Archive.h revision 193323
1//===-- llvm/Bitcode/Archive.h - LLVM Bitcode Archive -----------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This header file declares the Archive and ArchiveMember classes that provide
11// manipulation of LLVM Archive files.  The implementation is provided by the
12// lib/Bitcode/Archive library.  This library is used to read and write
13// archive (*.a) files that contain LLVM bitcode files (or others).
14//
15//===----------------------------------------------------------------------===//
16
17#ifndef LLVM_BITCODE_ARCHIVE_H
18#define LLVM_BITCODE_ARCHIVE_H
19
20#include "llvm/ADT/ilist.h"
21#include "llvm/ADT/ilist_node.h"
22#include "llvm/System/Path.h"
23#include <map>
24#include <set>
25#include <fstream>
26
27namespace llvm {
28  class MemoryBuffer;
29
30// Forward declare classes
31class ModuleProvider;      // From VMCore
32class Module;              // From VMCore
33class Archive;             // Declared below
34class ArchiveMemberHeader; // Internal implementation class
35
36/// This class is the main class manipulated by users of the Archive class. It
37/// holds information about one member of the Archive. It is also the element
38/// stored by the Archive's ilist, the Archive's main abstraction. Because of
39/// the special requirements of archive files, users are not permitted to
40/// construct ArchiveMember instances. You should obtain them from the methods
41/// of the Archive class instead.
42/// @brief This class represents a single archive member.
43class ArchiveMember : public ilist_node<ArchiveMember> {
44  /// @name Types
45  /// @{
46  public:
47    /// These flags are used internally by the archive member to specify various
48    /// characteristics of the member. The various "is" methods below provide
49    /// access to the flags. The flags are not user settable.
50    enum Flags {
51      CompressedFlag = 1,          ///< Member is a normal compressed file
52      SVR4SymbolTableFlag = 2,     ///< Member is a SVR4 symbol table
53      BSD4SymbolTableFlag = 4,     ///< Member is a BSD4 symbol table
54      LLVMSymbolTableFlag = 8,     ///< Member is an LLVM symbol table
55      BitcodeFlag = 16,            ///< Member is bitcode
56      HasPathFlag = 64,            ///< Member has a full or partial path
57      HasLongFilenameFlag = 128,   ///< Member uses the long filename syntax
58      StringTableFlag = 256        ///< Member is an ar(1) format string table
59    };
60
61  /// @}
62  /// @name Accessors
63  /// @{
64  public:
65    /// @returns the parent Archive instance
66    /// @brief Get the archive associated with this member
67    Archive* getArchive() const          { return parent; }
68
69    /// @returns the path to the Archive's file
70    /// @brief Get the path to the archive member
71    const sys::Path& getPath() const     { return path; }
72
73    /// The "user" is the owner of the file per Unix security. This may not
74    /// have any applicability on non-Unix systems but is a required component
75    /// of the "ar" file format.
76    /// @brief Get the user associated with this archive member.
77    unsigned getUser() const             { return info.getUser(); }
78
79    /// The "group" is the owning group of the file per Unix security. This
80    /// may not have any applicability on non-Unix systems but is a required
81    /// component of the "ar" file format.
82    /// @brief Get the group associated with this archive member.
83    unsigned getGroup() const            { return info.getGroup(); }
84
85    /// The "mode" specifies the access permissions for the file per Unix
86    /// security. This may not have any applicabiity on non-Unix systems but is
87    /// a required component of the "ar" file format.
88    /// @brief Get the permission mode associated with this archive member.
89    unsigned getMode() const             { return info.getMode(); }
90
91    /// This method returns the time at which the archive member was last
92    /// modified when it was not in the archive.
93    /// @brief Get the time of last modification of the archive member.
94    sys::TimeValue getModTime() const    { return info.getTimestamp(); }
95
96    /// @returns the size of the archive member in bytes.
97    /// @brief Get the size of the archive member.
98    uint64_t getSize() const             { return info.getSize(); }
99
100    /// This method returns the total size of the archive member as it
101    /// appears on disk. This includes the file content, the header, the
102    /// long file name if any, and the padding.
