base64.c revision 126274
1/* OPENBSD ORIGINAL: lib/libc/net/base64.c */
2
3/*	$OpenBSD: base64.c,v 1.4 2002/01/02 23:00:10 deraadt Exp $	*/
4
5/*
6 * Copyright (c) 1996 by Internet Software Consortium.
7 *
8 * Permission to use, copy, modify, and distribute this software for any
9 * purpose with or without fee is hereby granted, provided that the above
10 * copyright notice and this permission notice appear in all copies.
11 *
12 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
13 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
14 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
15 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
16 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
17 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
18 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
19 * SOFTWARE.
20 */
21
22/*
23 * Portions Copyright (c) 1995 by International Business Machines, Inc.
24 *
25 * International Business Machines, Inc. (hereinafter called IBM) grants
26 * permission under its copyrights to use, copy, modify, and distribute this
27 * Software with or without fee, provided that the above copyright notice and
28 * all paragraphs of this notice appear in all copies, and that the name of IBM
29 * not be used in connection with the marketing of any product incorporating
30 * the Software or modifications thereof, without specific, written prior
31 * permission.
32 *
33 * To the extent it has a right to do so, IBM grants an immunity from suit
34 * under its patents, if any, for the use, sale or manufacture of products to
35 * the extent that such products are used for performing Domain Name System
36 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
37 * granted for any product per se or for any other function of any product.
38 *
39 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
40 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
41 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
42 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
43 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
44 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
45 */
46
47#include "includes.h"
48
49#if (!defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)) || (!defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON))
50
51#include <sys/types.h>
52#include <sys/param.h>
53#include <sys/socket.h>
54#include <netinet/in.h>
55#include <arpa/inet.h>
56
57#include <ctype.h>
58#include <stdio.h>
59
60#include <stdlib.h>
61#include <string.h>
62
63#include "base64.h"
64
65/* XXX abort illegal in library */
66#define Assert(Cond) if (!(Cond)) abort()
67
68static const char Base64[] =
69	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
70static const char Pad64 = '=';
71
72/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
73   The following encoding technique is taken from RFC 1521 by Borenstein
74   and Freed.  It is reproduced here in a slightly edited form for
75   convenience.
76
77   A 65-character subset of US-ASCII is used, enabling 6 bits to be
78   represented per printable character. (The extra 65th character, "=",
79   is used to signify a special processing function.)
80
81   The encoding process represents 24-bit groups of input bits as output
82   strings of 4 encoded characters. Proceeding from left to right, a
83   24-bit input group is formed by concatenating 3 8-bit input groups.
84   These 24 bits are then treated as 4 concatenated 6-bit groups, each
85   of which is translated into a single digit in the base64 alphabet.
86
87   Each 6-bit group is used as an index into an array of 64 printable
88   characters. The character referenced by the index is placed in the
89   output string.
90
91                         Table 1: The Base64 Alphabet
92
93      Value Encoding  Value Encoding  Value Encoding  Value Encoding
94          0 A            17 R            34 i            51 z
95          1 B            18 S            35 j            52 0
96          2 C            19 T            36 k            53 1
97          3 D            20 U            37 l            54 2
98          4 E            21 V            38 m            55 3
99          5 F            22 W            39 n            56 4
100          6 G            23 X            40 o            57 5
101          7 H            24 Y            41 p            58 6
102          8 I            25 Z            42 q            59 7
103          9 J            26 a            43 r            60 8
104         10 K            27 b            44 s            61 9
105         11 L            28 c            45 t            62 +
106         12 M            29 d            46 u            63 /
107         13 N            30 e            47 v
108         14 O            31 f            48 w         (pad) =
109         15 P            32 g            49 x
110         16 Q            33 h            50 y
111
112   Special processing is performed if fewer than 24 bits are available
113   at the end of the data being encoded.  A full encoding quantum is
114   always completed at the end of a quantity.  When fewer than 24 input
115   bits are available in an input group, zero bits are added (on the
116   right) to form an integral number of 6-bit groups.  Padding at the
117   end of the data is performed using the '=' character.
118
119   Since all base64 input is an integral number of octets, only the
120         -------------------------------------------------
121   following cases can arise:
122
123       (1) the final quantum of encoding input is an integral
124           multiple of 24 bits; here, the final unit of encoded
125	   output will be an integral multiple of 4 characters
126	   with no "=" padding,
127       (2) the final quantum of encoding input is exactly 8 bits;
128           here, the final unit of encoded output will be two
129	   characters followed by two "=" padding characters, or
130       (3) the final quantum of encoding input is exactly 16 bits;
131           here, the final unit of encoded output will be three
132	   characters followed by one "=" padding character.
