unity_internals.h revision 290000
1/* ========================================== 2 Unity Project - A Test Framework for C 3 Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams 4 [Released under MIT License. Please refer to license.txt for details] 5========================================== */ 6 7#ifndef UNITY_INTERNALS_H 8#define UNITY_INTERNALS_H 9 10#ifdef UNITY_INCLUDE_CONFIG_H 11#include "unity_config.h" 12#endif 13 14#include <setjmp.h> 15 16// Unity Attempts to Auto-Detect Integer Types 17// Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h> 18// Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h> 19// Attempt 3: Deduced from sizeof() macros 20#ifndef UNITY_EXCLUDE_STDINT_H 21#include <stdint.h> 22#endif 23 24#ifndef UNITY_EXCLUDE_LIMITS_H 25#include <limits.h> 26#endif 27 28#ifndef UNITY_EXCLUDE_SIZEOF 29#ifndef UINT_MAX 30#define UINT_MAX (sizeof(unsigned int) * 256 - 1) 31#endif 32#ifndef ULONG_MAX 33#define ULONG_MAX (sizeof(unsigned long) * 256 - 1) 34#endif 35#ifndef UINTPTR_MAX 36//apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through 37#endif 38#endif 39//------------------------------------------------------- 40// Guess Widths If Not Specified 41//------------------------------------------------------- 42 43// Determine the size of an int, if not already specificied. 44// We cannot use sizeof(int), because it is not yet defined 45// at this stage in the trnslation of the C program. 46// Therefore, infer it from UINT_MAX if possible. 47#ifndef UNITY_INT_WIDTH 48 #ifdef UINT_MAX 49 #if (UINT_MAX == 0xFFFF) 50 #define UNITY_INT_WIDTH (16) 51 #elif (UINT_MAX == 0xFFFFFFFF) 52 #define UNITY_INT_WIDTH (32) 53 #elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF) 54 #define UNITY_INT_WIDTH (64) 55 #endif 56 #endif 57#endif 58#ifndef UNITY_INT_WIDTH 59 #define UNITY_INT_WIDTH (32) 60#endif 61 62// Determine the size of a long, if not already specified, 63// by following the process used above to define 64// UNITY_INT_WIDTH. 65#ifndef UNITY_LONG_WIDTH 66 #ifdef ULONG_MAX 67 #if (ULONG_MAX == 0xFFFF) 68 #define UNITY_LONG_WIDTH (16) 69 #elif (ULONG_MAX == 0xFFFFFFFF) 70 #define UNITY_LONG_WIDTH (32) 71 #elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF) 72 #define UNITY_LONG_WIDTH (64) 73 #endif 74 #endif 75#endif 76#ifndef UNITY_LONG_WIDTH 77 #define UNITY_LONG_WIDTH (32) 78#endif 79 80// Determine the size of a pointer, if not already specified, 81// by following the process used above to define 82// UNITY_INT_WIDTH. 83#ifndef UNITY_POINTER_WIDTH 84 #ifdef UINTPTR_MAX 85 #if (UINTPTR_MAX+0 <= 0xFFFF) 86 #define UNITY_POINTER_WIDTH (16) 87 #elif (UINTPTR_MAX+0 <= 0xFFFFFFFF) 88 #define UNITY_POINTER_WIDTH (32) 89 #elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF) 90 #define UNITY_POINTER_WIDTH (64) 91 #endif 92 #endif 93#endif 94#ifndef UNITY_POINTER_WIDTH 95 #ifdef INTPTR_MAX 96 #if (INTPTR_MAX+0 <= 0x7FFF) 97 #define UNITY_POINTER_WIDTH (16) 98 #elif (INTPTR_MAX+0 <= 0x7FFFFFFF) 99 #define UNITY_POINTER_WIDTH (32) 100 #elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF) 101 #define UNITY_POINTER_WIDTH (64) 102 #endif 103 #endif 104#endif 105#ifndef UNITY_POINTER_WIDTH 106 #define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH 107#endif 108 109//------------------------------------------------------- 110// Int Support (Define types based on detected sizes) 111//------------------------------------------------------- 112 113#if (UNITY_INT_WIDTH == 32) 114 typedef unsigned char _UU8; 115 typedef unsigned short _UU16; 116 typedef unsigned int _UU32; 117 typedef signed char _US8; 118 typedef signed short _US16; 119 typedef signed int _US32; 120#elif (UNITY_INT_WIDTH == 16) 121 typedef unsigned char _UU8; 122 typedef unsigned int _UU16; 123 typedef unsigned long _UU32; 124 typedef signed char _US8; 125 typedef signed int _US16; 126 typedef signed long _US32; 127#else 128 #error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported) 129#endif 130 131//------------------------------------------------------- 132// 64-bit Support 133//------------------------------------------------------- 134 135#ifndef UNITY_SUPPORT_64 136#if UNITY_LONG_WIDTH > 32 137#define UNITY_SUPPORT_64 138#endif 139#endif 140#ifndef UNITY_SUPPORT_64 141#if UNITY_POINTER_WIDTH > 32 142#define UNITY_SUPPORT_64 143#endif 144#endif 145 146#ifndef UNITY_SUPPORT_64 147 148//No 64-bit Support 149typedef _UU32 _U_UINT; 150typedef _US32 _U_SINT; 151 152#else 153 154//64-bit Support 155#if (UNITY_LONG_WIDTH == 32) 156 typedef unsigned long long _UU64; 157 typedef signed long long _US64; 158#elif (UNITY_LONG_WIDTH == 64) 159 typedef unsigned long _UU64; 160 typedef signed long _US64; 161#else 162 #error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported) 163#endif 164typedef _UU64 _U_UINT; 165typedef _US64 _U_SINT; 166 167#endif 168 169//------------------------------------------------------- 170// Pointer Support 171//------------------------------------------------------- 172 173#if (UNITY_POINTER_WIDTH == 32) 174 typedef _UU32 _UP; 175#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32 176#elif (UNITY_POINTER_WIDTH == 64) 177 typedef _UU64 _UP; 178#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64 179#elif (UNITY_POINTER_WIDTH == 16) 180 typedef _UU16 _UP; 181#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16 182#else 183 #error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported) 184#endif 185 186#ifndef UNITY_PTR_ATTRIBUTE 187 #define UNITY_PTR_ATTRIBUTE 188#endif 189 190//------------------------------------------------------- 191// Float Support 192//------------------------------------------------------- 193 194#ifdef UNITY_EXCLUDE_FLOAT 195 196//No Floating Point Support 197#undef UNITY_INCLUDE_FLOAT 198#undef UNITY_FLOAT_PRECISION 199#undef UNITY_FLOAT_TYPE 200#undef UNITY_FLOAT_VERBOSE 201 202#else 203 204#ifndef UNITY_INCLUDE_FLOAT 205#define UNITY_INCLUDE_FLOAT 206#endif 207 208//Floating Point Support 209#ifndef UNITY_FLOAT_PRECISION 210#define UNITY_FLOAT_PRECISION (0.00001f) 211#endif 212#ifndef UNITY_FLOAT_TYPE 213#define UNITY_FLOAT_TYPE float 214#endif 215typedef UNITY_FLOAT_TYPE _UF; 216 217#endif 218 219//------------------------------------------------------- 220// Double Float Support 221//------------------------------------------------------- 222 223//unlike FLOAT, we DON'T include by default 224#ifndef UNITY_EXCLUDE_DOUBLE 225#ifndef UNITY_INCLUDE_DOUBLE 226#define UNITY_EXCLUDE_DOUBLE 227#endif 228#endif 229 230#ifdef UNITY_EXCLUDE_DOUBLE 231 232//No Floating Point Support 233#undef UNITY_DOUBLE_PRECISION 234#undef UNITY_DOUBLE_TYPE 235#undef UNITY_DOUBLE_VERBOSE 236 237#ifdef UNITY_INCLUDE_DOUBLE 238#undef UNITY_INCLUDE_DOUBLE 239#endif 240 241#else 242 243//Double Floating Point Support 244#ifndef UNITY_DOUBLE_PRECISION 245#define UNITY_DOUBLE_PRECISION (1e-12f) 246#endif 247#ifndef UNITY_DOUBLE_TYPE 248#define UNITY_DOUBLE_TYPE double 249#endif 250typedef UNITY_DOUBLE_TYPE _UD; 251 252#endif 253 254#ifdef UNITY_DOUBLE_VERBOSE 255#ifndef UNITY_FLOAT_VERBOSE 256#define UNITY_FLOAT_VERBOSE 257#endif 258#endif 259 260//------------------------------------------------------- 261// Output Method: stdout (DEFAULT) 262//------------------------------------------------------- 263#ifndef UNITY_OUTPUT_CHAR 264//Default to using putchar, which is defined in stdio.h 265#include <stdio.h> 266#define UNITY_OUTPUT_CHAR(a) putchar(a) 267#else 268//If defined as something else, make sure we declare it here so it's ready for use 269extern int UNITY_OUTPUT_CHAR(int); 270#endif 271 272#ifndef UNITY_OUTPUT_START 273#define UNITY_OUTPUT_START() 274#endif 275 276#ifndef UNITY_OUTPUT_COMPLETE 277#define UNITY_OUTPUT_COMPLETE() 278#endif 279 280//------------------------------------------------------- 281// Footprint 282//------------------------------------------------------- 283 284#ifndef UNITY_LINE_TYPE 285#define UNITY_LINE_TYPE _U_UINT 286#endif 287 288#ifndef UNITY_COUNTER_TYPE 289#define UNITY_COUNTER_TYPE _U_UINT 290#endif 291 292//------------------------------------------------------- 293// Language Features Available 294//------------------------------------------------------- 295#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA) 296# ifdef __GNUC__ // includes clang 297# if !(defined(__WIN32__) && defined(__clang__)) 298# define UNITY_WEAK_ATTRIBUTE __attribute__((weak)) 299# endif 300# endif 301#endif 302 303#ifdef UNITY_NO_WEAK 304# undef UNITY_WEAK_ATTRIBUTE 305# undef UNITY_WEAK_PRAGMA 306#endif 307 308 309//------------------------------------------------------- 310// Internal Structs Needed 311//------------------------------------------------------- 312 313typedef void (*UnityTestFunction)(void); 314 315#define UNITY_DISPLAY_RANGE_INT (0x10) 316#define UNITY_DISPLAY_RANGE_UINT (0x20) 317#define UNITY_DISPLAY_RANGE_HEX (0x40) 318#define UNITY_DISPLAY_RANGE_AUTO (0x80) 319 320typedef enum 321{ 322#if (UNITY_INT_WIDTH == 16) 323 UNITY_DISPLAY_STYLE_INT = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO, 324#elif (UNITY_INT_WIDTH == 32) 325 UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO, 326#elif (UNITY_INT_WIDTH == 64) 327 UNITY_DISPLAY_STYLE_INT = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO, 328#endif 329 UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT, 330 UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT, 331 UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT, 332#ifdef UNITY_SUPPORT_64 333 UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT, 334#endif 335 336#if (UNITY_INT_WIDTH == 16) 337 UNITY_DISPLAY_STYLE_UINT = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO, 338#elif (UNITY_INT_WIDTH == 32) 339 UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO, 340#elif (UNITY_INT_WIDTH == 64) 341 UNITY_DISPLAY_STYLE_UINT = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO, 342#endif 343 UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT, 344 UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT, 345 UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT, 