Filesystem.cpp revision 360784
1//===- Filesystem.cpp -----------------------------------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file contains a few utility functions to handle files.
10//
11//===----------------------------------------------------------------------===//
12
13#include "lld/Common/Filesystem.h"
14#include "lld/Common/Threads.h"
15#include "llvm/Config/llvm-config.h"
16#include "llvm/Support/FileOutputBuffer.h"
17#include "llvm/Support/FileSystem.h"
18#if LLVM_ON_UNIX
19#include <unistd.h>
20#endif
21#include <thread>
22
23using namespace llvm;
24using namespace lld;
25
26// Removes a given file asynchronously. This is a performance hack,
27// so remove this when operating systems are improved.
28//
29// On Linux (and probably on other Unix-like systems), unlink(2) is a
30// noticeably slow system call. As of 2016, unlink takes 250
31// milliseconds to remove a 1 GB file on ext4 filesystem on my machine.
32//
33// To create a new result file, we first remove existing file. So, if
34// you repeatedly link a 1 GB program in a regular compile-link-debug
35// cycle, every cycle wastes 250 milliseconds only to remove a file.
36// Since LLD can link a 1 GB binary in about 5 seconds, that waste
37// actually counts.
38//
39// This function spawns a background thread to remove the file.
40// The calling thread returns almost immediately.
41void lld::unlinkAsync(StringRef path) {
42// Removing a file is async on windows.
43#if defined(_WIN32)
44  sys::fs::remove(path);
45#else
46  if (!threadsEnabled || !sys::fs::exists(path) ||
47      !sys::fs::is_regular_file(path))
48    return;
49
50  // We cannot just remove path from a different thread because we are now going
51  // to create path as a new file.
52  // Instead we open the file and unlink it on this thread. The unlink is fast
53  // since the open fd guarantees that it is not removing the last reference.
54  int fd;
55  std::error_code ec = sys::fs::openFileForRead(path, fd);
56  sys::fs::remove(path);
57
58  if (ec)
59    return;
60
61  // close and therefore remove TempPath in background.
62  std::mutex m;
63  std::condition_variable cv;
64  bool started = false;
65  std::thread([&, fd] {
66    {
67      std::lock_guard<std::mutex> l(m);
68      started = true;
69      cv.notify_all();
70    }
71    ::close(fd);
72  }).detach();
73
74  // GLIBC 2.26 and earlier have race condition that crashes an entire process
75  // if the main thread calls exit(2) while other thread is starting up.
76  std::unique_lock<std::mutex> l(m);
77  cv.wait(l, [&] { return started; });
78#endif
79}
80
81// Simulate file creation to see if Path is writable.
82//
83// Determining whether a file is writable or not is amazingly hard,
84// and after all the only reliable way of doing that is to actually
85// create a file. But we don't want to do that in this function
86// because LLD shouldn't update any file if it will end in a failure.
87// We also don't want to reimplement heuristics to determine if a
88// file is writable. So we'll let FileOutputBuffer do the work.
89//
90// FileOutputBuffer doesn't touch a destination file until commit()
91// is called. We use that class without calling commit() to predict
92// if the given file is writable.
93std::error_code lld::tryCreateFile(StringRef path) {
94  if (path.empty())
95    return std::error_code();
96  if (path == "-")
97    return std::error_code();
98  return errorToErrorCode(FileOutputBuffer::create(path, 1).takeError());
99}
100