StackSlotColoring.cpp revision 360784
1//===- StackSlotColoring.cpp - Stack slot coloring pass. ------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file implements the stack slot coloring pass.
10//
11//===----------------------------------------------------------------------===//
12
13#include "llvm/ADT/BitVector.h"
14#include "llvm/ADT/SmallVector.h"
15#include "llvm/ADT/Statistic.h"
16#include "llvm/CodeGen/LiveInterval.h"
17#include "llvm/CodeGen/LiveIntervals.h"
18#include "llvm/CodeGen/LiveStacks.h"
19#include "llvm/CodeGen/MachineBasicBlock.h"
20#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
21#include "llvm/CodeGen/MachineFrameInfo.h"
22#include "llvm/CodeGen/MachineFunction.h"
23#include "llvm/CodeGen/MachineFunctionPass.h"
24#include "llvm/CodeGen/MachineInstr.h"
25#include "llvm/CodeGen/MachineMemOperand.h"
26#include "llvm/CodeGen/MachineOperand.h"
27#include "llvm/CodeGen/Passes.h"
28#include "llvm/CodeGen/PseudoSourceValue.h"
29#include "llvm/CodeGen/SlotIndexes.h"
30#include "llvm/CodeGen/TargetInstrInfo.h"
31#include "llvm/CodeGen/TargetRegisterInfo.h"
32#include "llvm/CodeGen/TargetSubtargetInfo.h"
33#include "llvm/InitializePasses.h"
34#include "llvm/Pass.h"
35#include "llvm/Support/Casting.h"
36#include "llvm/Support/CommandLine.h"
37#include "llvm/Support/Debug.h"
38#include "llvm/Support/raw_ostream.h"
39#include <algorithm>
40#include <cassert>
41#include <cstdint>
42#include <iterator>
43#include <vector>
44
45using namespace llvm;
46
47#define DEBUG_TYPE "stack-slot-coloring"
48
49static cl::opt<bool>
50DisableSharing("no-stack-slot-sharing",
51             cl::init(false), cl::Hidden,
52             cl::desc("Suppress slot sharing during stack coloring"));
53
54static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
55
56STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
57STATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");
58
59namespace {
60
61  class StackSlotColoring : public MachineFunctionPass {
62    LiveStacks* LS;
63    MachineFrameInfo *MFI;
64    const TargetInstrInfo  *TII;
65    const MachineBlockFrequencyInfo *MBFI;
66
67    // SSIntervals - Spill slot intervals.
68    std::vector<LiveInterval*> SSIntervals;
69
70    // SSRefs - Keep a list of MachineMemOperands for each spill slot.
71    // MachineMemOperands can be shared between instructions, so we need
72    // to be careful that renames like [FI0, FI1] -> [FI1, FI2] do not
73    // become FI0 -> FI1 -> FI2.
74    SmallVector<SmallVector<MachineMemOperand *, 8>, 16> SSRefs;
75
76    // OrigAlignments - Alignments of stack objects before coloring.
77    SmallVector<unsigned, 16> OrigAlignments;
78
79    // OrigSizes - Sizess of stack objects before coloring.
80    SmallVector<unsigned, 16> OrigSizes;
81
82    // AllColors - If index is set, it's a spill slot, i.e. color.
83    // FIXME: This assumes PEI locate spill slot with smaller indices
84    // closest to stack pointer / frame pointer. Therefore, smaller
85    // index == better color. This is per stack ID.
86    SmallVector<BitVector, 2> AllColors;
87
88    // NextColor - Next "color" that's not yet used. This is per stack ID.
89    SmallVector<int, 2> NextColors = { -1 };
90
91    // UsedColors - "Colors" that have been assigned. This is per stack ID
92    SmallVector<BitVector, 2> UsedColors;
93
94    // Assignments - Color to intervals mapping.