346#ifdef UNITY_SUPPORT_64 347 UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT, 348#endif 349 UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX, 350 UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX, 351 UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX, 352#ifdef UNITY_SUPPORT_64 353 UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX, 354#endif 355 UNITY_DISPLAY_STYLE_UNKNOWN 356} UNITY_DISPLAY_STYLE_T; 357 358#ifndef UNITY_EXCLUDE_FLOAT 359typedef enum _UNITY_FLOAT_TRAIT_T 360{ 361 UNITY_FLOAT_IS_NOT_INF = 0, 362 UNITY_FLOAT_IS_INF, 363 UNITY_FLOAT_IS_NOT_NEG_INF, 364 UNITY_FLOAT_IS_NEG_INF, 365 UNITY_FLOAT_IS_NOT_NAN, 366 UNITY_FLOAT_IS_NAN, 367 UNITY_FLOAT_IS_NOT_DET, 368 UNITY_FLOAT_IS_DET, 369} UNITY_FLOAT_TRAIT_T; 370#endif 371 372struct _Unity 373{ 374 const char* TestFile; 375 const char* CurrentTestName; 376 UNITY_LINE_TYPE CurrentTestLineNumber; 377 UNITY_COUNTER_TYPE NumberOfTests; 378 UNITY_COUNTER_TYPE TestFailures; 379 UNITY_COUNTER_TYPE TestIgnores; 380 UNITY_COUNTER_TYPE CurrentTestFailed; 381 UNITY_COUNTER_TYPE CurrentTestIgnored; 382 jmp_buf AbortFrame; 383 int isExpectingFail; 384 UNITY_COUNTER_TYPE TestXFAILS; 385 UNITY_COUNTER_TYPE TestPasses; 386 UNITY_COUNTER_TYPE TestXPASSES; 387 const char* XFAILMessage; 388}; 389 390extern struct _Unity Unity; 391 392//------------------------------------------------------- 393// Test Suite Management 394//------------------------------------------------------- 395 396void UnityBegin(const char* filename); 397int UnityEnd(void); 398void UnityConcludeTest(void); 399void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum); 400 401//------------------------------------------------------- 402// Test Output 403//------------------------------------------------------- 404 405void UnityPrint(const char* string); 406void UnityPrintMask(const _U_UINT mask, const _U_UINT number); 407void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style); 408void UnityPrintNumber(const _U_SINT number); 409void UnityPrintNumberUnsigned(const _U_UINT number); 410void UnityPrintNumberHex(const _U_UINT number, const char nibbles); 411 412#ifdef UNITY_FLOAT_VERBOSE 413void UnityPrintFloat(const _UF number); 414#endif 415 416//------------------------------------------------------- 417// Test Assertion Fuctions 418//------------------------------------------------------- 419// Use the macros below this section instead of calling 420// these directly. The macros have a consistent naming 421// convention and will pull in file and line information 422// for you. 423 424void UnityAssertEqualNumber(const _U_SINT expected, 425 const _U_SINT actual, 426 const char* msg, 427 const UNITY_LINE_TYPE lineNumber, 428 const UNITY_DISPLAY_STYLE_T style); 429 430void UnityAssertEqualIntArray(UNITY_PTR_ATTRIBUTE const void* expected, 431 UNITY_PTR_ATTRIBUTE const void* actual, 432 const _UU32 num_elements, 433 const char* msg, 434 const UNITY_LINE_TYPE lineNumber, 435 const UNITY_DISPLAY_STYLE_T style); 436 437void UnityAssertBits(const _U_SINT mask, 438 const _U_SINT expected, 439 const _U_SINT actual, 440 const char* msg, 441 const UNITY_LINE_TYPE lineNumber); 442 443void UnityAssertEqualString(const char* expected, 444 const char* actual, 445 const char* msg, 446 const UNITY_LINE_TYPE lineNumber); 447 448void UnityAssertEqualStringArray( const char** expected, 449 const char** actual, 450 const _UU32 num_elements, 451 const char* msg, 452 const UNITY_LINE_TYPE lineNumber); 453 454void UnityAssertEqualMemory( UNITY_PTR_ATTRIBUTE const void* expected, 455 UNITY_PTR_ATTRIBUTE const void* actual, 456 const _UU32 length, 457 const _UU32 num_elements, 458 const char* msg, 459 const UNITY_LINE_TYPE lineNumber); 460 461void UnityAssertNumbersWithin(const _U_SINT delta, 462 const _U_SINT expected, 463 const _U_SINT actual, 464 const char* msg, 465 const UNITY_LINE_TYPE lineNumber, 466 const UNITY_DISPLAY_STYLE_T style); 467 468void UnityFail(const char* message, const UNITY_LINE_TYPE line); 469 470void UnityIgnore(const char* message, const UNITY_LINE_TYPE line); 471 472#ifndef UNITY_EXCLUDE_FLOAT 473void UnityAssertFloatsWithin(const _UF delta, 474 const _UF expected, 475 const _UF actual, 476 const char* msg, 477 const UNITY_LINE_TYPE lineNumber); 478 479void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected, 480 UNITY_PTR_ATTRIBUTE const _UF* actual, 481 const _UU32 num_elements, 482 const char* msg, 483 const UNITY_LINE_TYPE lineNumber); 484 485void UnityAssertFloatSpecial(const _UF actual, 486 const char* msg, 487 const UNITY_LINE_TYPE lineNumber, 488 const UNITY_FLOAT_TRAIT_T style); 489#endif 490 491#ifndef UNITY_EXCLUDE_DOUBLE 492void UnityAssertDoublesWithin(const _UD delta, 493 const _UD expected, 494 const _UD actual, 495 const char* msg, 496 const UNITY_LINE_TYPE lineNumber); 497 498void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected, 499 UNITY_PTR_ATTRIBUTE const _UD* actual, 500 const _UU32 num_elements, 501 const char* msg, 502 const UNITY_LINE_TYPE lineNumber); 503 