103    /// @brief Get total on-disk member size.
104    unsigned getMemberSize() const;
105
106    /// This method will return a pointer to the in-memory content of the
107    /// archive member, if it is available. If the data has not been loaded
108    /// into memory, the return value will be null.
109    /// @returns a pointer to the member's data.
110    /// @brief Get the data content of the archive member
111    const void* getData() const { return data; }
112
113    /// This method determines if the member is a regular compressed file.
114    /// @returns true iff the archive member is a compressed regular file.
115    /// @brief Determine if the member is a compressed regular file.
116    bool isCompressed() const { return flags&CompressedFlag; }
117
118    /// @returns true iff the member is a SVR4 (non-LLVM) symbol table
119    /// @brief Determine if this member is a SVR4 symbol table.
120    bool isSVR4SymbolTable() const { return flags&SVR4SymbolTableFlag; }
121
122    /// @returns true iff the member is a BSD4.4 (non-LLVM) symbol table
123    /// @brief Determine if this member is a BSD4.4 symbol table.
124    bool isBSD4SymbolTable() const { return flags&BSD4SymbolTableFlag; }
125
126    /// @returns true iff the archive member is the LLVM symbol table
127    /// @brief Determine if this member is the LLVM symbol table.
128    bool isLLVMSymbolTable() const { return flags&LLVMSymbolTableFlag; }
129
130    /// @returns true iff the archive member is the ar(1) string table
131    /// @brief Determine if this member is the ar(1) string table.
132    bool isStringTable() const { return flags&StringTableFlag; }
133
134    /// @returns true iff the archive member is a bitcode file.
135    /// @brief Determine if this member is a bitcode file.
136    bool isBitcode() const { return flags&BitcodeFlag; }
137
138    /// @returns true iff the file name contains a path (directory) component.
139    /// @brief Determine if the member has a path
140    bool hasPath() const { return flags&HasPathFlag; }
141
142    /// Long filenames are an artifact of the ar(1) file format which allows
143    /// up to sixteen characters in its header and doesn't allow a path
144    /// separator character (/). To avoid this, a "long format" member name is
145    /// allowed that doesn't have this restriction. This method determines if
146    /// that "long format" is used for this member.
147    /// @returns true iff the file name uses the long form
148    /// @brief Determin if the member has a long file name
149    bool hasLongFilename() const { return flags&HasLongFilenameFlag; }
150
151    /// This method returns the status info (like Unix stat(2)) for the archive
152    /// member. The status info provides the file's size, permissions, and
153    /// modification time. The contents of the Path::StatusInfo structure, other
154    /// than the size and modification time, may not have utility on non-Unix
155    /// systems.
156    /// @returns the status info for the archive member
157    /// @brief Obtain the status info for the archive member
158    const sys::FileStatus &getFileStatus() const { return info; }
159
160    /// This method causes the archive member to be replaced with the contents
161    /// of the file specified by \p File. The contents of \p this will be
162    /// updated to reflect the new data from \p File. The \p File must exist and
163    /// be readable on entry to this method.
164    /// @returns true if an error occurred, false otherwise
165    /// @brief Replace contents of archive member with a new file.
166    bool replaceWith(const sys::Path &aFile, std::string* ErrMsg);
167
168  /// @}
169  /// @name Data
170  /// @{
171  private:
172    Archive*            parent;   ///< Pointer to parent archive
173    sys::PathWithStatus path;     ///< Path of file containing the member
174    sys::FileStatus     info;     ///< Status info (size,mode,date)
175    unsigned            flags;    ///< Flags about the archive member
176    const void*         data;     ///< Data for the member
177
178  /// @}
179  /// @name Constructors
180  /// @{
181  public:
182    /// The default constructor is only used by the Archive's iplist when it
183    /// constructs the list's sentry node.
184    ArchiveMember();
185
186  private:
187    /// Used internally by the Archive class to construct an ArchiveMember.
188    /// The contents of the ArchiveMember are filled out by the Archive class.