95    SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
96
97  public:
98    static char ID; // Pass identification
99
100    StackSlotColoring() : MachineFunctionPass(ID) {
101      initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
102    }
103
104    void getAnalysisUsage(AnalysisUsage &AU) const override {
105      AU.setPreservesCFG();
106      AU.addRequired<SlotIndexes>();
107      AU.addPreserved<SlotIndexes>();
108      AU.addRequired<LiveStacks>();
109      AU.addRequired<MachineBlockFrequencyInfo>();
110      AU.addPreserved<MachineBlockFrequencyInfo>();
111      AU.addPreservedID(MachineDominatorsID);
112      MachineFunctionPass::getAnalysisUsage(AU);
113    }
114
115    bool runOnMachineFunction(MachineFunction &MF) override;
116
117  private:
118    void InitializeSlots();
119    void ScanForSpillSlotRefs(MachineFunction &MF);
120    bool OverlapWithAssignments(LiveInterval *li, int Color) const;
121    int ColorSlot(LiveInterval *li);
122    bool ColorSlots(MachineFunction &MF);
123    void RewriteInstruction(MachineInstr &MI, SmallVectorImpl<int> &SlotMapping,
124                            MachineFunction &MF);
125    bool RemoveDeadStores(MachineBasicBlock* MBB);
126  };
127
128} // end anonymous namespace
129
130char StackSlotColoring::ID = 0;
131
132char &llvm::StackSlotColoringID = StackSlotColoring::ID;
133
134INITIALIZE_PASS_BEGIN(StackSlotColoring, DEBUG_TYPE,
135                "Stack Slot Coloring", false, false)
136INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
137INITIALIZE_PASS_DEPENDENCY(LiveStacks)
138INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
139INITIALIZE_PASS_END(StackSlotColoring, DEBUG_TYPE,
140                "Stack Slot Coloring", false, false)
141
142namespace {
143
144// IntervalSorter - Comparison predicate that sort live intervals by
145// their weight.
146struct IntervalSorter {
147  bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
148    return LHS->weight > RHS->weight;
149  }
150};
151
152} // end anonymous namespace
153
154/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
155/// references and update spill slot weights.
156void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
157  SSRefs.resize(MFI->getObjectIndexEnd());
158
159  // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
160  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
161       MBBI != E; ++MBBI) {
162    MachineBasicBlock *MBB = &*MBBI;
163    for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
164         MII != EE; ++MII) {
165      MachineInstr &MI = *MII;
166      for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
167        MachineOperand &MO = MI.getOperand(i);
168        if (!MO.isFI())
169          continue;
170        int FI = MO.getIndex();
171        if (FI < 0)
172          continue;
173        if (!LS->hasInterval(FI))
174          continue;
175        LiveInterval &li = LS->getInterval(FI);
176        if (!MI.isDebugValue())
177          li.weight += LiveIntervals::getSpillWeight(false, true, MBFI, MI);
178      }
179      for (MachineInstr::mmo_iterator MMOI = MI.memoperands_begin(),
180                                      EE = MI.memoperands_end();
181           MMOI != EE; ++MMOI) {
182        MachineMemOperand *MMO = *MMOI;
183        if (const FixedStackPseudoSourceValue *FSV =
184            dyn_cast_or_null<FixedStackPseudoSourceValue>(
185                MMO->getPseudoValue())) {
186          int FI = FSV->getFrameIndex();
187          if (FI >= 0)
188            SSRefs[FI].push_back(MMO);
189        }
190      }
191    }
192  }
193}
194
195/// InitializeSlots - Process all spill stack slot liveintervals and add them
196/// to a sorted (by weight) list.
197void StackSlotColoring::InitializeSlots() {
198  int LastFI = MFI->getObjectIndexEnd();
199
200  // There is always at least one stack ID.
