bsd.prog.mk revision 34081
1# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91 2# $Id: bsd.prog.mk,v 1.63 1998/02/25 02:56:58 bde Exp $ 3 4.if exists(${.CURDIR}/../Makefile.inc) 5.include "${.CURDIR}/../Makefile.inc" 6.endif 7 8# Default executable format 9BINFORMAT?= aout 10 11.SUFFIXES: .out .o .c .cc .cxx .C .y .l .s .S 12 13CFLAGS+=${COPTS} ${DEBUG_FLAGS} 14.if defined(DESTDIR) 15CFLAGS+= -I${DESTDIR}/usr/include 16CXXINCLUDES+= -I${DESTDIR}/usr/include/g++ 17.endif 18 19.if !defined(DEBUG_FLAGS) 20STRIP?= -s 21.endif 22 23.if defined(NOSHARED) && ( ${NOSHARED} != "no" && ${NOSHARED} != "NO" ) 24LDFLAGS+= -static 25.endif 26 27.if defined(PROG) 28.if defined(SRCS) 29 30DPSRCS+= ${SRCS:M*.h} 31OBJS+= ${SRCS:N*.h:R:S/$/.o/g} 32 33${PROG}: ${OBJS} 34 ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD} 35 36.else !defined(SRCS) 37 38.if !target(${PROG}) 39SRCS= ${PROG}.c 40 41# Always make an intermediate object file because: 42# - it saves time rebuilding when only the library has changed 43# - the name of the object gets put into the executable symbol table instead of 44# the name of a variable temporary object. 45# - it's useful to keep objects around for crunching. 46OBJS= ${PROG}.o 47 48${PROG}: ${OBJS} 49 ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD} 50.endif 51 52.endif 53 54.if !defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \ 55 !defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \ 56 !defined(MAN7) && !defined(MAN8) && !defined(NOMAN) 57MAN1= ${PROG}.1 58.endif 59.endif 60 61.MAIN: all 62all: objwarn ${PROG} all-man _SUBDIR 63 64CLEANFILES+= ${PROG} ${OBJS} 65 66.if defined(PROG) && !defined(NOEXTRADEPEND) 67_EXTRADEPEND: 68.if ${BINFORMAT} == aout 69 echo ${PROG}: `${CC} -Wl,-f ${CFLAGS} ${LDFLAGS} ${LDDESTDIR} \ 70 ${LDADD:S/^/-Wl,/}` >> ${DEPENDFILE} 71.else 72.if defined(DPADD) && !empty(DPADD) 73 echo ${PROG}: ${DPADD} >> ${DEPENDFILE} 74.endif 75.endif 76.endif 77 78.if !target(install) 79.if !target(beforeinstall) 80beforeinstall: 81.endif 82 83realinstall: beforeinstall 84.if defined(PROG) 85 ${INSTALL} ${COPY} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \ 86 ${INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR} 87.endif 88.if defined(HIDEGAME) 89 (cd ${DESTDIR}/usr/games; rm -f ${PROG}; ln -s dm ${PROG}; \ 90 chown games:bin ${PROG}) 91.endif 92.if defined(LINKS) && !empty(LINKS) 93 @set ${LINKS}; \ 94 while test $$# -ge 2; do \ 95 l=${DESTDIR}$$1; \ 96 shift; \ 97 t=${DESTDIR}$$1; \ 98 shift; \ 99 ${ECHO} $$t -\> $$l; \ 100 rm -f $$t; \ 101 ln ${LN_FLAGS} $$l $$t; \ 102 done; true 103.endif 104 105install: afterinstall _SUBDIR 106.if !defined(NOMAN) 107afterinstall: realinstall maninstall 108.else 109afterinstall: realinstall 110.endif 111.endif 112 113DISTRIBUTION?= bin 114.if !target(distribute) 115distribute: _SUBDIR 116.for dist in ${DISTRIBUTION} 117 cd ${.CURDIR} ; $(MAKE) install DESTDIR=${DISTDIR}/${dist} SHARED=copies 118.endfor 119.endif 120 121.if !target(lint) 122lint: ${SRCS} _SUBDIR 123.if defined(PROG) 124 @${LINT} ${LINTFLAGS} ${CFLAGS} ${.ALLSRC} | more 2>&1 125.endif 126.endif 127 128.if defined(NOTAGS) 129tags: 130.endif 131 132.if !target(tags) 133tags: ${SRCS} _SUBDIR 134.if defined(PROG) 135 @cd ${.CURDIR} && gtags ${GTAGSFLAGS} 136.if defined(HTML) 137 @cd ${.CURDIR} && htags ${HTAGSFLAGS} 138.endif 139.endif 140.endif 141 142.if !defined(NOMAN) 143.include <bsd.man.mk> 144.elif !target(maninstall) 145maninstall: 146all-man: 147.endif 148 149.if ${BINFORMAT} != aout || make(checkdpadd) 150.include <bsd.libnames.mk> 151.endif 152 153.include <bsd.dep.mk> 154 155.if defined(PROG) && !exists(${DEPENDFILE}) 156${OBJS}: ${DPSRCS} 157.endif 158 159.include <bsd.obj.mk> 160