189    explicit ArchiveMember(Archive *PAR);
190
191    // So Archive can construct an ArchiveMember
192    friend class llvm::Archive;
193  /// @}
194};
195
196/// This class defines the interface to LLVM Archive files. The Archive class
197/// presents the archive file as an ilist of ArchiveMember objects. The members
198/// can be rearranged in any fashion either by directly editing the ilist or by
199/// using editing methods on the Archive class (recommended). The Archive
200/// class also provides several ways of accessing the archive file for various
201/// purposes such as editing and linking.  Full symbol table support is provided
202/// for loading only those files that resolve symbols. Note that read
203/// performance of this library is _crucial_ for performance of JIT type
204/// applications and the linkers. Consequently, the implementation of the class
205/// is optimized for reading.
206class Archive {
207
208  /// @name Types
209  /// @{
210  public:
211    /// This is the ilist type over which users may iterate to examine
212    /// the contents of the archive
213    /// @brief The ilist type of ArchiveMembers that Archive contains.
214    typedef iplist<ArchiveMember> MembersList;
215
216    /// @brief Forward mutable iterator over ArchiveMember
217    typedef MembersList::iterator iterator;
218
219    /// @brief Forward immutable iterator over ArchiveMember
220    typedef MembersList::const_iterator const_iterator;
221
222    /// @brief Reverse mutable iterator over ArchiveMember
223    typedef std::reverse_iterator<iterator> reverse_iterator;
224
225    /// @brief Reverse immutable iterator over ArchiveMember
226    typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
227
228    /// @brief The in-memory version of the symbol table
229    typedef std::map<std::string,unsigned> SymTabType;
230
231  /// @}
232  /// @name ilist accessor methods
233  /// @{
234  public:
235    inline iterator               begin()        { return members.begin();  }
236    inline const_iterator         begin()  const { return members.begin();  }
237    inline iterator               end  ()        { return members.end();    }
238    inline const_iterator         end  ()  const { return members.end();    }
239
240    inline reverse_iterator       rbegin()       { return members.rbegin(); }
241    inline const_reverse_iterator rbegin() const { return members.rbegin(); }
242    inline reverse_iterator       rend  ()       { return members.rend();   }
243    inline const_reverse_iterator rend  () const { return members.rend();   }
244
245    inline size_t                 size()   const { return members.size();   }
246    inline bool                   empty()  const { return members.empty();  }
247    inline const ArchiveMember&   front()  const { return members.front();  }
248    inline       ArchiveMember&   front()        { return members.front();  }
249    inline const ArchiveMember&   back()   const { return members.back();   }
250    inline       ArchiveMember&   back()         { return members.back();   }
251
252  /// @}
253  /// @name ilist mutator methods
254  /// @{
255  public:
256    /// This method splices a \p src member from an archive (possibly \p this),
257    /// to a position just before the member given by \p dest in \p this. When
258    /// the archive is written, \p src will be written in its new location.
259    /// @brief Move a member to a new location
260    inline void splice(iterator dest, Archive& arch, iterator src)
261      { return members.splice(dest,arch.members,src); }
262
263    /// This method erases a \p target member from the archive. When the
264    /// archive is written, it will no longer contain \p target. The associated
265    /// ArchiveMember is deleted.
266    /// @brief Erase a member.
267    inline iterator erase(iterator target) { return members.erase(target); }
268
269  /// @}
270  /// @name Constructors
271  /// @{
272  public:
273    /// Create an empty archive file and associate it with the \p Filename. This
274    /// method does not actually create the archive disk file. It creates an
275    /// empty Archive object. If the writeToDisk method is called, the archive
276    /// file \p Filename will be created at that point, with whatever content
277    /// the returned Archive object has at that time.
278    /// @returns An Archive* that represents the new archive file.
279    /// @brief Create an empty Archive.
280    static Archive* CreateEmpty(
281      const sys::Path& Filename ///< Name of the archive to (eventually) create.
282    );
283
284    /// Open an existing archive and load its contents in preparation for
285    /// editing. After this call, the member ilist is completely populated based
286    /// on the contents of the archive file. You should use this form of open if
287    /// you intend to modify the archive or traverse its contents (e.g. for
288    /// printing).
