InterleavedAccessPass.cpp revision 360784
1//===- InterleavedAccessPass.cpp ------------------------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file implements the Interleaved Access pass, which identifies
10// interleaved memory accesses and transforms them into target specific
11// intrinsics.
12//
13// An interleaved load reads data from memory into several vectors, with
14// DE-interleaving the data on a factor. An interleaved store writes several
15// vectors to memory with RE-interleaving the data on a factor.
16//
17// As interleaved accesses are difficult to identified in CodeGen (mainly
18// because the VECTOR_SHUFFLE DAG node is quite different from the shufflevector
19// IR), we identify and transform them to intrinsics in this pass so the
20// intrinsics can be easily matched into target specific instructions later in
21// CodeGen.
22//
23// E.g. An interleaved load (Factor = 2):
24//        %wide.vec = load <8 x i32>, <8 x i32>* %ptr
25//        %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <0, 2, 4, 6>
26//        %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <1, 3, 5, 7>
27//
28// It could be transformed into a ld2 intrinsic in AArch64 backend or a vld2
29// intrinsic in ARM backend.
30//
31// In X86, this can be further optimized into a set of target
32// specific loads followed by an optimized sequence of shuffles.
33//
34// E.g. An interleaved store (Factor = 3):
35//        %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1,
36//                                    <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11>
37//        store <12 x i32> %i.vec, <12 x i32>* %ptr
38//
39// It could be transformed into a st3 intrinsic in AArch64 backend or a vst3
40// intrinsic in ARM backend.
41//
42// Similarly, a set of interleaved stores can be transformed into an optimized
43// sequence of shuffles followed by a set of target specific stores for X86.
44//
45//===----------------------------------------------------------------------===//
46
47#include "llvm/ADT/ArrayRef.h"
48#include "llvm/ADT/DenseMap.h"
49#include "llvm/ADT/SmallVector.h"
50#include "llvm/CodeGen/TargetLowering.h"
51#include "llvm/CodeGen/TargetPassConfig.h"
52#include "llvm/CodeGen/TargetSubtargetInfo.h"
53#include "llvm/IR/Constants.h"
54#include "llvm/IR/Dominators.h"
55#include "llvm/IR/Function.h"
56#include "llvm/IR/IRBuilder.h"
57#include "llvm/IR/InstIterator.h"
58#include "llvm/IR/Instruction.h"
59#include "llvm/IR/Instructions.h"
60#include "llvm/IR/Type.h"
61#include "llvm/InitializePasses.h"
62#include "llvm/Pass.h"
63#include "llvm/Support/Casting.h"
64#include "llvm/Support/CommandLine.h"
65#include "llvm/Support/Debug.h"
66#include "llvm/Support/MathExtras.h"
67#include "llvm/Support/raw_ostream.h"
68#include "llvm/Target/TargetMachine.h"
69#include <cassert>
70#include <utility>
71
72using namespace llvm;
73
74#define DEBUG_TYPE "interleaved-access"
75
76static cl::opt<bool> LowerInterleavedAccesses(
77    "lower-interleaved-accesses",
78    cl::desc("Enable lowering interleaved accesses to intrinsics"),
79    cl::init(true), cl::Hidden);
80
81namespace {
82
83class InterleavedAccess : public FunctionPass {
84public:
85  static char ID;
86
87  InterleavedAccess() : FunctionPass(ID) {
88    initializeInterleavedAccessPass(*PassRegistry::getPassRegistry());
89  }
90
91  StringRef getPassName() const override { return "Interleaved Access Pass"; }
92
93  bool runOnFunction(Function &F) override;
94
95  void getAnalysisUsage(AnalysisUsage &AU) const override {
96    AU.addRequired<DominatorTreeWrapperPass>();
97    AU.addPreserved<DominatorTreeWrapperPass>();
98  }
99
100private:
101  DominatorTree *DT = nullptr;
102  const TargetLowering *TLI = nullptr;
103
104  /// The maximum supported interleave factor.
105  unsigned MaxFactor;
106
107  /// Transform an interleaved load into target specific intrinsics.
108  bool lowerInterleavedLoad(LoadInst *LI,
109                            SmallVector<Instruction *, 32> &DeadInsts);
110
111  /// Transform an interleaved store into target specific intrinsics.
112  bool lowerInterleavedStore(StoreInst *SI,
113                             SmallVector<Instruction *, 32> &DeadInsts);
114
115  /// Returns true if the uses of an interleaved load by the
116  /// extractelement instructions in \p Extracts can be replaced by uses of the
117  /// shufflevector instructions in \p Shuffles instead. If so, the necessary
118  /// replacements are also performed.
119  bool tryReplaceExtracts(ArrayRef<ExtractElementInst *> Extracts,
120                          ArrayRef<ShuffleVectorInst *> Shuffles);
121};
122
123} // end anonymous namespace.
