vt_vga_reg.h revision 287126
1/*-
2 * Copyright (c) 2005 Marcel Moolenaar
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 *    notice, this list of conditions and the following disclaimer.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 *    notice, this list of conditions and the following disclaimer in the
13 *    documentation and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 *
26 * $FreeBSD: stable/10/sys/dev/vt/hw/vga/vt_vga_reg.h 287126 2015-08-25 14:39:40Z marcel $
27 */
28
29#ifndef _DEV_VT_HW_VGA_VGA_REG_H_
30#define	_DEV_VT_HW_VGA_VGA_REG_H_
31
32/*
33 * The VGA adapter uses two I/O port blocks. One of these blocks, the CRT
34 * controller registers, can be located either at 0x3B0 or at 0x3D0 in I/O
35 * port space. This allows compatibility with the monochrome adapter, which
36 * has the CRT controller registers at 0x3B0.
37 *
38 * It is assumed that compatibility with the monochrome adapter is not of
39 * interest anymore. As such, the CRT controller can be located at 0x3D0 in
40 * I/O port space unconditionally. This means that the 2 I/O blocks are
41 * always adjacent and can therefore be treated as a single logical I/O port
42 * range. In practical terms: there only has to be a single tag and handle
43 * to access all registers.
44 *
45 * The following definitions are taken from or inspired by:
46 *   Programmer's Guide to the EGA, VGA, and Super VGA Cards -- 3rd ed.,
47 *     Richard F. Ferraro, Addison-Wesley, ISBN 0-201-62490-7
48 */
49
50#define	VGA_MEM_BASE	0xA0000
51#define	VGA_MEM_SIZE	0x10000
52#define	VGA_TXT_BASE	0xB8000
53#define	VGA_TXT_SIZE	0x08000
54#define	VGA_REG_BASE	0x3c0
55#define	VGA_REG_SIZE	0x10+0x0c
56
57/* Attribute controller registers. */
58#define	VGA_AC_WRITE		0x00
59#define	VGA_AC_READ		0x01
60#define	VGA_AC_PALETTE(x)		(x)	/* 0 <= x <= 15 */
61#define		VGA_AC_PAL_SR		0x20	/* Secondary red */
62#define		VGA_AC_PAL_SG		0x10	/* Secondary green */
63#define		VGA_AC_PAL_SB		0x08	/* Secondary blue */
64#define		VGA_AC_PAL_R		0x04	/* Red */
65#define		VGA_AC_PAL_G		0x02	/* Green */
66#define		VGA_AC_PAL_B		0x01	/* Blue */
67#define	VGA_AC_MODE_CONTROL		(32+16)
68#define		VGA_AC_MC_IPS		0x80	/* Internal palette size */
69#define		VGA_AC_MC_PCS		0x40	/* Pixel clock select */
70#define		VGA_AC_MC_PPC		0x20	/* Pixel panning compat. */
71#define		VGA_AC_MC_BI		0x08	/* Blink/intensity */
72#define		VGA_AC_MC_ELG		0x04	/* Enable line graphics cc. */
73#define		VGA_AC_MC_DT		0x02	/* Display type */
74#define		VGA_AC_MC_GA		0x01	/* Graphics/alphanumeric */
75#define	VGA_AC_OVERSCAN_COLOR		(32+17)
76#define	VGA_AC_COLOR_PLANE_ENABLE	(32+18)
77#define	VGA_AC_HORIZ_PIXEL_PANNING	(32+19)
78#define	VGA_AC_COLOR_SELECT		(32+20)
79#define		VGA_AC_CS_C67		0x0C	/* Color reg. addr. bits 6+7 */
80#define		VGA_AC_CS_C45		0x03	/* Color reg. addr. bits 4+5 */
81
82/* General registers. */
83#define	VGA_GEN_MISC_OUTPUT_W	0x02		/* Write only. */
84#define	VGA_GEN_MISC_OUTPUT_R	0x0c		/* Read only. */
85#define		VGA_GEN_MO_VSP		0x80	/* Vertical sync. polarity */
86#define		VGA_GEN_MO_HSP		0x40	/* Horiz. sync. polarity */
87#define		VGA_GEN_MO_PB		0x20	/* Page bit for odd/even */
