i915_gem_tiling.c revision 280369
1/*
2 * Copyright �� 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Eric Anholt <eric@anholt.net>
25 *
26 */
27
28#include <sys/cdefs.h>
29__FBSDID("$FreeBSD: stable/10/sys/dev/drm2/i915/i915_gem_tiling.c 280369 2015-03-23 13:38:33Z kib $");
30
31#include <dev/drm2/drmP.h>
32#include <dev/drm2/drm.h>
33#include <dev/drm2/i915/i915_drm.h>
34#include <dev/drm2/i915/i915_drv.h>
35
36#include <sys/sf_buf.h>
37
38/** @file i915_gem_tiling.c
39 *
40 * Support for managing tiling state of buffer objects.
41 *
42 * The idea behind tiling is to increase cache hit rates by rearranging
43 * pixel data so that a group of pixel accesses are in the same cacheline.
44 * Performance improvement from doing this on the back/depth buffer are on
45 * the order of 30%.
46 *
47 * Intel architectures make this somewhat more complicated, though, by
48 * adjustments made to addressing of data when the memory is in interleaved
49 * mode (matched pairs of DIMMS) to improve memory bandwidth.
50 * For interleaved memory, the CPU sends every sequential 64 bytes
51 * to an alternate memory channel so it can get the bandwidth from both.
52 *
53 * The GPU also rearranges its accesses for increased bandwidth to interleaved
54 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
55 * it does it a little differently, since one walks addresses not just in the
56 * X direction but also Y.  So, along with alternating channels when bit
57 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
58 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
59 * are common to both the 915 and 965-class hardware.
60 *
61 * The CPU also sometimes XORs in higher bits as well, to improve
62 * bandwidth doing strided access like we do so frequently in graphics.  This
63 * is called "Channel XOR Randomization" in the MCH documentation.  The result
64 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
65 * decode.
66 *
67 * All of this bit 6 XORing has an effect on our memory management,
68 * as we need to make sure that the 3d driver can correctly address object
69 * contents.
70 *
71 * If we don't have interleaved memory, all tiling is safe and no swizzling is
72 * required.
73 *
74 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
75 * 17 is not just a page offset, so as we page an objet out and back in,
76 * individual pages in it will have different bit 17 addresses, resulting in
77 * each 64 bytes being swapped with its neighbor!
78 *
79 * Otherwise, if interleaved, we have to tell the 3d driver what the address
80 * swizzling it needs to do is, since it's writing with the CPU to the pages
81 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
82 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
83 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
84 * to match what the GPU expects.
85 */
86
87/**
88 * Detects bit 6 swizzling of address lookup between IGD access and CPU
89 * access through main memory.
90 */
91void
92i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
93{
94	drm_i915_private_t *dev_priv = dev->dev_private;
95	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
96	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
97
98	if (INTEL_INFO(dev)->gen >= 6) {
99		uint32_t dimm_c0, dimm_c1;
100		dimm_c0 = I915_READ(MAD_DIMM_C0);
101		dimm_c1 = I915_READ(MAD_DIMM_C1);
102		dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
103		dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
104		/* Enable swizzling when the channels are populated with
105		 * identically sized dimms. We don't need to check the 3rd
106		 * channel because no cpu with gpu attached ships in that
107		 * configuration. Also, swizzling only makes sense for 2
108		 * channels anyway. */
109		if (dimm_c0 == dimm_c1) {
110			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
111			swizzle_y = I915_BIT_6_SWIZZLE_9;
112		} else {
113			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
114			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
115		}
116	} else if (IS_GEN5(dev)) {
117		/* On Ironlake whatever DRAM config, GPU always do
118		 * same swizzling setup.
119		 */
120		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
121		swizzle_y = I915_BIT_6_SWIZZLE_9;
122	} else if (IS_GEN2(dev)) {
123		/* As far as we know, the 865 doesn't have these bit 6
124		 * swizzling issues.
