excreate.c revision 127175
1/******************************************************************************
2 *
3 * Module Name: excreate - Named object creation
4 *              $Revision: 102 $
5 *
6 *****************************************************************************/
7
8/******************************************************************************
9 *
10 * 1. Copyright Notice
11 *
12 * Some or all of this work - Copyright (c) 1999 - 2004, Intel Corp.
13 * All rights reserved.
14 *
15 * 2. License
16 *
17 * 2.1. This is your license from Intel Corp. under its intellectual property
18 * rights.  You may have additional license terms from the party that provided
19 * you this software, covering your right to use that party's intellectual
20 * property rights.
21 *
22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
23 * copy of the source code appearing in this file ("Covered Code") an
24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
25 * base code distributed originally by Intel ("Original Intel Code") to copy,
26 * make derivatives, distribute, use and display any portion of the Covered
27 * Code in any form, with the right to sublicense such rights; and
28 *
29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
30 * license (with the right to sublicense), under only those claims of Intel
31 * patents that are infringed by the Original Intel Code, to make, use, sell,
32 * offer to sell, and import the Covered Code and derivative works thereof
33 * solely to the minimum extent necessary to exercise the above copyright
34 * license, and in no event shall the patent license extend to any additions
35 * to or modifications of the Original Intel Code.  No other license or right
36 * is granted directly or by implication, estoppel or otherwise;
37 *
38 * The above copyright and patent license is granted only if the following
39 * conditions are met:
40 *
41 * 3. Conditions
42 *
43 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
44 * Redistribution of source code of any substantial portion of the Covered
45 * Code or modification with rights to further distribute source must include
46 * the above Copyright Notice, the above License, this list of Conditions,
47 * and the following Disclaimer and Export Compliance provision.  In addition,
48 * Licensee must cause all Covered Code to which Licensee contributes to
49 * contain a file documenting the changes Licensee made to create that Covered
50 * Code and the date of any change.  Licensee must include in that file the
51 * documentation of any changes made by any predecessor Licensee.  Licensee
52 * must include a prominent statement that the modification is derived,
53 * directly or indirectly, from Original Intel Code.
54 *
55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
56 * Redistribution of source code of any substantial portion of the Covered
57 * Code or modification without rights to further distribute source must
58 * include the following Disclaimer and Export Compliance provision in the
59 * documentation and/or other materials provided with distribution.  In
60 * addition, Licensee may not authorize further sublicense of source of any
61 * portion of the Covered Code, and must include terms to the effect that the
62 * license from Licensee to its licensee is limited to the intellectual
63 * property embodied in the software Licensee provides to its licensee, and
64 * not to intellectual property embodied in modifications its licensee may
65 * make.
66 *
67 * 3.3. Redistribution of Executable. Redistribution in executable form of any
68 * substantial portion of the Covered Code or modification must reproduce the
69 * above Copyright Notice, and the following Disclaimer and Export Compliance
70 * provision in the documentation and/or other materials provided with the
71 * distribution.
72 *
73 * 3.4. Intel retains all right, title, and interest in and to the Original
74 * Intel Code.
75 *
76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
77 * Intel shall be used in advertising or otherwise to promote the sale, use or
78 * other dealings in products derived from or relating to the Covered Code
79 * without prior written authorization from Intel.
80 *
81 * 4. Disclaimer and Export Compliance
82 *
83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
84 * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
86 * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
87
88 * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
89 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
90 * PARTICULAR PURPOSE.
91 *
92 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
93 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
94 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
95 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
96 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
97 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
98 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
99 * LIMITED REMEDY.
100 *
101 * 4.3. Licensee shall not export, either directly or indirectly, any of this
102 * software or system incorporating such software without first obtaining any
103 * required license or other approval from the U. S. Department of Commerce or
104 * any other agency or department of the United States Government.  In the
105 * event Licensee exports any such software from the United States or
106 * re-exports any such software from a foreign destination, Licensee shall
107 * ensure that the distribution and export/re-export of the software is in
108 * compliance with all laws, regulations, orders, or other restrictions of the
109 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
110 * any of its subsidiaries will export/re-export any technical data, process,
111 * software, or service, directly or indirectly, to any country for which the
112 * United States government or any agency thereof requires an export license,
113 * other governmental approval, or letter of assurance, without first obtaining
114 * such license, approval or letter.
