nswalk.c revision 193335
1/******************************************************************************
2 *
3 * Module Name: nswalk - Functions for walking the ACPI namespace
4 *
5 *****************************************************************************/
6
7/******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2009, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights.  You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code.  No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision.  In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change.  Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee.  Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution.  In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government.  In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************/
115
116
117#define __NSWALK_C__
118
119#include "acpi.h"
120#include "accommon.h"
121#include "acnamesp.h"
122
123
124#define _COMPONENT          ACPI_NAMESPACE
125        ACPI_MODULE_NAME    ("nswalk")
126
127
128/*******************************************************************************
129 *
130 * FUNCTION:    AcpiNsGetNextNode
131 *
132 * PARAMETERS:  ParentNode          - Parent node whose children we are
133 *                                    getting
134 *              ChildNode           - Previous child that was found.
135 *                                    The NEXT child will be returned
136 *
137 * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
138 *                                    none is found.
139 *
140 * DESCRIPTION: Return the next peer node within the namespace.  If Handle
141 *              is valid, Scope is ignored.  Otherwise, the first node
142 *              within Scope is returned.
143 *
144 ******************************************************************************/
145
146ACPI_NAMESPACE_NODE *
147AcpiNsGetNextNode (
148    ACPI_NAMESPACE_NODE     *ParentNode,
149    ACPI_NAMESPACE_NODE     *ChildNode)
150{
151    ACPI_FUNCTION_ENTRY ();
152
153
154    if (!ChildNode)
155    {
156        /* It's really the parent's _scope_ that we want */
157
158        return (ParentNode->Child);
159    }
160
161    /*
162     * Get the next node.
163     *
164     * If we are at the end of this peer list, return NULL
165     */
166    if (ChildNode->Flags & ANOBJ_END_OF_PEER_LIST)
167    {
168        return NULL;
169    }
170
171    /* Otherwise just return the next peer */
172
173    return (ChildNode->Peer);
174}
175
176
177/*******************************************************************************
178 *
179 * FUNCTION:    AcpiNsGetNextNodeTyped
180 *
181 * PARAMETERS:  Type                - Type of node to be searched for
182 *              ParentNode          - Parent node whose children we are
183 *                                    getting
184 *              ChildNode           - Previous child that was found.
185 *                                    The NEXT child will be returned
186 *
187 * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
188 *                                    none is found.
189 *
190 * DESCRIPTION: Return the next peer node within the namespace.  If Handle
191 *              is valid, Scope is ignored.  Otherwise, the first node
192 *              within Scope is returned.
193 *
194 ******************************************************************************/
195
196ACPI_NAMESPACE_NODE *
197AcpiNsGetNextNodeTyped (
198    ACPI_OBJECT_TYPE        Type,
199    ACPI_NAMESPACE_NODE     *ParentNode,
200    ACPI_NAMESPACE_NODE     *ChildNode)
201{
202    ACPI_NAMESPACE_NODE     *NextNode = NULL;
203
204
205    ACPI_FUNCTION_ENTRY ();
206
207
208    NextNode = AcpiNsGetNextNode (ParentNode, ChildNode);
209
210    /* If any type is OK, we are done */
211
212    if (Type == ACPI_TYPE_ANY)
213    {
214        /* NextNode is NULL if we are at the end-of-list */
215
216        return (NextNode);
217    }
218
219    /* Must search for the node -- but within this scope only */
220
221    while (NextNode)
222    {
223        /* If type matches, we are done */
224
225        if (NextNode->Type == Type)
226        {
227            return (NextNode);
228        }
229
230        /* Otherwise, move on to the next node */
231
232        NextNode = AcpiNsGetNextValidNode (NextNode);
233    }
234
235    /* Not found */
236
237    return (NULL);
238}
239
240
241/*******************************************************************************
242 *
243 * FUNCTION:    AcpiNsWalkNamespace
244 *
245 * PARAMETERS:  Type                - ACPI_OBJECT_TYPE to search for
246 *              StartNode           - Handle in namespace where search begins
247 *              MaxDepth            - Depth to which search is to reach
248 *              Flags               - Whether to unlock the NS before invoking
249 *                                    the callback routine
250 *              UserFunction        - Called when an object of "Type" is found
251 *              Context             - Passed to user function
252 *              ReturnValue         - from the UserFunction if terminated early.
253 *                                    Otherwise, returns NULL.
254 * RETURNS:     Status
255 *
256 * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
257 *              starting (and ending) at the node specified by StartHandle.
258 *              The UserFunction is called whenever a node that matches
259 *              the type parameter is found.  If the user function returns
260 *              a non-zero value, the search is terminated immediately and
261 *              this value is returned to the caller.