88#define		VGA_GEN_MO_CS		0x0C	/* Clock select */
89#define		VGA_GEN_MO_ER		0x02	/* Enable RAM */
90#define		VGA_GEN_MO_IOA		0x01	/* Input/output address */
91#define	VGA_GEN_INPUT_STAT_0	0x02		/* Read only. */
92#define	VGA_GEN_FEATURE_CTRL_W	0x1a		/* Write only. */
93#define	VGA_GEN_FEATURE_CTRL_R	0x0a		/* Read only. */
94#define	VGA_GEN_INPUT_STAT_1	0x1a		/* Read only. */
95#define		VGA_GEN_IS1_VR		0x08	/* Vertical retrace */
96#define		VGA_GEN_IS1_DE		0x01	/* Display enable not */
97
98/* Sequencer registers. */
99#define	VGA_SEQ_ADDRESS		0x04
100#define	VGA_SEQ_RESET			0
101#define		VGA_SEQ_RST_SR		0x02	/* Synchronous reset */
102#define		VGA_SEQ_RST_NAR		0x01	/* No async. reset */
103#define	VGA_SEQ_CLOCKING_MODE		1
104#define		VGA_SEQ_CM_SO		0x20	/* Screen off */
105#define		VGA_SEQ_CM_S4		0x10	/* Shift four */
106#define		VGA_SEQ_CM_DC		0x08	/* Dot clock */
107#define		VGA_SEQ_CM_SL		0x04	/* Shift load */
108#define		VGA_SEQ_CM_89		0x01	/* 8/9 Dot clocks */
109#define	VGA_SEQ_MAP_MASK		2
110#define		VGA_SEQ_MM_EM3		0x08	/* Enable memory plane 3 */
111#define		VGA_SEQ_MM_EM2		0x04	/* Enable memory plane 2 */
112#define		VGA_SEQ_MM_EM1		0x02	/* Enable memory plane 1 */
113#define		VGA_SEQ_MM_EM0		0x01	/* Enable memory plane 0 */
114#define	VGA_SEQ_CHAR_MAP_SELECT		3
115#define		VGA_SEQ_CMS_SAH		0x20	/* Char. A (bit 2) */
116#define		VGA_SEQ_CMS_SBH		0x10	/* Char. B (bit 2) */
117#define		VGA_SEQ_CMS_SA		0x0C	/* Char. A (bit 0+1) */
118#define		VGA_SEQ_CMS_SB		0x03	/* Char. B (bit 0+1) */
119#define	VGA_SEQ_MEMORY_MODE		4
120#define		VGA_SEQ_MM_C4		0x08	/* Chain four */
121#define		VGA_SEQ_MM_OE		0x04	/* Odd/even */
122#define		VGA_SEQ_MM_EM		0x02	/* Extended memory */
123#define	VGA_SEQ_DATA		0x05
124
125/* Color registers. */
126#define	VGA_PEL_MASK		0x06
127#define	VGA_PEL_ADDR_RD_MODE	0x07		/* Write only. */
128#define	VGA_DAC_STATE		0x07		/* Read only. */
129#define	VGA_PEL_ADDR_WR_MODE	0x08
130#define	VGA_PEL_DATA		0x09
131
132/* Graphics controller registers. */
133#define	VGA_GC_ADDRESS		0x0e
134#define	VGA_GC_SET_RESET		0
135#define	VGA_GC_ENABLE_SET_RESET		1
136#define	VGA_GC_COLOR_COMPARE		2
137#define	VGA_GC_DATA_ROTATE		3
138#define		VGA_GC_DR_FS_XOR	0x18	/* Function select - XOR */
139#define		VGA_GC_DR_FS_OR		0x10	/* Function select - OR */
140#define		VGA_GC_DR_FS_AND	0x08	/* Function select - AND */
141#define		VGA_GC_DR_RC		0x07	/* Rotate count */
142#define	VGA_GC_READ_MAP_SELECT		4
143#define	VGA_GC_MODE			5
144#define		VGA_GC_MODE_SR		0x60	/* Shift register */
145#define		VGA_GC_MODE_OE		0x10	/* Odd/even */
146#define		VGA_GC_MODE_RM		0x08	/* Read mode */
147#define		VGA_GC_MODE_WM		0x03	/* Write mode */
148#define	VGA_GC_MISCELLANEOUS		6
149#define		VGA_GC_MISC_MM		0x0C	/* memory map */
150#define		VGA_GC_MISC_COE		0x02	/* Chain odd/even */
151#define		VGA_GC_MISC_GA		0x01	/* Graphics/text mode */
152#define	VGA_GC_COLOR_DONT_CARE		7
153#define	VGA_GC_BIT_MASK			8
154#define	VGA_GC_DATA		0x0f
155
156/* CRT controller registers. */
157#define	VGA_CRTC_ADDRESS	0x14
158#define	VGA_CRTC_HORIZ_TOTAL		0
159#define	VGA_CRTC_HORIZ_DISP_END		1