115 *
116 *****************************************************************************/
117
118#define __EXCREATE_C__
119
120#include "acpi.h"
121#include "acinterp.h"
122#include "amlcode.h"
123#include "acnamesp.h"
124#include "acevents.h"
125#include "actables.h"
126
127
128#define _COMPONENT          ACPI_EXECUTER
129        ACPI_MODULE_NAME    ("excreate")
130
131
132#ifndef ACPI_NO_METHOD_EXECUTION
133/*****************************************************************************
134 *
135 * FUNCTION:    AcpiExCreateAlias
136 *
137 * PARAMETERS:  WalkState            - Current state, contains operands
138 *
139 * RETURN:      Status
140 *
141 * DESCRIPTION: Create a new named alias
142 *
143 ****************************************************************************/
144
145ACPI_STATUS
146AcpiExCreateAlias (
147    ACPI_WALK_STATE         *WalkState)
148{
149    ACPI_NAMESPACE_NODE     *TargetNode;
150    ACPI_NAMESPACE_NODE     *AliasNode;
151    ACPI_STATUS             Status = AE_OK;
152
153
154    ACPI_FUNCTION_TRACE ("ExCreateAlias");
155
156
157    /* Get the source/alias operands (both namespace nodes) */
158
159    AliasNode =  (ACPI_NAMESPACE_NODE *) WalkState->Operands[0];
160    TargetNode = (ACPI_NAMESPACE_NODE *) WalkState->Operands[1];
161
162    if (TargetNode->Type == ACPI_TYPE_LOCAL_ALIAS)
163    {
164        /*
165         * Dereference an existing alias so that we don't create a chain
166         * of aliases.  With this code, we guarantee that an alias is
167         * always exactly one level of indirection away from the
168         * actual aliased name.
169         */
170        TargetNode = (ACPI_NAMESPACE_NODE *) TargetNode->Object;
171    }
172
173    /*
174     * For objects that can never change (i.e., the NS node will
175     * permanently point to the same object), we can simply attach
176     * the object to the new NS node.  For other objects (such as
177     * Integers, buffers, etc.), we have to point the Alias node
178     * to the original Node.
179     */
180    switch (TargetNode->Type)
181    {
182    case ACPI_TYPE_INTEGER:
183    case ACPI_TYPE_STRING:
184    case ACPI_TYPE_BUFFER:
185    case ACPI_TYPE_PACKAGE:
186    case ACPI_TYPE_BUFFER_FIELD:
187
188        /*
189         * The new alias has the type ALIAS and points to the original
190         * NS node, not the object itself.  This is because for these
191         * types, the object can change dynamically via a Store.
192         */
193        AliasNode->Type = ACPI_TYPE_LOCAL_ALIAS;
194        AliasNode->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
195        break;
196
197    default:
198
199        /* Attach the original source object to the new Alias Node */
200
201        /*
202         * The new alias assumes the type of the target, and it points
203         * to the same object.  The reference count of the object has an
204         * additional reference to prevent deletion out from under either the
205         * target node or the alias Node
206         */
207        Status = AcpiNsAttachObject (AliasNode,
208                                AcpiNsGetAttachedObject (TargetNode),
209                                TargetNode->Type);
210        break;
211    }
212
213    /* Since both operands are Nodes, we don't need to delete them */
214
215    return_ACPI_STATUS (Status);
216}
217
218
219/*****************************************************************************
220 *
221 * FUNCTION:    AcpiExCreateEvent
222 *
223 * PARAMETERS:  WalkState           - Current state
224 *
225 * RETURN:      Status
226 *
227 * DESCRIPTION: Create a new event object
228 *
229 ****************************************************************************/
230
231ACPI_STATUS
232AcpiExCreateEvent (
233    ACPI_WALK_STATE         *WalkState)
234{
235    ACPI_STATUS             Status;
236    ACPI_OPERAND_OBJECT     *ObjDesc;
237
238
239    ACPI_FUNCTION_TRACE ("ExCreateEvent");
240
241
242    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_EVENT);
243    if (!ObjDesc)
244    {
245        Status = AE_NO_MEMORY;
246        goto Cleanup;
247    }
248
249    /*
250     * Create the actual OS semaphore, with zero initial units -- meaning
251     * that the event is created in an unsignalled state
252     */
253    Status = AcpiOsCreateSemaphore (ACPI_NO_UNIT_LIMIT, 0,
254                                    &ObjDesc->Event.Semaphore);
255    if (ACPI_FAILURE (Status))
256    {
257        goto Cleanup;
258    }
259
260    /* Attach object to the Node */
261
262    Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) WalkState->Operands[0],
263                                    ObjDesc, ACPI_TYPE_EVENT);
264
265Cleanup:
266    /*
267     * Remove local reference to the object (on error, will cause deletion
268     * of both object and semaphore if present.)
