bsd.prog.mk revision 27028
1#	from: @(#)bsd.prog.mk	5.26 (Berkeley) 6/25/91
2#	$Id: bsd.prog.mk,v 1.51 1997/06/21 15:40:33 jkh Exp $
3
4.if exists(${.CURDIR}/../Makefile.inc)
5.include "${.CURDIR}/../Makefile.inc"
6.endif
7
8.SUFFIXES: .out .o .c .cc .cxx .C .y .l .s .S
9
10CFLAGS+=${COPTS} ${DEBUG_FLAGS}
11.if defined(DESTDIR)
12CFLAGS+= -I${DESTDIR}/usr/include
13CXXINCLUDES+= -I${DESTDIR}/usr/include/g++
14.endif
15
16.if !defined(DEBUG_FLAGS)
17STRIP?=	-s
18.endif
19
20.if defined(NOSHARED) && ( ${NOSHARED} != "no" && ${NOSHARED} != "NO" )
21LDFLAGS+= -static
22.endif
23
24.if defined(DESTDIR)
25LDDESTDIR?=	-L${DESTDIR}${SHLIBDIR} -L${DESTDIR}/usr/lib
26# LDDESTDIR+=	-nostdlib
27.endif
28
29.if defined(PROG)
30.if defined(SRCS)
31
32DPSRCS+= ${SRCS:M*.h}
33OBJS+=  ${SRCS:N*.h:R:S/$/.o/g}
34
35${PROG}: ${DPSRCS} ${OBJS}
36	${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD}
37
38.else !defined(SRCS)
39
40SRCS=	${PROG}.c
41
42# Always make an intermediate object file because:
43# - it saves time rebuilding when only the library has changed
44# - the name of the object gets put into the executable symbol table instead of
45#   the name of a variable temporary object.
46# - it's useful to keep objects around for crunching.
47OBJS=	${PROG}.o
48${PROG}: ${DPSRCS} ${OBJS}
49	${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD}
50
51.endif
52
53.if	!defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \
54	!defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \
55	!defined(MAN7) && !defined(MAN8) && !defined(NOMAN)
56MAN1=	${PROG}.1
57.endif
58.endif
59
60.MAIN: all
61all: objwarn ${PROG} all-man _SUBDIR
62
63.if !target(clean)
64clean: _SUBDIR
65	rm -f a.out Errs errs mklog ${PROG} ${OBJS} ${CLEANFILES} 
66.if defined(CLEANDIRS) && !empty(CLEANDIRS)
67	rm -rf ${CLEANDIRS}
68.endif
69.endif
70
71.if defined(PROG)
72_EXTRADEPEND:
73	echo ${PROG}: `${CC} -Wl,-f ${CFLAGS} ${LDFLAGS} ${LDDESTDIR} \
74	    ${LDADD:S/^/-Wl,/}` >> ${DEPENDFILE}
75.endif
76
77.if !target(install)
78.if !target(beforeinstall)
79beforeinstall:
80.endif
81
82realinstall: beforeinstall
83.if defined(PROG)
84	${INSTALL} ${COPY} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \
85	    ${INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR}
86.endif
87.if defined(HIDEGAME)
88	(cd ${DESTDIR}/usr/games; rm -f ${PROG}; ln -s dm ${PROG}; \
89	    chown games:bin ${PROG})
90.endif
91.if defined(LINKS) && !empty(LINKS)
92	@set ${LINKS}; \
93	while test $$# -ge 2; do \
94		l=${DESTDIR}$$1; \
95		shift; \
96		t=${DESTDIR}$$1; \
97		shift; \
98		${ECHO} $$t -\> $$l; \
99		rm -f $$t; \
100		ln ${LN_FLAGS} $$l $$t; \
101	done; true
102.endif
103
104install: afterinstall _SUBDIR
105.if !defined(NOMAN)
106afterinstall: realinstall maninstall
107.else
108afterinstall: realinstall
109.endif
110.endif
111
112DISTRIBUTION?=	bin
113.if !target(distribute)
114distribute: _SUBDIR
115.for dist in ${DISTRIBUTION}
116	cd ${.CURDIR} ; $(MAKE) install DESTDIR=${DISTDIR}/${dist} SHARED=copies
117.endfor
118.endif
119
120.if !target(lint)
121lint: ${SRCS} _SUBDIR
122.if defined(PROG)
123	@${LINT} ${LINTFLAGS} ${CFLAGS} ${.ALLSRC} | more 2>&1
124.endif
125.endif
126
127.if defined(NOTAGS)
128tags:
129.endif
130
131.if !target(tags)
132tags: ${SRCS} _SUBDIR
133.if defined(PROG)
134	@cd ${.CURDIR} && gtags ${GTAGSFLAGS}
135.if defined(HTML)
136	@cd ${.CURDIR} && htags ${HTAGSFLAGS}
137.endif
138.endif
139.endif
140
141.if !defined(NOMAN)
142.include <bsd.man.mk>
143.elif !target(maninstall)
144maninstall:
145all-man:
146.endif
147
148.include <bsd.dep.mk>
149.include <bsd.obj.mk>
150