133   */
134
135#if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)
136int
137b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
138{
139	size_t datalength = 0;
140	u_char input[3];
141	u_char output[4];
142	int i;
143
144	while (2 < srclength) {
145		input[0] = *src++;
146		input[1] = *src++;
147		input[2] = *src++;
148		srclength -= 3;
149
150		output[0] = input[0] >> 2;
151		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
152		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
153		output[3] = input[2] & 0x3f;
154		Assert(output[0] < 64);
155		Assert(output[1] < 64);
156		Assert(output[2] < 64);
157		Assert(output[3] < 64);
158
159		if (datalength + 4 > targsize)
160			return (-1);
161		target[datalength++] = Base64[output[0]];
162		target[datalength++] = Base64[output[1]];
163		target[datalength++] = Base64[output[2]];
164		target[datalength++] = Base64[output[3]];
165	}
166
167	/* Now we worry about padding. */
168	if (0 != srclength) {
169		/* Get what's left. */
170		input[0] = input[1] = input[2] = '\0';
171		for (i = 0; i < srclength; i++)
172			input[i] = *src++;
173
174		output[0] = input[0] >> 2;
175		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
176		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
177		Assert(output[0] < 64);
178		Assert(output[1] < 64);
179		Assert(output[2] < 64);
180
181		if (datalength + 4 > targsize)
182			return (-1);
183		target[datalength++] = Base64[output[0]];
184		target[datalength++] = Base64[output[1]];
185		if (srclength == 1)
186			target[datalength++] = Pad64;
187		else
188			target[datalength++] = Base64[output[2]];
189		target[datalength++] = Pad64;
190	}
191	if (datalength >= targsize)
192		return (-1);
193	target[datalength] = '\0';	/* Returned value doesn't count \0. */
194	return (datalength);
195}
196#endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */
197
198#if !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON)
199
200/* skips all whitespace anywhere.
201   converts characters, four at a time, starting at (or after)
202   src from base - 64 numbers into three 8 bit bytes in the target area.
203   it returns the number of data bytes stored at the target, or -1 on error.
204 */
205
206int
207b64_pton(char const *src, u_char *target, size_t targsize)
208{
209	int tarindex, state, ch;
210	char *pos;
211
212	state = 0;
213	tarindex = 0;
214
215	while ((ch = *src++) != '\0') {
216		if (isspace(ch))	/* Skip whitespace anywhere. */
217			continue;
218
219		if (ch == Pad64)
220			break;
221
222		pos = strchr(Base64, ch);
223		if (pos == 0) 		/* A non-base64 character. */
224			return (-1);
225
226		switch (state) {
227		case 0:
228			if (target) {
229				if (tarindex >= targsize)
230					return (-1);
231				target[tarindex] = (pos - Base64) << 2;
232			}
233			state = 1;
234			break;
235		case 1:
236			if (target) {
237				if (tarindex + 1 >= targsize)
238					return (-1);
239				target[tarindex]   |=  (pos - Base64) >> 4;
240				target[tarindex+1]  = ((pos - Base64) & 0x0f)
241							<< 4 ;
242			}
243			tarindex++;
244			state = 2;
245			break;
246		case 2:
247			if (target) {
248				if (tarindex + 1 >= targsize)
249					return (-1);
250				target[tarindex]   |=  (pos - Base64) >> 2;
251				target[tarindex+1]  = ((pos - Base64) & 0x03)
252							<< 6;
253			}
254			tarindex++;
255			state = 3;
256			break;
257		case 3:
258			if (target) {
259				if (tarindex >= targsize)
260					return (-1);
261				target[tarindex] |= (pos - Base64);
262			}
263			tarindex++;
264			state = 0;
265			break;
266		}
267	}
268
269	/*
270	 * We are done decoding Base-64 chars.  Let's see if we ended
271	 * on a byte boundary, and/or with erroneous trailing characters.
272	 */
273
274	if (ch == Pad64) {		/* We got a pad char. */
275		ch = *src++;		/* Skip it, get next. */
276		switch (state) {
277		case 0:		/* Invalid = in first position */
278		case 1:		/* Invalid = in second position */
279			return (-1);
280
281		case 2:		/* Valid, means one byte of info */
282			/* Skip any number of spaces. */
283			for (; ch != '\0'; ch = *src++)
284				if (!isspace(ch))
285					break;
286			/* Make sure there is another trailing = sign. */
287			if (ch != Pad64)
288				return (-1);
289			ch = *src++;		/* Skip the = */
290			/* Fall through to "single trailing =" case. */
291			/* FALLTHROUGH */
292
293		case 3:		/* Valid, means two bytes of info */
294			/*
295			 * We know this char is an =.  Is there anything but
296			 * whitespace after it?
297			 */
298			for (; ch != '\0'; ch = *src++)
299				if (!isspace(ch))
300					return (-1);
301
302			/*
303			 * Now make sure for cases 2 and 3 that the "extra"
304			 * bits that slopped past the last full byte were
305			 * zeros.  If we don't check them, they become a
306			 * subliminal channel.
307			 */
308			if (target && target[tarindex] != 0)
309				return (-1);
310		}
311	} else {
312		/*
313		 * We ended by seeing the end of the string.  Make sure we
314		 * have no partial bytes lying around.
315		 */
316		if (state != 0)
317			return (-1);
318	}
319
320	return (tarindex);
321}
322
323#endif /* !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON) */
324#endif
325