sa_impl.h revision 288549
1/*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
7 *
8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21/*
22 * Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
23 * Copyright (c) 2013 by Delphix. All rights reserved.
24 * Copyright (c) 2014 Spectra Logic Corporation, All rights reserved.
25 */
26
27#ifndef	_SYS_SA_IMPL_H
28#define	_SYS_SA_IMPL_H
29
30#include <sys/dmu.h>
31#include <sys/refcount.h>
32#include <sys/list.h>
33
34/*
35 * Array of known attributes and their
36 * various characteristics.
37 */
38typedef struct sa_attr_table {
39	sa_attr_type_t	sa_attr;
40	uint8_t sa_registered;
41	uint16_t sa_length;
42	sa_bswap_type_t sa_byteswap;
43	char *sa_name;
44} sa_attr_table_t;
45
46/*
47 * Zap attribute format for attribute registration
48 *
49 * 64      56      48      40      32      24      16      8       0
50 * +-------+-------+-------+-------+-------+-------+-------+-------+
51 * |        unused         |      len      | bswap |   attr num    |
52 * +-------+-------+-------+-------+-------+-------+-------+-------+
53 *
54 * Zap attribute format for layout information.
55 *
56 * layout information is stored as an array of attribute numbers
57 * The name of the attribute is the layout number (0, 1, 2, ...)
58 *
59 * 16       0
60 * +---- ---+
61 * | attr # |
62 * +--------+
63 * | attr # |
64 * +--- ----+
65 *  ......
66 *
67 */
68
69#define	ATTR_BSWAP(x)	BF32_GET(x, 16, 8)
70#define	ATTR_LENGTH(x)	BF32_GET(x, 24, 16)
71#define	ATTR_NUM(x)	BF32_GET(x, 0, 16)
72#define	ATTR_ENCODE(x, attr, length, bswap) \
73{ \
74	BF64_SET(x, 24, 16, length); \
75	BF64_SET(x, 16, 8, bswap); \
76	BF64_SET(x, 0, 16, attr); \
77}
78
79#define	TOC_OFF(x)		BF32_GET(x, 0, 23)
80#define	TOC_ATTR_PRESENT(x)	BF32_GET(x, 31, 1)
81#define	TOC_LEN_IDX(x)		BF32_GET(x, 24, 4)
82#define	TOC_ATTR_ENCODE(x, len_idx, offset) \
83{ \
84	BF32_SET(x, 31, 1, 1); \
85	BF32_SET(x, 24, 7, len_idx); \
86	BF32_SET(x, 0, 24, offset); \
87}
88
89#define	SA_LAYOUTS	"LAYOUTS"
90#define	SA_REGISTRY	"REGISTRY"
91
92/*
93 * Each unique layout will have their own table
94 * sa_lot (layout_table)
95 */
96typedef struct sa_lot {
97	avl_node_t lot_num_node;
98	avl_node_t lot_hash_node;
99	uint64_t lot_num;
100	uint64_t lot_hash;
101	sa_attr_type_t *lot_attrs;	/* array of attr #'s */
102	uint32_t lot_var_sizes;	/* how many aren't fixed size */
103	uint32_t lot_attr_count;	/* total attr count */
104	list_t 	lot_idx_tab;	/* should be only a couple of entries */
105	int	lot_instance;	/* used with lot_hash to identify entry */
106} sa_lot_t;
107
108/* index table of offsets */
109typedef struct sa_idx_tab {
110	list_node_t	sa_next;
111	sa_lot_t	*sa_layout;
112	uint16_t	*sa_variable_lengths;
113	refcount_t	sa_refcount;
114	uint32_t	*sa_idx_tab;	/* array of offsets */
115} sa_idx_tab_t;
116
117/*
118 * Since the offset/index information into the actual data
119 * will usually be identical we can share that information with
120 * all handles that have the exact same offsets.
121 *
122 * You would typically only have a large number of different table of
123 * contents if you had a several variable sized attributes.
124 *
125 * Two AVL trees are used to track the attribute layout numbers.
126 * one is keyed by number and will be consulted when a DMU_OT_SA
127 * object is first read.  The second tree is keyed by the hash signature
128 * of the attributes and will be consulted when an attribute is added
129 * to determine if we already have an instance of that layout.  Both
130 * of these tree's are interconnected.  The only difference is that
131 * when an entry is found in the "hash" tree the list of attributes will
132 * need to be compared against the list of attributes you have in hand.
133 * The assumption is that typically attributes will just be updated and
134 * adding a completely new attribute is a very rare operation.
135 */
136struct sa_os {
137	kmutex_t 	sa_lock;
138	boolean_t	sa_need_attr_registration;
139	boolean_t	sa_force_spill;
140	uint64_t	sa_master_obj;
141	uint64_t	sa_reg_attr_obj;
142	uint64_t	sa_layout_attr_obj;
143	int		sa_num_attrs;
144	sa_attr_table_t *sa_attr_table;	 /* private attr table */
145	sa_update_cb_t	*sa_update_cb;
146	avl_tree_t	sa_layout_num_tree;  /* keyed by layout number */
147	avl_tree_t	sa_layout_hash_tree; /* keyed by layout hash value */
148	int		sa_user_table_sz;
149	sa_attr_type_t	*sa_user_table; /* user name->attr mapping table */
150};
151
152/*
153 * header for all bonus and spill buffers.
154 *
155 * The header has a fixed portion with a variable number
156 * of "lengths" depending on the number of variable sized
157 * attributes which are determined by the "layout number"
158 */
159
160#define	SA_MAGIC	0x2F505A  /* ZFS SA */
161typedef struct sa_hdr_phys {
162	uint32_t sa_magic;
163	/* BEGIN CSTYLED */
164	/*
165	 * Encoded with hdrsize and layout number as follows:
166	 * 16      10       0
167	 * +--------+-------+
168	 * | hdrsz  |layout |
169	 * +--------+-------+
170	 *
171	 * Bits 0-10 are the layout number
172	 * Bits 11-16 are the size of the header.
