPALU]>;
142}
143
144// FP Divide unit on Rocket is not pipelined, so set resource cycles to latency
145let Latency = 20, ResourceCycles = [20] in {
146def : WriteRes<WriteFDiv32, [Rocket64UnitFPDivSqrt]>;
147def : WriteRes<WriteFDiv64, [Rocket64UnitFPDivSqrt]>;
148}
149
150// FP Sqrt unit on Rocket is not pipelined, so set resource cycles to latency
151def : WriteRes<WriteFSqrt32, [Rocket64UnitFPDivSqrt]> { let Latency = 20;
152                                                        let ResourceCycles = [20]; }
153def : WriteRes<WriteFSqrt64, [Rocket64UnitFPDivSqrt]> { let Latency = 25;
154                                                        let ResourceCycles = [25]; }
155
156def : WriteRes<WriteNop, []>;
157
158def : InstRW<[WriteIALU], (instrs COPY)>;
159
160//===----------------------------------------------------------------------===//
161// Subtarget-specific SchedRead types with cycles.
162// Dummy definitions for RocketCore.
163def : ReadAdvance<ReadJmp, 0>;
164def : ReadAdvance<ReadJalr, 0>;
165def : ReadAdvance<ReadCSR, 0>;
166def : ReadAdvance<ReadStoreData, 0>;
167def : ReadAdvance<ReadMemBase, 0>;
168def : ReadAdvance<ReadIALU, 0>;
169def : ReadAdvance<ReadIALU32, 0>;
170def : ReadAdvance<ReadShift, 0>;
171def : ReadAdvance<ReadShift32, 0>;
172def : ReadAdvance<ReadIDiv, 0>;
173def : ReadAdvance<ReadIDiv32, 0>;
174def : ReadAdvance<ReadIMul, 0>;
175def : ReadAdvance<ReadIMul32, 0>;
176def : ReadAdvance<ReadAtomicWA, 0>;
177def : ReadAdvance<ReadAtomicWD, 0>;
178def : ReadAdvance<ReadAtomicDA, 0>;
179def : ReadAdvance<ReadAtomicDD, 0>;
180def : ReadAdvance<ReadAtomicLDW, 0>;
181def : ReadAdvance<ReadAtomicLDD, 0>;
182def : ReadAdvance<ReadAtomicSTW, 0>;
183def : ReadAdvance<ReadAtomicSTD, 0>;
184def : ReadAdvance<ReadFALU32, 0>;
185def : ReadAdvance<ReadFALU64, 0>;
186def : ReadAdvance<ReadFMul32, 0>;
187def : ReadAdvance<ReadFMulAdd32, 0>;
188def : ReadAdvance<ReadFMulSub32, 0>;
189def : ReadAdvance<ReadFMul64, 0>;
190def : ReadAdvance<ReadFMulAdd64, 0>;
191def : ReadAdvance<ReadFMulSub64, 0>;
192def : ReadAdvance<ReadFDiv32, 0>;
193def : ReadAdvance<ReadFDiv64, 0>;
194def : ReadAdvance<ReadFSqrt32, 0>;
195def : ReadAdvance<ReadFSqrt64, 0>;
196def : ReadAdvance<ReadFCmp32, 0>;
197def : ReadAdvance<ReadFCmp64, 0>;
198def : ReadAdvance<ReadFCvtF32ToI32, 0>;
199def : ReadAdvance<ReadFCvtF32ToI64, 0>;
200def : ReadAdvance<ReadFCvtF64ToI32, 0>;
201def : ReadAdvance<ReadFCvtF64ToI64, 0>;
202def : ReadAdvance<ReadFCvtI32ToF32, 0>;
203def : ReadAdvance<ReadFCvtI32ToF64, 0>;
204def : ReadAdvance<ReadFCvtI64ToF32, 0>;
205def : ReadAdvance<ReadFCvtI64ToF64, 0>;
206def : ReadAdvance<ReadFCvtF32ToF64, 0>;
207def : ReadAdvance<ReadFCvtF64ToF32, 0>;
208def : ReadAdvance<ReadFMovF32ToI32, 0>;
209def : ReadAdvance<ReadFMovI32ToF32, 0>;
210def : ReadAdvance<ReadFMovF64ToI64, 0>;
211def : ReadAdvance<ReadFMovI64ToF64, 0>;
212def : ReadAdvance<ReadFClass32, 0>;
213def : ReadAdvance<ReadFClass64, 0>;
214}
215