201  AllColors.resize(1);
202  UsedColors.resize(1);
203
204  OrigAlignments.resize(LastFI);
205  OrigSizes.resize(LastFI);
206  AllColors[0].resize(LastFI);
207  UsedColors[0].resize(LastFI);
208  Assignments.resize(LastFI);
209
210  using Pair = std::iterator_traits<LiveStacks::iterator>::value_type;
211
212  SmallVector<Pair *, 16> Intervals;
213
214  Intervals.reserve(LS->getNumIntervals());
215  for (auto &I : *LS)
216    Intervals.push_back(&I);
217  llvm::sort(Intervals,
218             [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
219
220  // Gather all spill slots into a list.
221  LLVM_DEBUG(dbgs() << "Spill slot intervals:\n");
222  for (auto *I : Intervals) {
223    LiveInterval &li = I->second;
224    LLVM_DEBUG(li.dump());
225    int FI = Register::stackSlot2Index(li.reg);
226    if (MFI->isDeadObjectIndex(FI))
227      continue;
228
229    SSIntervals.push_back(&li);
230    OrigAlignments[FI] = MFI->getObjectAlignment(FI);
231    OrigSizes[FI]      = MFI->getObjectSize(FI);
232
233    auto StackID = MFI->getStackID(FI);
234    if (StackID != 0) {
235      AllColors.resize(StackID + 1);
236      UsedColors.resize(StackID + 1);
237      AllColors[StackID].resize(LastFI);
238      UsedColors[StackID].resize(LastFI);
239    }
240
241    AllColors[StackID].set(FI);
242  }
243  LLVM_DEBUG(dbgs() << '\n');
244
245  // Sort them by weight.
246  llvm::stable_sort(SSIntervals, IntervalSorter());
247
248  NextColors.resize(AllColors.size());
249
250  // Get first "color".
251  for (unsigned I = 0, E = AllColors.size(); I != E; ++I)
252    NextColors[I] = AllColors[I].find_first();
253}
254
255/// OverlapWithAssignments - Return true if LiveInterval overlaps with any
256/// LiveIntervals that have already been assigned to the specified color.
257bool
258StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
259  const SmallVectorImpl<LiveInterval *> &OtherLIs = Assignments[Color];
260  for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
261    LiveInterval *OtherLI = OtherLIs[i];
262    if (OtherLI->overlaps(*li))
263      return true;
264  }
265  return false;
266}
267
268/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
269int StackSlotColoring::ColorSlot(LiveInterval *li) {
270  int Color = -1;
271  bool Share = false;
272  int FI = Register::stackSlot2Index(li->reg);
273  uint8_t StackID = MFI->getStackID(FI);
274
275  if (!DisableSharing) {
276
277    // Check if it's possible to reuse any of the used colors.
278    Color = UsedColors[StackID].find_first();
279    while (Color != -1) {
280      if (!OverlapWithAssignments(li, Color)) {
281        Share = true;
282        ++NumEliminated;
283        break;
284      }
285      Color = UsedColors[StackID].find_next(Color);
286    }
287  }
288
289  if (Color != -1 && MFI->getStackID(Color) != MFI->getStackID(FI)) {
290    LLVM_DEBUG(dbgs() << "cannot share FIs with different stack IDs\n");
291    Share = false;
292  }
293
294  // Assign it to the first available color (assumed to be the best) if it's
295  // not possible to share a used color with other objects.
296  if (!Share) {
297    assert(NextColors[StackID] != -1 && "No more spill slots?");
298    Color = NextColors[StackID];
299    UsedColors[StackID].set(Color);
300    NextColors[StackID] = AllColors[StackID].find_next(NextColors[StackID]);
301  }
302
303  assert(MFI->getStackID(Color) == MFI->getStackID(FI));
304
305  // Record the assignment.
306  Assignments[Color].push_back(li);
307  LLVM_DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
308
309  // Change size and alignment of the allocated slot. If there are multiple
310  // objects sharing the same slot, then make sure the size and alignment
311  // are large enough for all.
