base64.c revision 157017
1/*	$OpenBSD: base64.c,v 1.4 2002/01/02 23:00:10 deraadt Exp $	*/
2
3/*
4 * Copyright (c) 1996 by Internet Software Consortium.
5 *
6 * Permission to use, copy, modify, and distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
9 *
10 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
11 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
12 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
13 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
14 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
15 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
16 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
17 * SOFTWARE.
18 */
19
20/*
21 * Portions Copyright (c) 1995 by International Business Machines, Inc.
22 *
23 * International Business Machines, Inc. (hereinafter called IBM) grants
24 * permission under its copyrights to use, copy, modify, and distribute this
25 * Software with or without fee, provided that the above copyright notice and
26 * all paragraphs of this notice appear in all copies, and that the name of IBM
27 * not be used in connection with the marketing of any product incorporating
28 * the Software or modifications thereof, without specific, written prior
29 * permission.
30 *
31 * To the extent it has a right to do so, IBM grants an immunity from suit
32 * under its patents, if any, for the use, sale or manufacture of products to
33 * the extent that such products are used for performing Domain Name System
34 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
35 * granted for any product per se or for any other function of any product.
36 *
37 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
38 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
39 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
40 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
41 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
42 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
43 */
44
45/* OPENBSD ORIGINAL: lib/libc/net/base64.c */
46
47#include "includes.h"
48
49#if (!defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)) || (!defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON))
50
51#include <sys/types.h>
52#include <sys/param.h>
53#include <sys/socket.h>
54#include <netinet/in.h>
55#include <arpa/inet.h>
56
57#include <ctype.h>
58#include <stdio.h>
59
60#include <stdlib.h>
61#include <string.h>
62
63#include "base64.h"
64
65/* XXX abort illegal in library */
66#define Assert(Cond) if (!(Cond)) abort()
67
68static const char Base64[] =
69	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
70static const char Pad64 = '=';
71
72/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
73   The following encoding technique is taken from RFC 1521 by Borenstein
74   and Freed.  It is reproduced here in a slightly edited form for
75   convenience.
76
77   A 65-character subset of US-ASCII is used, enabling 6 bits to be
78   represented per printable character. (The extra 65th character, "=",
79   is used to signify a special processing function.)
80
81   The encoding process represents 24-bit groups of input bits as output
82   strings of 4 encoded characters. Proceeding from left to right, a
83   24-bit input group is formed by concatenating 3 8-bit input groups.
84   These 24 bits are then treated as 4 concatenated 6-bit groups, each
85   of which is translated into a single digit in the base64 alphabet.
86
87   Each 6-bit group is used as an index into an array of 64 printable
88   characters. The character referenced by the index is placed in the
89   output string.
90
91                         Table 1: The Base64 Alphabet
92
93      Value Encoding  Value Encoding  Value Encoding  Value Encoding
94          0 A            17 R            34 i            51 z
95          1 B            18 S            35 j            52 0
96          2 C            19 T            36 k            53 1
97          3 D            20 U            37 l            54 2
98          4 E            21 V            38 m            55 3
99          5 F            22 W            39 n            56 4
100          6 G            23 X            40 o            57 5
101          7 H            24 Y            41 p            58 6
102          8 I            25 Z            42 q            59 7
103          9 J            26 a            43 r            60 8
104         10 K            27 b            44 s            61 9
105         11 L            28 c            45 t            62 +
106         12 M            29 d            46 u            63 /
107         13 N            30 e            47 v
108         14 O            31 f            48 w         (pad) =
109         15 P            32 g            49 x
110         16 Q            33 h            50 y
111
112   Special processing is performed if fewer than 24 bits are available
113   at the end of the data being encoded.  A full encoding quantum is
114   always completed at the end of a quantity.  When fewer than 24 input
115   bits are available in an input group, zero bits are added (on the
116   right) to form an integral number of 6-bit groups.  Padding at the
117   end of the data is performed using the '=' character.
118
119   Since all base64 input is an integral number of octets, only the
120         -------------------------------------------------
121   following cases can arise:
122
123       (1) the final quantum of encoding input is an integral
124           multiple of 24 bits; here, the final unit of encoded
125	   output will be an integral multiple of 4 characters
126	   with no "=" padding,
127       (2) the final quantum of encoding input is exactly 8 bits;
128           here, the final unit of encoded output will be two
129	   characters followed by two "=" padding characters, or
130       (3) the final quantum of encoding input is exactly 16 bits;
131           here, the final unit of encoded output will be three
132	   characters followed by one "=" padding character.