124
125char InterleavedAccess::ID = 0;
126
127INITIALIZE_PASS_BEGIN(InterleavedAccess, DEBUG_TYPE,
128    "Lower interleaved memory accesses to target specific intrinsics", false,
129    false)
130INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
131INITIALIZE_PASS_END(InterleavedAccess, DEBUG_TYPE,
132    "Lower interleaved memory accesses to target specific intrinsics", false,
133    false)
134
135FunctionPass *llvm::createInterleavedAccessPass() {
136  return new InterleavedAccess();
137}
138
139/// Check if the mask is a DE-interleave mask of the given factor
140/// \p Factor like:
141///     <Index, Index+Factor, ..., Index+(NumElts-1)*Factor>
142static bool isDeInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor,
143                                       unsigned &Index) {
144  // Check all potential start indices from 0 to (Factor - 1).
145  for (Index = 0; Index < Factor; Index++) {
146    unsigned i = 0;
147
148    // Check that elements are in ascending order by Factor. Ignore undef
149    // elements.
150    for (; i < Mask.size(); i++)
151      if (Mask[i] >= 0 && static_cast<unsigned>(Mask[i]) != Index + i * Factor)
152        break;
153
154    if (i == Mask.size())
155      return true;
156  }
157
158  return false;
159}
160
161/// Check if the mask is a DE-interleave mask for an interleaved load.
162///
163/// E.g. DE-interleave masks (Factor = 2) could be:
164///     <0, 2, 4, 6>    (mask of index 0 to extract even elements)
165///     <1, 3, 5, 7>    (mask of index 1 to extract odd elements)
166static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor,
167                               unsigned &Index, unsigned MaxFactor,
168                               unsigned NumLoadElements) {
169  if (Mask.size() < 2)
170    return false;
171
172  // Check potential Factors.
173  for (Factor = 2; Factor <= MaxFactor; Factor++) {
174    // Make sure we don't produce a load wider than the input load.
175    if (Mask.size() * Factor > NumLoadElements)
176      return false;
177    if (isDeInterleaveMaskOfFactor(Mask, Factor, Index))
178      return true;
179  }
180
181  return false;
182}
183
184/// Check if the mask can be used in an interleaved store.
185//
186/// It checks for a more general pattern than the RE-interleave mask.
187/// I.e. <x, y, ... z, x+1, y+1, ...z+1, x+2, y+2, ...z+2, ...>
188/// E.g. For a Factor of 2 (LaneLen=4): <4, 32, 5, 33, 6, 34, 7, 35>
189/// E.g. For a Factor of 3 (LaneLen=4): <4, 32, 16, 5, 33, 17, 6, 34, 18, 7, 35, 19>
190/// E.g. For a Factor of 4 (LaneLen=2): <8, 2, 12, 4, 9, 3, 13, 5>
191///
192/// The particular case of an RE-interleave mask is:
193/// I.e. <0, LaneLen, ... , LaneLen*(Factor - 1), 1, LaneLen + 1, ...>
194/// E.g. For a Factor of 2 (LaneLen=4): <0, 4, 1, 5, 2, 6, 3, 7>
195static bool isReInterleaveMask(ArrayRef<int> Mask, unsigned &Factor,
196                               unsigned MaxFactor, unsigned OpNumElts) {
197  unsigned NumElts = Mask.size();
198  if (NumElts < 4)
199    return false;
200
201  // Check potential Factors.
202  for (Factor = 2; Factor <= MaxFactor; Factor++) {
203    if (NumElts % Factor)
204      continue;
205
206    unsigned LaneLen = NumElts / Factor;
207    if (!isPowerOf2_32(LaneLen))
208      continue;
209
210    // Check whether each element matches the general interleaved rule.
211    // Ignore undef elements, as long as the defined elements match the rule.
212    // Outer loop processes all factors (x, y, z in the above example)
213    unsigned I = 0, J;
214    for (; I < Factor; I++) {
215      unsigned SavedLaneValue;
216      unsigned SavedNoUndefs = 0;
217
218      // Inner loop processes consecutive accesses (x, x+1... in the example)
219      for (J = 0; J < LaneLen - 1; J++) {
220        // Lane computes x's position in the Mask
221        unsigned Lane = J * Factor + I;
222        unsigned NextLane = Lane + Factor;
223        int LaneValue = Mask[Lane];
224        int NextLaneValue = Mask[NextLane];
225
226        // If both are defined, values must be sequential
227        if (LaneValue >= 0 && NextLaneValue >= 0 &&
228            LaneValue + 1 != NextLaneValue)
229          break;
230
231        // If the next value is undef, save the current one as reference
232        if (LaneValue >= 0 && NextLaneValue < 0) {
233          SavedLaneValue = LaneValue;
234          SavedNoUndefs = 1;
235        }
236
237        // Undefs are allowed, but defined elements must still be consecutive:
238        // i.e.: x,..., undef,..., x + 2,..., undef,..., undef,..., x + 5, ....
