nssearch.c revision 69450
1/*******************************************************************************
2 *
3 * Module Name: nssearch - Namespace search
4 *              $Revision: 59 $
5 *
6 ******************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999, Intel Corp.  All rights
13 * reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights.  You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code.  No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision.  In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change.  Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee.  Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution.  In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
89 * PARTICULAR PURPOSE.
90 *
91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
98 * LIMITED REMEDY.
99 *
100 * 4.3. Licensee shall not export, either directly or indirectly, any of this
101 * software or system incorporating such software without first obtaining any
102 * required license or other approval from the U. S. Department of Commerce or
103 * any other agency or department of the United States Government.  In the
104 * event Licensee exports any such software from the United States or
105 * re-exports any such software from a foreign destination, Licensee shall
106 * ensure that the distribution and export/re-export of the software is in
107 * compliance with all laws, regulations, orders, or other restrictions of the
108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
109 * any of its subsidiaries will export/re-export any technical data, process,
110 * software, or service, directly or indirectly, to any country for which the
111 * United States government or any agency thereof requires an export license,
112 * other governmental approval, or letter of assurance, without first obtaining
113 * such license, approval or letter.
114 *
115 *****************************************************************************/
116
117#define __NSSEARCH_C__
118
119#include "acpi.h"
120#include "amlcode.h"
121#include "acinterp.h"
122#include "acnamesp.h"
123
124
125#define _COMPONENT          NAMESPACE
126        MODULE_NAME         ("nssearch")
127
128
129/*******************************************************************************
130 *
131 * FUNCTION:    AcpiNsSearchNode
132 *
133 * PARAMETERS:  *TargetName         - Ascii ACPI name to search for
134 *              *Node           - Starting table where search will begin
135 *              Type                - Object type to match
136 *              **ReturnNode    - Where the matched Named obj is returned
137 *
138 * RETURN:      Status
139 *
140 * DESCRIPTION: Search a single namespace table.  Performs a simple search,
141 *              does not add entries or search parents.
142 *
143 *
144 *      Named object lists are built (and subsequently dumped) in the
145 *      order in which the names are encountered during the namespace load;
146 *
147 *      All namespace searching is linear in this implementation, but
148 *      could be easily modified to support any improved search
149 *      algorithm.  However, the linear search was chosen for simplicity
150 *      and because the trees are small and the other interpreter
151 *      execution overhead is relatively high.
152 *
153 ******************************************************************************/
154
155ACPI_STATUS
156AcpiNsSearchNode (
157    UINT32                  TargetName,
158    ACPI_NAMESPACE_NODE     *Node,
159    OBJECT_TYPE_INTERNAL    Type,
160    ACPI_NAMESPACE_NODE     **ReturnNode)
161{
162    ACPI_NAMESPACE_NODE     *NextNode;
163
164
165    FUNCTION_TRACE ("NsSearchNode");
166
167    {
168        DEBUG_EXEC (NATIVE_CHAR *ScopeName = AcpiNsGetTablePathname (Node));
169        DEBUG_PRINT (TRACE_NAMES,
170            ("NsSearchNode: Searching %s [%p]\n",
171            ScopeName, Node));
172        DEBUG_PRINT (TRACE_NAMES,
173            ("NsSearchNode: For %4.4s (type 0x%X)\n",
174            &TargetName, Type));
175        DEBUG_EXEC (AcpiCmFree (ScopeName));
176    }
177
178
179    /*
180     * Search for name in this table, which is to say that we must search
181     * for the name among the children of this object
182     */
183
184    NextNode = Node->Child;
185    while (NextNode)
186    {
187        /* Check for match against the name */
188
189        if (NextNode->Name == TargetName)
190        {
191            /*
192             * Found matching entry.  Capture type if
193             * appropriate before returning the entry.
194             */
195
196            /*
197             * The DefFieldDefn and BankFieldDefn cases
198             * are actually looking up the Region in which
199             * the field will be defined
200             */
201
202            if ((INTERNAL_TYPE_DEF_FIELD_DEFN == Type) ||
203                (INTERNAL_TYPE_BANK_FIELD_DEFN == Type))
204            {
205                Type = ACPI_TYPE_REGION;
206            }
207
208            /*
209             * Scope, DefAny, and IndexFieldDefn are bogus
210             * "types" which do not actually have anything
211             * to do with the type of the name being looked
212             * up.  For any other value of Type, if the type
213             * stored in the entry is Any (i.e. unknown),
214             * save the actual type.