312  unsigned Align = OrigAlignments[FI];
313  if (!Share || Align > MFI->getObjectAlignment(Color))
314    MFI->setObjectAlignment(Color, Align);
315  int64_t Size = OrigSizes[FI];
316  if (!Share || Size > MFI->getObjectSize(Color))
317    MFI->setObjectSize(Color, Size);
318  return Color;
319}
320
321/// Colorslots - Color all spill stack slots and rewrite all frameindex machine
322/// operands in the function.
323bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
324  unsigned NumObjs = MFI->getObjectIndexEnd();
325  SmallVector<int, 16> SlotMapping(NumObjs, -1);
326  SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
327  SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
328  BitVector UsedColors(NumObjs);
329
330  LLVM_DEBUG(dbgs() << "Color spill slot intervals:\n");
331  bool Changed = false;
332  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
333    LiveInterval *li = SSIntervals[i];
334    int SS = Register::stackSlot2Index(li->reg);
335    int NewSS = ColorSlot(li);
336    assert(NewSS >= 0 && "Stack coloring failed?");
337    SlotMapping[SS] = NewSS;
338    RevMap[NewSS].push_back(SS);
339    SlotWeights[NewSS] += li->weight;
340    UsedColors.set(NewSS);
341    Changed |= (SS != NewSS);
342  }
343
344  LLVM_DEBUG(dbgs() << "\nSpill slots after coloring:\n");
345  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
346    LiveInterval *li = SSIntervals[i];
347    int SS = Register::stackSlot2Index(li->reg);
348    li->weight = SlotWeights[SS];
349  }
350  // Sort them by new weight.
351  llvm::stable_sort(SSIntervals, IntervalSorter());
352
353#ifndef NDEBUG
354  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
355    LLVM_DEBUG(SSIntervals[i]->dump());
356  LLVM_DEBUG(dbgs() << '\n');
357#endif
358
359  if (!Changed)
360    return false;
361
362  // Rewrite all MachineMemOperands.
363  for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
364    int NewFI = SlotMapping[SS];
365    if (NewFI == -1 || (NewFI == (int)SS))
366      continue;
367
368    const PseudoSourceValue *NewSV = MF.getPSVManager().getFixedStack(NewFI);
369    SmallVectorImpl<MachineMemOperand *> &RefMMOs = SSRefs[SS];
370    for (unsigned i = 0, e = RefMMOs.size(); i != e; ++i)
371      RefMMOs[i]->setValue(NewSV);
372  }
373
374  // Rewrite all MO_FrameIndex operands.  Look for dead stores.
375  for (MachineBasicBlock &MBB : MF) {
376    for (MachineInstr &MI : MBB)
377      RewriteInstruction(MI, SlotMapping, MF);
378    RemoveDeadStores(&MBB);
379  }
380
381  // Delete unused stack slots.
382  for (int StackID = 0, E = AllColors.size(); StackID != E; ++StackID) {
383    int NextColor = NextColors[StackID];
384    while (NextColor != -1) {
385      LLVM_DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
386      MFI->RemoveStackObject(NextColor);
387      NextColor = AllColors[StackID].find_next(NextColor);
388    }
389  }
390
391  return true;
392}
393
394/// RewriteInstruction - Rewrite specified instruction by replacing references
395/// to old frame index with new one.
396void StackSlotColoring::RewriteInstruction(MachineInstr &MI,
397                                           SmallVectorImpl<int> &SlotMapping,
398                                           MachineFunction &MF) {
399  // Update the operands.
400  for (unsigned i = 0, ee = MI.getNumOperands(); i != ee; ++i) {
401    MachineOperand &MO = MI.getOperand(i);
402    if (!MO.isFI())
403      continue;
404    int OldFI = MO.getIndex();
405    if (OldFI < 0)
406      continue;
407    int NewFI = SlotMapping[OldFI];
408    if (NewFI == -1 || NewFI == OldFI)
409      continue;
410
411    assert(MFI->getStackID(OldFI) == MFI->getStackID(NewFI));
412    MO.setIndex(NewFI);
413  }
414
415  // The MachineMemOperands have already been updated.