289    /// @brief Open and load an archive file
290    static Archive* OpenAndLoad(
291      const sys::Path& filePath,  ///< The file path to open and load
292      std::string* ErrorMessage   ///< An optional error string
293    );
294
295    /// This method opens an existing archive file from \p Filename and reads in
296    /// its symbol table without reading in any of the archive's members. This
297    /// reduces both I/O and cpu time in opening the archive if it is to be used
298    /// solely for symbol lookup (e.g. during linking).  The \p Filename must
299    /// exist and be an archive file or an exception will be thrown. This form
300    /// of opening the archive is intended for read-only operations that need to
301    /// locate members via the symbol table for link editing.  Since the archve
302    /// members are not read by this method, the archive will appear empty upon
303    /// return. If editing operations are performed on the archive, they will
304    /// completely replace the contents of the archive! It is recommended that
305    /// if this form of opening the archive is used that only the symbol table
306    /// lookup methods (getSymbolTable, findModuleDefiningSymbol, and
307    /// findModulesDefiningSymbols) be used.
308    /// @throws std::string if an error occurs opening the file
309    /// @returns an Archive* that represents the archive file.
310    /// @brief Open an existing archive and load its symbols.
311    static Archive* OpenAndLoadSymbols(
312      const sys::Path& Filename,   ///< Name of the archive file to open
313      std::string* ErrorMessage=0  ///< An optional error string
314    );
315
316    /// This destructor cleans up the Archive object, releases all memory, and
317    /// closes files. It does nothing with the archive file on disk. If you
318    /// haven't used the writeToDisk method by the time the destructor is
319    /// called, all changes to the archive will be lost.
320    /// @throws std::string if an error occurs
321    /// @brief Destruct in-memory archive
322    ~Archive();
323
324  /// @}
325  /// @name Accessors
326  /// @{
327  public:
328    /// @returns the path to the archive file.
329    /// @brief Get the archive path.
330    const sys::Path& getPath() { return archPath; }
331
332    /// This method is provided so that editing methods can be invoked directly
333    /// on the Archive's iplist of ArchiveMember. However, it is recommended
334    /// that the usual STL style iterator interface be used instead.
335    /// @returns the iplist of ArchiveMember
336    /// @brief Get the iplist of the members
337    MembersList& getMembers() { return members; }
338
339    /// This method allows direct query of the Archive's symbol table. The
340    /// symbol table is a std::map of std::string (the symbol) to unsigned (the
341    /// file offset). Note that for efficiency reasons, the offset stored in
342    /// the symbol table is not the actual offset. It is the offset from the
343    /// beginning of the first "real" file member (after the symbol table). Use
344    /// the getFirstFileOffset() to obtain that offset and add this value to the
345    /// offset in the symbol table to obtain the real file offset. Note that
346    /// there is purposefully no interface provided by Archive to look up
347    /// members by their offset. Use the findModulesDefiningSymbols and
348    /// findModuleDefiningSymbol methods instead.
349    /// @returns the Archive's symbol table.
350    /// @brief Get the archive's symbol table
351    const SymTabType& getSymbolTable() { return symTab; }
352
353    /// This method returns the offset in the archive file to the first "real"
354    /// file member. Archive files, on disk, have a signature and might have a
355    /// symbol table that precedes the first actual file member. This method
356    /// allows you to determine what the size of those fields are.
357    /// @returns the offset to the first "real" file member  in the archive.
358    /// @brief Get the offset to the first "real" file member  in the archive.
359    unsigned getFirstFileOffset() { return firstFileOffset; }
360
361    /// This method will scan the archive for bitcode modules, interpret them
362    /// and return a vector of the instantiated modules in \p Modules. If an
363    /// error occurs, this method will return true. If \p ErrMessage is not null
364    /// and an error occurs, \p *ErrMessage will be set to a string explaining
365    /// the error that occurred.
