sa_impl.h revision 260763
1/*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
7 *
8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21/*
22 * Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
23 * Copyright (c) 2013 by Delphix. All rights reserved.
24 */
25
26#ifndef	_SYS_SA_IMPL_H
27#define	_SYS_SA_IMPL_H
28
29#include <sys/dmu.h>
30#include <sys/refcount.h>
31#include <sys/list.h>
32
33/*
34 * Array of known attributes and their
35 * various characteristics.
36 */
37typedef struct sa_attr_table {
38	sa_attr_type_t	sa_attr;
39	uint8_t sa_registered;
40	uint16_t sa_length;
41	sa_bswap_type_t sa_byteswap;
42	char *sa_name;
43} sa_attr_table_t;
44
45/*
46 * Zap attribute format for attribute registration
47 *
48 * 64      56      48      40      32      24      16      8       0
49 * +-------+-------+-------+-------+-------+-------+-------+-------+
50 * |        unused         |      len      | bswap |   attr num    |
51 * +-------+-------+-------+-------+-------+-------+-------+-------+
52 *
53 * Zap attribute format for layout information.
54 *
55 * layout information is stored as an array of attribute numbers
56 * The name of the attribute is the layout number (0, 1, 2, ...)
57 *
58 * 16       0
59 * +---- ---+
60 * | attr # |
61 * +--------+
62 * | attr # |
63 * +--- ----+
64 *  ......
65 *
66 */
67
68#define	ATTR_BSWAP(x)	BF32_GET(x, 16, 8)
69#define	ATTR_LENGTH(x)	BF32_GET(x, 24, 16)
70#define	ATTR_NUM(x)	BF32_GET(x, 0, 16)
71#define	ATTR_ENCODE(x, attr, length, bswap) \
72{ \
73	BF64_SET(x, 24, 16, length); \
74	BF64_SET(x, 16, 8, bswap); \
75	BF64_SET(x, 0, 16, attr); \
76}
77
78#define	TOC_OFF(x)		BF32_GET(x, 0, 23)
79#define	TOC_ATTR_PRESENT(x)	BF32_GET(x, 31, 1)
80#define	TOC_LEN_IDX(x)		BF32_GET(x, 24, 4)
81#define	TOC_ATTR_ENCODE(x, len_idx, offset) \
82{ \
83	BF32_SET(x, 31, 1, 1); \
84	BF32_SET(x, 24, 7, len_idx); \
85	BF32_SET(x, 0, 24, offset); \
86}
87
88#define	SA_LAYOUTS	"LAYOUTS"
89#define	SA_REGISTRY	"REGISTRY"
90
91/*
92 * Each unique layout will have their own table
93 * sa_lot (layout_table)
94 */
95typedef struct sa_lot {
96	avl_node_t lot_num_node;
97	avl_node_t lot_hash_node;
98	uint64_t lot_num;
99	uint64_t lot_hash;
100	sa_attr_type_t *lot_attrs;	/* array of attr #'s */
101	uint32_t lot_var_sizes;	/* how many aren't fixed size */
102	uint32_t lot_attr_count;	/* total attr count */
103	list_t 	lot_idx_tab;	/* should be only a couple of entries */
104	int	lot_instance;	/* used with lot_hash to identify entry */
105} sa_lot_t;
106
107/* index table of offsets */
108typedef struct sa_idx_tab {
109	list_node_t	sa_next;
110	sa_lot_t	*sa_layout;
111	uint16_t	*sa_variable_lengths;
112	refcount_t	sa_refcount;
113	uint32_t	*sa_idx_tab;	/* array of offsets */
114} sa_idx_tab_t;
115
116/*
117 * Since the offset/index information into the actual data
118 * will usually be identical we can share that information with
119 * all handles that have the exact same offsets.
120 *
121 * You would typically only have a large number of different table of
122 * contents if you had a several variable sized attributes.
123 *
124 * Two AVL trees are used to track the attribute layout numbers.
125 * one is keyed by number and will be consulted when a DMU_OT_SA
126 * object is first read.  The second tree is keyed by the hash signature
127 * of the attributes and will be consulted when an attribute is added
128 * to determine if we already have an instance of that layout.  Both
129 * of these tree's are interconnected.  The only difference is that
130 * when an entry is found in the "hash" tree the list of attributes will
131 * need to be compared against the list of attributes you have in hand.
132 * The assumption is that typically attributes will just be updated and
133 * adding a completely new attribute is a very rare operation.
134 */
135struct sa_os {
136	kmutex_t 	sa_lock;
137	boolean_t	sa_need_attr_registration;
138	boolean_t	sa_force_spill;
139	uint64_t	sa_master_obj;
140	uint64_t	sa_reg_attr_obj;
141	uint64_t	sa_layout_attr_obj;
142	int		sa_num_attrs;
143	sa_attr_table_t *sa_attr_table;	 /* private attr table */
144	sa_update_cb_t	*sa_update_cb;
145	avl_tree_t	sa_layout_num_tree;  /* keyed by layout number */
146	avl_tree_t	sa_layout_hash_tree; /* keyed by layout hash value */
147	int		sa_user_table_sz;
148	sa_attr_type_t	*sa_user_table; /* user name->attr mapping table */
149};
150
151/*
152 * header for all bonus and spill buffers.
153 *
154 * The header has a fixed portion with a variable number
155 * of "lengths" depending on the number of variable sized
156 * attributes which are determined by the "layout number"
157 */
158
159#define	SA_MAGIC	0x2F505A  /* ZFS SA */
160typedef struct sa_hdr_phys {
161	uint32_t sa_magic;
162	/* BEGIN CSTYLED */
163	/*
164	 * Encoded with hdrsize and layout number as follows:
165	 * 16      10       0
166	 * +--------+-------+
167	 * | hdrsz  |layout |
168	 * +--------+-------+
169	 *
170	 * Bits 0-10 are the layout number
171	 * Bits 11-16 are the size of the header.