504void UnityAssertDoubleSpecial(const _UD actual, 505 const char* msg, 506 const UNITY_LINE_TYPE lineNumber, 507 const UNITY_FLOAT_TRAIT_T style); 508#endif 509 510//------------------------------------------------------- 511// Error Strings We Might Need 512//------------------------------------------------------- 513 514extern const char UnityStrErrFloat[]; 515extern const char UnityStrErrDouble[]; 516extern const char UnityStrErr64[]; 517 518//------------------------------------------------------- 519// Test Running Macros 520//------------------------------------------------------- 521 522#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0) 523 524#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);} 525 526//This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) 527#ifndef RUN_TEST 528#ifdef __STDC_VERSION__ 529#if __STDC_VERSION__ >= 199901L 530#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__)) 531#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway) 532#define RUN_TEST_FIRST_HELPER(first,...) first, #first 533#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway) 534#define RUN_TEST_SECOND_HELPER(first,second,...) second 535#endif 536#endif 537#endif 538 539//If we can't do the tricky version, we'll just have to require them to always include the line number 540#ifndef RUN_TEST 541#ifdef CMOCK 542#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num) 543#else 544#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__) 545#endif 546#endif 547 548#define TEST_LINE_NUM (Unity.CurrentTestLineNumber) 549#define TEST_IS_IGNORED (Unity.CurrentTestIgnored) 550#define UNITY_NEW_TEST(a) \ 551 Unity.CurrentTestName = a; \ 552 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \ 553 Unity.NumberOfTests++; 554 555#ifndef UNITY_BEGIN 556#define UNITY_BEGIN() UnityBegin(__FILE__) 557#endif 558 559#ifndef UNITY_END 560#define UNITY_END() UnityEnd() 561#endif 562 563//------------------------------------------------------- 564// Basic Fail and Ignore 565//------------------------------------------------------- 566 567#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)line); 568#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)line); 569 570//------------------------------------------------------- 571// Test Asserts 572//------------------------------------------------------- 573 574#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, message);} 575#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)line, message) 576#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)line, message) 577 578#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) 579#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8) 580#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16) 581#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32) 582#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) 583#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8) 584#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16) 585#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32) 586#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8) 587#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16) 588#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32) 589#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line) 590 591#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) 592#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8) 593#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16) 594#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_US32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32) 595#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) 596#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8) 597#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16) 598#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32) 599#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8) 600#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16) 601#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(_U_UINT)(_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32) 602 603#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER) 604#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)line) 605#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)line) 606 607#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT) 608#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT8) 609#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT16) 610#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT32) 611#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT) 612#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT8) 613#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT16) 614#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT32) 615#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX8) 616#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX16) 617#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(expected), (UNITY_PTR_ATTRIBUTE const void*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX32) 