366    /// @returns true if an error occurred
367    /// @brief Instantiate all the bitcode modules located in the archive
368    bool getAllModules(std::vector<Module*>& Modules, std::string* ErrMessage);
369
370    /// This accessor looks up the \p symbol in the archive's symbol table and
371    /// returns the associated module that defines that symbol. This method can
372    /// be called as many times as necessary. This is handy for linking the
373    /// archive into another module based on unresolved symbols. Note that the
374    /// ModuleProvider returned by this accessor should not be deleted by the
375    /// caller. It is managed internally by the Archive class. It is possible
376    /// that multiple calls to this accessor will return the same ModuleProvider
377    /// instance because the associated module defines multiple symbols.
378    /// @returns The ModuleProvider* found or null if the archive does not
379    /// contain a module that defines the \p symbol.
380    /// @brief Look up a module by symbol name.
381    ModuleProvider* findModuleDefiningSymbol(
382      const std::string& symbol,  ///< Symbol to be sought
383      std::string* ErrMessage     ///< Error message storage, if non-zero
384    );
385
386    /// This method is similar to findModuleDefiningSymbol but allows lookup of
387    /// more than one symbol at a time. If \p symbols contains a list of
388    /// undefined symbols in some module, then calling this method is like
389    /// making one complete pass through the archive to resolve symbols but is
390    /// more efficient than looking at the individual members. Note that on
391    /// exit, the symbols resolved by this method will be removed from \p
392    /// symbols to ensure they are not re-searched on a subsequent call. If
393    /// you need to retain the list of symbols, make a copy.
394    /// @brief Look up multiple symbols in the archive.
395    bool findModulesDefiningSymbols(
396      std::set<std::string>& symbols,     ///< Symbols to be sought
397      std::set<ModuleProvider*>& modules, ///< The modules matching \p symbols
398      std::string* ErrMessage             ///< Error msg storage, if non-zero
399    );
400
401    /// This method determines whether the archive is a properly formed llvm
402    /// bitcode archive.  It first makes sure the symbol table has been loaded
403    /// and has a non-zero size.  If it does, then it is an archive.  If not,
404    /// then it tries to load all the bitcode modules of the archive.  Finally,
405    /// it returns whether it was successfull.
406    /// @returns true if the archive is a proper llvm bitcode archive
407    /// @brief Determine whether the archive is a proper llvm bitcode archive.
408    bool isBitcodeArchive();
409
410  /// @}
411  /// @name Mutators
412  /// @{
413  public:
414    /// This method is the only way to get the archive written to disk. It
415    /// creates or overwrites the file specified when \p this was created
416    /// or opened. The arguments provide options for writing the archive. If
417    /// \p CreateSymbolTable is true, the archive is scanned for bitcode files
418    /// and a symbol table of the externally visible function and global
419    /// variable names is created. If \p TruncateNames is true, the names of the
420    /// archive members will have their path component stripped and the file
421    /// name will be truncated at 15 characters. If \p Compress is specified,
422    /// all archive members will be compressed before being written. If
423    /// \p PrintSymTab is true, the symbol table will be printed to std::cout.
424    /// @returns true if an error occurred, \p error set to error message
425    /// @returns false if the writing succeeded.
426    /// @brief Write (possibly modified) archive contents to disk
427    bool writeToDisk(
428      bool CreateSymbolTable=false,   ///< Create Symbol table
429      bool TruncateNames=false,       ///< Truncate the filename to 15 chars
430      bool Compress=false,            ///< Compress files
431      std::string* ErrMessage=0       ///< If non-null, where error msg is set
432    );
433
434    /// This method adds a new file to the archive. The \p filename is examined
435    /// to determine just enough information to create an ArchiveMember object
436    /// which is then inserted into the Archive object's ilist at the location
437    /// given by \p where.
438    /// @returns true if an error occured, false otherwise
439    /// @brief Add a file to the archive.
440    bool addFileBefore(
441      const sys::Path& filename, ///< The file to be added
442      iterator where,            ///< Insertion point
443      std::string* ErrMsg        ///< Optional error message location
444    );
445
446  /// @}
447  /// @name Implementation
448  /// @{
449  protected:
450    /// @brief Construct an Archive for \p filename and optionally  map it
451    /// into memory.