269     */
270    AcpiUtRemoveReference (ObjDesc);
271    return_ACPI_STATUS (Status);
272}
273
274
275/*****************************************************************************
276 *
277 * FUNCTION:    AcpiExCreateMutex
278 *
279 * PARAMETERS:  WalkState           - Current state
280 *
281 * RETURN:      Status
282 *
283 * DESCRIPTION: Create a new mutex object
284 *
285 *              Mutex (Name[0], SyncLevel[1])
286 *
287 ****************************************************************************/
288
289ACPI_STATUS
290AcpiExCreateMutex (
291    ACPI_WALK_STATE         *WalkState)
292{
293    ACPI_STATUS             Status = AE_OK;
294    ACPI_OPERAND_OBJECT     *ObjDesc;
295
296
297    ACPI_FUNCTION_TRACE_PTR ("ExCreateMutex", ACPI_WALK_OPERANDS);
298
299
300    /* Create the new mutex object */
301
302    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
303    if (!ObjDesc)
304    {
305        Status = AE_NO_MEMORY;
306        goto Cleanup;
307    }
308
309    /*
310     * Create the actual OS semaphore.
311     * One unit max to make it a mutex, with one initial unit to allow
312     * the mutex to be acquired.
313     */
314    Status = AcpiOsCreateSemaphore (1, 1, &ObjDesc->Mutex.Semaphore);
315    if (ACPI_FAILURE (Status))
316    {
317        goto Cleanup;
318    }
319
320    /* Init object and attach to NS node */
321
322    ObjDesc->Mutex.SyncLevel = (UINT8) WalkState->Operands[1]->Integer.Value;
323    ObjDesc->Mutex.Node = (ACPI_NAMESPACE_NODE *) WalkState->Operands[0];
324
325    Status = AcpiNsAttachObject (ObjDesc->Mutex.Node,
326                ObjDesc, ACPI_TYPE_MUTEX);
327
328
329Cleanup:
330    /*
331     * Remove local reference to the object (on error, will cause deletion
332     * of both object and semaphore if present.)