239        // Verify this by storing the last non-undef followed by an undef
240        // Check that following non-undef masks are incremented with the
241        // corresponding distance.
242        if (SavedNoUndefs > 0 && LaneValue < 0) {
243          SavedNoUndefs++;
244          if (NextLaneValue >= 0 &&
245              SavedLaneValue + SavedNoUndefs != (unsigned)NextLaneValue)
246            break;
247        }
248      }
249
250      if (J < LaneLen - 1)
251        break;
252
253      int StartMask = 0;
254      if (Mask[I] >= 0) {
255        // Check that the start of the I range (J=0) is greater than 0
256        StartMask = Mask[I];
257      } else if (Mask[(LaneLen - 1) * Factor + I] >= 0) {
258        // StartMask defined by the last value in lane
259        StartMask = Mask[(LaneLen - 1) * Factor + I] - J;
260      } else if (SavedNoUndefs > 0) {
261        // StartMask defined by some non-zero value in the j loop
262        StartMask = SavedLaneValue - (LaneLen - 1 - SavedNoUndefs);
263      }
264      // else StartMask remains set to 0, i.e. all elements are undefs
265
266      if (StartMask < 0)
267        break;
268      // We must stay within the vectors; This case can happen with undefs.
269      if (StartMask + LaneLen > OpNumElts*2)
270        break;
271    }
272
273    // Found an interleaved mask of current factor.
274    if (I == Factor)
275      return true;
276  }
277
278  return false;
279}
280
281bool InterleavedAccess::lowerInterleavedLoad(
282    LoadInst *LI, SmallVector<Instruction *, 32> &DeadInsts) {
283  if (!LI->isSimple())
284    return false;
285
286  SmallVector<ShuffleVectorInst *, 4> Shuffles;
287  SmallVector<ExtractElementInst *, 4> Extracts;
288
289  // Check if all users of this load are shufflevectors. If we encounter any
290  // users that are extractelement instructions, we save them to later check if
291  // they can be modifed to extract from one of the shufflevectors instead of
292  // the load.
293  for (auto UI = LI->user_begin(), E = LI->user_end(); UI != E; UI++) {
294    auto *Extract = dyn_cast<ExtractElementInst>(*UI);
295    if (Extract && isa<ConstantInt>(Extract->getIndexOperand())) {
296      Extracts.push_back(Extract);
297      continue;
298    }
299    ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(*UI);
300    if (!SVI || !isa<UndefValue>(SVI->getOperand(1)))
301      return false;
302
303    Shuffles.push_back(SVI);
304  }
305
306  if (Shuffles.empty())
307    return false;
308
309  unsigned Factor, Index;
310
311  unsigned NumLoadElements = LI->getType()->getVectorNumElements();
312  // Check if the first shufflevector is DE-interleave shuffle.
313  if (!isDeInterleaveMask(Shuffles[0]->getShuffleMask(), Factor, Index,
314                          MaxFactor, NumLoadElements))
315    return false;
316
317  // Holds the corresponding index for each DE-interleave shuffle.
318  SmallVector<unsigned, 4> Indices;
319  Indices.push_back(Index);
320
321  Type *VecTy = Shuffles[0]->getType();
322
323  // Check if other shufflevectors are also DE-interleaved of the same type
324  // and factor as the first shufflevector.
325  for (unsigned i = 1; i < Shuffles.size(); i++) {
326    if (Shuffles[i]->getType() != VecTy)
327      return false;
328
329    if (!isDeInterleaveMaskOfFactor(Shuffles[i]->getShuffleMask(), Factor,
330                                    Index))
331      return false;
332
333    Indices.push_back(Index);
334  }
335
336  // Try and modify users of the load that are extractelement instructions to
337  // use the shufflevector instructions instead of the load.
338  if (!tryReplaceExtracts(Extracts, Shuffles))
339    return false;
340
341  LLVM_DEBUG(dbgs() << "IA: Found an interleaved load: " << *LI << "\n");
342
343  // Try to create target specific intrinsics to replace the load and shuffles.
344  if (!TLI->lowerInterleavedLoad(LI, Shuffles, Indices, Factor))
345    return false;
346
347  for (auto SVI : Shuffles)
348    DeadInsts.push_back(SVI);
349
350  DeadInsts.push_back(LI);
351  return true;
352}
353
354bool InterleavedAccess::tryReplaceExtracts(
355    ArrayRef<ExtractElementInst *> Extracts,
356    ArrayRef<ShuffleVectorInst *> Shuffles) {
357  // If there aren't any extractelement instructions to modify, there's nothing
358  // to do.
