dswscope.c revision 306536
1/******************************************************************************
2 *
3 * Module Name: dswscope - Scope stack manipulation
4 *
5 *****************************************************************************/
6
7/*
8 * Copyright (C) 2000 - 2016, Intel Corp.
9 * All rights reserved.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 *    notice, this list of conditions, and the following disclaimer,
16 *    without modification.
17 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18 *    substantially similar to the "NO WARRANTY" disclaimer below
19 *    ("Disclaimer") and any redistribution must be conditioned upon
20 *    including a substantially similar Disclaimer requirement for further
21 *    binary redistribution.
22 * 3. Neither the names of the above-listed copyright holders nor the names
23 *    of any contributors may be used to endorse or promote products derived
24 *    from this software without specific prior written permission.
25 *
26 * Alternatively, this software may be distributed under the terms of the
27 * GNU General Public License ("GPL") version 2 as published by the Free
28 * Software Foundation.
29 *
30 * NO WARRANTY
31 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41 * POSSIBILITY OF SUCH DAMAGES.
42 */
43
44#include <contrib/dev/acpica/include/acpi.h>
45#include <contrib/dev/acpica/include/accommon.h>
46#include <contrib/dev/acpica/include/acdispat.h>
47
48
49#define _COMPONENT          ACPI_DISPATCHER
50        ACPI_MODULE_NAME    ("dswscope")
51
52
53/****************************************************************************
54 *
55 * FUNCTION:    AcpiDsScopeStackClear
56 *
57 * PARAMETERS:  WalkState       - Current state
58 *
59 * RETURN:      None
60 *
61 * DESCRIPTION: Pop (and free) everything on the scope stack except the
62 *              root scope object (which remains at the stack top.)
63 *
64 ***************************************************************************/
65
66void
67AcpiDsScopeStackClear (
68    ACPI_WALK_STATE         *WalkState)
69{
70    ACPI_GENERIC_STATE      *ScopeInfo;
71
72    ACPI_FUNCTION_NAME (DsScopeStackClear);
73
74
75    while (WalkState->ScopeInfo)
76    {
77        /* Pop a scope off the stack */
78
79        ScopeInfo = WalkState->ScopeInfo;
80        WalkState->ScopeInfo = ScopeInfo->Scope.Next;
81
82        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
83            "Popped object type (%s)\n",
84            AcpiUtGetTypeName (ScopeInfo->Common.Value)));
85
86        AcpiUtDeleteGenericState (ScopeInfo);
87    }
88}
89
90
91/****************************************************************************
92 *
93 * FUNCTION:    AcpiDsScopeStackPush
94 *
95 * PARAMETERS:  Node            - Name to be made current
96 *              Type            - Type of frame being pushed
97 *              WalkState       - Current state
98 *
99 * RETURN:      Status
100 *
101 * DESCRIPTION: Push the current scope on the scope stack, and make the
102 *              passed Node current.
103 *
104 ***************************************************************************/
105
106ACPI_STATUS
107AcpiDsScopeStackPush (
108    ACPI_NAMESPACE_NODE     *Node,
109    ACPI_OBJECT_TYPE        Type,
110    ACPI_WALK_STATE         *WalkState)
111{
112    ACPI_GENERIC_STATE      *ScopeInfo;
113    ACPI_GENERIC_STATE      *OldScopeInfo;
114
115
116    ACPI_FUNCTION_TRACE (DsScopeStackPush);
117
118
119    if (!Node)
120    {
121        /* Invalid scope   */
122
123        ACPI_ERROR ((AE_INFO, "Null scope parameter"));
124        return_ACPI_STATUS (AE_BAD_PARAMETER);
125    }
126
127    /* Make sure object type is valid */
128
129    if (!AcpiUtValidObjectType (Type))
130    {
131        ACPI_WARNING ((AE_INFO,
132            "Invalid object type: 0x%X", Type));
133    }
134
135    /* Allocate a new scope object */
136
137    ScopeInfo = AcpiUtCreateGenericState ();
138    if (!ScopeInfo)
139    {
140        return_ACPI_STATUS (AE_NO_MEMORY);
141    }
142
143    /* Init new scope object */
144
145    ScopeInfo->Common.DescriptorType = ACPI_DESC_TYPE_STATE_WSCOPE;
146    ScopeInfo->Scope.Node = Node;
147    ScopeInfo->Common.Value = (UINT16) Type;
148
149    WalkState->ScopeDepth++;
150
151    ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
152        "[%.2d] Pushed scope ", (UINT32) WalkState->ScopeDepth));
153
154    OldScopeInfo = WalkState->ScopeInfo;
155    if (OldScopeInfo)
156    {
157        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
158            "[%4.4s] (%s)",
159            AcpiUtGetNodeName (OldScopeInfo->Scope.Node),
160            AcpiUtGetTypeName (OldScopeInfo->Common.Value)));
161    }
162    else
163    {
164        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
165            "[\\___] (%s)", "ROOT"));
166    }
167
168    ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
169        ", New scope -> [%4.4s] (%s)\n",
170        AcpiUtGetNodeName (ScopeInfo->Scope.Node),
171        AcpiUtGetTypeName (ScopeInfo->Common.Value)));
172
173    /* Push new scope object onto stack */
174
175    AcpiUtPushGenericState (&WalkState->ScopeInfo, ScopeInfo);
176    return_ACPI_STATUS (AE_OK);
177}
178
179
180/****************************************************************************
181 *
182 * FUNCTION:    AcpiDsScopeStackPop
183 *
184 * PARAMETERS:  WalkState       - Current state
185 *
186 * RETURN:      Status
187 *
188 * DESCRIPTION: Pop the scope stack once.
189 *
190 ***************************************************************************/
191
192ACPI_STATUS
193AcpiDsScopeStackPop (
194    ACPI_WALK_STATE         *WalkState)
195{
196    ACPI_GENERIC_STATE      *ScopeInfo;
197    ACPI_GENERIC_STATE      *NewScopeInfo;
198
199
200    ACPI_FUNCTION_TRACE (DsScopeStackPop);
201
202
203    /*
204     * Pop scope info object off the stack.
205     */
206    ScopeInfo = AcpiUtPopGenericState (&WalkState->ScopeInfo);
207    if (!ScopeInfo)
208    {
209        return_ACPI_STATUS (AE_STACK_UNDERFLOW);
210    }
211
212    WalkState->ScopeDepth--;
213
214    ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
215        "[%.2d] Popped scope [%4.4s] (%s), New scope -> ",
216        (UINT32) WalkState->ScopeDepth,
217        AcpiUtGetNodeName (ScopeInfo->Scope.Node),
218        AcpiUtGetTypeName (ScopeInfo->Common.Value)));
219
220    NewScopeInfo = WalkState->ScopeInfo;
221    if (NewScopeInfo)
222    {
223        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
224            "[%4.4s] (%s)\n",
225            AcpiUtGetNodeName (NewScopeInfo->Scope.Node),
226            AcpiUtGetTypeName (NewScopeInfo->Common.Value)));
227    }
228    else
229    {
230        ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EXEC,
231            "[\\___] (ROOT)\n"));
232    }
233
234    AcpiUtDeleteGenericState (ScopeInfo);
235    return_ACPI_STATUS (AE_OK);
236}
237