125		 */
126		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
127		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
128	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
129		uint32_t dcc;
130
131		/* On 9xx chipsets, channel interleave by the CPU is
132		 * determined by DCC.  For single-channel, neither the CPU
133		 * nor the GPU do swizzling.  For dual channel interleaved,
134		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
135		 * 9 for Y tiled.  The CPU's interleave is independent, and
136		 * can be based on either bit 11 (haven't seen this yet) or
137		 * bit 17 (common).
138		 */
139		dcc = I915_READ(DCC);
140		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
141		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
142		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
143			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
144			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
145			break;
146		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
147			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
148				/* This is the base swizzling by the GPU for
149				 * tiled buffers.
150				 */
151				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
152				swizzle_y = I915_BIT_6_SWIZZLE_9;
153			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
154				/* Bit 11 swizzling by the CPU in addition. */
155				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
156				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
157			} else {
158				/* Bit 17 swizzling by the CPU in addition. */
159				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
160				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
161			}
162			break;
163		}
164		if (dcc == 0xffffffff) {
165			DRM_ERROR("Couldn't read from MCHBAR.  "
166				  "Disabling tiling.\n");
167			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
168			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
169		}
170	} else {
171		/* The 965, G33, and newer, have a very flexible memory
172		 * configuration.  It will enable dual-channel mode
173		 * (interleaving) on as much memory as it can, and the GPU
174		 * will additionally sometimes enable different bit 6
175		 * swizzling for tiled objects from the CPU.
176		 *
177		 * Here's what I found on the G965:
178		 *    slot fill         memory size  swizzling
179		 * 0A   0B   1A   1B    1-ch   2-ch
180		 * 512  0    0    0     512    0     O
181		 * 512  0    512  0     16     1008  X
182		 * 512  0    0    512   16     1008  X
183		 * 0    512  0    512   16     1008  X
184		 * 1024 1024 1024 0     2048   1024  O
185		 *
186		 * We could probably detect this based on either the DRB
187		 * matching, which was the case for the swizzling required in
188		 * the table above, or from the 1-ch value being less than
189		 * the minimum size of a rank.
190		 */
191		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
192			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
193			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
194		} else {
195			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
196			swizzle_y = I915_BIT_6_SWIZZLE_9;
197		}
198	}
199
200	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
201	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
202}
203
204/* Check pitch constriants for all chips & tiling formats */
205static bool
206i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
207{
208	int tile_width;
209
210	/* Linear is always fine */
211	if (tiling_mode == I915_TILING_NONE)
212		return (true);
213
214	if (IS_GEN2(dev) ||
215	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
216		tile_width = 128;
217	else
218		tile_width = 512;
219
220	/* check maximum stride & object size */
221	if (INTEL_INFO(dev)->gen >= 4) {
222		/* i965 stores the end address of the gtt mapping in the fence
223		 * reg, so dont bother to check the size */
224		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
225			return (false);
226	} else {
227		if (stride > 8192)
228			return (false);
229
230		if (IS_GEN3(dev)) {
231			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
232				return (false);
233		} else {
234			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
235				return (false);
236		}
237	}
238
239	/* 965+ just needs multiples of tile width */
240	if (INTEL_INFO(dev)->gen >= 4) {
241		if (stride & (tile_width - 1))
242			return (false);
243		return (true);
244	}
245
246	/* Pre-965 needs power of two tile widths */
247	if (stride < tile_width)
248		return (false);
249
250	if (stride & (stride - 1))
251		return (false);
252
253	return (true);
254}
255
256/* Is the current GTT allocation valid for the change in tiling? */
257static bool
258i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
259{
260	u32 size;
261
262	if (tiling_mode == I915_TILING_NONE)
263		return (true);
264
265	if (INTEL_INFO(obj->base.dev)->gen >= 4)
266		return (true);
267
268	if (INTEL_INFO(obj->base.dev)->gen == 3) {
269		if (obj->gtt_offset & ~I915_FENCE_START_MASK)
270			return (false);
271	} else {
272		if (obj->gtt_offset & ~I830_FENCE_START_MASK)
273			return (false);
274	}
275
276	/*
277	 * Previous chips need to be aligned to the size of the smallest
278	 * fence register that can contain the object.
