DependenceGraphBuilder.h revision 360784
1//===- llvm/Analysis/DependenceGraphBuilder.h -------------------*- C++ -*-===// 2// 3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4// See https://llvm.org/LICENSE.txt for license information. 5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6// 7//===----------------------------------------------------------------------===// 8// 9// This file defines a builder interface that can be used to populate dependence 10// graphs such as DDG and PDG. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_ANALYSIS_DEPENDENCE_GRAPH_BUILDER_H 15#define LLVM_ANALYSIS_DEPENDENCE_GRAPH_BUILDER_H 16 17#include "llvm/ADT/EquivalenceClasses.h" 18#include "llvm/Analysis/DependenceAnalysis.h" 19#include "llvm/IR/BasicBlock.h" 20#include "llvm/IR/Instructions.h" 21 22namespace llvm { 23 24/// This abstract builder class defines a set of high-level steps for creating 25/// DDG-like graphs. The client code is expected to inherit from this class and 26/// define concrete implementation for each of the pure virtual functions used 27/// in the high-level algorithm. 28template <class GraphType> class AbstractDependenceGraphBuilder { 29protected: 30 using BasicBlockListType = SmallVectorImpl<BasicBlock *>; 31 32private: 33 using NodeType = typename GraphType::NodeType; 34 using EdgeType = typename GraphType::EdgeType; 35 36public: 37 using ClassesType = EquivalenceClasses<BasicBlock *>; 38 using NodeListType = SmallVector<NodeType *, 4>; 39 40 AbstractDependenceGraphBuilder(GraphType &G, DependenceInfo &D, 41 const BasicBlockListType &BBs) 42 : Graph(G), DI(D), BBList(BBs) {} 43 virtual ~AbstractDependenceGraphBuilder() {} 44 45 /// The main entry to the graph construction algorithm. It starts by 46 /// creating nodes in increasing order of granularity and then 47 /// adds def-use and memory edges. As one of the final stages, it 48 /// also creates pi-block nodes to facilitate codegen in transformations 49 /// that use dependence graphs. 50 /// 51 /// The algorithmic complexity of this implementation is O(V^2 * I^2), where V 52 /// is the number of vertecies (nodes) and I is the number of instructions in 53 /// each node. The total number of instructions, N, is equal to V * I, 54 /// therefore the worst-case time complexity is O(N^2). The average time 55 /// complexity is O((N^2)/2). 56 void populate() { 57 computeInstructionOrdinals(); 58 createFineGrainedNodes(); 59 createDefUseEdges(); 60 createMemoryDependencyEdges(); 61 createAndConnectRootNode(); 62 createPiBlocks(); 63 sortNodesTopologically(); 64 } 65 66 /// Compute ordinal numbers for each instruction and store them in a map for 67 /// future look up. These ordinals are used to compute node ordinals which are 68 /// in turn used to order nodes that are part of a cycle. 69 /// Instruction ordinals are assigned based on lexical program order. 70 void computeInstructionOrdinals(); 71 72 /// Create fine grained nodes. These are typically atomic nodes that 73 /// consist of a single instruction. 74 void createFineGrainedNodes(); 75 76 /// Analyze the def-use chains and create edges from the nodes containing 77 /// definitions to the nodes containing the uses. 78 void createDefUseEdges(); 79 80 /// Analyze data dependencies that exist between memory loads or stores, 81 /// in the graph nodes and create edges between them. 82 void createMemoryDependencyEdges(); 83 84 /// Create a root node and add edges such that each node in the graph is 85 /// reachable from the root. 86 void createAndConnectRootNode(); 87 88 /// Apply graph abstraction to groups of nodes that belong to a strongly 89 /// connected component of the graph to create larger compound nodes 90 /// called pi-blocks. The purpose of this abstraction is to isolate sets of 91 /// program elements that need to stay together during codegen and turn 92 /// the dependence graph into an acyclic graph. 93 void createPiBlocks(); 94 95 /// Topologically sort the graph nodes. 96 void sortNodesTopologically(); 97 98protected: 99 /// Create the root node of the graph. 100 virtual NodeType &createRootNode() = 0; 101 102 /// Create an atomic node in the graph given a single instruction. 103 virtual NodeType &createFineGrainedNode(Instruction &I) = 0; 104 105 /// Create a pi-block node in the graph representing a group of nodes in an 106 /// SCC of the graph. 107 virtual NodeType &createPiBlock(const NodeListType &L) = 0; 108 109 /// Create a def-use edge going from \p Src to \p Tgt. 110 virtual EdgeType &createDefUseEdge(NodeType &Src, NodeType &Tgt) = 0; 111 112 /// Create a memory dependence edge going from \p Src to \p Tgt. 113 virtual EdgeType &createMemoryEdge(NodeType &Src, NodeType &Tgt) = 0; 114 115 /// Create a rooted edge going from \p Src to \p Tgt . 116 virtual EdgeType &createRootedEdge(NodeType &Src, NodeType &Tgt) = 0; 117 118 /// Given a pi-block node, return a vector of all the nodes contained within 119 /// it. 120 virtual const NodeListType &getNodesInPiBlock(const NodeType &N) = 0; 121 122 /// Deallocate memory of edge \p E. 123 virtual void destroyEdge(EdgeType &E) { delete &E; } 124 125 /// Deallocate memory of node \p N. 126 virtual void destroyNode(NodeType &N) { delete &N; } 127 128 /// Return true if creation of pi-blocks are supported and desired, 129 /// and false otherwise. 130 virtual bool shouldCreatePiBlocks() const { return true; } 131 132 /// Given an instruction \p I return its associated ordinal number. 133 size_t getOrdinal(Instruction &I) { 134 assert(InstOrdinalMap.find(&I) != InstOrdinalMap.end() && 135 "No ordinal computed for this instruction."); 136 return InstOrdinalMap[&I]; 137 } 138 139 /// Given a node \p N return its associated ordinal number. 140 size_t getOrdinal(NodeType &N) { 141 assert(NodeOrdinalMap.find(&N) != NodeOrdinalMap.end() && 142 "No ordinal computed for this node."); 143 return NodeOrdinalMap[&N]; 144 } 145 146 /// Map types to map instructions to nodes used when populating the graph. 147 using InstToNodeMap = DenseMap<Instruction *, NodeType *>; 148 149 /// Map Types to map instruction/nodes to an ordinal number. 150 using InstToOrdinalMap = DenseMap<Instruction *, size_t>; 151 using NodeToOrdinalMap = DenseMap<NodeType *, size_t>; 152 153 /// Reference to the graph that gets built by a concrete implementation of 154 /// this builder. 155 GraphType &Graph; 156 157 /// Dependence information used to create memory dependence edges in the 158 /// graph. 159 DependenceInfo &DI; 160 161 /// The list of basic blocks to consider when building the graph. 162 const BasicBlockListType &BBList; 163 164 /// A mapping from instructions to the corresponding nodes in the graph. 165 InstToNodeMap IMap; 166 167 /// A mapping from each instruction to an ordinal number. This map is used to 168 /// populate the \p NodeOrdinalMap. 169 InstToOrdinalMap InstOrdinalMap; 170 171 /// A mapping from nodes to an ordinal number. This map is used to sort nodes 172 /// in a pi-block based on program order. 173 NodeToOrdinalMap NodeOrdinalMap; 174}; 175 176} // namespace llvm 177 178#endif // LLVM_ANALYSIS_DEPENDENCE_GRAPH_BUILDER_H 179