359  if (Extracts.empty())
360    return true;
361
362  // Maps extractelement instructions to vector-index pairs. The extractlement
363  // instructions will be modified to use the new vector and index operands.
364  DenseMap<ExtractElementInst *, std::pair<Value *, int>> ReplacementMap;
365
366  for (auto *Extract : Extracts) {
367    // The vector index that is extracted.
368    auto *IndexOperand = cast<ConstantInt>(Extract->getIndexOperand());
369    auto Index = IndexOperand->getSExtValue();
370
371    // Look for a suitable shufflevector instruction. The goal is to modify the
372    // extractelement instruction (which uses an interleaved load) to use one
373    // of the shufflevector instructions instead of the load.
374    for (auto *Shuffle : Shuffles) {
375      // If the shufflevector instruction doesn't dominate the extract, we
376      // can't create a use of it.
377      if (!DT->dominates(Shuffle, Extract))
378        continue;
379
380      // Inspect the indices of the shufflevector instruction. If the shuffle
381      // selects the same index that is extracted, we can modify the
382      // extractelement instruction.
383      SmallVector<int, 4> Indices;
384      Shuffle->getShuffleMask(Indices);
385      for (unsigned I = 0; I < Indices.size(); ++I)
386        if (Indices[I] == Index) {
387          assert(Extract->getOperand(0) == Shuffle->getOperand(0) &&
388                 "Vector operations do not match");
389          ReplacementMap[Extract] = std::make_pair(Shuffle, I);
390          break;
391        }
392
393      // If we found a suitable shufflevector instruction, stop looking.
394      if (ReplacementMap.count(Extract))
395        break;
396    }
397
398    // If we did not find a suitable shufflevector instruction, the
399    // extractelement instruction cannot be modified, so we must give up.
400    if (!ReplacementMap.count(Extract))
401      return false;
402  }
403
404  // Finally, perform the replacements.
405  IRBuilder<> Builder(Extracts[0]->getContext());
406  for (auto &Replacement : ReplacementMap) {
407    auto *Extract = Replacement.first;
408    auto *Vector = Replacement.second.first;
409    auto Index = Replacement.second.second;
410    Builder.SetInsertPoint(Extract);
411    Extract->replaceAllUsesWith(Builder.CreateExtractElement(Vector, Index));
412    Extract->eraseFromParent();
413  }
414
415  return true;
416}
417
418bool InterleavedAccess::lowerInterleavedStore(
419    StoreInst *SI, SmallVector<Instruction *, 32> &DeadInsts) {
420  if (!SI->isSimple())
421    return false;
422
423  ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(SI->getValueOperand());
424  if (!SVI || !SVI->hasOneUse())
425    return false;
426
427  // Check if the shufflevector is RE-interleave shuffle.
428  unsigned Factor;
429  unsigned OpNumElts = SVI->getOperand(0)->getType()->getVectorNumElements();
430  if (!isReInterleaveMask(SVI->getShuffleMask(), Factor, MaxFactor, OpNumElts))
431    return false;
432
433  LLVM_DEBUG(dbgs() << "IA: Found an interleaved store: " << *SI << "\n");
434
435  // Try to create target specific intrinsics to replace the store and shuffle.
436  if (!TLI->lowerInterleavedStore(SI, SVI, Factor))
437    return false;
438
439  // Already have a new target specific interleaved store. Erase the old store.
440  DeadInsts.push_back(SI);
441  DeadInsts.push_back(SVI);
442  return true;
443}
444
445bool InterleavedAccess::runOnFunction(Function &F) {
446  auto *TPC = getAnalysisIfAvailable<TargetPassConfig>();
447  if (!TPC || !LowerInterleavedAccesses)
448    return false;
449
450  LLVM_DEBUG(dbgs() << "*** " << getPassName() << ": " << F.getName() << "\n");
451
452  DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
453  auto &TM = TPC->getTM<TargetMachine>();
454  TLI = TM.getSubtargetImpl(F)->getTargetLowering();
455  MaxFactor = TLI->getMaxSupportedInterleaveFactor();
456
457  // Holds dead instructions that will be erased later.
458  SmallVector<Instruction *, 32> DeadInsts;
459  bool Changed = false;
460
461  for (auto &I : instructions(F)) {
462    if (LoadInst *LI = dyn_cast<LoadInst>(&I))
463      Changed |= lowerInterleavedLoad(LI, DeadInsts);
464
465    if (StoreInst *SI = dyn_cast<StoreInst>(&I))
466      Changed |= lowerInterleavedStore(SI, DeadInsts);
467  }
468
469  for (auto I : DeadInsts)
470    I->eraseFromParent();
471
472  return Changed;
473}
474