133   */
134
135#if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)
136int
137b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
138{
139	size_t datalength = 0;
140	u_char input[3];
141	u_char output[4];
142	u_int i;
143
144	while (2 < srclength) {
145		input[0] = *src++;
146		input[1] = *src++;
147		input[2] = *src++;
148		srclength -= 3;
149
150		output[0] = input[0] >> 2;
151		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
152		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
153		output[3] = input[2] & 0x3f;
154		Assert(output[0] < 64);
155		Assert(output[1] < 64);
156		Assert(output[2] < 64);
157		Assert(output[3] < 64);
158
159		if (datalength + 4 > targsize)
160			return (-1);
161		target[datalength++] = Base64[output[0]];
162		target[datalength++] = Base64[output[1]];
163		target[datalength++] = Base64[output[2]];
164		target[datalength++] = Base64[output[3]];
165	}
166
167	/* Now we worry about padding. */
168	if (0 != srclength) {
169		/* Get what's left. */
170		input[0] = input[1] = input[2] = '\0';
171		for (i = 0; i < srclength; i++)
172			input[i] = *src++;
173
174		output[0] = input[0] >> 2;
175		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
176		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
177		Assert(output[0] < 64);
178		Assert(output[1] < 64);
179		Assert(output[2] < 64);
180
181		if (datalength + 4 > targsize)
182			return (-1);
183		target[datalength++] = Base64[output[0]];
184		target[datalength++] = Base64[output[1]];
185		if (srclength == 1)
186			target[datalength++] = Pad64;
187		else
188			target[datalength++] = Base64[output[2]];
189		target[datalength++] = Pad64;
190	}
191	if (datalength >= targsize)
192		return (-1);
193	target[datalength] = '\0';	/* Returned value doesn't count \0. */
194	return (datalength);
195}
196#endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */
197
198#if !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON)
199
200/* skips all whitespace anywhere.
201   converts characters, four at a time, starting at (or after)
202   src from base - 64 numbers into three 8 bit bytes in the target area.
203   it returns the number of data bytes stored at the target, or -1 on error.
204 */
205
206int
207b64_pton(char const *src, u_char *target, size_t targsize)
208{
209	u_int tarindex, state;
210	int ch;
211	char *pos;
212
213	state = 0;
214	tarindex = 0;
215
216	while ((ch = *src++) != '\0') {
217		if (isspace(ch))	/* Skip whitespace anywhere. */
218			continue;
219
220		if (ch == Pad64)
221			break;
222
223		pos = strchr(Base64, ch);
224		if (pos == 0) 		/* A non-base64 character. */
225			return (-1);
226
227		switch (state) {
228		case 0:
229			if (target) {
230				if (tarindex >= targsize)
231					return (-1);
232				target[tarindex] = (pos - Base64) << 2;
233			}
234			state = 1;
235			break;
236		case 1:
237			if (target) {
238				if (tarindex + 1 >= targsize)
239					return (-1);
240				target[tarindex]   |=  (pos - Base64) >> 4;
241				target[tarindex+1]  = ((pos - Base64) & 0x0f)
242							<< 4 ;
243			}
244			tarindex++;
245			state = 2;
246			break;
247		case 2:
248			if (target) {
249				if (tarindex + 1 >= targsize)
250					return (-1);
251				target[tarindex]   |=  (pos - Base64) >> 2;
252				target[tarindex+1]  = ((pos - Base64) & 0x03)
253							<< 6;
254			}
255			tarindex++;
256			state = 3;
257			break;
258		case 3:
259			if (target) {
260				if (tarindex >= targsize)
261					return (-1);
262				target[tarindex] |= (pos - Base64);
263			}
264			tarindex++;
265			state = 0;
266			break;
267		}
268	}
269
270	/*
271	 * We are done decoding Base-64 chars.  Let's see if we ended
272	 * on a byte boundary, and/or with erroneous trailing characters.
273	 */
274
275	if (ch == Pad64) {		/* We got a pad char. */
276		ch = *src++;		/* Skip it, get next. */
277		switch (state) {
278		case 0:		/* Invalid = in first position */
279		case 1:		/* Invalid = in second position */
280			return (-1);
281
282		case 2:		/* Valid, means one byte of info */
283			/* Skip any number of spaces. */
284			for (; ch != '\0'; ch = *src++)
285				if (!isspace(ch))
286					break;
287			/* Make sure there is another trailing = sign. */
288			if (ch != Pad64)
289				return (-1);
290			ch = *src++;		/* Skip the = */
291			/* Fall through to "single trailing =" case. */
292			/* FALLTHROUGH */
293
294		case 3:		/* Valid, means two bytes of info */
295			/*
296			 * We know this char is an =.  Is there anything but
297			 * whitespace after it?
298			 */
299			for (; ch != '\0'; ch = *src++)
300				if (!isspace(ch))
301					return (-1);
302
303			/*
304			 * Now make sure for cases 2 and 3 that the "extra"
305			 * bits that slopped past the last full byte were
306			 * zeros.  If we don't check them, they become a
307			 * subliminal channel.
308			 */
309			if (target && target[tarindex] != 0)
310				return (-1);
311		}
312	} else {
313		/*
314		 * We ended by seeing the end of the string.  Make sure we
315		 * have no partial bytes lying around.
316		 */
317		if (state != 0)
318			return (-1);
319	}
320
321	return (tarindex);
322}
323
324#endif /* !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON) */
325#endif
326