160#define	VGA_CRTC_START_HORIZ_BLANK	2
161#define	VGA_CRTC_END_HORIZ_BLANK	3
162#define		VGA_CRTC_EHB_CR		0x80	/* Compatible read */
163#define		VGA_CRTC_EHB_DES	0x60	/* Display enable skew */
164#define		VGA_CRTC_EHB_EHB	0x1F	/* End horizontal blank */
165#define	VGA_CRTC_START_HORIZ_RETRACE	4
166#define	VGA_CRTC_END_HORIZ_RETRACE	5
167#define		VGA_CRTC_EHR_EHB	0x80	/* End horizontal blanking */
168#define		VGA_CRTC_EHR_HRD	0x60	/* Horizontal retrace delay */
169#define		VGA_CRTC_EHR_EHR	0x1F	/* End horizontal retrace */
170#define	VGA_CRTC_VERT_TOTAL		6
171#define	VGA_CRTC_OVERFLOW		7
172#define		VGA_CRTC_OF_VRS9	0x80	/* Vertical retrace start */
173#define		VGA_CRTC_OF_VDE9	0x40	/* Vertical disp. enable end */
174#define		VGA_CRTC_OF_VT9		0x20	/* Vertical total (bit 9) */
175#define		VGA_CRTC_OF_LC8		0x10	/* Line compare */
176#define		VGA_CRTC_OF_VBS8	0x08	/* Start vertical blanking */
177#define		VGA_CRTC_OF_VRS8	0x04	/* Vertical retrace start */
178#define		VGA_CRTC_OF_VDE8	0x02	/* Vertical disp. enable end */
179#define		VGA_CRTC_OF_VT8		0x01	/* Vertical total (bit 8) */
180#define	VGA_CRTC_PRESET_ROW_SCAN	8
181#define		VGA_CRTC_PRS_BP		0x60	/* Byte panning */
182#define		VGA_CRTC_PRS_PRS	0x1F	/* Preset row scan */
183#define	VGA_CRTC_MAX_SCAN_LINE		9
184#define		VGA_CRTC_MSL_2T4	0x80	/* 200-to-400 line conversion */
185#define		VGA_CRTC_MSL_LC9	0x40	/* Line compare (bit 9) */
186#define		VGA_CRTC_MSL_VBS9	0x20	/* Start vertical blanking */
187#define		VGA_CRTC_MSL_MSL	0x1F	/* Maximum scan line */
188#define	VGA_CRTC_CURSOR_START		10
189#define		VGA_CRTC_CS_COO		0x20	/* Cursor on/off */
190#define		VGA_CRTC_CS_CS		0x1F	/* Cursor start */
191#define	VGA_CRTC_CURSOR_END		11
192#define		VGA_CRTC_CE_CSK		0x60	/* Cursor skew */
193#define		VGA_CRTC_CE_CE		0x1F	/* Cursor end */
194#define	VGA_CRTC_START_ADDR_HIGH	12
195#define	VGA_CRTC_START_ADDR_LOW		13
196#define	VGA_CRTC_CURSOR_LOC_HIGH	14
197#define	VGA_CRTC_CURSOR_LOC_LOW		15
198#define	VGA_CRTC_VERT_RETRACE_START	16
199#define	VGA_CRTC_VERT_RETRACE_END	17
200#define		VGA_CRTC_VRE_PR		0x80	/* Protect register 0-7 */
201#define		VGA_CRTC_VRE_BW		0x40	/* Bandwidth */
202#define		VGA_CRTC_VRE_VRE	0x1F	/* Vertical retrace end */
203#define	VGA_CRTC_VERT_DISPLAY_END	18
204#define	VGA_CRTC_OFFSET			19
205#define	VGA_CRTC_UNDERLINE_LOC		20
206#define		VGA_CRTC_UL_DW		0x40	/* Double word mode */
207#define		VGA_CRTC_UL_CB4		0x20	/* Count by four */
208#define		VGA_CRTC_UL_UL		0x1F	/* Underline location */
209#define	VGA_CRTC_START_VERT_BLANK	21
210#define	VGA_CRTC_END_VERT_BLANK		22
211#define	VGA_CRTC_MODE_CONTROL		23
212#define		VGA_CRTC_MC_HR		0x80	/* hardware reset */
213#define		VGA_CRTC_MC_WB		0x40	/* Word/byte mode */
214#define		VGA_CRTC_MC_AW		0x20	/* Address wrap */
215#define		VGA_CRTC_MC_CBT		0x08	/* Count by two */
216#define		VGA_CRTC_MC_HRS		0x04	/* Horizontal retrace select */
217#define		VGA_CRTC_MC_SRS		0x02	/* Select row scan counter */
218#define		VGA_CRTC_MC_CMS		0x01	/* Compatibility mode support */
219#define	VGA_CRTC_LINE_COMPARE		24
220#define	VGA_CRTC_DATA		0x15
221
222#endif /* !_DEV_VT_HW_VGA_VGA_REG_H_ */
223