333     */
334    AcpiUtRemoveReference (ObjDesc);
335    return_ACPI_STATUS (Status);
336}
337
338
339/*****************************************************************************
340 *
341 * FUNCTION:    AcpiExCreateRegion
342 *
343 * PARAMETERS:  AmlStart            - Pointer to the region declaration AML
344 *              AmlLength           - Max length of the declaration AML
345 *              Operands            - List of operands for the opcode
346 *              WalkState           - Current state
347 *
348 * RETURN:      Status
349 *
350 * DESCRIPTION: Create a new operation region object
351 *
352 ****************************************************************************/
353
354ACPI_STATUS
355AcpiExCreateRegion (
356    UINT8                   *AmlStart,
357    UINT32                  AmlLength,
358    UINT8                   RegionSpace,
359    ACPI_WALK_STATE         *WalkState)
360{
361    ACPI_STATUS             Status;
362    ACPI_OPERAND_OBJECT     *ObjDesc;
363    ACPI_NAMESPACE_NODE     *Node;
364    ACPI_OPERAND_OBJECT     *RegionObj2;
365
366
367    ACPI_FUNCTION_TRACE ("ExCreateRegion");
368
369
370    /* Get the Namespace Node */
371
372    Node = WalkState->Op->Common.Node;
373
374    /*
375     * If the region object is already attached to this node,
376     * just return
377     */
378    if (AcpiNsGetAttachedObject (Node))
379    {
380        return_ACPI_STATUS (AE_OK);
381    }
382
383    /*
384     * Space ID must be one of the predefined IDs, or in the user-defined
385     * range
386     */
387    if ((RegionSpace >= ACPI_NUM_PREDEFINED_REGIONS) &&
388        (RegionSpace < ACPI_USER_REGION_BEGIN))
389    {
390        ACPI_REPORT_ERROR (("Invalid AddressSpace type %X\n", RegionSpace));
391        return_ACPI_STATUS (AE_AML_INVALID_SPACE_ID);
392    }
393
394    ACPI_DEBUG_PRINT ((ACPI_DB_LOAD, "Region Type - %s (%X)\n",
395                    AcpiUtGetRegionName (RegionSpace), RegionSpace));
396
397    /* Create the region descriptor */
398
399    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_REGION);
400    if (!ObjDesc)
401    {
402        Status = AE_NO_MEMORY;
403        goto Cleanup;
404    }
405
406    /*
407     * Remember location in AML stream of address & length
408     * operands since they need to be evaluated at run time.
409     */
410    RegionObj2                  = ObjDesc->Common.NextObject;
411    RegionObj2->Extra.AmlStart  = AmlStart;
412    RegionObj2->Extra.AmlLength = AmlLength;
413
414    /* Init the region from the operands */
415
416    ObjDesc->Region.SpaceId = RegionSpace;
417    ObjDesc->Region.Address = 0;
418    ObjDesc->Region.Length  = 0;
419    ObjDesc->Region.Node    = Node;
420
421    /* Install the new region object in the parent Node */
422
423    Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_REGION);
424
425
426Cleanup:
427
428    /* Remove local reference to the object */
429
430    AcpiUtRemoveReference (ObjDesc);
431    return_ACPI_STATUS (Status);
432}
433
434
435/*****************************************************************************
436 *
437 * FUNCTION:    AcpiExCreateTableRegion
438 *
439 * PARAMETERS:  WalkState           - Current state
440 *
441 * RETURN:      Status
442 *
443 * DESCRIPTION: Create a new DataTableRegion object
444 *
445 ****************************************************************************/
446
447ACPI_STATUS
448AcpiExCreateTableRegion (
449    ACPI_WALK_STATE         *WalkState)
450{
451    ACPI_STATUS             Status;
452    ACPI_OPERAND_OBJECT     **Operand = &WalkState->Operands[0];
453    ACPI_OPERAND_OBJECT     *ObjDesc;
454    ACPI_NAMESPACE_NODE     *Node;
455    ACPI_TABLE_HEADER       *Table;
456    ACPI_OPERAND_OBJECT     *RegionObj2;
457
458
459    ACPI_FUNCTION_TRACE ("ExCreateTableRegion");
460
461
462    /* Get the Node from the object stack  */
463
464    Node = WalkState->Op->Common.Node;
465
466    /*
467     * If the region object is already attached to this node,