172	 * The hdrsize is the number * 8
173	 *
174	 * For example.
175	 * hdrsz of 1 ==> 8 byte header
176	 *          2 ==> 16 byte header
177	 *
178	 */
179	/* END CSTYLED */
180	uint16_t sa_layout_info;
181	uint16_t sa_lengths[1];	/* optional sizes for variable length attrs */
182	/* ... Data follows the lengths.  */
183} sa_hdr_phys_t;
184
185#define	SA_HDR_LAYOUT_NUM(hdr) BF32_GET(hdr->sa_layout_info, 0, 10)
186#define	SA_HDR_SIZE(hdr) BF32_GET_SB(hdr->sa_layout_info, 10, 6, 3, 0)
187#define	SA_HDR_LAYOUT_INFO_ENCODE(x, num, size) \
188{ \
189	BF32_SET_SB(x, 10, 6, 3, 0, size); \
190	BF32_SET(x, 0, 10, num); \
191}
192
193typedef enum sa_buf_type {
194	SA_BONUS = 1,
195	SA_SPILL = 2
196} sa_buf_type_t;
197
198typedef enum sa_data_op {
199	SA_LOOKUP,
200	SA_UPDATE,
201	SA_ADD,
202	SA_REPLACE,
203	SA_REMOVE
204} sa_data_op_t;
205
206/*
207 * Opaque handle used for most sa functions
208 *
209 * This needs to be kept as small as possible.
210 */
211
212struct sa_handle {
213	kmutex_t	sa_lock;
214	dmu_buf_t	*sa_bonus;
215	dmu_buf_t	*sa_spill;
216	objset_t	*sa_os;
217	void 		*sa_userp;
218	sa_idx_tab_t	*sa_bonus_tab;	 /* idx of bonus */
219	sa_idx_tab_t	*sa_spill_tab; /* only present if spill activated */
220};
221
222#define	SA_GET_DB(hdl, type)	\
223	(dmu_buf_impl_t *)((type == SA_BONUS) ? hdl->sa_bonus : hdl->sa_spill)
224
225#define	SA_GET_HDR(hdl, type) \
226	((sa_hdr_phys_t *)((dmu_buf_impl_t *)(SA_GET_DB(hdl, \
227	type))->db.db_data))
228
229#define	SA_IDX_TAB_GET(hdl, type) \
230	(type == SA_BONUS ? hdl->sa_bonus_tab : hdl->sa_spill_tab)
231
232#define	IS_SA_BONUSTYPE(a)	\
233	((a == DMU_OT_SA) ? B_TRUE : B_FALSE)
234
235#define	SA_BONUSTYPE_FROM_DB(db) \
236	(dmu_get_bonustype((dmu_buf_t *)db))
237
238#define	SA_BLKPTR_SPACE	(DN_MAX_BONUSLEN - sizeof (blkptr_t))
239
240#define	SA_LAYOUT_NUM(x, type) \
241	((!IS_SA_BONUSTYPE(type) ? 0 : (((IS_SA_BONUSTYPE(type)) && \
242	((SA_HDR_LAYOUT_NUM(x)) == 0)) ? 1 : SA_HDR_LAYOUT_NUM(x))))
243
244
245#define	SA_REGISTERED_LEN(sa, attr) sa->sa_attr_table[attr].sa_length
246
247#define	SA_ATTR_LEN(sa, idx, attr, hdr) ((SA_REGISTERED_LEN(sa, attr) == 0) ?\
248	hdr->sa_lengths[TOC_LEN_IDX(idx->sa_idx_tab[attr])] : \
249	SA_REGISTERED_LEN(sa, attr))
250
251#define	SA_SET_HDR(hdr, num, size) \
252	{ \
253		hdr->sa_magic = SA_MAGIC; \
254		SA_HDR_LAYOUT_INFO_ENCODE(hdr->sa_layout_info, num, size); \
255	}
256
257#define	SA_ATTR_INFO(sa, idx, hdr, attr, bulk, type, hdl) \
258	{ \
259		bulk.sa_size = SA_ATTR_LEN(sa, idx, attr, hdr); \
260		bulk.sa_buftype = type; \
261		bulk.sa_addr = \
262		    (void *)((uintptr_t)TOC_OFF(idx->sa_idx_tab[attr]) + \
263		    (uintptr_t)hdr); \
264}
265
266#define	SA_HDR_SIZE_MATCH_LAYOUT(hdr, tb) \
267	(SA_HDR_SIZE(hdr) == (sizeof (sa_hdr_phys_t) + \
268	(tb->lot_var_sizes > 1 ? P2ROUNDUP((tb->lot_var_sizes - 1) * \
269	sizeof (uint16_t), 8) : 0)))
270
271int sa_add_impl(sa_handle_t *, sa_attr_type_t,
272    uint32_t, sa_data_locator_t, void *, dmu_tx_t *);
273
274void sa_register_update_callback_locked(objset_t *, sa_update_cb_t *);
275int sa_size_locked(sa_handle_t *, sa_attr_type_t, int *);
276
277void sa_default_locator(void **, uint32_t *, uint32_t, boolean_t, void *);
278int sa_attr_size(sa_os_t *, sa_idx_tab_t *, sa_attr_type_t,
279    uint16_t *, sa_hdr_phys_t *);
280
281#ifdef	__cplusplus
282extern "C" {
283#endif
284
285#ifdef	__cplusplus
286}
287#endif
288
289#endif	/* _SYS_SA_IMPL_H */
290