618#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const void*)(_UP*)(expected), (const void*)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_POINTER) 619#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) 620#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_PTR_ATTRIBUTE void*)(expected), (UNITY_PTR_ATTRIBUTE void*)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) 621 622#ifdef UNITY_SUPPORT_64 623#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64) 624#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64) 625#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64) 626#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64) 627#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64) 628#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_PTR_ATTRIBUTE const _U_SINT*)(expected), (UNITY_PTR_ATTRIBUTE const _U_SINT*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64) 629#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_INT64) 630#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_UINT64) 631#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_U_SINT)(delta), (_U_SINT)(expected), (_U_SINT)(actual), NULL, (UNITY_LINE_TYPE)line, UNITY_DISPLAY_STYLE_HEX64) 632#else 633#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 634#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 635#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 636#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 637#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 638#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 639#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 640#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 641#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErr64) 642#endif 643 644#ifdef UNITY_EXCLUDE_FLOAT 645#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 646#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 647#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 648#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 649#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 650#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 651#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 652#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 653#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 654#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 655#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrFloat) 656#else 657#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)line) 658#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)expected, (_UF)actual, (UNITY_LINE_TYPE)line, message) 659#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) 660#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF) 661#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF) 662#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN) 663#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET) 664#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF) 665#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF) 666#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN) 667#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET) 668#endif 669 670#ifdef UNITY_EXCLUDE_DOUBLE 671#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 672#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 673#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 674#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 675#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 676#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 677#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 678#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 679#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 680#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 681#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)line, UnityStrErrDouble) 682#else 683#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line) 684#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)line, message) 685#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line) 686#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_INF) 687#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NEG_INF) 688#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NAN) 689#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_DET) 690#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_INF) 691#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NEG_INF) 692#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_NAN) 693#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)line, UNITY_FLOAT_IS_NOT_DET) 694#endif 695 696//End of UNITY_INTERNALS_H 697#endif 698 699//#define TEST_EXPECT_FAIL() Unity.isExpectingFail = 1; 700//#define TEST_EXPECT_FAIL_MESSAGE(message) Unity.isExpectingFail = 1; Unity.XFAILMessage = message; //PROBLEM : does this work on all compilers? 701 702#define TEST_EXPECT_FAIL() UnityExpectFail(); 703#define TEST_EXPECT_FAIL_MESSAGE(message) UnityExpectFailMessage( (message) ); 704