468     * just return
469     */
470    if (AcpiNsGetAttachedObject (Node))
471    {
472        return_ACPI_STATUS (AE_OK);
473    }
474
475    /* Find the ACPI table */
476
477    Status = AcpiTbFindTable (Operand[1]->String.Pointer,
478                              Operand[2]->String.Pointer,
479                              Operand[3]->String.Pointer, &Table);
480    if (ACPI_FAILURE (Status))
481    {
482        return_ACPI_STATUS (Status);
483    }
484
485    /* Create the region descriptor */
486
487    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_REGION);
488    if (!ObjDesc)
489    {
490        return_ACPI_STATUS (AE_NO_MEMORY);
491    }
492
493    RegionObj2                      = ObjDesc->Common.NextObject;
494    RegionObj2->Extra.RegionContext = NULL;
495
496    /* Init the region from the operands */
497
498    ObjDesc->Region.SpaceId = REGION_DATA_TABLE;
499    ObjDesc->Region.Address = (ACPI_PHYSICAL_ADDRESS) ACPI_TO_INTEGER (Table);
500    ObjDesc->Region.Length  = Table->Length;
501    ObjDesc->Region.Node    = Node;
502    ObjDesc->Region.Flags   = AOPOBJ_DATA_VALID;
503
504    /* Install the new region object in the parent Node */
505
506    Status = AcpiNsAttachObject (Node, ObjDesc, ACPI_TYPE_REGION);
507    if (ACPI_FAILURE (Status))
508    {
509        goto Cleanup;
510    }
511
512    Status = AcpiEvInitializeRegion (ObjDesc, FALSE);
513    if (ACPI_FAILURE (Status))
514    {
515        if (Status == AE_NOT_EXIST)
516        {
517            Status = AE_OK;
518        }
519        else
520        {
521            goto Cleanup;
522        }
523    }
524
525    ObjDesc->Region.Flags |= AOPOBJ_SETUP_COMPLETE;
526
527
528Cleanup:
529
530    /* Remove local reference to the object */
531
532    AcpiUtRemoveReference (ObjDesc);
533    return_ACPI_STATUS (Status);
534}
535
536
537/*****************************************************************************
538 *
539 * FUNCTION:    AcpiExCreateProcessor
540 *
541 * PARAMETERS:  WalkState           - Current state
542 *
543 * RETURN:      Status
544 *
545 * DESCRIPTION: Create a new processor object and populate the fields
546 *
547 *              Processor (Name[0], CpuID[1], PblockAddr[2], PblockLength[3])
548 *
549 ****************************************************************************/
550
551ACPI_STATUS
552AcpiExCreateProcessor (
553    ACPI_WALK_STATE         *WalkState)
554{
555    ACPI_OPERAND_OBJECT     **Operand = &WalkState->Operands[0];
556    ACPI_OPERAND_OBJECT     *ObjDesc;
557    ACPI_STATUS             Status;
558
559
560    ACPI_FUNCTION_TRACE_PTR ("ExCreateProcessor", WalkState);
561
562
563    /* Create the processor object */
564
565    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_PROCESSOR);
566    if (!ObjDesc)
567    {
568        return_ACPI_STATUS (AE_NO_MEMORY);
569    }
570
571    /*
572     * Initialize the processor object from the operands
573     */
574    ObjDesc->Processor.ProcId  = (UINT8)           Operand[1]->Integer.Value;
575    ObjDesc->Processor.Address = (ACPI_IO_ADDRESS) Operand[2]->Integer.Value;
576    ObjDesc->Processor.Length  = (UINT8)           Operand[3]->Integer.Value;
577
578    /* Install the processor object in the parent Node */
579
580    Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0],
581                    ObjDesc, ACPI_TYPE_PROCESSOR);
582
583    /* Remove local reference to the object */
584
585    AcpiUtRemoveReference (ObjDesc);
586    return_ACPI_STATUS (Status);
587}
588
589
590/*****************************************************************************
591 *
592 * FUNCTION:    AcpiExCreatePowerResource
593 *
594 * PARAMETERS:  WalkState           - Current state
595 *
596 * RETURN:      Status
597 *
598 * DESCRIPTION: Create a new PowerResource object and populate the fields
599 *
600 *              PowerResource (Name[0], SystemLevel[1], ResourceOrder[2])
601 *
602 ****************************************************************************/