215             */
216
217            if (Type != INTERNAL_TYPE_SCOPE &&
218                Type != INTERNAL_TYPE_DEF_ANY &&
219                Type != INTERNAL_TYPE_INDEX_FIELD_DEFN &&
220                NextNode->Type == ACPI_TYPE_ANY)
221            {
222                NextNode->Type = (UINT8) Type;
223            }
224
225            DEBUG_PRINT (TRACE_NAMES,
226                ("NsSearchNode: Name %4.4s (actual type 0x%X) found at %p\n",
227                &TargetName, NextNode->Type, NextNode));
228
229            *ReturnNode = NextNode;
230            return_ACPI_STATUS (AE_OK);
231        }
232
233
234        /*
235         * The last entry in the list points back to the parent,
236         * so a flag is used to indicate the end-of-list
237         */
238        if (NextNode->Flags & ANOBJ_END_OF_PEER_LIST)
239        {
240            /* Searched entire list, we are done */
241
242            break;
243        }
244
245        /* Didn't match name, move on to the next peer object */
246
247        NextNode = NextNode->Peer;
248    }
249
250
251    /* Searched entire table, not found */
252
253    DEBUG_PRINT (TRACE_NAMES,
254        ("NsSearchNode: Name %4.4s (type 0x%X) not found at %p\n",
255        &TargetName, Type, NextNode));
256
257
258    return_ACPI_STATUS (AE_NOT_FOUND);
259}
260
261
262/*******************************************************************************
263 *
264 * FUNCTION:    AcpiNsSearchParentTree
265 *
266 * PARAMETERS:  *TargetName         - Ascii ACPI name to search for
267 *              *Node           - Starting table where search will begin
268 *              Type                - Object type to match
269 *              **ReturnNode    - Where the matched Named Obj is returned
270 *
271 * RETURN:      Status
272 *
273 * DESCRIPTION: Called when a name has not been found in the current namespace
274 *              table.  Before adding it or giving up, ACPI scope rules require
275 *              searching enclosing scopes in cases identified by AcpiNsLocal().
276 *
277 *              "A name is located by finding the matching name in the current
278 *              name space, and then in the parent name space. If the parent
279 *              name space does not contain the name, the search continues
280 *              recursively until either the name is found or the name space
281 *              does not have a parent (the root of the name space).  This
282 *              indicates that the name is not found" (From ACPI Specification,
283 *              section 5.3)
284 *
285 ******************************************************************************/
286
287static ACPI_STATUS
288AcpiNsSearchParentTree (
289    UINT32                  TargetName,
290    ACPI_NAMESPACE_NODE     *Node,
291    OBJECT_TYPE_INTERNAL    Type,
292    ACPI_NAMESPACE_NODE     **ReturnNode)
293{
294    ACPI_STATUS             Status;
295    ACPI_NAMESPACE_NODE     *ParentNode;
296
297
298    FUNCTION_TRACE ("NsSearchParentTree");
299
300
301    ParentNode = AcpiNsGetParentObject (Node);
302
303    /*
304     * If there is no parent (at the root) or type is "local", we won't be
305     * searching the parent tree.
306     */
307    if ((AcpiNsLocal (Type))    ||
308        (!ParentNode))
309    {
310        if (!ParentNode)
311        {
312            DEBUG_PRINT (TRACE_NAMES,
313                ("NsSearchParentTree: [%4.4s] has no parent\n",
314                &TargetName));
315        }
316
317        if (AcpiNsLocal (Type))
318        {
319            DEBUG_PRINT (TRACE_NAMES,
320                ("NsSearchParentTree: [%4.4s] (type 0x%X) is local (no search)\n",
321                &TargetName, Type));
322        }
323
324        return_ACPI_STATUS (AE_NOT_FOUND);
325    }
326
327
328    /* Search the parent tree */
329
330    DEBUG_PRINT (TRACE_NAMES,
331        ("NsSearchParentTree: Searching parent for %4.4s\n",
332        &TargetName));
333
334    /*
335     * Search parents until found the target or we have backed up to
336     * the root
337     */
338
339    while (ParentNode)
340    {
341        /* Search parent scope */
342        /* TBD: [Investigate] Why ACPI_TYPE_ANY? */
343
344        Status = AcpiNsSearchNode (TargetName, ParentNode,
345                                        ACPI_TYPE_ANY, ReturnNode);
346
347        if (ACPI_SUCCESS (Status))
348        {
349            return_ACPI_STATUS (Status);
350        }
351
352        /*
353         * Not found here, go up another level
354         * (until we reach the root)
355         */
356
357        ParentNode = AcpiNsGetParentObject (ParentNode);
358    }
359
360
361    /* Not found in parent tree */
362
363    return_ACPI_STATUS (AE_NOT_FOUND);
364}
365
366
367/*******************************************************************************
368 *
369 * FUNCTION:    AcpiNsSearchAndEnter
370 *
371 * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
372 *              WalkState           - Current state of the walk
373 *              *Node           - Starting table where search will begin
374 *              InterpreterMode     - Add names only in MODE_LoadPassX.