279	 */
280	if (INTEL_INFO(obj->base.dev)->gen == 3)
281		size = 1024*1024;
282	else
283		size = 512*1024;
284
285	while (size < obj->base.size)
286		size <<= 1;
287
288	if (obj->gtt_space->size != size)
289		return (false);
290
291	if (obj->gtt_offset & (size - 1))
292		return (false);
293
294	return (true);
295}
296
297/**
298 * Sets the tiling mode of an object, returning the required swizzling of
299 * bit 6 of addresses in the object.
300 */
301int
302i915_gem_set_tiling(struct drm_device *dev, void *data,
303		   struct drm_file *file)
304{
305	struct drm_i915_gem_set_tiling *args = data;
306	drm_i915_private_t *dev_priv = dev->dev_private;
307	struct drm_i915_gem_object *obj;
308	int ret;
309
310	ret = 0;
311	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
312	if (&obj->base == NULL)
313		return -ENOENT;
314
315	if (!i915_tiling_ok(dev,
316			    args->stride, obj->base.size, args->tiling_mode)) {
317		drm_gem_object_unreference(&obj->base);
318		return -EINVAL;
319	}
320
321	if (obj->pin_count) {
322		drm_gem_object_unreference(&obj->base);
323		return -EBUSY;
324	}
325
326	if (args->tiling_mode == I915_TILING_NONE) {
327		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
328		args->stride = 0;
329	} else {
330		if (args->tiling_mode == I915_TILING_X)
331			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
332		else
333			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
334
335		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
336		 * from aborting the application on sw fallbacks to bit 17,
337		 * and we use the pread/pwrite bit17 paths to swizzle for it.
338		 * If there was a user that was relying on the swizzle
339		 * information for drm_intel_bo_map()ed reads/writes this would
340		 * break it, but we don't have any of those.
341		 */
342		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
343			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
344		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
345			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
346
347		/* If we can't handle the swizzling, make it untiled. */
348		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
349			args->tiling_mode = I915_TILING_NONE;
350			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
351			args->stride = 0;
352		}
353	}
354
355	if (args->tiling_mode != obj->tiling_mode ||
356	    args->stride != obj->stride) {
357		/* We need to rebind the object if its current allocation
358		 * no longer meets the alignment restrictions for its new
359		 * tiling mode. Otherwise we can just leave it alone, but
360		 * need to ensure that any fence register is updated before
361		 * the next fenced (either through the GTT or by the BLT unit
362		 * on older GPUs) access.
363		 *
364		 * After updating the tiling parameters, we then flag whether
365		 * we need to update an associated fence register. Note this
366		 * has to also include the unfenced register the GPU uses
367		 * whilst executing a fenced command for an untiled object.
368		 */
369
370		obj->map_and_fenceable =
371			obj->gtt_space == NULL ||
372		    (obj->gtt_offset + obj->base.size <=
373		    dev_priv->mm.gtt_mappable_end &&
374		    i915_gem_object_fence_ok(obj, args->tiling_mode));
375
376		/* Rebind if we need a change of alignment */
377		if (!obj->map_and_fenceable) {
378			uint32_t unfenced_alignment =
379			    i915_gem_get_unfenced_gtt_alignment(dev,
380				obj->base.size, args->tiling_mode);
381			if (obj->gtt_offset & (unfenced_alignment - 1))
382				ret = i915_gem_object_unbind(obj);
383		}
384
385		if (ret == 0) {
386			obj->fence_dirty =
387				obj->fenced_gpu_access ||
388				obj->fence_reg != I915_FENCE_REG_NONE;
389
390
391			obj->tiling_mode = args->tiling_mode;
392			obj->stride = args->stride;
393
394			/* Force the fence to be reacquired for GTT access */
395			i915_gem_release_mmap(obj);
396		}
397	}
398	/* we have to maintain this existing ABI... */
399	args->stride = obj->stride;
400	args->tiling_mode = obj->tiling_mode;
401	drm_gem_object_unreference(&obj->base);
402
403	return (ret);
404}
405
406/**
407 * Returns the current tiling mode and required bit 6 swizzling for the object.