173	 * The hdrsize is the number * 8
174	 *
175	 * For example.
176	 * hdrsz of 1 ==> 8 byte header
177	 *          2 ==> 16 byte header
178	 *
179	 */
180	/* END CSTYLED */
181	uint16_t sa_layout_info;
182	uint16_t sa_lengths[1];	/* optional sizes for variable length attrs */
183	/* ... Data follows the lengths.  */
184} sa_hdr_phys_t;
185
186#define	SA_HDR_LAYOUT_NUM(hdr) BF32_GET(hdr->sa_layout_info, 0, 10)
187#define	SA_HDR_SIZE(hdr) BF32_GET_SB(hdr->sa_layout_info, 10, 6, 3, 0)
188#define	SA_HDR_LAYOUT_INFO_ENCODE(x, num, size) \
189{ \
190	BF32_SET_SB(x, 10, 6, 3, 0, size); \
191	BF32_SET(x, 0, 10, num); \
192}
193
194typedef enum sa_buf_type {
195	SA_BONUS = 1,
196	SA_SPILL = 2
197} sa_buf_type_t;
198
199typedef enum sa_data_op {
200	SA_LOOKUP,
201	SA_UPDATE,
202	SA_ADD,
203	SA_REPLACE,
204	SA_REMOVE
205} sa_data_op_t;
206
207/*
208 * Opaque handle used for most sa functions
209 *
210 * This needs to be kept as small as possible.
211 */
212
213struct sa_handle {
214	dmu_buf_user_t	sa_dbu;
215	kmutex_t	sa_lock;
216	dmu_buf_t	*sa_bonus;
217	dmu_buf_t	*sa_spill;
218	objset_t	*sa_os;
219	void		*sa_userp;
220	sa_idx_tab_t	*sa_bonus_tab;	 /* idx of bonus */
221	sa_idx_tab_t	*sa_spill_tab; /* only present if spill activated */
222};
223
224#define	SA_GET_DB(hdl, type)	\
225	(dmu_buf_impl_t *)((type == SA_BONUS) ? hdl->sa_bonus : hdl->sa_spill)
226
227#define	SA_GET_HDR(hdl, type) \
228	((sa_hdr_phys_t *)((dmu_buf_impl_t *)(SA_GET_DB(hdl, \
229	type))->db.db_data))
230
231#define	SA_IDX_TAB_GET(hdl, type) \
232	(type == SA_BONUS ? hdl->sa_bonus_tab : hdl->sa_spill_tab)
233
234#define	IS_SA_BONUSTYPE(a)	\
235	((a == DMU_OT_SA) ? B_TRUE : B_FALSE)
236
237#define	SA_BONUSTYPE_FROM_DB(db) \
238	(dmu_get_bonustype((dmu_buf_t *)db))
239
240#define	SA_BLKPTR_SPACE	(DN_MAX_BONUSLEN - sizeof (blkptr_t))
241
242#define	SA_LAYOUT_NUM(x, type) \
243	((!IS_SA_BONUSTYPE(type) ? 0 : (((IS_SA_BONUSTYPE(type)) && \
244	((SA_HDR_LAYOUT_NUM(x)) == 0)) ? 1 : SA_HDR_LAYOUT_NUM(x))))
245
246
247#define	SA_REGISTERED_LEN(sa, attr) sa->sa_attr_table[attr].sa_length
248
249#define	SA_ATTR_LEN(sa, idx, attr, hdr) ((SA_REGISTERED_LEN(sa, attr) == 0) ?\
250	hdr->sa_lengths[TOC_LEN_IDX(idx->sa_idx_tab[attr])] : \
251	SA_REGISTERED_LEN(sa, attr))
252
253#define	SA_SET_HDR(hdr, num, size) \
254	{ \
255		hdr->sa_magic = SA_MAGIC; \
256		SA_HDR_LAYOUT_INFO_ENCODE(hdr->sa_layout_info, num, size); \
257	}
258
259#define	SA_ATTR_INFO(sa, idx, hdr, attr, bulk, type, hdl) \
260	{ \
261		bulk.sa_size = SA_ATTR_LEN(sa, idx, attr, hdr); \
262		bulk.sa_buftype = type; \
263		bulk.sa_addr = \
264		    (void *)((uintptr_t)TOC_OFF(idx->sa_idx_tab[attr]) + \
265		    (uintptr_t)hdr); \
266}
267
268#define	SA_HDR_SIZE_MATCH_LAYOUT(hdr, tb) \
269	(SA_HDR_SIZE(hdr) == (sizeof (sa_hdr_phys_t) + \
270	(tb->lot_var_sizes > 1 ? P2ROUNDUP((tb->lot_var_sizes - 1) * \
271	sizeof (uint16_t), 8) : 0)))
272
273int sa_add_impl(sa_handle_t *, sa_attr_type_t,
274    uint32_t, sa_data_locator_t, void *, dmu_tx_t *);
275
276void sa_register_update_callback_locked(objset_t *, sa_update_cb_t *);
277int sa_size_locked(sa_handle_t *, sa_attr_type_t, int *);
278
279void sa_default_locator(void **, uint32_t *, uint32_t, boolean_t, void *);
280int sa_attr_size(sa_os_t *, sa_idx_tab_t *, sa_attr_type_t,
281    uint16_t *, sa_hdr_phys_t *);
282
283#ifdef	__cplusplus
284extern "C" {
285#endif
286
287#ifdef	__cplusplus
288}
289#endif
290
291#endif	/* _SYS_SA_IMPL_H */
292