375 *                                    Otherwise,search only.
376 *              Type                - Object type to match
377 *              Flags               - Flags describing the search restrictions
378 *              **ReturnNode    - Where the Node is returned
379 *
380 * RETURN:      Status
381 *
382 * DESCRIPTION: Search for a name segment in a single name table,
383 *              optionally adding it if it is not found.  If the passed
384 *              Type is not Any and the type previously stored in the
385 *              entry was Any (i.e. unknown), update the stored type.
386 *
387 *              In IMODE_EXECUTE, search only.
388 *              In other modes, search and add if not found.
389 *
390 ******************************************************************************/
391
392ACPI_STATUS
393AcpiNsSearchAndEnter (
394    UINT32                  TargetName,
395    ACPI_WALK_STATE         *WalkState,
396    ACPI_NAMESPACE_NODE     *Node,
397    OPERATING_MODE          InterpreterMode,
398    OBJECT_TYPE_INTERNAL    Type,
399    UINT32                  Flags,
400    ACPI_NAMESPACE_NODE     **ReturnNode)
401{
402    ACPI_STATUS             Status;
403    ACPI_NAMESPACE_NODE     *NewNode;
404
405
406    FUNCTION_TRACE ("NsSearchAndEnter");
407
408
409    /* Parameter validation */
410
411    if (!Node || !TargetName || !ReturnNode)
412    {
413        DEBUG_PRINT (ACPI_ERROR,
414            ("NsSearchAndEnter: Null param:  Table %p Name %p Return %p\n",
415            Node, TargetName, ReturnNode));
416
417        REPORT_ERROR (("NsSearchAndEnter: bad (null) parameter\n"));
418        return_ACPI_STATUS (AE_BAD_PARAMETER);
419    }
420
421
422    /* Name must consist of printable characters */
423
424    if (!AcpiCmValidAcpiName (TargetName))
425    {
426        DEBUG_PRINT (ACPI_ERROR,
427            ("NsSearchAndEnter:  *** Bad character in name: %08lx *** \n",
428            TargetName));
429
430        REPORT_ERROR (("NsSearchAndEnter: Bad character in ACPI Name\n"));
431        return_ACPI_STATUS (AE_BAD_CHARACTER);
432    }
433
434
435    /* Try to find the name in the table specified by the caller */
436
437    *ReturnNode = ENTRY_NOT_FOUND;
438    Status = AcpiNsSearchNode (TargetName, Node,
439                                    Type, ReturnNode);
440    if (Status != AE_NOT_FOUND)
441    {
442        /*
443         * Either found it or there was an error
444         * -- finished either way
445         */
446        return_ACPI_STATUS (Status);
447    }
448
449
450    /*
451     * Not found in the table.  If we are NOT performing the
452     * first pass (name entry) of loading the namespace, search
453     * the parent tree (all the way to the root if necessary.)
454     * We don't want to perform the parent search when the
455     * namespace is actually being loaded.  We want to perform
456     * the search when namespace references are being resolved
457     * (load pass 2) and during the execution phase.
458     */
459
460    if ((InterpreterMode != IMODE_LOAD_PASS1) &&
461        (Flags & NS_SEARCH_PARENT))
462    {
463        /*
464         * Not found in table - search parent tree according
465         * to ACPI specification
466         */
467
468        Status = AcpiNsSearchParentTree (TargetName, Node,
469                                            Type, ReturnNode);
470        if (ACPI_SUCCESS (Status))
471        {
472            return_ACPI_STATUS (Status);
473        }
474    }
475
476
477    /*
478     * In execute mode, just search, never add names.  Exit now.
479     */
480    if (InterpreterMode == IMODE_EXECUTE)
481    {
482        DEBUG_PRINT (TRACE_NAMES,
483            ("NsSearchAndEnter: %4.4s Not found in %p [Not adding]\n",
484            &TargetName, Node));
485
486        return_ACPI_STATUS (AE_NOT_FOUND);
487    }
488
489
490    /* Create the new named object */
491
492    NewNode = AcpiNsCreateNode (TargetName);
493    if (!NewNode)
494    {
495        return_ACPI_STATUS (AE_NO_MEMORY);
496    }
497
498    /* Install the new object into the parent's list of children */
499
500    AcpiNsInstallNode (WalkState, Node, NewNode, Type);
501    *ReturnNode = NewNode;
502
503    return_ACPI_STATUS (AE_OK);
504}
505
506