603
604ACPI_STATUS
605AcpiExCreatePowerResource (
606    ACPI_WALK_STATE         *WalkState)
607{
608    ACPI_OPERAND_OBJECT     **Operand = &WalkState->Operands[0];
609    ACPI_STATUS             Status;
610    ACPI_OPERAND_OBJECT     *ObjDesc;
611
612
613    ACPI_FUNCTION_TRACE_PTR ("ExCreatePowerResource", WalkState);
614
615
616    /* Create the power resource object */
617
618    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_POWER);
619    if (!ObjDesc)
620    {
621        return_ACPI_STATUS (AE_NO_MEMORY);
622    }
623
624    /* Initialize the power object from the operands */
625
626    ObjDesc->PowerResource.SystemLevel   = (UINT8)  Operand[1]->Integer.Value;
627    ObjDesc->PowerResource.ResourceOrder = (UINT16) Operand[2]->Integer.Value;
628
629    /* Install the  power resource object in the parent Node */
630
631    Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0],
632                    ObjDesc, ACPI_TYPE_POWER);
633
634    /* Remove local reference to the object */
635
636    AcpiUtRemoveReference (ObjDesc);
637    return_ACPI_STATUS (Status);
638}
639
640#endif
641
642/*****************************************************************************
643 *
644 * FUNCTION:    AcpiExCreateMethod
645 *
646 * PARAMETERS:  AmlStart        - First byte of the method's AML
647 *              AmlLength       - AML byte count for this method
648 *              WalkState       - Current state
649 *
650 * RETURN:      Status
651 *
652 * DESCRIPTION: Create a new method object
653 *
654 ****************************************************************************/
655
656ACPI_STATUS
657AcpiExCreateMethod (
658    UINT8                   *AmlStart,
659    UINT32                  AmlLength,
660    ACPI_WALK_STATE         *WalkState)
661{
662    ACPI_OPERAND_OBJECT     **Operand = &WalkState->Operands[0];
663    ACPI_OPERAND_OBJECT     *ObjDesc;
664    ACPI_STATUS             Status;
665    UINT8                   MethodFlags;
666
667
668    ACPI_FUNCTION_TRACE_PTR ("ExCreateMethod", WalkState);
669
670
671    /* Create a new method object */
672
673    ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_METHOD);
674    if (!ObjDesc)
675    {
676       return_ACPI_STATUS (AE_NO_MEMORY);
677    }
678
679    /* Save the method's AML pointer and length  */
680
681    ObjDesc->Method.AmlStart  = AmlStart;
682    ObjDesc->Method.AmlLength = AmlLength;
683
684    /*
685     * Disassemble the method flags.  Split off the Arg Count
686     * for efficiency
687     */
688    MethodFlags = (UINT8) Operand[1]->Integer.Value;
689
690    ObjDesc->Method.MethodFlags = (UINT8) (MethodFlags & ~AML_METHOD_ARG_COUNT);
691    ObjDesc->Method.ParamCount  = (UINT8) (MethodFlags & AML_METHOD_ARG_COUNT);
692
693    /*
694     * Get the concurrency count.  If required, a semaphore will be
695     * created for this method when it is parsed.
696     */
697    if (AcpiGbl_AllMethodsSerialized)
698    {
699        ObjDesc->Method.Concurrency = 1;
700        ObjDesc->Method.MethodFlags |= AML_METHOD_SERIALIZED;
701    }
702    else if (MethodFlags & AML_METHOD_SERIALIZED)
703    {
704        /*
705         * ACPI 1.0: Concurrency = 1
706         * ACPI 2.0: Concurrency = (SyncLevel (in method declaration) + 1)
707         */
708        ObjDesc->Method.Concurrency = (UINT8)
709                        (((MethodFlags & AML_METHOD_SYNCH_LEVEL) >> 4) + 1);
710    }
711    else
712    {
713        ObjDesc->Method.Concurrency = ACPI_INFINITE_CONCURRENCY;
714    }
715
716    /* Attach the new object to the method Node */
717
718    Status = AcpiNsAttachObject ((ACPI_NAMESPACE_NODE *) Operand[0],
719                    ObjDesc, ACPI_TYPE_METHOD);
720
721    /* Remove local reference to the object */
722
723    AcpiUtRemoveReference (ObjDesc);
724
725    /* Remove a reference to the operand */
726
727    AcpiUtRemoveReference (Operand[1]);
728    return_ACPI_STATUS (Status);
729}
730
731
732