452    explicit Archive(const sys::Path& filename);
453
454    /// @param data The symbol table data to be parsed
455    /// @param len  The length of the symbol table data
456    /// @param error Set to address of a std::string to get error messages
457    /// @returns false on error
458    /// @brief Parse the symbol table at \p data.
459    bool parseSymbolTable(const void* data,unsigned len,std::string* error);
460
461    /// @returns A fully populated ArchiveMember or 0 if an error occurred.
462    /// @brief Parse the header of a member starting at \p At
463    ArchiveMember* parseMemberHeader(
464      const char*&At,    ///< The pointer to the location we're parsing
465      const char*End,    ///< The pointer to the end of the archive
466      std::string* error ///< Optional error message catcher
467    );
468
469    /// @param ErrMessage Set to address of a std::string to get error messages
470    /// @returns false on error
471    /// @brief Check that the archive signature is correct
472    bool checkSignature(std::string* ErrMessage);
473
474    /// @param ErrMessage Set to address of a std::string to get error messages
475    /// @returns false on error
476    /// @brief Load the entire archive.
477    bool loadArchive(std::string* ErrMessage);
478
479    /// @param ErrMessage Set to address of a std::string to get error messages
480    /// @returns false on error
481    /// @brief Load just the symbol table.
482    bool loadSymbolTable(std::string* ErrMessage);
483
484    /// @brief Write the symbol table to an ofstream.
485    void writeSymbolTable(std::ofstream& ARFile);
486
487    /// Writes one ArchiveMember to an ofstream. If an error occurs, returns
488    /// false, otherwise true. If an error occurs and error is non-null then
489    /// it will be set to an error message.
490    /// @returns false Writing member succeeded
491    /// @returns true Writing member failed, \p error set to error message
492    bool writeMember(
493      const ArchiveMember& member, ///< The member to be written
494      std::ofstream& ARFile,       ///< The file to write member onto
495      bool CreateSymbolTable,      ///< Should symbol table be created?
496      bool TruncateNames,          ///< Should names be truncated to 11 chars?
497      bool ShouldCompress,         ///< Should the member be compressed?
498      std::string* ErrMessage      ///< If non-null, place were error msg is set
499    );
500
501    /// @brief Fill in an ArchiveMemberHeader from ArchiveMember.
502    bool fillHeader(const ArchiveMember&mbr,
503                    ArchiveMemberHeader& hdr,int sz, bool TruncateNames) const;
504
505    /// @brief Maps archive into memory
506    bool mapToMemory(std::string* ErrMsg);
507
508    /// @brief Frees all the members and unmaps the archive file.
509    void cleanUpMemory();
510
511    /// This type is used to keep track of bitcode modules loaded from the
512    /// symbol table. It maps the file offset to a pair that consists of the
513    /// associated ArchiveMember and the ModuleProvider.
514    /// @brief Module mapping type
515    typedef std::map<unsigned,std::pair<ModuleProvider*,ArchiveMember*> >
516      ModuleMap;
517
518
519  /// @}
520  /// @name Data
521  /// @{
522  protected:
523    sys::Path archPath;       ///< Path to the archive file we read/write
524    MembersList members;      ///< The ilist of ArchiveMember
525    MemoryBuffer *mapfile;    ///< Raw Archive contents mapped into memory
526    const char* base;         ///< Base of the memory mapped file data
527    SymTabType symTab;        ///< The symbol table
528    std::string strtab;       ///< The string table for long file names
529    unsigned symTabSize;      ///< Size in bytes of symbol table
530    unsigned firstFileOffset; ///< Offset to first normal file.
531    ModuleMap modules;        ///< The modules loaded via symbol lookup.
532    ArchiveMember* foreignST; ///< This holds the foreign symbol table.
533  /// @}
534  /// @name Hidden
535  /// @{
536  private:
537    Archive();                          ///< Do not implement
538    Archive(const Archive&);            ///< Do not implement
539    Archive& operator=(const Archive&); ///< Do not implement
540  /// @}
541};
542
543} // End llvm namespace
544
545#endif
546