408 */
409int
410i915_gem_get_tiling(struct drm_device *dev, void *data,
411		   struct drm_file *file)
412{
413	struct drm_i915_gem_get_tiling *args = data;
414	drm_i915_private_t *dev_priv = dev->dev_private;
415	struct drm_i915_gem_object *obj;
416
417	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
418	if (&obj->base == NULL)
419		return -ENOENT;
420
421	args->tiling_mode = obj->tiling_mode;
422	switch (obj->tiling_mode) {
423	case I915_TILING_X:
424		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
425		break;
426	case I915_TILING_Y:
427		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
428		break;
429	case I915_TILING_NONE:
430		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
431		break;
432	default:
433		DRM_ERROR("unknown tiling mode\n");
434	}
435
436	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
437	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
438		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
439	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
440		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
441
442	drm_gem_object_unreference(&obj->base);
443
444	return 0;
445}
446
447/**
448 * Swap every 64 bytes of this page around, to account for it having a new
449 * bit 17 of its physical address and therefore being interpreted differently
450 * by the GPU.
451 */
452static void
453i915_gem_swizzle_page(vm_page_t m)
454{
455	char temp[64];
456	char *vaddr;
457	struct sf_buf *sf;
458	int i;
459
460	/* XXXKIB sleep */
461	sf = sf_buf_alloc(m, SFB_DEFAULT);
462	vaddr = (char *)sf_buf_kva(sf);
463
464	for (i = 0; i < PAGE_SIZE; i += 128) {
465		memcpy(temp, &vaddr[i], 64);
466		memcpy(&vaddr[i], &vaddr[i + 64], 64);
467		memcpy(&vaddr[i + 64], temp, 64);
468	}
469
470	sf_buf_free(sf);
471}
472
473void
474i915_gem_object_do_bit_17_swizzle_page(struct drm_i915_gem_object *obj,
475    vm_page_t m)
476{
477	char new_bit_17;
478
479	if (obj->bit_17 == NULL)
480		return;
481
482	new_bit_17 = VM_PAGE_TO_PHYS(m) >> 17;
483	if ((new_bit_17 & 0x1) != (test_bit(m->pindex, obj->bit_17) != 0)) {
484		i915_gem_swizzle_page(m);
485		vm_page_dirty(m);
486	}
487}
488
489void
490i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
491{
492	int page_count = obj->base.size >> PAGE_SHIFT;
493	int i;
494
495	if (obj->bit_17 == NULL)
496		return;
497
498	for (i = 0; i < page_count; i++) {
499		char new_bit_17 = VM_PAGE_TO_PHYS(obj->pages[i]) >> 17;
500		if ((new_bit_17 & 0x1) !=
501		    (test_bit(i, obj->bit_17) != 0)) {
502			i915_gem_swizzle_page(obj->pages[i]);
503			vm_page_dirty(obj->pages[i]);
504		}
505	}
506}
507
508void
509i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
510{
511	int page_count = obj->base.size >> PAGE_SHIFT;
512	int i;
513
514	if (obj->bit_17 == NULL) {
515		obj->bit_17 = malloc(BITS_TO_LONGS(page_count) *
516		    sizeof(long), DRM_I915_GEM, M_WAITOK);
517	}
518
519	/* XXXKIB: review locking, atomics might be not needed there */
520	for (i = 0; i < page_count; i++) {
521		if (VM_PAGE_TO_PHYS(obj->pages[i]) & (1 << 17))
522			set_bit(i, obj->bit_17);
523		else
524			clear_bit(i, obj->bit_17);
525	}
526}
527