262 *
263 *              The point of this procedure is to provide a generic namespace
264 *              walk routine that can be called from multiple places to
265 *              provide multiple services;  the User Function can be tailored
266 *              to each task, whether it is a print function, a compare
267 *              function, etc.
268 *
269 ******************************************************************************/
270
271ACPI_STATUS
272AcpiNsWalkNamespace (
273    ACPI_OBJECT_TYPE        Type,
274    ACPI_HANDLE             StartNode,
275    UINT32                  MaxDepth,
276    UINT32                  Flags,
277    ACPI_WALK_CALLBACK      UserFunction,
278    void                    *Context,
279    void                    **ReturnValue)
280{
281    ACPI_STATUS             Status;
282    ACPI_STATUS             MutexStatus;
283    ACPI_NAMESPACE_NODE     *ChildNode;
284    ACPI_NAMESPACE_NODE     *ParentNode;
285    ACPI_OBJECT_TYPE        ChildType;
286    UINT32                  Level;
287
288
289    ACPI_FUNCTION_TRACE (NsWalkNamespace);
290
291
292    /* Special case for the namespace Root Node */
293
294    if (StartNode == ACPI_ROOT_OBJECT)
295    {
296        StartNode = AcpiGbl_RootNode;
297    }
298
299    /* Null child means "get first node" */
300
301    ParentNode  = StartNode;
302    ChildNode   = NULL;
303    ChildType   = ACPI_TYPE_ANY;
304    Level       = 1;
305
306    /*
307     * Traverse the tree of nodes until we bubble back up to where we
308     * started. When Level is zero, the loop is done because we have
309     * bubbled up to (and passed) the original parent handle (StartEntry)
310     */
311    while (Level > 0)
312    {
313        /* Get the next node in this scope.  Null if not found */
314
315        Status = AE_OK;
316        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
317        if (ChildNode)
318        {
319            /* Found next child, get the type if we are not searching for ANY */
320
321            if (Type != ACPI_TYPE_ANY)
322            {
323                ChildType = ChildNode->Type;
324            }
325
326            /*
327             * Ignore all temporary namespace nodes (created during control
328             * method execution) unless told otherwise. These temporary nodes
329             * can cause a race condition because they can be deleted during
330             * the execution of the user function (if the namespace is
331             * unlocked before invocation of the user function.) Only the
332             * debugger namespace dump will examine the temporary nodes.
333             */
334            if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
335                !(Flags & ACPI_NS_WALK_TEMP_NODES))
336            {
337                Status = AE_CTRL_DEPTH;
338            }
339
340            /* Type must match requested type */
341
342            else if (ChildType == Type)
343            {
344                /*
345                 * Found a matching node, invoke the user callback function.
346                 * Unlock the namespace if flag is set.
347                 */
348                if (Flags & ACPI_NS_WALK_UNLOCK)
349                {
350                    MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
351                    if (ACPI_FAILURE (MutexStatus))
352                    {
353                        return_ACPI_STATUS (MutexStatus);
354                    }
355                }
356
357                Status = UserFunction (ChildNode, Level, Context, ReturnValue);
358
359                if (Flags & ACPI_NS_WALK_UNLOCK)
360                {
361                    MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
362                    if (ACPI_FAILURE (MutexStatus))
363                    {
364                        return_ACPI_STATUS (MutexStatus);
365                    }
366                }
367
368                switch (Status)
369                {
370                case AE_OK:
371                case AE_CTRL_DEPTH:
372
373                    /* Just keep going */
374                    break;
375
376                case AE_CTRL_TERMINATE:
377
378                    /* Exit now, with OK status */
379
380                    return_ACPI_STATUS (AE_OK);
381
382                default:
383
384                    /* All others are valid exceptions */
385
386                    return_ACPI_STATUS (Status);
387                }
388            }
389
390            /*
391             * Depth first search: Attempt to go down another level in the
392             * namespace if we are allowed to.  Don't go any further if we have
393             * reached the caller specified maximum depth or if the user
394             * function has specified that the maximum depth has been reached.
395             */
396            if ((Level < MaxDepth) && (Status != AE_CTRL_DEPTH))
397            {
398                if (ChildNode->Child)
399                {
400                    /* There is at least one child of this node, visit it */
401
402                    Level++;
403                    ParentNode = ChildNode;
404                    ChildNode = NULL;
405                }
406            }
407        }
408        else
409        {
410            /*
411             * No more children of this node (AcpiNsGetNextNode failed), go
412             * back upwards in the namespace tree to the node's parent.
413             */
414            Level--;
415            ChildNode = ParentNode;
416            ParentNode = AcpiNsGetParentNode (ParentNode);
417        }
418    }
419
420    /* Complete walk, not terminated by user function */
421
422    return_ACPI_STATUS (AE_OK);
423}
424
425
426