debug.h revision 261363
1/*
2 * Copyright (c) 2000, 2001, 2003 Proofpoint, Inc. and its suppliers.
3 *	All rights reserved.
4 *
5 * By using this file, you agree to the terms and conditions set
6 * forth in the LICENSE file which can be found at the top level of
7 * the sendmail distribution.
8 *
9 *	$Id: debug.h,v 1.17 2013/11/22 20:51:31 ca Exp $
10 */
11
12/*
13**  libsm debugging and tracing
14**  See libsm/debug.html for documentation.
15*/
16
17#ifndef SM_DEBUG_H
18# define SM_DEBUG_H
19
20# include <sm/gen.h>
21# include <sm/io.h>
22
23/*
24**  abstractions for printing trace messages
25*/
26
27extern SM_FILE_T *
28sm_debug_file __P((void));
29
30extern void
31sm_debug_setfile __P(( SM_FILE_T *));
32
33extern void PRINTFLIKE(1, 2)
34sm_dprintf __P((char *_fmt, ...));
35
36extern void
37sm_dflush __P((void));
38
39extern void
40sm_debug_close __P((void));
41
42/*
43**  abstractions for setting and testing debug activation levels
44*/
45
46extern void
47sm_debug_addsettings_x __P((const char *));
48
49extern void
50sm_debug_addsetting_x __P((const char *, int));
51
52# define SM_DEBUG_UNKNOWN	((SM_ATOMIC_UINT_T)(-1))
53
54extern const char SmDebugMagic[];
55
56typedef struct sm_debug SM_DEBUG_T;
57struct sm_debug
58{
59	const char *sm_magic;	/* points to SmDebugMagic */
60
61	/*
62	**  debug_level is the activation level of this debug
63	**  object.  Level 0 means no debug activity.
64	**  It is initialized to SM_DEBUG_UNKNOWN, which indicates
65	**  that the true value is unknown.  If debug_level ==
66	**  SM_DEBUG_UNKNOWN, then the access functions will look up
67	**  its true value in the internal table of debug settings.
68	*/
69
70	SM_ATOMIC_UINT_T debug_level;
71
72	/*
73	**  debug_name is the name used to reference this SM_DEBUG
74	**  structure via the sendmail -d option.
75	*/
76
77	char *debug_name;
78
79	/*
80	**  debug_desc is a literal character string of the form
81	**  "@(#)$Debug: <name> - <short description> $"
82	*/
83
84	char *debug_desc;
85
86	/*
87	**  We keep a linked list of initialized SM_DEBUG structures
88	**  so that when sm_debug_addsetting is called, we can reset
89	**  them all back to the uninitialized state.
90	*/
91
92	SM_DEBUG_T *debug_next;
93};
94
95# ifndef SM_DEBUG_CHECK
96#  define SM_DEBUG_CHECK 1
97# endif /* ! SM_DEBUG_CHECK */
98
99# if SM_DEBUG_CHECK
100/*
101**  This macro is cleverly designed so that if the debug object is below
102**  the specified level, then the only overhead is a single comparison
103**  (except for the first time this macro is invoked).
104*/
105
106#  define sm_debug_active(debug, level) \
107	    ((debug)->debug_level >= (level) && \
108	     ((debug)->debug_level != SM_DEBUG_UNKNOWN || \
109	      sm_debug_loadactive(debug, level)))
110
111#  define sm_debug_level(debug) \
112	    ((debug)->debug_level == SM_DEBUG_UNKNOWN \
113	     ? sm_debug_loadlevel(debug) : (debug)->debug_level)
114
115#  define sm_debug_unknown(debug) ((debug)->debug_level == SM_DEBUG_UNKNOWN)
116# else /* SM_DEBUG_CHECK */
117#  define sm_debug_active(debug, level)	0
118#  define sm_debug_level(debug)		0
119#  define sm_debug_unknown(debug)	0
120# endif /* SM_DEBUG_CHECK */
121
122extern bool
123sm_debug_loadactive __P((SM_DEBUG_T *, int));
124
125extern int
126sm_debug_loadlevel __P((SM_DEBUG_T *));
127
128# define SM_DEBUG_INITIALIZER(name, desc) { \
129		SmDebugMagic, \
130		SM_DEBUG_UNKNOWN, \
131		name, \
132		desc, \
133		NULL}
134
135#endif /* ! SM_DEBUG_H */
136