416}
417
418/// RemoveDeadStores - Scan through a basic block and look for loads followed
419/// by stores.  If they're both using the same stack slot, then the store is
420/// definitely dead.  This could obviously be much more aggressive (consider
421/// pairs with instructions between them), but such extensions might have a
422/// considerable compile time impact.
423bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
424  // FIXME: This could be much more aggressive, but we need to investigate
425  // the compile time impact of doing so.
426  bool changed = false;
427
428  SmallVector<MachineInstr*, 4> toErase;
429
430  for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
431       I != E; ++I) {
432    if (DCELimit != -1 && (int)NumDead >= DCELimit)
433      break;
434    int FirstSS, SecondSS;
435    if (TII->isStackSlotCopy(*I, FirstSS, SecondSS) && FirstSS == SecondSS &&
436        FirstSS != -1) {
437      ++NumDead;
438      changed = true;
439      toErase.push_back(&*I);
440      continue;
441    }
442
443    MachineBasicBlock::iterator NextMI = std::next(I);
444    MachineBasicBlock::iterator ProbableLoadMI = I;
445
446    unsigned LoadReg = 0;
447    unsigned StoreReg = 0;
448    unsigned LoadSize = 0;
449    unsigned StoreSize = 0;
450    if (!(LoadReg = TII->isLoadFromStackSlot(*I, FirstSS, LoadSize)))
451      continue;
452    // Skip the ...pseudo debugging... instructions between a load and store.
453    while ((NextMI != E) && NextMI->isDebugInstr()) {
454      ++NextMI;
455      ++I;
456    }
457    if (NextMI == E) continue;
458    if (!(StoreReg = TII->isStoreToStackSlot(*NextMI, SecondSS, StoreSize)))
459      continue;
460    if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1 ||
461        LoadSize != StoreSize)
462      continue;
463
464    ++NumDead;
465    changed = true;
466
467    if (NextMI->findRegisterUseOperandIdx(LoadReg, true, nullptr) != -1) {
468      ++NumDead;
469      toErase.push_back(&*ProbableLoadMI);
470    }
471
472    toErase.push_back(&*NextMI);
473    ++I;
474  }
475
476  for (SmallVectorImpl<MachineInstr *>::iterator I = toErase.begin(),
477       E = toErase.end(); I != E; ++I)
478    (*I)->eraseFromParent();
479
480  return changed;
481}
482
483bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
484  LLVM_DEBUG({
485    dbgs() << "********** Stack Slot Coloring **********\n"
486           << "********** Function: " << MF.getName() << '\n';
487  });
488
489  if (skipFunction(MF.getFunction()))
490    return false;
491
492  MFI = &MF.getFrameInfo();
493  TII = MF.getSubtarget().getInstrInfo();
494  LS = &getAnalysis<LiveStacks>();
495  MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
496
497  bool Changed = false;
498
499  unsigned NumSlots = LS->getNumIntervals();
500  if (NumSlots == 0)
501    // Nothing to do!
502    return false;
503
504  // If there are calls to setjmp or sigsetjmp, don't perform stack slot
505  // coloring. The stack could be modified before the longjmp is executed,
506  // resulting in the wrong value being used afterwards. (See
507  // <rdar://problem/8007500>.)
508  if (MF.exposesReturnsTwice())
509    return false;
510
511  // Gather spill slot references
512  ScanForSpillSlotRefs(MF);
513  InitializeSlots();
514  Changed = ColorSlots(MF);
515
516  for (int &Next : NextColors)
517    Next = -1;
518
519  SSIntervals.clear();
520  for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
521    SSRefs[i].clear();
522  SSRefs.clear();
523  OrigAlignments.clear();
524  OrigSizes.clear();
525  AllColors.clear();
526  UsedColors.clear();
527  for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
528    Assignments[i].clear();
529  Assignments.clear();
530
531  return Changed;
532}
533